mk64/src/code_802A3730.c

1628 lines
54 KiB
C

#include <ultra64.h>
#include <macros.h>
#include <PR/gbi.h>
#include <main.h>
#include <types.h>
#include <common_structs.h>
#include <variables.h>
#include <config.h>
void func_802A41D4();
extern Gfx *gDisplayListHead;
extern struct UnkStruct_800DC5EC *D_800DC5EC;
extern struct UnkStruct_800DC5EC *D_800DC5F0;
extern struct UnkStruct_800DC5EC *D_800DC5F4;
extern struct UnkStruct_800DC5EC *D_800DC5F8;
extern u16 D_800DC5B0;
void func_802A3E3C();
extern s32 D_800DC524;
extern s16 gIsInQuitToMenuTransition;
extern u16 gQuitToMenuTransitionCounter;
extern s32 gMenuSelection;
extern s32 D_800E86A4;
extern s32 gMenuSelectionFromQuit;
extern s32 D_801502B4;
extern uintptr_t *gPhysicalFramebuffers[];
extern u16 sRenderingFramebuffer;
Vp D_802B8880[] = {
{640, 480, 511, 0,
640, 480, 511, 0},
};
Vtx D_802B8890[] = {
{ SCREEN_WIDTH, SCREEN_HEIGHT, -1, 0, 0, 0, 0xC8, 0xC8, 0xFF, 0xFF},
{ SCREEN_WIDTH, 120, -1, 0, 0, 0, 0x1E, 0x1E, 0xFF, 0xFF},
{ 0, 120, -1, 0, 0, 0, 0x1E, 0x1E, 0xFF, 0xFF},
{ 0, SCREEN_HEIGHT, -1, 0, 0, 0, 0xC8, 0xC8, 0xFF, 0xFF},
{ SCREEN_WIDTH, 120, -1, 0, 0, 0, 0x00, 0xDC, 0x00, 0xFF},
{ SCREEN_WIDTH, 0, -1, 0, 0, 0, 0x78, 0xFF, 0x78, 0xFF},
{ 0, 0, -1, 0, 0, 0, 0x78, 0xFF, 0x78, 0xFF},
{ 0, 120, -1, 0, 0, 0, 0x00, 0xDC, 0x00, 0xFF},
};
Vtx D_802B8910[] = {
{ SCREEN_WIDTH, SCREEN_HEIGHT, -1, 0, 0, 0, 0xC8, 0xC8, 0xFF, 0xFF},
{ SCREEN_WIDTH, 120, -1, 0, 0, 0, 0x1E, 0x1E, 0xFF, 0xFF},
{ 0, 120, -1, 0, 0, 0, 0x1E, 0x1E, 0xFF, 0xFF},
{ 0, SCREEN_HEIGHT, -1, 0, 0, 0, 0xC8, 0xC8, 0xFF, 0xFF},
{ SCREEN_WIDTH, 120, -1, 0, 0, 0, 0x00, 0xDC, 0x00, 0xFF},
{ SCREEN_WIDTH, 0, -1, 0, 0, 0, 0x78, 0xFF, 0x78, 0xFF},
{ 0, 0, -1, 0, 0, 0, 0x78, 0xFF, 0x78, 0xFF},
{ 0, 120, -1, 0, 0, 0, 0x00, 0xDC, 0x00, 0xFF},
};
Vtx D_802B8990[] = {
{ SCREEN_WIDTH, SCREEN_HEIGHT, -1, 0, 0, 0, 0xC8, 0xC8, 0xFF, 0xFF},
{ SCREEN_WIDTH, 120, -1, 0, 0, 0, 0x1E, 0x1E, 0xFF, 0xFF},
{ 0, 120, -1, 0, 0, 0, 0x1E, 0x1E, 0xFF, 0xFF},
{ 0, SCREEN_HEIGHT, -1, 0, 0, 0, 0xC8, 0xC8, 0xFF, 0xFF},
{ SCREEN_WIDTH, 120, -1, 0, 0, 0, 0x00, 0xDC, 0x00, 0xFF},
{ SCREEN_WIDTH, 0, -1, 0, 0, 0, 0x78, 0xFF, 0x78, 0xFF},
{ 0, 0, -1, 0, 0, 0, 0x78, 0xFF, 0x78, 0xFF},
{ 0, 120, -1, 0, 0, 0, 0x00, 0xDC, 0x00, 0xFF},
};
Vtx D_802B8A10[] = {
{ SCREEN_WIDTH, SCREEN_HEIGHT, -1, 0, 0, 0, 0xC8, 0xC8, 0xFF, 0xFF},
{ SCREEN_WIDTH, 120, -1, 0, 0, 0, 0x1E, 0x1E, 0xFF, 0xFF},
{ 0, 120, -1, 0, 0, 0, 0x1E, 0x1E, 0xFF, 0xFF},
{ 0, SCREEN_HEIGHT, -1, 0, 0, 0, 0xC8, 0xC8, 0xFF, 0xFF},
{ SCREEN_WIDTH, 120, -1, 0, 0, 0, 0x00, 0xDC, 0x00, 0xFF},
{ SCREEN_WIDTH, 0, -1, 0, 0, 0, 0x78, 0xFF, 0x78, 0xFF},
{ 0, 0, -1, 0, 0, 0, 0x78, 0xFF, 0x78, 0xFF},
{ 0, 120, -1, 0, 0, 0, 0x00, 0xDC, 0x00, 0xFF},
};
void func_802A3730(struct UnkStruct_800DC5EC *arg0) {
s32 ulx;
s32 uly;
s32 lrx;
s32 lry;
s32 screenWidth = arg0->screenWidth * 2;
s32 screenHeight = arg0->screenHeight * 2;
s32 screenStartX = arg0->screenStartX * 4;
s32 screenStartY = arg0->screenStartY * 4;
arg0->viewport.vp.vscale[0] = screenWidth;
arg0->viewport.vp.vscale[1] = screenHeight;
arg0->viewport.vp.vscale[2] = 511;
arg0->viewport.vp.vscale[3] = 0;
arg0->viewport.vp.vtrans[0] = screenStartX;
arg0->viewport.vp.vtrans[1] = screenStartY;
arg0->viewport.vp.vtrans[2] = 511;
arg0->viewport.vp.vtrans[3] = 0;
gSPViewport(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&arg0->viewport));
screenWidth /= 4;
screenHeight /= 4;
screenStartX /= 4;
screenStartY /= 4;
lrx = screenStartX + screenWidth;
if (lrx > SCREEN_WIDTH) {
lrx = SCREEN_WIDTH;
}
lry = screenStartY + screenHeight;
if (lry > SCREEN_HEIGHT) {
lry = SCREEN_HEIGHT;
}
ulx = 0;
uly = 0;
gDPSetScissor(gDisplayListHead++, G_SC_NON_INTERLACE, ulx, uly, lrx, lry);
}
UNUSED void func_802A38AC(void) {
}
void func_802A38B4(void) {
s32 temp_v0_3;
void *temp_v0;
void *temp_v0_2;
func_802A3E3C();
func_802A41D4();
gDPFullSync(gDisplayListHead++);
gSPEndDisplayList(gDisplayListHead++);
if (gQuitToMenuTransitionCounter != 0) {
gQuitToMenuTransitionCounter--;
return;
}
D_800DC524 = gMenuSelectionFromQuit;
D_800DC50C = 255;
gIsInQuitToMenuTransition = 0;
gQuitToMenuTransitionCounter = 0;
D_800E86A4 = 1;
switch(gMenuSelectionFromQuit) {
case START_MENU_FROM_QUIT:
if (gMenuSelection != LOGO_INTRO_MENU) {
gMenuSelection = START_MENU;
}
break;
case MAIN_MENU_FROM_QUIT:
gMenuSelection = MAIN_MENU;
break;
case PLAYER_SELECT_MENU_FROM_QUIT:
gMenuSelection = PLAYER_SELECT_MENU;
break;
case COURSE_SELECT_MENU_FROM_QUIT:
gMenuSelection = COURSE_SELECT_MENU;
break;
}
}
void func_802A39E0(struct UnkStruct_800DC5EC *arg0) {
s32 ulx = arg0->screenStartX - (arg0->screenWidth / 2);
s32 uly = arg0->screenStartY - (arg0->screenHeight / 2);
s32 lrx = arg0->screenStartX + (arg0->screenWidth / 2);
s32 lry = arg0->screenStartY + (arg0->screenHeight / 2);
if (ulx < 0) {
ulx = 0;
}
if (uly < 0) {
uly = 0;
}
if (lrx > SCREEN_WIDTH) {
lrx = SCREEN_WIDTH;
}
if (lry > SCREEN_HEIGHT) {
lry = SCREEN_HEIGHT;
}
if (ulx >= lrx) {
lrx = ulx + 2;
}
if (uly >= lry) {
lry = uly + 2;
}
gDPPipeSync(gDisplayListHead++);
gDPSetCycleType(gDisplayListHead++, G_CYC_FILL);
gDPSetDepthImage(gDisplayListHead++, D_801502B4);
