mk64/asm
CoderStig 8ab4557b39
Split asm using autodecompiler (#49)
* Split asm using autodecompiler

* Placed libultra bss and linked more C
2021-11-05 05:17:09 -06:00
..
audio Start of audio decompilation (#42) 2021-10-27 13:48:44 -06:00
non_matchings Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
os Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
boot.s Initial commit 2020-10-14 21:13:33 -07:00
bss_8028DF00.s Decompiled staff_ghosts.c (Plus lots more) (#39) 2021-10-26 11:55:42 -06:00
bss_80005FD0.s Decompiled staff_ghosts.c (Plus lots more) (#39) 2021-10-26 11:55:42 -06:00
bss_800029B0.s main.c full match (#46) 2021-10-29 23:26:43 -06:00
bss_800040C0.s Matched display_and_vsync in main.c began decompiling crash_screen.c (#27) 2021-07-23 16:47:52 -06:00
bss_800431B0.s Shift fixes (#22) 2021-04-26 17:53:21 -06:00
bss_80004740.s Added bss (#18) 2021-03-08 01:58:07 -07:00
bss_MainSeg.s Match `func_80000D3C` (renamed) and `thread5_game_logic` (#35) 2021-10-16 15:18:38 -06:00
bss_after_diskinit.s Match/split all of libultra (#23) 2021-04-27 22:35:30 -06:00
bss_after_ostimer.s Match/split all of libultra (#23) 2021-04-27 22:35:30 -06:00
entry.s Refresh 1 2021-03-02 01:48:17 -07:00
mio0_decode.s Refresh 1 2021-03-02 01:48:17 -07:00
rom_header.s Initial commit 2020-10-14 21:13:33 -07:00
tkmk00_decode.s Refresh 1 2021-03-02 01:48:17 -07:00
unused_mio0_decode.s Renamed hand-written asm file and updated readme (#34) 2021-10-09 12:40:26 -07:00
unused_overflow_check.s Refresh 1 2021-03-02 01:48:17 -07:00