mk64/data
Tyler McGavran 1646344907
Move ro/data for code_80091750 into the appropriate c/asm files (#393)
* Migrated data and rodata for code_80091750

And it even matches when built!

Minor annoyances:

There are some EUC-JP strings in `func_800A6E94` and `func_800A69C8`
 that are currently in byte form. The asm files don't get put
 through `icnov` so we can't have them as strings until they're
 parent functions are matched.

`func_8009F5E0` has the symbol `D_800E7594` replaced with the
 actual number `0x800e7594`. The symbol in question is almost
 certainly fake, but I can't figure out what its meant to be.
 So I've hardcoded it for the time being to make the migration
 possible.

* Fully match all the NEEDS_RODATA functions

Signed-off-by: Taggerung <tyler.taggerung@email.com>
2023-08-31 21:18:13 -06:00
..
karts New asset extraction utility (#306) 2023-06-17 15:13:06 -06:00
sound_data New asset extraction utility (#306) 2023-06-17 15:13:06 -06:00
course_player_selection.s Add some more asset make and json files (#322) 2023-06-30 08:34:33 -06:00
data_0DD0A0.s Menu selection global variable (#113) 2021-12-24 20:43:17 -07:00
data_0DD0A0_1.s Versus mode Bomb Kart stuff (#375) 2023-08-20 22:23:57 -06:00
data_0DD0A0_2_1_1.s Migrate audio/port_eu data (#370) 2023-08-15 13:40:01 -06:00
data_0DD0A0_2_1_2.s Migrate audio/port_eu data (#370) 2023-08-15 13:40:01 -06:00
data_800E8700.s Some mathes and some non-matchings in code_80057C60 (#352) 2023-08-06 11:07:09 -06:00
data_825800.s Refresh 1 2021-03-02 01:48:17 -07:00
data_code_80071F00.s Some mathes and some non-matchings in code_80057C60 (#352) 2023-08-06 11:07:09 -06:00
data_code_80071F00_2.s Some mathes and some non-matchings in code_80057C60 (#352) 2023-08-06 11:07:09 -06:00
other_textures.s Add some more asset make and json files (#322) 2023-06-30 08:34:33 -06:00
rsp.s Refresh 1 2021-03-02 01:48:17 -07:00
texture_data_2.s Initial commit 2020-10-14 21:13:33 -07:00
texture_tkmk00.s Clean up some more bin2c calls from the Makefile (#286) 2023-02-06 22:52:34 -07:00