gDPSetColorImage(gDisplayListHead++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, D_801502B4);
gDPSetFillColor(gDisplayListHead++, 0xFFFCFFFC);
gDPPipeSync(gDisplayListHead++);
gDPSetScissor(gDisplayListHead++, G_SC_NON_INTERLACE, ulx, uly, lrx, lry);
gDPFillRectangle(gDisplayListHead++, ulx, uly, lrx - 1, lry -1);
gDPPipeSync(gDisplayListHead++);
gDPSetColorImage(gDisplayListHead++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, VIRTUAL_TO_PHYSICAL(gPhysicalFramebuffers[sRenderingFramebuffer])); // 0x1FFFFFFF
gDPSetCycleType(gDisplayListHead++, G_CYC_1CYCLE);
gDPSetDepthSource(gDisplayListHead++, G_ZS_PIXEL);
}
void func_802A3CB0(void) {
gDPPipeSync(gDisplayListHead++);
gDPSetCycleType(gDisplayListHead++, G_CYC_FILL);
gDPSetDepthImage(gDisplayListHead++, D_801502B4);
gDPSetColorImage(gDisplayListHead++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, D_801502B4);
gDPSetFillColor(gDisplayListHead++, 0xFFFCFFFC);
gDPPipeSync(gDisplayListHead++);
gDPSetScissor(gDisplayListHead++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
gDPFillRectangle(gDisplayListHead++, 0, 0, 319, 239);
gDPPipeSync(gDisplayListHead++);
gDPSetColorImage(gDisplayListHead++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, VIRTUAL_TO_PHYSICAL(gPhysicalFramebuffers[sRenderingFramebuffer]));
gDPSetCycleType(gDisplayListHead++, G_CYC_1CYCLE);
gDPSetDepthSource(gDisplayListHead++, G_ZS_PIXEL);
}
void func_802A3E3C(void) {
gDPPipeSync(gDisplayListHead++);
gDPPipelineMode(gDisplayListHead++, G_PM_1PRIMITIVE);
gDPSetScissor(gDisplayListHead++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE);
gDPSetTextureLOD(gDisplayListHead++, G_TL_TILE);
gDPSetTextureLUT(gDisplayListHead++, G_TT_NONE);
gDPSetTextureDetail(gDisplayListHead++, G_TD_CLAMP);
gDPSetTexturePersp(gDisplayListHead++, G_TP_PERSP);
gDPSetTextureFilter(gDisplayListHead++, G_TF_BILERP);
gDPSetTextureConvert(gDisplayListHead++, G_TC_FILT);
gDPSetCombineKey(gDisplayListHead++, G_CK_NONE);
gDPSetAlphaCompare(gDisplayListHead++, G_AC_NONE);
gDPSetRenderMode(gDisplayListHead++, G_RM_OPA_SURF, G_RM_OPA_SURF2);
gDPNoOp(gDisplayListHead++);
gDPSetColorDither(gDisplayListHead++, G_CD_DISABLE);
gDPPipeSync(gDisplayListHead++);
gSPClipRatio(gDisplayListHead++);
// FRUSTRATIO_1
}
UNUSED void func_802A40A4(void) {}
UNUSED void func_802A40AC(void) {}
UNUSED void func_802A40B4(void) {}
UNUSED void func_802A40BC(void) {}
UNUSED void func_802A40C4(void) {}
UNUSED void func_802A40CC(void) {}
UNUSED void func_802A40D4(void) {}
UNUSED void func_802A40DC(void) {}
UNUSED s32 func_802A40E4(void) {
gSPViewport(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&D_800DC5EC->viewport));
gSPClearGeometryMode(gDisplayListHead++, 0xFFFFFFFF);
gSPSetGeometryMode(gDisplayListHead++, G_ZBUFFER | G_SHADE |
G_CULL_BACK | G_LIGHTING | G_SHADING_SMOOTH | G_CLIPPING);
}
void func_802A4160(void) {
gSPViewport(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&D_802B8880));
gSPClearGeometryMode(gDisplayListHead++, 0xFFFFFFFF);
gSPSetGeometryMode(gDisplayListHead++, G_SHADE | G_CULL_BACK | G_SHADING_SMOOTH);
}
extern s32 D_800DC5D0;
extern s32 D_800DC5D4;
extern s32 D_800DC5D8;
void func_802A41D4(void) {
gDPSetColorImage(gDisplayListHead++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, VIRTUAL_TO_PHYSICAL(gPhysicalFramebuffers[sRenderingFramebuffer]));
gDPSetFillColor(gDisplayListHead++, ((D_800DC5D0 << 8 & 0xF800 | (D_800DC5D4 * 8) & 0x7C0 | D_800DC5D8 >> 2 & 0x3E | 1) << 16) |
(D_800DC5D0 << 8 & 0xF800 | (D_800DC5D4 * 8) & 0x7C0 | (D_800DC5D8 >> 2) & 0x3E | 1));
gDPPipeSync(gDisplayListHead++);
gDPSetScissor(gDisplayListHead++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
gDPFillRectangle(gDisplayListHead++, 0, 0, SCREEN_WIDTH-1, SCREEN_HEIGHT-1);
gDPPipeSync(gDisplayListHead++);
gDPSetCycleType(gDisplayListHead++, G_CYC_1CYCLE);
}
void func_802A4300(void) {
if (gActiveScreenMode == SCREEN_MODE_1P) {
return;
}
if (D_800DC5B0 != 0) {
return;
}
gDPPipeSync(gDisplayListHead++);
gDPSetCycleType(gDisplayListHead++, G_CYC_FILL);
gDPSetColorImage(gDisplayListHead++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, VIRTUAL_TO_PHYSICAL(gPhysicalFramebuffers[sRenderingFramebuffer]));
gDPSetFillColor(gDisplayListHead++, 0x00010001);
gSPViewport(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&D_802B8880));
gDPSetScissor(gDisplayListHead++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
gDPPipeSync(gDisplayListHead++);
switch(gActiveScreenMode) {
case SCREEN_MODE_2P_SPLITSCREEN_VERTICAL:
gDPFillRectangle(gDisplayListHead++, 157, 0, 159, 239);
break;
case SCREEN_MODE_2P_SPLITSCREEN_HORIZONTAL:
gDPFillRectangle(gDisplayListHead++, 0, 119, 319, 121);
break;
case SCREEN_MODE_3P_4P_SPLITSCREEN:
gDPFillRectangle(gDisplayListHead++, 157, 0, 159, 239);
gDPFillRectangle(gDisplayListHead++, 0, 119, 319, 121);
break;
}
gDPPipeSync(gDisplayListHead++);
gDPSetCycleType(gDisplayListHead++, G_CYC_1CYCLE);
}
extern s32 D_801625EC;
extern s32 D_801625F0;
extern s32 D_801625F4;
struct Skybox {
s16 unk0;
s16 unk2;
s16 unk4;
s16 unk6;
s16 unk8;
s16 unkA;
};
// unreferenced F3D. Perhaps goes in an unused func?
