mk64/asm
CoderStig 632512ada9
Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68)
* fixed float issue brought over from zeldaret

* Import trig_tables.inc.c

* Delete game_data_802BA370.s

* Import two funcs from sm64 into code_80004740.c
2021-11-28 15:42:03 -07:00
..
non_matchings Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68) 2021-11-28 15:42:03 -07:00
os Jump Table Related Disassembly (#60) 2021-11-23 01:47:54 -08:00
boot.s Initial commit 2020-10-14 21:13:33 -07:00
bss_8001C4D0.s Give names to some Grand Prix related variables (#67) 2021-11-26 17:22:39 -07:00
bss_8028DF00.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
bss_80005FD0.s Decompiled staff_ghosts.c (Plus lots more) (#39) 2021-10-26 11:55:42 -06:00
bss_800029B0.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
bss_800040C0.s Matched display_and_vsync in main.c began decompiling crash_screen.c (#27) 2021-07-23 16:47:52 -06:00
bss_800431B0.s Shift fixes (#22) 2021-04-26 17:53:21 -06:00
bss_80004740.s Added bss (#18) 2021-03-08 01:58:07 -07:00
bss_MainSeg.s Give names to some Grand Prix related variables (#67) 2021-11-26 17:22:39 -07:00
bss_after_diskinit.s Match/split all of libultra (#23) 2021-04-27 22:35:30 -06:00
bss_after_ostimer.s Match/split all of libultra (#23) 2021-04-27 22:35:30 -06:00
bss_sptask_audio.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
entry.s Refresh 1 2021-03-02 01:48:17 -07:00
mio0_decode.s Refresh 1 2021-03-02 01:48:17 -07:00
rom_header.s Initial commit 2020-10-14 21:13:33 -07:00
tkmk00_decode.s Refresh 1 2021-03-02 01:48:17 -07:00
unused_mio0_decode.s Renamed hand-written asm file and updated readme (#34) 2021-10-09 12:40:26 -07:00
unused_overflow_check.s Refresh 1 2021-03-02 01:48:17 -07:00