mk64/src/render_courses.c

1549 lines
63 KiB
C

#include <ultra64.h>
#include <macros.h>
#include <common_structs.h>
#include <defines.h>
#include <types.h>
#include <packed_displaylist_symbols_gen.h>
#include "main.h"
#include "actors.h"
#include "math_util.h"
#include "memory.h"
#include "code_80281780.h"
#include "code_802AAA70.h"
#include "render_courses.h"
#include "skybox_and_splitscreen.h"
f32 gFloatArray802B8790[] = {
1.2, 1.0, 0.9, 0.7, 2.0, 1.8, 0.9, 2.3
};
s16 D_802B87B0 = 995;
s16 D_802B87B4 = 1000;
UNUSED s32 D_802B87B8 = 0;
s32 D_802B87BC = 0;
UNUSED s32 D_802B87C0 = 0;
s32 D_802B87C4 = 0;
s32 D_802B87C8 = 0;
s32 D_802B87CC = 0;
s16 D_802B87D0 = 0;
s16 D_802B87D4 = 0;
s16 D_802B87D8 = 0;
s32 func_80290C20(Camera *camera) {
if (camera->unk_54.unk34 == 0) {
return 1;
}
if ((camera->unk_54.unk30 == 1) && (camera->unk_54.unk3C[0] < 3.0f)) {
return 1;
}
if ((camera->unk_54.unk32 == 1) && (camera->unk_54.unk3C[1] < 3.0f)) {
return 1;
}
return 0;
}
void func_80290CAC(uintptr_t arg0) {
s32 segment = SEGMENT_NUMBER2(arg0);
s32 offset = SEGMENT_OFFSET(arg0);
struct Unk0CAC *data = (struct Unk0CAC *) VIRTUAL_TO_PHYSICAL2(gSegmentTable[segment] + offset);
while(data->unk0 != 0) {
if ((data->unk6 & 0x8000) != 0) {
D_8015F59C = 1;
} else {
D_8015F59C = 0;
}
if ((data->unk6 & 0x2000) != 0) {
D_8015F5A0 = 1;
} else {
D_8015F5A0 = 0;
}
if ((data->unk6 & 0x4000) != 0) {
D_8015F5A4 = 1;
} else {
D_8015F5A4 = 0;
}
func_802AF5D8(data->unk0, data->unk4, data->unk5);
data++;
}
}
extern u16 D_80152300[];
void load_surface_map(uintptr_t arg0, struct UnkStruct_800DC5EC *arg1) {
Player *temp_t1 = arg1->player;
Camera *temp_a2 = arg1->camera;
u32 segment = SEGMENT_NUMBER2(arg0);
u32 offset = SEGMENT_OFFSET(arg0);
// todo: Should be Gfx*
s32 *addr = (s32 *) VIRTUAL_TO_PHYSICAL2(gSegmentTable[segment] + offset);
s16 var_a3;
s16 temp_v1;
s16 sp1E;
s16 temp_v0_3;
u16 temp_v0;
if (gIsMirrorMode) {
temp_v0 = (u16) temp_a2->rot[1];
if (temp_v0 < 0x2000) {
var_a3 = 2;
} else if (temp_v0 < 0x6000) {
var_a3 = 3;
} else if (temp_v0 < 0xA000) {
var_a3 = 0;
} else if (temp_v0 < 0xE000) {
var_a3 = 1;
} else {
var_a3 = 2;
}
} else {
temp_v0 = (u16) temp_a2->rot[1];
if (temp_v0 < 0x2000) {
var_a3 = 2;
} else if (temp_v0 < 0x6000) {
var_a3 = 1;
}
else if (temp_v0 < 0xA000) {
var_a3 = 0;
}
else if (temp_v0 < 0xE000) {
var_a3 = 3;
}
else {
var_a3 = 2;
}
}
arg1->playerDirection = var_a3;
if (D_80152300[temp_a2 - camera1] == 1) {
sp1E = func_802ABD40(temp_a2->unk_54.unk3A);
temp_v0_3 = func_802ABD40(temp_t1->unk_110.unk3A);
temp_v1 = sp1E - temp_v0_3;
if ((temp_v1 < 2) && (temp_v1 >= -1)) {
if (sp1E == 255) {
if (temp_v0_3 == 255) {
temp_v1 = arg1->pathCounter;
} else if (temp_t1->unk_110.unk3C[2] > 30.0f) {
temp_v1 = arg1->pathCounter;
} else {
temp_v1 = temp_v0_3;
}
} else if (temp_a2->unk_54.unk3C[2] > 30.0f) {
temp_v1 = arg1->pathCounter;
} else {
temp_v1 = sp1E;
}
} else {
switch(gCurrentCourseId) {
case 2:
if ((temp_v0_3 >= 0x11) && (temp_v0_3 < 0x18)) {
temp_v1 = temp_v0_3;
} else if ((temp_v0_3 == 255) && (sp1E != 255)) {
temp_v1 = sp1E;
} else if ((temp_v0_3 != 255) && (sp1E == 255)) {
temp_v1 = temp_v0_3;
} else {
temp_v1 = arg1->pathCounter;
}
break;
case 1:
if ((temp_v0_3 >= 0xE) && (temp_v0_3 < 0x16)) {
temp_v1 = temp_v0_3;
} else if ((temp_v0_3 == 255) && (sp1E != 255)) {
temp_v1 = sp1E;
} else if ((temp_v0_3 != 255) && (sp1E == 255)) {
temp_v1 = temp_v0_3;
} else {
temp_v1 = arg1->pathCounter;
}
break;
default:
if (temp_v0_3 == 255) {
temp_v1 = arg1->pathCounter;
} else if (temp_t1->unk_110.unk3C[2] > 30.0f) {
temp_v1 = arg1->pathCounter;
} else {
temp_v1 = temp_v0_3;
}
break;
}
}
} else {
temp_v1 = func_802ABD40(temp_a2->unk_54.unk3A);
if (temp_a2->unk_54.unk3C[2] > 30.0f) {
temp_v1 = arg1->pathCounter;
} else if (temp_v1 == 255) {
temp_v1 = arg1->pathCounter;
}
}
arg1->pathCounter = temp_v1;
temp_v1 = ((temp_v1 - 1) * 4) + var_a3;
gSPDisplayList(gDisplayListHead++, addr[temp_v1]);
}
void func_80291198(void) {
gSPDisplayList(gDisplayListHead++, d_course_mario_raceway_packed_dl_1140);
}
void func_802911C4(void) {
if (gScreenModeSelection == SCREEN_MODE_1P) {
gSPDisplayList(gDisplayListHead++, d_course_mario_raceway_packed_dl_8E8);
} else {
gSPDisplayList(gDisplayListHead++, d_course_mario_raceway_packed_dl_2D68);
}
}
void func_8029122C(struct UnkStruct_800DC5EC *arg0, s32 arg1) {
UNUSED s32 pad;
Player *player = arg0->player;
Mat4 matrix;
Vec3f vector;
u16 pathCounter;
u16 cameraRot;
s16 playerDirection;
init_rdp();
pathCounter = (u16) arg0->pathCounter;
cameraRot = (u16) arg0->camera->rot[1];
playerDirection = arg0->playerDirection;
switch (arg1) {
case 0:
