mk64/src
VDavid003 58d3f26f47
Match some D_8018E7AC related functions in code_80091750.c (#492)
2023-11-08 16:00:29 -07:00
..
actors some renaming (#419) 2023-09-19 12:23:12 -06:00
audio More audio stuff (#488) 2023-11-07 20:38:25 -07:00
data match func_8000F628 and add NUM_PLAYERS define (#479) 2023-10-28 12:39:32 -06:00
debug Various Naming (#445) 2023-10-07 16:31:48 -06:00
ending match func_8000F628 and add NUM_PLAYERS define (#479) 2023-10-28 12:39:32 -06:00
os EU 1.0 OK (#265) 2023-10-19 23:37:21 -06:00
racing Single match in math_util.c (#484) 2023-11-05 16:10:54 -07:00
camera.c Matches in code_80005D0 (#487) 2023-11-07 20:17:28 -07:00
camera.h Rename wayPoint to waypoint (#448) 2023-10-09 20:46:56 -06:00
camera_junk.h Header & General Cleanup (#431) 2023-09-20 11:59:55 -06:00
code_800AF9B0.c Math (#402) 2023-09-06 20:39:16 -06:00
code_800AF9B0.h Place variables from data_0DD0A0 to code_800029B0 (#477) 2023-10-27 20:00:52 -06:00
code_800B45E0.c A few matches across a couple files, although mostly code_80005FD0 (#460) 2023-10-13 22:09:18 -06:00
code_800B45E0.h Various Naming (#445) 2023-10-07 16:31:48 -06:00
code_8001F980.c some define comment and replace number by const (#469) 2023-10-19 12:06:12 -06:00
code_8001F980.h rename in code_8001F980.c (#456) 2023-10-13 20:55:46 -06:00
code_8003DC40.c Various Naming (#445) 2023-10-07 16:31:48 -06:00
code_8003DC40.h Match funcs in player_controller.c (#398) 2023-09-04 18:57:16 -06:00
code_8006E9C0.c Give names to a lot of object spawn locations (#486) 2023-11-07 17:02:21 -07:00
code_8006E9C0.h Give names to a lot of object spawn locations (#486) 2023-11-07 17:02:21 -07:00
code_8008C1D0.c EU 1.0 OK (#265) 2023-10-19 23:37:21 -06:00
code_8008C1D0.h Various Naming (#445) 2023-10-07 16:31:48 -06:00
code_80005FD0.c Matches in code_80005D0 (#487) 2023-11-07 20:17:28 -07:00
code_80005FD0.h Matches in code_80005D0 (#487) 2023-11-07 20:17:28 -07:00
code_80057C60.c 3 matches in code_80057C60 (#480) 2023-11-02 22:09:47 -06:00
code_80057C60.h 3 matches in code_80057C60 (#480) 2023-11-02 22:09:47 -06:00
code_80071F00.c Give names to a lot of object spawn locations (#486) 2023-11-07 17:02:21 -07:00
code_80071F00.h Give names to a lot of object spawn locations (#486) 2023-11-07 17:02:21 -07:00
code_80086E70.c some define comment and replace number by const (#469) 2023-10-19 12:06:12 -06:00
code_80086E70.h Various Naming (#445) 2023-10-07 16:31:48 -06:00
code_800029B0.c Linkage for the ceremony_data file (#478) 2023-10-27 22:18:20 -06:00
code_800029B0.h Place variables from data_0DD0A0 to code_800029B0 (#477) 2023-10-27 20:00:52 -06:00
code_80004740.c Various Naming (#445) 2023-10-07 16:31:48 -06:00
code_80004740.h Various Naming (#445) 2023-10-07 16:31:48 -06:00
code_80091440.c EU 1.0 OK (#265) 2023-10-19 23:37:21 -06:00
code_80091440.h Match bss for code_800029B0 and clean headers (#406) 2023-09-08 13:39:13 -06:00
code_80091750.c Match some D_8018E7AC related functions in code_80091750.c (#492) 2023-11-08 16:00:29 -07:00
code_80091750.h Linkage for the ceremony_data file (#478) 2023-10-27 22:18:20 -06:00
common_textures.h match func_8000F628 and add NUM_PLAYERS define (#479) 2023-10-28 12:39:32 -06:00
crash_screen.c Doc setup_game_memory, label syms, add osSyncPrintf support, match funcs (#444) 2023-10-06 00:19:09 -06:00
crash_screen.h Add crash screen enhancement (#360) 2023-08-09 18:51:37 -06:00
data_segment2.h Linkage for the ceremony_data file (#478) 2023-10-27 22:18:20 -06:00
framebuffers.h EU 1.0 OK (#265) 2023-10-19 23:37:21 -06:00
gbiMacro.c Header & General Cleanup (#431) 2023-09-20 11:59:55 -06:00
hud_renderer.c Give names to a lot of object spawn locations (#486) 2023-11-07 17:02:21 -07:00
hud_renderer.h Place variables from data_0DD0A0 to code_800029B0 (#477) 2023-10-27 20:00:52 -06:00
kart_dma.c Match func_80026B4C and fix D_802F1F80 (#447) 2023-10-07 17:51:11 -06:00
kart_dma.h Various Naming (#445) 2023-10-07 16:31:48 -06:00
main.c More audio stuff (#488) 2023-11-07 20:38:25 -07:00
main.h More audio stuff (#488) 2023-11-07 20:38:25 -07:00
math_util_2.c Various Naming (#445) 2023-10-07 16:31:48 -06:00
math_util_2.h Various Naming (#445) 2023-10-07 16:31:48 -06:00
menus.c Give names to a lot of object spawn locations (#486) 2023-11-07 17:02:21 -07:00
menus.h Couple matches (#466) 2023-10-18 23:19:07 -06:00
player_controller.c match func_8000F628 and add NUM_PLAYERS define (#479) 2023-10-28 12:39:32 -06:00
player_controller.h Various Naming (#445) 2023-10-07 16:31:48 -06:00
profiler.c Match memory.c, remove warnings, fix fake matches (#301) 2023-04-07 22:13:28 -06:00
profiler.h Match memory.c, remove warnings, fix fake matches (#301) 2023-04-07 22:13:28 -06:00
spawn_players.c match func_8000F628 and add NUM_PLAYERS define (#479) 2023-10-28 12:39:32 -06:00
spawn_players.h Put `void` in several function prototypes (#387) 2023-08-26 12:48:45 -06:00
staff_ghosts.c EU 1.0 OK (#265) 2023-10-19 23:37:21 -06:00
staff_ghosts.h Couple matches (#466) 2023-10-18 23:19:07 -06:00
textures.h Textures doc (#467) 2023-10-19 10:44:00 -06:00