s32 D_802B8A90[] = {
0xe7000000, 0x00000000, 0xb900031d, 0x0f0a4000,
0xba001402, 0x00300000, 0xf7000000, 0x00000000,
0xf64fc3bc, 0x00000000, 0xe7000000, 0x00000000,
0xba001402, 0x00000000, 0xb8000000, 0x00000000,
};
struct Skybox sSkyColors[21] = {
{128, 4280, 6136, 216, 7144, 32248},
{255, 255, 255, 255, 255, 255},
{48, 1544, 49528, 0, 0, 0},
{0, 0, 0, 0, 0, 0},
{113, 70, 255, 255, 184, 99},
{28, 11, 90, 0, 99, 164},
{48, 1688, 54136, 216, 7144, 32248},
{238, 144, 255, 255, 224, 240},
{128, 4280, 6136, 216, 7144, 32248},
{0, 18, 255, 197, 211, 255},
{0, 2, 94, 209, 65, 23},
{195, 231, 255, 255, 0xc0, 0},
{128, 4280, 6136, 216, 7144, 32248},
{0, 0, 0, 0, 0, 0},
{20, 30, 56, 40, 60, 110},
{128, 4280, 6136, 216, 7144, 32248},
{0, 0, 0, 0, 0, 0},
{113, 70, 255, 255, 184, 99},
{255, 174, 0, 255, 229, 124},
{0, 0, 0, 0, 0, 0},
{238, 144, 255, 255, 224, 240},
};
struct Skybox D_802B8BCC[21] = {
{0, 0, 0, 0, 0, 0},
{255, 255, 255, 255, 255, 255},
{0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0},
{95, 40, 15, 0, 0, 0},
{0, 99, 164, 0, 0, 0},
{48, 1688, 54136, 0, 0, 0},
{255, 224, 240, 0, 0, 0},
{216, 7144, 32248, 0, 0, 0},
{255, 184, 99, 0, 0, 0},
{209, 65, 23, 0, 0, 0},
{255, 192, 0, 0, 0, 0},
{216, 7144, 32248, 128, 4280, 6136},
{0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0},
{216, 7144, 32248, 0, 0, 0},
{0, 0, 0, 0, 0, 0},
{255, 224, 240, 0, 0, 0},
{22, 145, 22, 0, 0, 0},
{0, 0, 0, 0, 0, 0},
{255, 224, 240, 0, 0, 0},
};
extern u16 D_800DC5BC;
void func_802A450C(Vtx *skybox) {
s32 i;
if (D_800DC5BC != 0) {
if (D_801625EC < 0) {
D_801625EC = 0;
}
if (D_801625F4 < 0) {
D_801625F4 = 0;
}
if (D_801625F0 < 0) {
D_801625F0 = 0;
}
if (D_801625EC > 255) {
D_801625EC = 255;
}
if (D_801625F4 > 255) {
D_801625F4 = 255;
}
if (D_801625F0 > 255) {
D_801625F0 = 255;
}
for (i = 0; i < 8; i++) {
skybox[i].v.cn[0] = (s16) D_801625EC;
skybox[i].v.cn[1] = (s16) D_801625F4;
skybox[i].v.cn[2] = (s16) D_801625F0;
}
return;
}
skybox[0].v.cn[0] = sSkyColors[gCurrentCourseId].unk0;
skybox[0].v.cn[1] = sSkyColors[gCurrentCourseId].unk2;
skybox[0].v.cn[2] = sSkyColors[gCurrentCourseId].unk4;
skybox[1].v.cn[0] = sSkyColors[gCurrentCourseId].unk6;
skybox[1].v.cn[1] = sSkyColors[gCurrentCourseId].unk8;
skybox[1].v.cn[2] = sSkyColors[gCurrentCourseId].unkA;
skybox[2].v.cn[0] = sSkyColors[gCurrentCourseId].unk6;
skybox[2].v.cn[1] = sSkyColors[gCurrentCourseId].unk8;
skybox[2].v.cn[2] = sSkyColors[gCurrentCourseId].unkA;
skybox[3].v.cn[0] = sSkyColors[gCurrentCourseId].unk0;
skybox[3].v.cn[1] = sSkyColors[gCurrentCourseId].unk2;
skybox[3].v.cn[2] = sSkyColors[gCurrentCourseId].unk4;
skybox[4].v.cn[0] = D_802B8BCC[gCurrentCourseId].unk0;
skybox[4].v.cn[1] = D_802B8BCC[gCurrentCourseId].unk2;
skybox[4].v.cn[2] = D_802B8BCC[gCurrentCourseId].unk4;
skybox[5].v.cn[0] = D_802B8BCC[gCurrentCourseId].unk6;
skybox[5].v.cn[1] = D_802B8BCC[gCurrentCourseId].unk8;
skybox[5].v.cn[2] = D_802B8BCC[gCurrentCourseId].unkA;
skybox[6].v.cn[0] = D_802B8BCC[gCurrentCourseId].unk6;
skybox[6].v.cn[1] = D_802B8BCC[gCurrentCourseId].unk8;
skybox[6].v.cn[2] = D_802B8BCC[gCurrentCourseId].unkA;
skybox[7].v.cn[0] = D_802B8BCC[gCurrentCourseId].unk0;
skybox[7].v.cn[1] = D_802B8BCC[gCurrentCourseId].unk2;
skybox[7].v.cn[2] = D_802B8BCC[gCurrentCourseId].unk4;
}
extern Mtx *D_0D008E98;
extern struct GfxPool *gGfxPool;
void func_802A487C(Vtx *arg0, UNUSED s32 arg1, UNUSED s32 arg2, UNUSED s32 arg3, UNUSED s32 arg4) {
func_802A3E3C();
if (gCurrentCourseId != COURSE_RAINBOW_ROAD) {
gDPSetRenderMode(gDisplayListHead++, G_RM_OPA_SURF, G_RM_OPA_SURF2);
gSPClearGeometryMode(gDisplayListHead++, G_ZBUFFER | G_LIGHTING);
guOrtho(&gGfxPool->mtxPool[0], 0.0f, 320.0f, 0.0f, 240.0f, 0.0f, 5.0f, 1.0f);
gDPHalf1(gDisplayListHead++, 0xFFFF);
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[0]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&D_0D008E98), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gSPVertex(gDisplayListHead++, &arg0[4], 4, 0);
gSP2Triangles(gDisplayListHead++, 0, 3, 1, 0, 1, 3, 2, 0);
}
}
#ifdef MIPS_TO_C
//generated by mips_to_c commit 3c3b0cede1a99430bfd3edf8d385802b94f91307
//? func_802A3E3C(); // extern
//? func_802A450C(); // extern
//? func_802B5564(? *, ? *, s32, s32, f32, f32, f32); // extern
//? func_802B5794(? *, void *, void *); // extern
//? func_802B6434(f32 *, ? *); // extern
//? func_802B71CC(? *, ? *, ? *); // extern
extern s32 D_80150148;
extern f32 D_8015014C;
extern f32 D_80150150;
extern f32 D_802B9BB0;
// gControllers
void func_802A4A0C(Vtx *arg0, struct UnkStruct_800DC5EC *arg1, s32 arg2, s32 arg3) {
Camera *sp13C = arg1->camera;
s32 sp128;
s32 spE8;
s32 spA8;
s32 sp68;
f32 sp64;
f32 sp60;
f32 sp5C;
f32 sp58;
f32 temp_f0;
f32 temp_f10;
f32 temp_f16;
f32 temp_f18;
f32 temp_f6;
s16 temp_t5;
func_802A450C(arg0);
sp64 = D_802B9BB0;
sp5C = 0.0f;
sp60 = 0.0f;
func_802B5564(&spE8, &sp128, sp13C->unk30, D_80150148, D_80150150, D_8015014C, 1.0f);
func_802B5794(&spA8, sp13C, sp13C->unk);
func_802B71CC(&sp68, &spE8, &spA8);
sp58 = spA4 + ((sp74 * sp5C) + (sp84 * sp60) + (sp94 * sp64));
func_802B6434(&sp5C, &sp68);
temp_f0 = 1.0 / sp58;
temp_f18 = sp5C * temp_f0;
temp_f6 = sp60 * temp_f0;
temp_f10 = temp_f18 * 160.0f;
sp5C = temp_f18;
temp_f16 = temp_f6 * 120.0f;
sp60 = temp_f6;
sp5C = temp_f10;
sp60 = temp_f16;
temp_t5 = 0x78 - temp_f16;
arg1->pathCounter = temp_t5;
arg0->v.ob[0] = temp_t5;//->unk12 = temp_t5;
arg0->v.ob[1] = temp_t5; // = temp_t5; //unk22
arg0->v.ob[4] = temp_t5;//unk42 = temp_t5;
arg0->v.ob[7] = temp_t5;//unk72 = temp_t5;
func_802A3E3C();
gDPSetRenderMode(gDisplayListHead++, G_RM_OPA_SURF, G_RM_OPA_SURF2);
gSPClearGeometryMode(gDisplayListHead++, G_ZBUFFER | G_LIGHTING);
guOrtho(&gGfxPool->mtxPool[0], 0.0f, 320.0f, 0.0f, 240.0f, 0.0f, 5.0f, 1.0f);
gDPHalf1(gDisplayListHead++, 0xFFFF);
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[0]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&D_0D008E98), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gSPVertex(gDisplayListHead++, &arg0, 4, 0);
gSP2Triangles(gDisplayListHead++, 0, 3, 1, 0, 1, 3, 2, 0);