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[1]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[7]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
break;
case 1:
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[2]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[8]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
break;
case 2:
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[3]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[9]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
break;
case 3:
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[4]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[10]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
break;
}
mtxf_identity(matrix);
func_802B4FF8(matrix, 0);
switch (gCurrentCourseId) {
case COURSE_BOWSER_CASTLE:
if (gActiveScreenMode != 0) { return; }
if (pathCounter < 6) { return; }
if (pathCounter > 9) { return; }
if (pathCounter == 9) {
if (cameraRot < 0xA000) { return; }
if (cameraRot > 0xE000) { return; }
}
gSPDisplayList(gDisplayListHead++, D_06009228);
break;
case COURSE_BANSHEE_BOARDWALK:
gDPPipeSync(gDisplayListHead++);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_XLU_INTER, G_RM_NOOP2);
gDPNoOp(gDisplayListHead++);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gSPDisplayList(gDisplayListHead++, 0x07000878);
gDPSetAlphaCompare(gDisplayListHead++, G_AC_NONE);
gDPPipeSync(gDisplayListHead++);
break;
case COURSE_KOOPA_BEACH:
gDPPipeSync(gDisplayListHead++);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_XLU_INTER, G_RM_NOOP2);
gDPNoOp(gDisplayListHead++);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
switch (pathCounter) {
case 22:
case 23:
case 29:
case 30:
case 31:
case 37:
gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
gSPDisplayList(gDisplayListHead++, 0x07009E70);
gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
break;
}
vector[0] = 0.0f;
vector[1] = D_8015F8E4;
vector[2] = 0.0f;
mtxf_translate(matrix, vector);
func_802B4FF8(matrix, 0);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_XLU_INTER, G_RM_NOOP2);
gDPNoOp(gDisplayListHead++);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
load_surface_map(d_course_koopa_troopa_beach_dl_list2, arg0);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 1, 1, G_OFF);
gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
gDPSetAlphaCompare(gDisplayListHead++, G_AC_NONE);
gDPPipeSync(gDisplayListHead++);
break;
case COURSE_SHERBET_LAND:
gDPPipeSync(gDisplayListHead++);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gDPNoOp(gDisplayListHead++);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gDPSetTextureFilter(gDisplayListHead++, G_TF_BILERP);
gDPSetTexturePersp(gDisplayListHead++, G_TP_PERSP);
mtxf_identity(matrix);
func_802B4FF8(matrix, 0);
load_surface_map((uintptr_t) &D_090001D0, arg0);
gDPSetAlphaCompare(gDisplayListHead++, G_AC_NONE);
if ((func_80290C20(arg0->camera) == 1) && (func_802AAB4C(player) < player->pos[1])) {
gSPSetGeometryMode(gDisplayListHead++, G_ZBUFFER);
gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
gSPDisplayList(gDisplayListHead++, 0x07002B48);
}
gDPPipeSync(gDisplayListHead++);
break;
case COURSE_RAINBOW_ROAD:
gDPPipeSync(gDisplayListHead++);
mtxf_identity(matrix);
func_802B4FF8(matrix, 0);
gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
load_surface_map((uintptr_t) &D_060164B8, arg0);
gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
gDPSetAlphaCompare(gDisplayListHead++, G_AC_NONE);
gDPPipeSync(gDisplayListHead++);
break;
case COURSE_WARIO_STADIUM:
gDPPipeSync(gDisplayListHead++);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_XLU_INTER, G_RM_NOOP2);
gDPNoOp(gDisplayListHead++);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gDPSetTextureFilter(gDisplayListHead++, G_TF_BILERP);
gDPSetTexturePersp(gDisplayListHead++, G_TP_PERSP);
mtxf_identity(matrix);
func_802B4FF8(matrix, 0);
gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_XLU_SURF, G_RM_AA_ZB_XLU_SURF2);
gDPSetPrimColor(gDisplayListHead++, 0, 0, 0xFF, 0xFF, 0x00, 0xFF);
gSPDisplayList(gDisplayListHead++, 0x07000EC0);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 1, 1, G_OFF);
gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
gDPSetAlphaCompare(gDisplayListHead++, G_AC_NONE);
gDPPipeSync(gDisplayListHead++);
break;
case COURSE_DK_JUNGLE:
gDPPipeSync(gDisplayListHead++);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gDPNoOp(gDisplayListHead++);
gDPSetTextureFilter(gDisplayListHead++, G_TF_BILERP);
gDPSetTexturePersp(gDisplayListHead++, G_TP_PERSP);
mtxf_identity(matrix);
func_802B4FF8(matrix, 0);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_XLU_INTER, G_RM_NOOP2);
