mk64/data
CoderStig f3788f7ac4
Decompiled staff_ghosts.c (Plus lots more) (#39)
* Decompiled staff_ghosts.c

* started on 80296A50.c

* Matched some of main.c

* Added framebuffers.c

* Added structs such as Camera
2021-10-26 11:55:42 -06:00
..
sound_data Decompiled course geography (#19) 2021-03-08 18:13:58 -07:00
common_textures.mio0.s Initial commit 2020-10-14 21:13:33 -07:00
course_player_selection.s Initial commit 2020-10-14 21:13:33 -07:00
data_0DD0A0.s Controller/Player struct data/bss in C (#37) 2021-10-18 13:48:48 -06:00
data_0DD0A0_1.s Decompiled staff_ghosts.c (Plus lots more) (#39) 2021-10-26 11:55:42 -06:00
data_0DD0A0_2.s Match/split all of libultra (#23) 2021-04-27 22:35:30 -06:00
data_0DD0A0_2_1.s Match `func_80000D3C` (renamed) and `thread5_game_logic` (#35) 2021-10-16 15:18:38 -06:00
data_0DD0A0_3.s Match/split all of libultra (#23) 2021-04-27 22:35:30 -06:00
data_121DA0.s Shift fixes (#22) 2021-04-26 17:53:21 -06:00
data_121DA0_2.s decomped some of code_8028DF00.s (#29) 2021-09-22 00:14:55 -06:00
data_825800.s Refresh 1 2021-03-02 01:48:17 -07:00
data_credits_128480.s Shift fixes (#22) 2021-04-26 17:53:21 -06:00
data_segment2.s Initial commit 2020-10-14 21:13:33 -07:00
game_data_802BA370.s Shift fixes (#22) 2021-04-26 17:53:21 -06:00
kart_textures.s Initial commit 2020-10-14 21:13:33 -07:00
other_textures.s Refresh 1 2021-03-02 01:48:17 -07:00
rodata_libultra.s Match/split all of libultra (#23) 2021-04-27 22:35:30 -06:00
rodata_main.s Match/split all of libultra (#23) 2021-04-27 22:35:30 -06:00
rsp.s Refresh 1 2021-03-02 01:48:17 -07:00
texture_data_2.s Initial commit 2020-10-14 21:13:33 -07:00
texture_tkmk00.s Initial commit 2020-10-14 21:13:33 -07:00