/*
temp_v0->unk0 = 0xB900031D;
temp_v0->unk4 = 0xF0A4000;
temp_v0_2->unk0 = 0xB6000000;
temp_v0_2->unk4 = 0x20001;
guOrtho(gGfxPool, 0.0f, 320.0f, 0.0f, 240.0f, 0.0f, 5.0f, 1.0f);
temp_v0_3->unk4 = 0xFFFF;
temp_v0_3->unk0 = 0xB4000000;
temp_v0_4->unk0 = 0x1030040;
temp_v0_4->unk4 = gGfxPool & 0x1FFFFFFF;
temp_v0_5 = gDisplayListHead;
gDisplayListHead = temp_v0_5 + 8;
temp_v0_5->unk4 = &D_0D008E98 & 0x1FFFFFFF;
temp_v0_5->unk0 = 0x1020040;
temp_v0_6->unk4 = arg0;
temp_v0_6->unk0 = 0x400103F;
temp_v0_7->unk0 = 0xB1000602;
temp_v0_7->unk4 = 0x20604;
*/
if (gCurrentCourseId == COURSE_RAINBOW_ROAD) {
gSPVertex(gDisplayListHead++, &arg0[4], 4, 0);
gSP2Triangles(gDisplayListHead++, 0, 3, 1, 0, 0, 0, 0, 0);
/*
temp_v0_8->unk4 = arg0 + 0x40;
temp_v0_8->unk0 = 0x400103F;
temp_v0_9->unk4 = 0x20604;
temp_v0_9->unk0 = 0xB1000602;
*/
}
}
#else
GLOBAL_ASM("asm/non_matchings/code_802A3730/func_802A4A0C.s")
#endif
/*
void func_802A4A0C(Vtx *arg0, void *arg1, ? arg2, ? arg3) {
void *sp13C;
? sp128;
? spE8;
? spA8;
? sp68;
f32 sp64;
f32 sp60;
f32 sp5C;
f32 sp58;
Gfx *temp_v0;
Gfx *temp_v0_2;
Gfx *temp_v0_3;
Gfx *temp_v0_4;
Gfx *temp_v0_5;
Gfx *temp_v0_6;
Gfx *temp_v0_7;
Gfx *temp_v0_8;
Gfx *temp_v0_9;
f32 temp_f0;
f32 temp_f10;
f32 temp_f16;
f32 temp_f18;
f32 temp_f6;
s16 temp_t5;
sp13C = arg1->unk4;
func_802A450C(arg0);
sp64 = D_802B9BB0;
sp5C = 0.0f;
sp60 = 0.0f;
func_802B5564(&spE8, &sp128, sp13C->unkB4, D_80150148, D_80150150, D_8015014C, 1.0f);
func_802B5794(&spA8, sp13C, sp13C + 0xC);
func_802B71CC(&sp68, &spE8, &spA8);
sp58 = spA4 + ((sp74 * sp5C) + (sp84 * sp60) + (sp94 * sp64));
func_802B6434(&sp5C, &sp68);
temp_f0 = (f32) (1.0 / (f64) sp58);
temp_f18 = sp5C * temp_f0;
temp_f6 = sp60 * temp_f0;
temp_f10 = temp_f18 * 160.0f;
sp5C = temp_f18;
temp_f16 = temp_f6 * 120.0f;
sp60 = temp_f6;
sp5C = temp_f10;
sp60 = temp_f16;
temp_t5 = 0x78 - (s32) temp_f16;
arg1->unk28 = temp_t5;
arg0->unk12 = temp_t5;
arg0->unk22 = temp_t5;
arg0->unk42 = temp_t5;
arg0->unk72 = temp_t5;
func_802A3E3C();
temp_v0 = gDisplayListHead;
gDisplayListHead = temp_v0 + 8;
temp_v0->words.w0 = 0xB900031D;
temp_v0->words.w1 = 0xF0A4000;
temp_v0_2 = gDisplayListHead;
gDisplayListHead = temp_v0_2 + 8;
temp_v0_2->words.w0 = 0xB6000000;
temp_v0_2->words.w1 = 0x20001;
guOrtho((Mtx *) gGfxPool, 0.0f, 320.0f, 0.0f, 240.0f, 0.0f, 5.0f, 1.0f);
temp_v0_3 = gDisplayListHead;
gDisplayListHead = temp_v0_3 + 8;
temp_v0_3->words.w1 = 0xFFFF;
temp_v0_3->words.w0 = 0xB4000000;
temp_v0_4 = gDisplayListHead;
gDisplayListHead = temp_v0_4 + 8;
temp_v0_4->words.w0 = 0x1030040;
temp_v0_4->words.w1 = (s32) gGfxPool & 0x1FFFFFFF;
temp_v0_5 = gDisplayListHead;
gDisplayListHead = temp_v0_5 + 8;
temp_v0_5->words.w1 = (s32) &D_0D008E98 & 0x1FFFFFFF;
temp_v0_5->words.w0 = 0x1020040;
temp_v0_6 = gDisplayListHead;
gDisplayListHead = temp_v0_6 + 8;
temp_v0_6->words.w1 = (u32) arg0;
temp_v0_6->words.w0 = 0x400103F;
temp_v0_7 = gDisplayListHead;
gDisplayListHead = temp_v0_7 + 8;
temp_v0_7->words.w0 = 0xB1000602;
temp_v0_7->words.w1 = 0x20604;
if (gCurrentCourseId == 0xD) {
temp_v0_8 = gDisplayListHead;
gDisplayListHead = temp_v0_8 + 8;
temp_v0_8->words.w1 = (u32) (arg0 + 0x40);
temp_v0_8->words.w0 = 0x400103F;
temp_v0_9 = gDisplayListHead;
gDisplayListHead = temp_v0_9 + 8;
temp_v0_9->words.w1 = 0x20604;
temp_v0_9->words.w0 = 0xB1000602;
}
}
*/
#ifdef MIPS_TO_C
extern s32 gScreenModeSelection;
void func_802A4D18(void) {
f32 phi_f10;
if (D_800DC50C != RACING) {
D_8015014C = 6800.0f; // D_802B9BB4
D_80150150 = 3.0f;
} else {
//if (gCurrentCourseId < COURSE_BIG_DONUT) {
switch (gCurrentCourseId) {
case 2:
case 3:
case 13:
case 15:
case 16:
D_8015014C = 2700.0f; // D_802B9C04
phi_f10 = 2.0f;
goto block_11;
case 1:
case 17:
D_8015014C = 1500.0f; // D_802B9C08
D_80150150 = 2.0f;
break;
case 6:
D_8015014C = 5000.0f; // D_802B9C0C
D_80150150 = 1.0f;
break;
case 14:
D_8015014C = 4800.0f;
phi_f10 = 10.0f;
goto block_11;
case 0:
case 4:
case 5:
case 7:
case 8:
case 9:
case 10:
case 12:
case 18:
D_8015014C = 4500.0f; // D_802B9C10
D_80150150 = 9.0f;
break;
case 11:
D_8015014C = 7000.0f; // D_802B9C14;
D_80150150 = 10.0f;
break;
//} endofswitch
//} else {
default:
D_8015014C = 6800.0f; // D_802B9C18
phi_f10 = 3.0f;
D_80150150 = phi_f10;
}
}
switch(gScreenModeSelection) {
case 0:
D_80150148 = 1.3333333730697632f; // D_802B9C1C
break;
case 1:
D_80150148 = (f32) 2.6666667461395264f; // D_802B9C24
break;
case 2:
D_80150148 = 0.6666666865348816f; // D_802B9C20
break;
case 3:
D_80150148 = 1.3333333730697632f; // D_802B9C28
break;
}
}
#else
GLOBAL_ASM("asm/non_matchings/code_802A3730/func_802A4D18.s")
#endif
extern f32 D_80150134;
extern f32 D_80150138;
extern f32 D_8015013C;
extern f32 D_80150130;
void func_802A4EF4(void) {
switch(gActiveScreenMode) {
case 0:
func_8001F394(gPlayerOne, &D_80150130);
break;
case 2:
func_8001F394(gPlayerOne, &D_80150130);
func_8001F394(gPlayerTwo, &D_80150134);
break;
case 1:
func_8001F394(gPlayerOne, &D_80150130);
func_8001F394(gPlayerTwo, &D_80150134);
break;
case 3:
func_8001F394(gPlayerOne, &D_80150130);
func_8001F394(gPlayerTwo, &D_80150134);
func_8001F394(gPlayerThree, &D_80150138);
func_8001F394(gPlayerFour, &D_8015013C);
break;
}
}
extern u16 D_800DC5B4;
void func_802A5004(void) {
func_802A3E3C();
func_802A3730(D_800DC5F0);
gSPClearGeometryMode(gDisplayListHead++, 0xFFFFFFFF);
gSPSetGeometryMode(gDisplayListHead++, G_SHADE | G_SHADING_SMOOTH | G_CLIPPING);
func_802A39E0(D_800DC5F0);
if (D_800DC5B4 != 0) {
func_802A4A0C(&D_802B8910, D_800DC5F0, SCREEN_WIDTH, SCREEN_HEIGHT, &D_80150134);
func_80057FC4(2);
func_802A487C(&D_802B8910, D_800DC5F0, SCREEN_WIDTH, SCREEN_HEIGHT, &D_80150134);
func_80093A30(2);
}
}
void func_802A50EC(void) {
func_802A3E3C();
func_802A3730(D_800DC5EC);
gSPClearGeometryMode(gDisplayListHead++, 0xFFFFFFFF);
gSPSetGeometryMode(gDisplayListHead++, G_SHADE | G_SHADING_SMOOTH | G_CLIPPING);
func_802A39E0(D_800DC5EC);
if (D_800DC5B4 != 0) {
func_802A4A0C(&D_802B8890, D_800DC5EC, SCREEN_WIDTH, SCREEN_HEIGHT, &D_80150130);
func_80057FC4(1);