if (pathCounter < 17) {
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gSPDisplayList(gDisplayListHead++, 0x07003E40);
gSPDisplayList(gDisplayListHead++, 0x07003EB0);
if ((pathCounter >= 6) && (pathCounter < 13)) {
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gSPDisplayList(gDisplayListHead++, 0x07003DD0);
}
} else if ((pathCounter == 21) || (pathCounter == 22)) {
if (playerDirection == 3) {
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
gSPDisplayList(gDisplayListHead++, 0x070036A8);
}
if ((playerDirection == 1) || (playerDirection == 0)) {
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
gSPDisplayList(gDisplayListHead++, 0x070036A8);
} else {
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gSPDisplayList(gDisplayListHead++, 0x07003F30);
gSPDisplayList(gDisplayListHead++, 0x070036A8);
}
} else if (pathCounter == 24) {
if ((playerDirection == 0) || (playerDirection == 3)) {
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
gSPDisplayList(gDisplayListHead++, 0x070036A8);
}
} else if (pathCounter == 23) {
if (playerDirection == 3) {
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
gSPDisplayList(gDisplayListHead++, 0x070036A8);
} else if (playerDirection == 0) {
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
gSPDisplayList(gDisplayListHead++, 0x070036A8);
}
}
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
switch (pathCounter) {
case 5:
if (playerDirection != 3) {
gSPDisplayList(gDisplayListHead++, 0x07003DD0);
}
break;
case 17:
switch (playerDirection) {
case 0:
gSPDisplayList(gDisplayListHead++, 0x07003E40);
gSPDisplayList(gDisplayListHead++, 0x07003EB0);
break;
case 1:
gSPDisplayList(gDisplayListHead++, 0x07003DD0);
gSPDisplayList(gDisplayListHead++, 0x07003E40);
gSPDisplayList(gDisplayListHead++, 0x07003EB0);
break;
case 2:
gSPDisplayList(gDisplayListHead++, 0x07003E40);
gSPDisplayList(gDisplayListHead++, 0x07003EB0);
gSPDisplayList(gDisplayListHead++, 0x07003F30);
break;
case 3:
gSPDisplayList(gDisplayListHead++, 0x07003EB0);
gSPDisplayList(gDisplayListHead++, 0x07003F30);
break;
}
break;
case 18:
switch (playerDirection) {
case 0:
gSPDisplayList(gDisplayListHead++, 0x07003E40);
gSPDisplayList(gDisplayListHead++, 0x07003EB0);
break;
case 1:
gSPDisplayList(gDisplayListHead++, 0x07003DD0);
gSPDisplayList(gDisplayListHead++, 0x07003E40);
gSPDisplayList(gDisplayListHead++, 0x07003EB0);
break;
case 2:
gSPDisplayList(gDisplayListHead++, 0x07003E40);
gSPDisplayList(gDisplayListHead++, 0x07003EB0);
break;
}
break;
case 21:
if ((playerDirection == 0) || (playerDirection == 1)) {
gSPDisplayList(gDisplayListHead++, 0x07003E40);
gSPDisplayList(gDisplayListHead++, 0x07003EB0);
gSPDisplayList(gDisplayListHead++, 0x07003F30);
} else {
gSPDisplayList(gDisplayListHead++, 0x07003EB0);
}
break;
case 22:
if (playerDirection == 0) {
gSPDisplayList(gDisplayListHead++, 0x07003F30);
}
break;
case 23:
if (playerDirection != 1) {
gSPDisplayList(gDisplayListHead++, 0x07003F30);
}
break;
}
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 1, 1, G_OFF);
gDPSetAlphaCompare(gDisplayListHead++, G_AC_NONE);
gDPPipeSync(gDisplayListHead++);
break;
}
}
void render_mario_raceway(struct UnkStruct_800DC5EC *arg0) {
UNUSED s32 pad;
u16 sp22 = arg0->pathCounter;
u16 temp_t0 = arg0->playerDirection;
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
if (func_80290C20(arg0->camera) == 1) {
gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
gSPDisplayList(gDisplayListHead++, d_course_mario_raceway_packed_dl_3050);
}
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
gDPPipeSync(gDisplayListHead++);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
switch (sp22) {
case 1:
case 2:
case 17:
if ((temp_t0 == 2) || (temp_t0 == 1)) {
func_802911C4();
}
break;
case 3:
if (temp_t0 != 0) {
func_802911C4();
}
break;
case 4:
if (temp_t0 == 0) {
func_80291198();
} else {
if (temp_t0 == 1) {
func_80291198();
}
func_802911C4();
}
break;
case 5:
case 6:
if ((temp_t0 == 2) || (temp_t0 == 3)) {
func_802911C4();
} else {
func_80291198();
}
break;
case 7:
func_80291198();
if ((temp_t0 == 2) || (temp_t0 == 3)) {
func_802911C4();
}
break;
case 8:
case 9:
if (temp_t0 != 1) {
func_802911C4();
}
/* fallthrough */
case 10:
if (temp_t0 != 2) {
func_80291198();
}
break;
case 11:
if (temp_t0 == 0) {
func_802911C4();
func_80291198();
} else if (temp_t0 == 3) {
func_802911C4();
}
break;
case 12:
if ((temp_t0 == 0) || (temp_t0 == 3)) {
func_802911C4();
}
break;
case 13:
case 14:
if (temp_t0 != 1) {
case 15:
case 16:
func_802911C4();
}
break;
}
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
gSPDisplayList(gDisplayListHead++, d_course_mario_raceway_packed_dl_3508);
