mk64/data
Tyler McGavran cbe41239d7
More audio stuff (#488)
* Match create_next_audio_frame_task

Required some variable renaming and other changes

* Match synthesis_execute

I'm not entirly sure about the way we have stuff ifdef'd in
 PR/abi.h. I feel like we're doing something slightly wrong there


* Match synthesis_do_one_audio_update

There's something super fucked with the way our ifdef's work in
 abi.h. It is going to demand a lot more attention sometime in the
 future.

* Rename a couple functions

Also had to hack up the ABI file a bit. I'm convinced that we
 don't need nor want to have the EU/Shindou/US split thing the
 SM64 code does. There's probably just the 1 ABI version being
 used and we need to figure out what it looks like

Signed-off-by: Taggerung <tyler.taggerung@email.com>
2023-11-07 20:38:25 -07:00
..
karts New asset extraction utility (#306) 2023-06-17 15:13:06 -06:00
sound_data Linkage for the ceremony_data file (#478) 2023-10-27 22:18:20 -06:00
course_player_selection.s Add some more asset make and json files (#322) 2023-06-30 08:34:33 -06:00
data_0DD0A0_1.s Linkage for the ceremony_data file (#478) 2023-10-27 22:18:20 -06:00
data_code_80071F00_2.s Give names to a lot of object spawn locations (#486) 2023-11-07 17:02:21 -07:00
other_textures.h Linkage for the ceremony_data file (#478) 2023-10-27 22:18:20 -06:00
other_textures.s Linkage for the ceremony_data file (#478) 2023-10-27 22:18:20 -06:00
rsp.s More audio stuff (#488) 2023-11-07 20:38:25 -07:00
texture_data_2.s Initial commit 2020-10-14 21:13:33 -07:00
texture_tkmk00.s Clean up some more bin2c calls from the Makefile (#286) 2023-02-06 22:52:34 -07:00