func_802A487C(&D_802B8890, D_800DC5EC, SCREEN_WIDTH, SCREEN_HEIGHT, &D_80150130);
func_80093A30(1);
}
}
void func_802A51D4(void) {
func_802A3E3C();
func_802A39E0(D_800DC5EC);
func_802A3730(D_800DC5EC);
gSPClearGeometryMode(gDisplayListHead++, 0xFFFFFFFF);
gSPSetGeometryMode(gDisplayListHead++, G_SHADE | G_SHADING_SMOOTH | G_CLIPPING);
if (D_800DC5B4 != 0) {
func_802A4A0C(&D_802B8890, D_800DC5EC, SCREEN_WIDTH, SCREEN_HEIGHT, &D_80150130);
func_80057FC4(3);
func_802A487C(&D_802B8890, D_800DC5EC, SCREEN_WIDTH, SCREEN_HEIGHT, &D_80150130);
func_80093A30(3);
}
}
void func_802A52BC(void) {
func_802A3E3C();
func_802A39E0(D_800DC5F0);
func_802A3730(D_800DC5F0);
gSPClearGeometryMode(gDisplayListHead++, 0xFFFFFFFF);
gSPSetGeometryMode(gDisplayListHead++, G_SHADE | G_SHADING_SMOOTH | G_CLIPPING);
if (D_800DC5B4 != 0) {
func_802A4A0C(&D_802B8910, D_800DC5F0, SCREEN_WIDTH, SCREEN_HEIGHT, &D_80150134);
func_80057FC4(4);
func_802A487C(&D_802B8910, D_800DC5F0, SCREEN_WIDTH, SCREEN_HEIGHT, &D_80150134);
func_80093A30(4);
}
}
void func_802A53A4(void) {
move_segment_table_to_dmem();
func_802A3E3C();
func_802A3730(D_800DC5EC);
gSPClearGeometryMode(gDisplayListHead++, 0xFFFFFFFF);
gSPSetGeometryMode(gDisplayListHead++, G_SHADE | G_SHADING_SMOOTH | G_CLIPPING);
func_802A3CB0();
func_802A41D4();
if (D_800DC5B4 != 0) {
func_802A4A0C(&D_802B8890, D_800DC5EC, 0x140, 0xF0, &D_80150130);
if (D_800DC50C != CREDITS_SEQUENCE) {
func_80057FC4(0);
}
func_802A487C(&D_802B8890, D_800DC5EC, 0x140, 0xF0, &D_80150130);
func_80093A30(0);
}
}
void func_802A54A8(void) {
func_802A3E3C();
func_802A39E0(D_800DC5EC);
func_802A3730(D_800DC5EC);
gSPClearGeometryMode(gDisplayListHead++, 0xFFFFFFFF);
gSPSetGeometryMode(gDisplayListHead++, G_SHADE | G_SHADING_SMOOTH | G_CLIPPING);
if (D_800DC5B4 != 0) {
func_802A4A0C(&D_802B8890, D_800DC5EC, 0x140, 0xF0, &D_80150130);
func_80057FC4(8);
func_802A487C(&D_802B8890, D_800DC5EC, 0x140, 0xF0, &D_80150130);
func_80093A30(8);
}
}
void func_802A5590(void) {
func_802A3E3C();
func_802A39E0(D_800DC5F0);
func_802A3730(D_800DC5F0);
gSPClearGeometryMode(gDisplayListHead++, 0xFFFFFFFF);
gSPSetGeometryMode(gDisplayListHead++, G_SHADE | G_SHADING_SMOOTH | G_CLIPPING);
if (D_800DC5B4 != 0) {
func_802A4A0C(&D_802B8910, D_800DC5F0, SCREEN_WIDTH, SCREEN_HEIGHT, &D_80150134);
func_80057FC4(9);
func_802A487C(&D_802B8910, D_800DC5F0, SCREEN_WIDTH, SCREEN_HEIGHT, &D_80150134);
func_80093A30(9);
}
}
void func_802A5678(void) {
func_802A3E3C();
func_802A39E0(D_800DC5F4);
func_802A3730(D_800DC5F4);
gSPClearGeometryMode(gDisplayListHead++, 0xFFFFFFFF);
gSPSetGeometryMode(gDisplayListHead++, G_SHADE | G_SHADING_SMOOTH | G_CLIPPING);
if (D_800DC5B4 != 0) {
func_802A4A0C(&D_802B8990, D_800DC5F4, SCREEN_WIDTH, SCREEN_HEIGHT, &D_80150138);
func_80057FC4(10);
func_802A487C(&D_802B8990, D_800DC5F4, SCREEN_WIDTH, SCREEN_HEIGHT, &D_80150138);
func_80093A30(10);
}
}
void func_802A5760(void) {
func_802A3E3C();
gSPClearGeometryMode(gDisplayListHead++, 0xFFFFFFFF);
gSPSetGeometryMode(gDisplayListHead++, G_SHADE | G_SHADING_SMOOTH | G_CLIPPING);
if (gPlayerCountSelection1 == 3) {
gDPPipeSync(gDisplayListHead++);
func_802A39E0(D_800DC5F8);
gDPSetCycleType(gDisplayListHead++, G_CYC_FILL);
gDPSetColorImage(gDisplayListHead++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, VIRTUAL_TO_PHYSICAL(gPhysicalFramebuffers[sRenderingFramebuffer]));
gDPSetFillColor(gDisplayListHead++, 0x00010001);
gDPPipeSync(gDisplayListHead++);
gDPSetScissor(gDisplayListHead++, G_SC_NON_INTERLACE, 160, 120, SCREEN_WIDTH, SCREEN_HEIGHT);
gDPFillRectangle(gDisplayListHead++, 160, 120, SCREEN_WIDTH-1, SCREEN_HEIGHT-1);
gDPPipeSync(gDisplayListHead++);
gDPSetCycleType(gDisplayListHead++, G_CYC_1CYCLE);
func_802A3730(D_800DC5F8);
} else {
func_802A3730(D_800DC5F8);
func_802A39E0(D_800DC5F8);
if (D_800DC5B4 != 0) {
func_802A4A0C(&D_802B8A10, D_800DC5F8, SCREEN_WIDTH, SCREEN_HEIGHT, &D_8015013C);
func_80057FC4(11);
func_802A487C(&D_802B8A10, D_800DC5F8, SCREEN_WIDTH, SCREEN_HEIGHT, &D_8015013C);
func_80093A30(11);
}
}
}
extern f32 D_80150148;
extern f32 D_80150150;
extern f32 D_8015014C;
extern u16 D_800DC5C8;
extern u16 D_800DC5B8;
extern Camera cameras[];
void func_802A59A4(void) {
Camera *camera = &cameras[0];
u16 spAA[32];
s32 sp5C[8];
func_802A53A4();
func_802A3E3C();
func_802A3730(D_800DC5EC);
gSPSetGeometryMode(gDisplayListHead++, G_ZBUFFER | G_SHADE | G_CULL_BACK | G_LIGHTING | G_SHADING_SMOOTH);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
guPerspective(&gGfxPool->mtxPool[1], &spAA[23], D_80150130, D_80150148, D_80150150, D_8015014C, 1.0f);
gDPHalf1(gDisplayListHead++, spAA[23]);
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[1]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
guLookAt(&gGfxPool->mtxPool[7], camera->pos[0], camera->pos[1], camera->pos[2],
camera->unk, camera->unk1, camera->unk2, camera->angleX,
camera->angleY, camera->angleZ);
if (D_800DC5C8 == 0) {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[7]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
mtxf_identity(sp5C);
func_802B4FF8(sp5C, 0);
} else {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[7]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
}
func_80295A38(D_800DC5EC);
if (D_800DC5C8 == 1) {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[7]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
mtxf_identity(sp5C);
func_802B4FF8(sp5C, 0);
}
func_802A3008(D_800DC5EC);
func_80058090(0);
func_800212B4();
func_8029122C(D_800DC5EC, 0);
func_80021B0C();
func_802A2F34(D_800DC5EC);
func_80058538(0);
func_80058BF4();
if (D_800DC5B8 != 0) {
func_80058C20(0);
}
func_80093A5C(0);
if (D_800DC5B8 != 0) {
func_80058DB4(0);
}
}
extern s32 D_8015F788;
void func_802A5CB4(void) {
Camera *camera = &cameras[0];
u16 sp9A[22];
s32 sp58[8];
func_802A50EC();
func_802A3E3C();
func_802A3730(D_800DC5EC);
gSPSetGeometryMode(gDisplayListHead++, G_ZBUFFER | G_SHADE | G_CULL_BACK | G_SHADING_SMOOTH);
guPerspective(&gGfxPool->mtxPool[1], &sp9A[17], D_80150130, D_80150148, D_80150150, D_8015014C, 1.0f);
gDPHalf1(gDisplayListHead++, sp9A[17]);