gSPDisplayList(gDisplayListHead++, d_course_mario_raceway_packed_dl_3240);
gSPDisplayList(gDisplayListHead++, d_course_mario_raceway_packed_dl_14A0);
load_surface_map((uintptr_t) mario_raceway_dls, arg0);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2);
gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
gSPDisplayList(gDisplayListHead++, d_course_mario_raceway_packed_dl_450);
gSPDisplayList(gDisplayListHead++, d_course_mario_raceway_packed_dl_240);
gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
gSPDisplayList(gDisplayListHead++, d_course_mario_raceway_packed_dl_E0);
gSPDisplayList(gDisplayListHead++, d_course_mario_raceway_packed_dl_160);
}
void render_choco_mountain(struct UnkStruct_800DC5EC *arg0) {
UNUSED s32 pad[13];
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
if (func_80290C20(arg0->camera) == 1) {
gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
gSPDisplayList(gDisplayListHead++, d_course_choco_mountain_packed_dl_4608);
}
gDPSetCycleType(gDisplayListHead++, G_CYC_2CYCLE);
gDPSetFogColor(gDisplayListHead++, D_801625EC, D_801625F4, D_801625F0, 0xFF);
gSPFogPosition(gDisplayListHead++, D_802B87B0, D_802B87B4);
gDPPipeSync(gDisplayListHead++);
gSPSetGeometryMode(gDisplayListHead++, G_FOG);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATERGB, G_CC_PASS2);
gDPSetRenderMode(gDisplayListHead++, G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPDisplayList(gDisplayListHead++, d_course_choco_mountain_packed_dl_5A70);
gSPDisplayList(gDisplayListHead++, d_course_choco_mountain_packed_dl_828);
gSPDisplayList(gDisplayListHead++, d_course_choco_mountain_packed_dl_8E0);
gSPDisplayList(gDisplayListHead++, d_course_choco_mountain_packed_dl_5868);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
load_surface_map((uintptr_t) choco_mountain_dls, arg0);
gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
gDPSetRenderMode(gDisplayListHead++, G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2);
gDPSetCombineMode(gDisplayListHead++, G_CC_DECALRGBA, G_CC_PASS2);
gSPDisplayList(gDisplayListHead++, d_course_choco_mountain_packed_dl_448);
gSPDisplayList(gDisplayListHead++, d_course_choco_mountain_packed_dl_5D8);
gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
gSPDisplayList(gDisplayListHead++, d_course_choco_mountain_packed_dl_718);
gSPClearGeometryMode(gDisplayListHead++, G_FOG);
gDPSetCycleType(gDisplayListHead++, G_CYC_1CYCLE);
gDPPipeSync(gDisplayListHead++);
}
void render_bowsers_castle(struct UnkStruct_800DC5EC *arg0) {
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
if (func_80290C20(arg0->camera) == 1) {
gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
gSPDisplayList(gDisplayListHead++, d_course_bowsers_castle_packed_dl_6A80);
}
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
D_802B87BC++;
if (D_802B87BC > 255) {
D_802B87BC = 0;
}
load_surface_map((uintptr_t) bowsers_castle_dls, arg0);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2);
gSPDisplayList(gDisplayListHead++, d_course_bowsers_castle_packed_dl_248);
}
void render_banshee_boardwalk(struct UnkStruct_800DC5EC *arg0) {
Camera *camera = arg0->camera;
Mat4 spCC;
UNUSED s32 pad[6];
Vec3f spA8;
UNUSED s32 pad2[6];
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gDPSetCombineMode(gDisplayListHead++, G_CC_DECALRGBA, G_CC_DECALRGBA);
gSPDisplayList(gDisplayListHead++, d_course_banshee_boardwalk_packed_dl_7228);
gSPFogPosition(gDisplayListHead++, D_802B87B0, D_802B87B4);
gDPPipeSync(gDisplayListHead++);
gSPClearGeometryMode(gDisplayListHead++, G_SHADE | G_CULL_BOTH | G_FOG |
G_LIGHTING | G_TEXTURE_GEN | G_TEXTURE_GEN_LINEAR | G_LOD);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
gSPSetGeometryMode(gDisplayListHead++, G_SHADE | G_CULL_BACK | G_SHADING_SMOOTH);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
gSPDisplayList(gDisplayListHead++, d_course_banshee_boardwalk_packed_dl_5CD0);
gSPDisplayList(gDisplayListHead++, d_course_banshee_boardwalk_packed_dl_4E60);
gSPDisplayList(gDisplayListHead++, d_course_banshee_boardwalk_packed_dl_69B0);
load_surface_map((uintptr_t) banshee_boardwalk_dls, arg0);
gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
gSPSetGeometryMode(gDisplayListHead++, G_SHADE | G_SHADING_SMOOTH);
gSPDisplayList(gDisplayListHead++, d_course_banshee_boardwalk_packed_dl_580);
gSPDisplayList(gDisplayListHead++, d_course_banshee_boardwalk_packed_dl_60);
gSPDisplayList(gDisplayListHead++, d_course_banshee_boardwalk_packed_dl_540);
if (camera->pos[1] < -20.0f) {
gSPDisplayList(gDisplayListHead++, d_course_banshee_boardwalk_packed_dl_6310);
}
spA8[0] = camera->pos[0];
spA8[1] = -82.0f;
spA8[2] = camera->pos[2];
