mirror of https://github.com/n64decomp/mk64.git
* start making models extraction with blender * finishing extract model * Update fast64 * extract course * Update fast64 * Update fast64 * simplify import of course_displaylists and course_textures and remplace adress with texture * Update fast64 * change data format and simplify the thread queue * move in a blender folder * remove fast64 * re add fast64 * add model_extract and fast64_blender in makefile * multithread with make file split the models into multiple json and add course segment * Update fast64 * remove old model_extract * remove the error when he don't find blender * start rename around course section * update submodule fast64 * fix compilation issue and add some model to extract * Update fast64 * remove fast64 * re add fast64 * update submodule * fix compilation issue * add other collision gfx and prepare reorganise file * re arrange json * Create README.MD * Update README.MD * Update README.MD * update fast64 --------- Co-authored-by: MegaMech <MegaMech@users.noreply.github.com> |
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|---|---|---|
| .. | ||
| asm-differ@87029d024f | ||
| asm_processor | ||
| blender | ||
| decomp-permuter@7f63c768a0 | ||
| ido-recomp | ||
| stb | ||
| torch@4d8ac381c0 | ||
| yaml | ||
| .gitignore | ||
| Makefile | ||
| apply_patch.sh | ||
| bin2c.py | ||
| create_patch.sh | ||
| displaylist_packer.c | ||
| doxygen_symbol_gen.py | ||
| extract_data_for_mio.c | ||
| format.py | ||
| gfxdis_multi.py | ||
| libmio0.c | ||
| libmio0.h | ||
| libtkmk00.c | ||
| libtkmk00.h | ||
| linkonly_generator.py | ||
| m2ctx | ||
| mkgccgen.py | ||
| n64cksum.c | ||
| n64cksum.h | ||
| n64graphics.c | ||
| n64graphics.h | ||
| new_extract_assets.py | ||
| revert_patch.sh | ||
| set_o32abi_bit.py | ||
| utils.c | ||
| utils.h | ||
| windows_build.py | ||