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[1]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
guLookAt(&gGfxPool->mtxPool[7], camera->pos[0], camera->pos[1], camera->pos[2], camera->unk, camera->unk1, camera->unk2, camera->angleX, camera->angleY, camera->angleZ);
if (D_800DC5C8 == 0) {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[7]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
mtxf_identity(sp58);
func_802B4FF8(sp58, 0);
} else {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[7]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
}
func_80295A38(D_800DC5EC);
if (D_800DC5C8 == 1) {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[7]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
mtxf_identity(sp58);
func_802B4FF8(sp58, 0);
}
func_802A3008(D_800DC5EC);
func_80058090(1);
func_800212B4();
func_8029122C(D_800DC5EC, 0);
func_80021B0C();
func_802A2F34(D_800DC5EC);
func_80058538(1);
func_80058BF4();
if (D_800DC5B8 != 0) {
func_80058C20(1);
}
func_80093A5C(1);
if (D_800DC5B8 != 0) {
func_80058DB4(1);
}
D_8015F788 += 1;
}
void func_802A5FAC(void) {
Camera *camera = &cameras[1];
u16 sp9A[22];
s32 sp58[8];
func_802A5004();
func_802A3E3C();
func_802A3730(D_800DC5F0);
gSPSetGeometryMode(gDisplayListHead++, G_ZBUFFER | G_SHADE | G_CULL_BACK | G_SHADING_SMOOTH);
guPerspective(&gGfxPool->mtxPool[2], &sp9A[17], D_80150134, D_80150148, D_80150150, D_8015014C, 1.0f);
gDPHalf1(gDisplayListHead++, sp9A[17]);
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[2]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
guLookAt(&gGfxPool->mtxPool[8], camera->pos[0], camera->pos[1], camera->pos[2], camera->unk, camera->unk1, camera->unk2, camera->angleX, camera->angleY, camera->angleZ);
//D_801647A8, D_801647AC, D_801647B0, D_801647B4, D_801647B8, D_801647BC, D_801647C0, D_801647C4, D_801647C8);
if (D_800DC5C8 == 0) {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[8]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
mtxf_identity(sp58);
func_802B4FF8(sp58, 0);
} else {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[8]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
}
func_80295A38(D_800DC5F0);
if (D_800DC5C8 == 1) {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[8]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
mtxf_identity(sp58);
func_802B4FF8(sp58, 0);
}
func_802A3008(D_800DC5F0);
func_80058090(2);
func_800215DC();
func_8029122C(D_800DC5F0, 1);
func_80021C78();
func_802A2F34(D_800DC5F0);
func_80058BF4();
func_80058538(2);
if (D_800DC5B8 != 0) {
func_80058C20(2);
}
func_80093A5C(2);
if (D_800DC5B8 != 0) {
func_80058DB4(2);
}
D_8015F788 += 1;
}
void func_802A62A4(void) {
Camera *camera = &cameras[0];
u16 sp9A[22];
s32 sp58[8];
func_802A51D4();
gSPSetGeometryMode(gDisplayListHead++, G_SHADE | G_CULL_BACK | G_LIGHTING | G_SHADING_SMOOTH);
func_802A3E3C();
func_802A3730(D_800DC5EC);
gSPSetGeometryMode(gDisplayListHead++, G_ZBUFFER | G_SHADE | G_CULL_BACK | G_SHADING_SMOOTH);
guPerspective(&gGfxPool->mtxPool[1], &sp9A[17], D_80150130, D_80150148, D_80150150, D_8015014C, 1.0f);
gDPHalf1(gDisplayListHead++, sp9A[17]);
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[1]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
guLookAt(&gGfxPool->mtxPool[7], camera->pos[0], camera->pos[1], camera->pos[2], camera->unk, camera->unk1, camera->unk2, camera->angleX, camera->angleY, camera->angleZ);
if (D_800DC5C8 == 0) {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[7]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
mtxf_identity(sp58);
func_802B4FF8(sp58, 0);
} else {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[7]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
}
func_80295A38(D_800DC5EC);
if (D_800DC5C8 == 1) {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[7]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
mtxf_identity(sp58);
func_802B4FF8(sp58, 0);
}
func_802A3008(D_800DC5EC);
func_80058090(3);
func_800212B4();
func_8029122C(D_800DC5EC, 0);
func_80021B0C();
func_802A2F34(D_800DC5EC);
func_80058538(3);
func_80058BF4();
if (D_800DC5B8 != 0) {
func_80058C20(3);
}
func_80093A5C(3);
if (D_800DC5B8 != 0) {
func_80058DB4(3);
}
D_8015F788 += 1;
}
void func_802A65B8(void) {
Camera *camera = &cameras[1];
u16 sp9A[22];
s32 sp58[8];
func_802A52BC();
gSPSetGeometryMode(gDisplayListHead++, G_SHADE | G_CULL_BACK | G_LIGHTING | G_SHADING_SMOOTH);
func_802A3E3C();
func_802A3730(D_800DC5F0);
gSPSetGeometryMode(gDisplayListHead++, G_ZBUFFER | G_SHADE | G_CULL_BACK | G_SHADING_SMOOTH);
guPerspective(&gGfxPool->mtxPool[2], &sp9A[17], D_80150134, D_80150148, D_80150150, D_8015014C, 1.0f);
gDPHalf1(gDisplayListHead++, sp9A[17]);
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[2]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
guLookAt(&gGfxPool->mtxPool[8], camera->pos[0], camera->pos[1], camera->pos[2], camera->unk, camera->unk1, camera->unk2, camera->angleX, camera->angleY, camera->angleZ);
if (D_800DC5C8 == 0) {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[8]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
mtxf_identity(sp58);
func_802B4FF8(sp58, 0);
} else {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[8]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
}
func_80295A38(D_800DC5F0);
if (D_800DC5C8 == 1) {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[8]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
mtxf_identity(&sp58);
func_802B4FF8(&sp58, 0);
}
func_802A3008(D_800DC5F0);
func_80058090(4);
func_800215DC();
func_8029122C(D_800DC5F0, 1);
func_80021C78();
func_802A2F34(D_800DC5F0);
func_80058538(4);
func_80058BF4();
if (D_800DC5B8 != 0) {
func_80058C20(4);
}
func_80093A5C(4);
if (D_800DC5B8 != 0) {
func_80058DB4(4);
}
D_8015F788 += 1;
}
void func_802A68CC(void) {
Camera *camera = camera1;
u16 sp9A[22];
s32 sp58[8];
func_802A54A8();
func_802A3E3C();
func_802A3730(D_800DC5EC);
gSPSetGeometryMode(gDisplayListHead++, G_ZBUFFER | G_SHADE | G_CULL_BACK | G_SHADING_SMOOTH);
guPerspective(&gGfxPool->mtxPool[1], &sp9A[17], D_80150130, D_80150148, D_80150150, D_8015014C, 1.0f);