mtxf_translate(spCC, spA8);
func_802B4FF8(spCC, 0);
gSPDisplayList(gDisplayListHead++, D_0600B278);
gDPPipeSync(gDisplayListHead++);
}
void render_yoshi_valley(struct UnkStruct_800DC5EC *arg0) {
gDPPipeSync(gDisplayListHead++);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEI, G_CC_MODULATEI);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
load_surface_map((uintptr_t) yoshi_valley_dls, arg0);
gDPPipeSync(gDisplayListHead++);
}
void render_frappe_snowland(struct UnkStruct_800DC5EC *arg0) {
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
if (func_80290C20(arg0->camera) == 1) {
gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
gSPDisplayList(gDisplayListHead++, d_course_frappe_snowland_packed_dl_65E0);
}
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
load_surface_map((uintptr_t) frappe_snowland_dls, arg0);
}
void render_koopa_troopa_beach(struct UnkStruct_800DC5EC *arg0) {
gDPPipeSync(gDisplayListHead++);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
if (func_80290C20(arg0->camera) == 1) {
gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
gSPDisplayList(gDisplayListHead++, d_course_koopa_troopa_beach_packed_dl_9CC0);
}
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
gSPDisplayList(gDisplayListHead++, d_course_koopa_troopa_beach_packed_dl_9688);
load_surface_map((uintptr_t) d_course_koopa_troopa_beach_dl_list1, arg0);
gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2);
gSPDisplayList(gDisplayListHead++, d_course_koopa_troopa_beach_packed_dl_2C0);
gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
gDPPipeSync(gDisplayListHead++);
}
void render_royal_raceway(struct UnkStruct_800DC5EC *arg0) {
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
if (func_80290C20(arg0->camera) == 1) {
gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
gSPDisplayList(gDisplayListHead++, d_course_royal_raceway_packed_dl_B030);
}
gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
gSPDisplayList(gDisplayListHead++, d_course_royal_raceway_packed_dl_A648);
load_surface_map((uintptr_t) royal_raceway_dls, arg0);
gSPDisplayList(gDisplayListHead++, d_course_royal_raceway_packed_dl_11A8);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2);
gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
gSPDisplayList(gDisplayListHead++, d_course_royal_raceway_packed_dl_8A0);
gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
}
void render_luigi_raceway(struct UnkStruct_800DC5EC *arg0) {
UNUSED s32 pad;
u16 sp22 = (u16)arg0->pathCounter;
s16 prevFrame;
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
if (func_80290C20(arg0->camera) == 1) {
gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
gSPDisplayList(gDisplayListHead++, d_course_luigi_raceway_packed_dl_9EC0);
}
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
load_surface_map((uintptr_t) luigi_raceway_dls, arg0);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2);
gSPDisplayList(gDisplayListHead++, d_course_luigi_raceway_packed_dl_E0);
gSPDisplayList(gDisplayListHead++, d_course_luigi_raceway_packed_dl_68);
D_800DC5DC = 88;
D_800DC5E0 = 72;
if ((gActiveScreenMode == SCREEN_MODE_1P) && (sp22 >= 10) && (sp22 < 17)) {
prevFrame = (s16)sRenderedFramebuffer - 1;
if (prevFrame < 0) {
prevFrame = 2;
} else if (prevFrame >= 3) {
prevFrame = 0;
}
D_802B87D8++;
if (D_802B87D8 >= 6) {
D_802B87D8 = 0;
}
switch (D_802B87D8) {
case 0:
func_802A7658(D_800DC5DC, D_800DC5E0, 64, 32, (u16 *) PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[prevFrame]), (u16 *) PHYSICAL_TO_VIRTUAL(gSegmentTable[5] + 0xF800));
break;
case 1:
func_802A7658(D_800DC5DC + 64, D_800DC5E0, 64, 32, (u16 *) PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[prevFrame]), (u16 *) PHYSICAL_TO_VIRTUAL(gSegmentTable[5] + 0x10800));
break;
case 2:
func_802A7658(D_800DC5DC, D_800DC5E0 + 32, 64, 32, (u16 *) PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[prevFrame]), (u16 *) PHYSICAL_TO_VIRTUAL(gSegmentTable[5] + 0x11800));
break;
case 3:
func_802A7658(D_800DC5DC + 64, D_800DC5E0 + 32, 64, 32, (u16 *) PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[prevFrame]), (u16 *) PHYSICAL_TO_VIRTUAL(gSegmentTable[5] + 0x12800));
break;
case 4:
func_802A7658(D_800DC5DC, D_800DC5E0 + 64, 64, 32, (u16 *) PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[prevFrame]), (u16 *) PHYSICAL_TO_VIRTUAL(gSegmentTable[5] + 0x13800));
break;
case 5:
func_802A7658(D_800DC5DC + 64, D_800DC5E0 + 64, 64, 32, (u16 *) PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[prevFrame]), (u16 *) PHYSICAL_TO_VIRTUAL(gSegmentTable[5] + 0x14800));
break;
}
}
}
// Missing {} around if statements necessary for matching.
