mirror of https://github.com/n64decomp/mk64.git
* unk_044 initial documentation * Define player.unk_044 magic values * Turns more than 5 degrees * Lakitu Effects * UNK_0B6 (effect graphics) documentation * UNK_002 documentation * Document UNK_0DE and define magic values * Use defined player types * Rename `player->unk_0CA` to `lakitu_props` * rename `player->unk_0B6` to `kart_graphics` * Rename `player->unk_0DE` to `oobProps` * rename `player->unk_044` to kartProps * Formatting updates * Use camelCase instead of snake_case for player properties * Fix reference to wrong attribute in comment * Rename `PRESS_A` to `THROTTLE` Rename `PRESS_A` to `THROTTLE` to describe the Kart state, which may be slightly different than just pressing A. |
||
|---|---|---|
| .. | ||
| banana | ||
| blue_and_red_shells | ||
| box_truck | ||
| car | ||
| cow | ||
| fake_item_box | ||
| falling_rock | ||
| green_shell | ||
| item_box | ||
| kiwano_fruit | ||
| mario_sign | ||
| paddle_boat | ||
| palm_tree | ||
| piranha_plant | ||
| railroad_crossing | ||
| school_bus | ||
| tanker_truck | ||
| train | ||
| trees | ||
| wario_sign | ||
| yoshi_egg | ||