gDPHalf1(gDisplayListHead++, sp9A[17]);
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[1]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
guLookAt(&gGfxPool->mtxPool[7], camera->pos[0], camera->pos[1], camera->pos[2], camera->unk, camera->unk1, camera->unk2, camera->angleX, camera->angleY, camera->angleZ);
if (D_800DC5C8 == 0) {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[7]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
mtxf_identity(&sp58);
func_802B4FF8(&sp58, 0);
} else {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[7]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
}
func_80295A38(D_800DC5EC);
if (D_800DC5C8 == 1) {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[7]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
mtxf_identity(&sp58);
func_802B4FF8(&sp58, 0);
}
func_802A3008(D_800DC5EC);
func_80058090(8);
func_800212B4();
func_8029122C(D_800DC5EC, 0);
func_80021B0C();
func_802A2F34(D_800DC5EC);
func_80058538(8);
func_80058BF4();
if (D_800DC5B8 != 0) {
func_80058C20(8);
}
func_80093A5C(8);
if (D_800DC5B8 != 0) {
func_80058DB4(8);
}
D_8015F788 += 1;
}
void func_802A6BB0(void) {
Camera *camera = camera2;
u16 sp9A[22];
s32 sp58[8];
func_802A5590();
func_802A3E3C();
func_802A3730(D_800DC5F0);
gSPSetGeometryMode(gDisplayListHead++, G_ZBUFFER | G_SHADE | G_CULL_BACK | G_SHADING_SMOOTH);
guPerspective(&gGfxPool->mtxPool[2], &sp9A[17], D_80150134, D_80150148, D_80150150, D_8015014C, 1.0f);
gDPHalf1(gDisplayListHead++, sp9A[17]);
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[2]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
guLookAt(&gGfxPool->mtxPool[8], camera->pos[0], camera->pos[1], camera->pos[2], camera->unk, camera->unk1, camera->unk2, camera->angleX, camera->angleY, camera->angleZ);
if (D_800DC5C8 == 0) {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[8]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
mtxf_identity(sp58);
func_802B4FF8(sp58, 0);
} else {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[8]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
}
func_80295A38(D_800DC5F0);
if (D_800DC5C8 == 1) {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[8]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
mtxf_identity(sp58);
func_802B4FF8(sp58, 0);
}
func_802A3008(D_800DC5F0);
func_80058090(9);
func_800215DC();
func_8029122C(D_800DC5F0, 1);
func_80021C78();
func_802A2F34(D_800DC5F0);
func_80058538(9);
func_80058BF4();
if (D_800DC5B8 != 0) {
func_80058C20(9);
}
func_80093A5C(9);
if (D_800DC5B8 != 0) {
func_80058DB4(9);
}
D_8015F788 += 1;
}
void func_802A6E94(void) {
Camera *camera = camera3;
u16 sp9A[22];
s32 sp58[8];
func_802A5678();
func_802A3E3C();
func_802A3730(D_800DC5F4);
gSPSetGeometryMode(gDisplayListHead++, G_ZBUFFER | G_SHADE | G_CULL_BACK | G_SHADING_SMOOTH);
guPerspective(&gGfxPool->mtxPool[3], &sp9A[17], D_80150138, D_80150148, D_80150150, D_8015014C, 1.0f);
gDPHalf1(gDisplayListHead++, sp9A[17]);
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[3]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
guLookAt(&gGfxPool->mtxPool[9], camera->pos[0], camera->pos[1], camera->pos[2], camera->unk, camera->unk1, camera->unk2, camera->angleX, camera->angleY, camera->angleZ);
if (D_800DC5C8 == 0) {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[9]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
mtxf_identity(sp58);
func_802B4FF8(sp58, 0);
} else {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[9]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
}
func_80295A38(D_800DC5F4);
if (D_800DC5C8 == 1) {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[9]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
mtxf_identity(sp58);
func_802B4FF8(sp58, 0);
}
func_802A3008(D_800DC5F4);
func_80058090(10);
func_8002186C();
func_8029122C(D_800DC5F4, 2);
func_80021D40();
func_802A2F34(D_800DC5F4);
func_80058538(10);
func_80058BF4();
if (D_800DC5B8 != 0) {
func_80058C20(10);
}
func_80093A5C(10);
if (D_800DC5B8 != 0) {
func_80058DB4(10);
}
D_8015F788 += 1;
}
void func_802A7178(void) {
Camera *camera = camera4;
u16 sp92[22];
s32 sp50[8];
func_802A5760();
if (gPlayerCountSelection1 == 3) {
func_80093A5C(11);
if (D_800DC5B8 != 0) {
func_80058DB4(11);
}
D_8015F788 += 1;
return;
}
func_802A3E3C();
func_802A3730(D_800DC5F8);
gSPSetGeometryMode(gDisplayListHead++, G_ZBUFFER | G_SHADE | G_CULL_BACK | G_SHADING_SMOOTH);
guPerspective(&gGfxPool->mtxPool[4], &sp92[17], D_8015013C, D_80150148, D_80150150, D_8015014C, 1.0f);
gDPHalf1(gDisplayListHead++, sp92[17]);
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[4]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
guLookAt(&gGfxPool->mtxPool[10], camera->pos[0], camera->pos[1], camera->pos[2], camera->unk, camera->unk1, camera->unk2, camera->angleX, camera->angleY, camera->angleZ);
if (D_800DC5C8 == 0) {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[10]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
mtxf_identity(sp50);
func_802B4FF8(sp50, 0);
} else {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[10]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
}
func_80295A38(D_800DC5F8);
if (D_800DC5C8 == 1) {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[10]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
mtxf_identity(sp50);
func_802B4FF8(sp50, 0);
}
func_802A3008(D_800DC5F8);
func_80058090(11);
func_800219BC();
func_8029122C(D_800DC5F8, 3);
func_80021DA8();
func_802A2F34(D_800DC5F8);
func_80058538(11);
func_80058BF4();
if (D_800DC5B8 != 0) {
func_80058C20(11);
}
func_80093A5C(0xB);
if (D_800DC5B8 != 0) {
func_80058DB4(11);
}
D_8015F788 += 1;
}
extern struct UnkStruct_800DC5EC D_8015F480[];
extern s32 D_8015F790[];
extern struct Controller gControllers[];
extern Player gPlayers[];
void func_802A74BC(void) {
struct UnkStruct_800DC5EC *wrapper = &D_8015F480[0];
Player *player = &gPlayers[0];
Camera *camera = &cameras[0];
struct Controller *controller = &gControllers[0];
// struct? size = 0x10. unk++ doesn't work cause s32 too small.