void render_moo_moo_farm(struct UnkStruct_800DC5EC *arg0) {
UNUSED s32 pad[13];
s16 temp_s0 = arg0->pathCounter;
s16 temp_s1 = arg0->playerDirection;
func_802B5D64((uintptr_t) D_800DC610, D_802B87D4, 0, 1);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEI, G_CC_MODULATEI);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
gSPDisplayList(gDisplayListHead++, d_course_moo_moo_farm_packed_dl_4DF8);
gSPDisplayList(gDisplayListHead++, d_course_moo_moo_farm_packed_dl_5640);
gSPFogPosition(gDisplayListHead++, D_802B87B0, D_802B87B4);
load_surface_map((uintptr_t) moo_moo_farm_dls, arg0);
if ((temp_s0 < 14) && (temp_s0 > 10)) {
if ((temp_s1 == 2) || (temp_s1 == 3) || (temp_s1 == 1))
gSPDisplayList(gDisplayListHead++, D_06013FF8);
} else if (temp_s0 < 16) {
gSPDisplayList(gDisplayListHead++, D_06013FF8);
} else if (temp_s0 < 19) {
if (temp_s1 != 2)
gSPDisplayList(gDisplayListHead++, D_06013FF8);
} else if (temp_s0 < 20) {
if (temp_s1 == 0)
gSPDisplayList(gDisplayListHead++, D_06013FF8);
}
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEI, G_CC_MODULATEI);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
if ((temp_s0 >= 16) && (temp_s0 < 24)) {
if ((temp_s1 == 2) || (temp_s1 == 3))
gSPDisplayList(gDisplayListHead++, d_course_moo_moo_farm_packed_dl_5410);
} else if (temp_s0 < 9) {
if (temp_s1 == 2)
gSPDisplayList(gDisplayListHead++, d_course_moo_moo_farm_packed_dl_5410);
}
if (temp_s0 < 4) {
if (temp_s1 != 0)
gSPDisplayList(gDisplayListHead++, D_06014060);
} else if (temp_s0 < 8) {
if (temp_s1 == 2)
gSPDisplayList(gDisplayListHead++, D_06014060);
} else if (temp_s0 >= 22) {
gSPDisplayList(gDisplayListHead++, D_06014060);
} else if (temp_s0 >= 18) {
if ((temp_s1 == 0) || (temp_s1 == 3))
gSPDisplayList(gDisplayListHead++, D_06014060);
}
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2);
gSPDisplayList(gDisplayListHead++, d_course_moo_moo_farm_packed_dl_10C0);
}
void render_toads_turnpike(struct UnkStruct_800DC5EC *arg0) {
UNUSED s32 pad[13];
func_802B5D64((uintptr_t) &D_800DC610, D_802B87D4, 0, 1);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
gDPSetFogColor(gDisplayListHead++, D_801625EC, D_801625F4, D_801625F0, 0xFF);
gDPSetCycleType(gDisplayListHead++, G_CYC_2CYCLE);
gSPFogPosition(gDisplayListHead++, D_802B87B0, D_802B87B4);
gSPSetGeometryMode(gDisplayListHead++, G_FOG);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEI, G_CC_PASS2);
gDPSetRenderMode(gDisplayListHead++, G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2);
load_surface_map((uintptr_t) toads_turnpike_dls, arg0);
gDPSetRenderMode(gDisplayListHead++, G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2);
gDPSetCombineMode(gDisplayListHead++, G_CC_DECALRGBA, G_CC_PASS2);
gSPDisplayList(gDisplayListHead++, d_course_toads_turnpike_packed_dl_0);
gSPDisplayList(gDisplayListHead++, d_course_toads_turnpike_packed_dl_68);
gSPDisplayList(gDisplayListHead++, d_course_toads_turnpike_packed_dl_D8);
gSPClearGeometryMode(gDisplayListHead++, G_FOG);
gDPSetCycleType(gDisplayListHead++, G_CYC_1CYCLE);
}
void render_kalimari_desert(struct UnkStruct_800DC5EC *arg0) {
func_802B5D64((uintptr_t) D_800DC610, D_802B87D4, 0, 1);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
if (func_80290C20(arg0->camera) == 1) {
gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
gSPDisplayList(gDisplayListHead++, d_course_kalimari_desert_packed_dl_71C8);
}
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEI, G_CC_MODULATEI);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
load_surface_map((uintptr_t) kalimari_desert_dls, arg0);
gSPDisplayList(gDisplayListHead++, d_course_kalimari_desert_packed_dl_1ED8);
gSPDisplayList(gDisplayListHead++, d_course_kalimari_desert_packed_dl_1B18);
gSPDisplayList(gDisplayListHead++, d_course_kalimari_desert_packed_dl_8330);
gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2);
gSPDisplayList(gDisplayListHead++, d_course_kalimari_desert_packed_dl_998);
gSPDisplayList(gDisplayListHead++, d_course_kalimari_desert_packed_dl_270);
gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
}
void render_sherbet_land(struct UnkStruct_800DC5EC *arg0) {
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEI, G_CC_MODULATEI);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
load_surface_map((uintptr_t) sherbet_land_dls, arg0);
}
void render_rainbow_road(UNUSED struct UnkStruct_800DC5EC *arg0) {
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
}
void render_wario_stadium(struct UnkStruct_800DC5EC *arg0) {
s16 prevFrame;
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
if (func_80290C20(arg0->camera) == 1) {
gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
gSPDisplayList(gDisplayListHead++, d_course_wario_stadium_packed_dl_A0C8);
}
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATERGBA, G_CC_MODULATERGBA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
load_surface_map((uintptr_t) wario_stadium_dls, arg0);
gSPDisplayList(gDisplayListHead++, d_course_wario_stadium_packed_dl_A228);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2);
gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
gSPDisplayList(gDisplayListHead++, d_course_wario_stadium_packed_dl_A88);
gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
D_800DC5DC = 88;
D_800DC5E0 = 72;
if (gActiveScreenMode == SCREEN_MODE_1P) {
prevFrame = (s16) sRenderedFramebuffer - 1;
if (prevFrame < 0) {
prevFrame = 2;
} else if (prevFrame >= 3) {
prevFrame = 0;
}
D_802B87D8++;
if (D_802B87D8 > 5) {
D_802B87D8 = 0;
}
switch (D_802B87D8) {
case 0:
func_802A7658(D_800DC5DC, D_800DC5E0, 64, 32, (u16 *) PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[prevFrame]), (u16 *) PHYSICAL_TO_VIRTUAL(gSegmentTable[5] + 0x8800));
break;
case 1:
func_802A7658(D_800DC5DC + 64, D_800DC5E0, 64, 32, (u16 *) PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[prevFrame]), (u16 *) PHYSICAL_TO_VIRTUAL(gSegmentTable[5] + 0x9800));
break;
case 2:
func_802A7658(D_800DC5DC, D_800DC5E0 + 32, 64, 32, (u16 *) PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[prevFrame]), (u16 *) PHYSICAL_TO_VIRTUAL(gSegmentTable[5] + 0xA800));
break;
case 3:
func_802A7658(D_800DC5DC + 64, D_800DC5E0 + 32, 64, 32, (u16 *) PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[prevFrame]), (u16 *) PHYSICAL_TO_VIRTUAL(gSegmentTable[5] + 0xB800));
break;
case 4:
func_802A7658(D_800DC5DC, D_800DC5E0 + 64, 64, 32, (u16 *) PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[prevFrame]), (u16 *) PHYSICAL_TO_VIRTUAL(gSegmentTable[5] + 0xC800));
break;
case 5:
func_802A7658(D_800DC5DC + 64, D_800DC5E0 + 64, 64, 32, (u16 *) PHYSICAL_TO_VIRTUAL(gPhysicalFramebuffers[prevFrame]), (u16 *) PHYSICAL_TO_VIRTUAL(gSegmentTable[5] + 0xD800));
break;
}
}
}
void render_block_fort(UNUSED struct UnkStruct_800DC5EC *arg0) {
func_802B5D64((uintptr_t) &D_800DC610, D_802B87D4, 0, 1);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
gSPDisplayList(gDisplayListHead++, d_course_block_fort_packed_dl_15C0);
}
void render_skyscraper(UNUSED struct UnkStruct_800DC5EC *arg0) {
func_802B5D64((uintptr_t) &D_800DC610, D_802B87D4, 0, 1);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
gSPDisplayList(gDisplayListHead++, d_course_skyscraper_packed_dl_FE8);
gSPDisplayList(gDisplayListHead++, d_course_skyscraper_packed_dl_C60);
gSPDisplayList(gDisplayListHead++, d_course_skyscraper_packed_dl_B70);
gSPDisplayList(gDisplayListHead++, d_course_skyscraper_packed_dl_6B8);
gSPDisplayList(gDisplayListHead++, d_course_skyscraper_packed_dl_570);
gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
gSPDisplayList(gDisplayListHead++, d_course_skyscraper_packed_dl_10C8);
gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
gSPDisplayList(gDisplayListHead++, d_course_skyscraper_packed_dl_258);
}
void render_double_deck(UNUSED struct UnkStruct_800DC5EC *arg0) {
func_802B5D64((uintptr_t) D_800DC610, D_802B87D4, 0, 1);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
gSPDisplayList(gDisplayListHead++, d_course_double_deck_packed_dl_738);
gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
}
void render_dks_jungle_parkway(struct UnkStruct_800DC5EC *arg0) {
func_802B5D64((uintptr_t) D_800DC610, D_802B87D4, 0, 1);
func_802B5D64((uintptr_t) &D_800DC610[1], D_802B87D4, D_802B87D0, 1);
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK | G_LIGHTING);
if (func_80290C20(arg0->camera) == 1) {
gSPTexture(gDisplayListHead++, 1, 1, 0, G_TX_RENDERTILE, G_OFF);
gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
gSPDisplayList(gDisplayListHead++, d_course_dks_jungle_parkway_packed_dl_92D8);
}
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2);
load_surface_map((uintptr_t) dks_jungle_parkway_dls, arg0);
gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
}
void render_big_donut(struct UnkStruct_800DC5EC *arg0) {
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
func_802B5D64((uintptr_t) D_800DC610, D_802B87D4, 0, 1);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
if (func_80290C20(arg0->camera) == 1) {
gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
gSPDisplayList(gDisplayListHead++, d_course_big_donut_packed_dl_DE8);
}
gSPDisplayList(gDisplayListHead++, d_course_big_donut_packed_dl_450);
gSPDisplayList(gDisplayListHead++, d_course_big_donut_packed_dl_AC0);
gSPDisplayList(gDisplayListHead++, d_course_big_donut_packed_dl_D20);
gSPDisplayList(gDisplayListHead++, d_course_big_donut_packed_dl_230);
}
void func_8029569C(void) {
switch (gCurrentCourseId) {
case COURSE_MARIO_RACEWAY:
gSPDisplayList(gDisplayListHead++, D_06009348);
break;
case COURSE_CHOCO_MOUNTAIN:
gSPDisplayList(gDisplayListHead++, D_060071B0);
break;
case COURSE_BOWSER_CASTLE:
gSPDisplayList(gDisplayListHead++, D_06009148);
break;
case COURSE_BANSHEE_BOARDWALK:
gSPDisplayList(gDisplayListHead++, D_0600B308);
break;
case COURSE_YOSHI_VALLEY:
gSPDisplayList(gDisplayListHead++, D_06018020);
break;
case COURSE_FRAPPE_SNOWLAND:
gSPDisplayList(gDisplayListHead++, D_060076A0);
break;
case COURSE_KOOPA_BEACH:
gSPDisplayList(gDisplayListHead++, D_06018D68);