s32 *unk = &D_8015F790[0];
s32 i;
for (i = 0; i < 4; i++) {
wrapper->controllers = controller;
wrapper->camera = camera;
wrapper->player = player;
wrapper->unkC = unk;
wrapper->screenWidth = 4;
wrapper->screenHeight = 4;
wrapper->pathCounter = 1;
switch(gActiveScreenMode) {
case 0:
if (i == 0) {
wrapper->screenStartX = 160;
}
wrapper->screenStartY = 120;
break;
case 2:
if (i == 0) {
wrapper->screenStartX = 80;
wrapper->screenStartY = 120;
} else if (i == 1) {
wrapper->screenStartX = 240;
wrapper->screenStartY = 120;
}
break;
case 1:
if (i == 0) {
wrapper->screenStartX = 160;
wrapper->screenStartY = 60;
} else if (i == 1) {
wrapper->screenStartX = 160;
wrapper->screenStartY = 180;
}
break;
case 3:
if (i == 0) {
wrapper->screenStartX = 80;
wrapper->screenStartY = 60;
} else if (i == 1) {
wrapper->screenStartX = 240;
wrapper->screenStartY = 60;
} else if (i == 2) {
wrapper->screenStartX = 80;
wrapper->screenStartY = 180;
} else {
wrapper->screenStartX = 240;
wrapper->screenStartY = 180;
}
break;
}
player++;
camera++;
wrapper++;
unk += 0x10;
}
}
#ifdef MIPS_TO_C
//generated by mips_to_c commit 3c3b0cede1a99430bfd3edf8d385802b94f91307
void func_802A7658(s32 arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5) {
s32 temp_a0;
s32 temp_a1;
s32 temp_a1_2;
s32 temp_t5;
s32 temp_v0;
s32 temp_v0_2;
s32 temp_v1;
u16 *temp_t1;
u16 *temp_t1_2;
u16 *temp_t1_3;
void *temp_t3;
u16 *phi_t3;
u16 *phi_t1;
s32 phi_a1;
void *phi_t3_2;
u16 *phi_t1_2;
s32 phi_a1_2;
s32 phi_v1;
s32 phi_a2;
s32 phi_v0;
s32 phi_a0;
s32 phi_a0_2;
s32 phi_v0_2;
s32 phi_v0_3;
phi_v1 = 0;
phi_v0 = 0;
if (arg3 > 0) {
phi_a2 = (arg1 * 0x140) + arg0;
do {
phi_a1 = 0;
phi_a0 = phi_a2;
phi_a1_2 = 0;
phi_a0_2 = phi_a2;
phi_v0_2 = phi_v0;
phi_v0_3 = phi_v0;
if (arg2 > 0) {
temp_t5 = arg2 & 3;
temp_t1 = arg5 + (phi_v0 * 2);
phi_t1 = temp_t1;
phi_t1_2 = temp_t1;
if (temp_t5 != 0) {
phi_t3 = arg4 + (phi_a2 * 2);
do {
temp_a1 = phi_a1 + 1;
temp_v0 = phi_v0_2 + 1;
temp_t1_2 = phi_t1 + 2;
temp_a0 = phi_a0_2 + 1;
temp_t1_2->unk-2 = *phi_t3;
phi_t3 += 2;
phi_t1 = temp_t1_2;
phi_a1 = temp_a1;
phi_a0 = temp_a0;
phi_t1_2 = temp_t1_2;
phi_a1_2 = temp_a1;
phi_v0 = temp_v0;
phi_a0_2 = temp_a0;
phi_v0_2 = temp_v0;
phi_v0_3 = temp_v0;
} while (temp_t5 != temp_a1);
if (temp_a1 != arg2) {
goto block_7;
}
} else {
block_7:
phi_t3_2 = arg4 + (phi_a0 * 2);
do {
temp_a1_2 = phi_a1_2 + 4;
temp_v0_2 = phi_v0_3 + 4;
*phi_t1_2 = phi_t3_2->unk0;
temp_t1_3 = phi_t1_2 + 8;
temp_t3 = phi_t3_2 + 8;
temp_t1_3->unk-6 = phi_t3_2->unk2;
temp_t1_3->unk-4 = temp_t3->unk-4;
temp_t1_3->unk-2 = temp_t3->unk-2;
phi_t3_2 = temp_t3;
phi_t1_2 = temp_t1_3;
phi_a1_2 = temp_a1_2;
phi_v0 = temp_v0_2;
phi_v0_3 = temp_v0_2;
} while (temp_a1_2 != arg2);
}
}
temp_v1 = phi_v1 + 1;
phi_v1 = temp_v1;
phi_a2 += 0x140;
} while (temp_v1 != arg3);
}
}
#else
GLOBAL_ASM("asm/non_matchings/code_802A3730/func_802A7658.s")
#endif
extern s32 D_800DC5DC;
extern s32 D_800DC5E0;
extern uintptr_t gSegmentTable[];
extern u16 sRenderedFramebuffer;
void func_802A7728(void) {
s16 temp_v0;
if (gActiveScreenMode == SCREEN_MODE_3P_4P_SPLITSCREEN) {
D_800DC5DC = 0;
} else {
D_800DC5DC = 128;
}
D_800DC5E0 = 0;
temp_v0 = (s16) sRenderedFramebuffer - 1;
if (temp_v0 < 0) {
temp_v0 = 2;
} else if (temp_v0 > 2) {
temp_v0 = 0;
}
func_802A7658(D_800DC5DC, D_800DC5E0, 64, 32, PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[temp_v0]), PHYSICAL_TO_VIRTUAL(gSegmentTable[5]+0x8800));
func_802A7658(D_800DC5DC + 64, D_800DC5E0, 64, 32, PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[temp_v0]), PHYSICAL_TO_VIRTUAL(gSegmentTable[5]+0x9800));
func_802A7658(D_800DC5DC, D_800DC5E0 + 32, 64, 32, PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[temp_v0]), PHYSICAL_TO_VIRTUAL(gSegmentTable[5]+0xA800));
func_802A7658(D_800DC5DC + 64, D_800DC5E0 + 32, 64, 32, PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[temp_v0]), PHYSICAL_TO_VIRTUAL(gSegmentTable[5]+0xB800));
func_802A7658(D_800DC5DC, D_800DC5E0 + 64, 64, 32, PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[temp_v0]), PHYSICAL_TO_VIRTUAL(gSegmentTable[5]+0xC800));
func_802A7658(D_800DC5DC + 64, D_800DC5E0 + 64, 64, 32, PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[temp_v0]), PHYSICAL_TO_VIRTUAL(gSegmentTable[5]+0xD800));
}
void func_802A7940(void) {
s16 temp_v0;
if (gActiveScreenMode == SCREEN_MODE_3P_4P_SPLITSCREEN) {
D_800DC5DC = 0;
} else {
D_800DC5DC = 128;
}
D_800DC5E0 = 0;
temp_v0 = (s16) sRenderedFramebuffer - 1;
if (temp_v0 < 0) {
temp_v0 = 2;
} else if (temp_v0 > 2) {
temp_v0 = 0;
}
func_802A7658(D_800DC5DC, D_800DC5E0, 0x40, 0x20, PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[temp_v0]), PHYSICAL_TO_VIRTUAL(gSegmentTable[5] + 0xF800));
func_802A7658(D_800DC5DC + 0x40, D_800DC5E0, 0x40, 0x20, PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[temp_v0]), PHYSICAL_TO_VIRTUAL(gSegmentTable[5] + 0x10800));
func_802A7658(D_800DC5DC, D_800DC5E0 + 0x20, 0x40, 0x20, PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[temp_v0]), PHYSICAL_TO_VIRTUAL(gSegmentTable[5] + 0x11800));
func_802A7658(D_800DC5DC + 0x40, D_800DC5E0 + 0x20, 0x40, 0x20, PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[temp_v0]), PHYSICAL_TO_VIRTUAL(gSegmentTable[5] + 0x12800));
func_802A7658(D_800DC5DC, D_800DC5E0 + 0x40, 0x40, 0x20, PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[temp_v0]), PHYSICAL_TO_VIRTUAL(gSegmentTable[5] + 0x13800));
func_802A7658(D_800DC5DC + 0x40, D_800DC5E0 + 0x40, 0x40, 0x20, PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[temp_v0]), PHYSICAL_TO_VIRTUAL(gSegmentTable[5] + 0x14800));
}