break;
case COURSE_ROYAL_RACEWAY:
gSPDisplayList(gDisplayListHead++, D_0600D8E8);
break;
case COURSE_LUIGI_RACEWAY:
gSPDisplayList(gDisplayListHead++, D_0600FD40);
break;
case COURSE_MOO_MOO_FARM:
gSPDisplayList(gDisplayListHead++, D_06014088);
break;
case COURSE_TOADS_TURNPIKE:
gSPDisplayList(gDisplayListHead++, D_06023930);
break;
case COURSE_KALAMARI_DESERT:
gSPDisplayList(gDisplayListHead++, D_06022E00);
break;
case COURSE_SHERBET_LAND:
gSPDisplayList(gDisplayListHead++, D_06009AE8);
break;
case COURSE_RAINBOW_ROAD:
gSPDisplayList(gDisplayListHead++, D_06016220);
break;
case COURSE_WARIO_STADIUM:
gSPDisplayList(gDisplayListHead++, D_0600CA78);
break;
case COURSE_BLOCK_FORT:
gSPDisplayList(gDisplayListHead++, D_sherbet_land_06000000);
break;
case COURSE_SKYSCRAPER:
gSPDisplayList(gDisplayListHead++, D_sherbet_land_06000000);
break;
case COURSE_DOUBLE_DECK:
gSPDisplayList(gDisplayListHead++, D_sherbet_land_06000000);
break;
case COURSE_DK_JUNGLE:
gSPDisplayList(gDisplayListHead++, D_06013C30);
break;
case COURSE_BIG_DONUT:
gSPDisplayList(gDisplayListHead++, D_sherbet_land_06000000);
break;
}
}
void func_80295A38(struct UnkStruct_800DC5EC *arg0) {
func_802B5D64((uintptr_t) D_800DC610, D_802B87D4, 0, 1);
if (D_800DC518 != 0) {
func_8029569C();
return;
}
switch (gCurrentCourseId) {
case COURSE_MARIO_RACEWAY:
render_mario_raceway(arg0);
break;
case COURSE_CHOCO_MOUNTAIN:
render_choco_mountain(arg0);
break;
case COURSE_BOWSER_CASTLE:
render_bowsers_castle(arg0);
break;
case COURSE_BANSHEE_BOARDWALK:
render_banshee_boardwalk(arg0);
break;
case COURSE_YOSHI_VALLEY:
render_yoshi_valley(arg0);
break;
case COURSE_FRAPPE_SNOWLAND:
render_frappe_snowland(arg0);
break;
case COURSE_KOOPA_BEACH:
render_koopa_troopa_beach(arg0);
break;
case COURSE_ROYAL_RACEWAY:
render_royal_raceway(arg0);
break;
case COURSE_LUIGI_RACEWAY:
render_luigi_raceway(arg0);
break;
case COURSE_MOO_MOO_FARM:
render_moo_moo_farm(arg0);
break;
case COURSE_TOADS_TURNPIKE:
render_toads_turnpike(arg0);
break;
case COURSE_KALAMARI_DESERT:
render_kalimari_desert(arg0);
break;
case COURSE_SHERBET_LAND:
render_sherbet_land(arg0);
break;
case COURSE_RAINBOW_ROAD:
render_rainbow_road(arg0);
break;
case COURSE_WARIO_STADIUM:
render_wario_stadium(arg0);
break;
case COURSE_BLOCK_FORT:
render_block_fort(arg0);
break;
case COURSE_SKYSCRAPER:
render_skyscraper(arg0);
break;
case COURSE_DOUBLE_DECK:
render_double_deck(arg0);
break;
case COURSE_DK_JUNGLE:
render_dks_jungle_parkway(arg0);
break;
case COURSE_BIG_DONUT:
render_big_donut(arg0);
break;
}
}
void func_80295BF8(s32 playerIndex) {
Player* player = &gPlayers[playerIndex];
func_802AAAAC(&player->unk_110);
player->boundingBoxCorners[FRONT_RIGHT_TYRE].surfaceFlags = 0;
player->boundingBoxCorners[FRONT_LEFT_TYRE].surfaceFlags = 0;
player->boundingBoxCorners[BACK_RIGHT_TYRE].surfaceFlags = 0;
player->boundingBoxCorners[BACK_LEFT_TYRE].surfaceFlags = 0;
player->boundingBoxCorners[FRONT_RIGHT_TYRE].surfaceMapIndex = 0x1388;
player->boundingBoxCorners[FRONT_LEFT_TYRE].surfaceMapIndex = 0x1388;
player->boundingBoxCorners[BACK_RIGHT_TYRE].surfaceMapIndex = 0x1388;
player->boundingBoxCorners[BACK_LEFT_TYRE].surfaceMapIndex = 0x1388;
}
void func_80295C6C(void) {
gNextFreeMemoryAddress += ALIGN16(D_8015F588 * sizeof(mk64_surface_map_ram));
D_8015F6E8 += 20;
D_8015F6F0 += 20;
D_8015F6EA += -20;
D_8015F6F2 += -20;
D_8015F6EE += -20;
func_802AF314();
gNextFreeMemoryAddress += ALIGN16(D_8015F58A * 2);
}
UNUSED void func_80295D50(s16 arg0, s16 arg1) {
D_8015F6F4 = arg1;
D_8015F6F6 = arg0;
}
void func_80295D6C(void) {
D_8015F6F4 = 3000;
D_8015F6F6 = -3000;
}
void func_80295D88(void) {
gNumActors = 0;
D_8015F6EA = 0;
D_8015F6EE = 0;
D_8015F6F2 = 0;
D_8015F6E8 = 0;
D_8015F6EC = 0;
D_8015F6F0 = 0;
D_8015F59C = 0;
D_8015F5A0 = 0;
func_80295D6C();
D_8015F58C = 0;
D_8015F588 = 0;
D_8015F580 = (mk64_surface_map_ram *) gNextFreeMemoryAddress;
D_800DC5BC = 0;
D_800DC5C8 = 0;
switch (gCurrentCourseId) {
case COURSE_MARIO_RACEWAY:
func_802AF588(d_course_mario_raceway_packed_dl_1140);
if (gScreenModeSelection == SCREEN_MODE_1P) {
func_802AF588(d_course_mario_raceway_packed_dl_8E8);
} else {
func_802AF588(d_course_mario_raceway_packed_dl_2D68);
}
func_80290CAC((uintptr_t) D_06009650);
func_80295C6C();
D_8015F8E4 = D_8015F6EE - 10.0f;
break;
case COURSE_CHOCO_MOUNTAIN:
D_800DC5BC = 1;
D_801625EC = 255;
D_801625F4 = 255;
D_801625F0 = 255;
D_802B87B0 = 0x3E3;
D_802B87B4 = 0x3E8;
D_802B87D4 = 0x71C;
D_802B87D0 = 0xE38;
// Spawn guardrail only for CC_50 and time trials.
if ((gCCSelection != CC_50) && (gModeSelection != TIME_TRIALS)) {
nullify_displaylist(d_course_choco_mountain_packed_dl_0);
nullify_displaylist(d_course_choco_mountain_packed_dl_98);
nullify_displaylist(d_course_choco_mountain_packed_dl_178);
nullify_displaylist(d_course_choco_mountain_packed_dl_280);
nullify_displaylist(d_course_choco_mountain_packed_dl_340);
nullify_displaylist(d_course_choco_mountain_packed_dl_3C8);
}
func_80290CAC((uintptr_t) &D_060072D0);
func_802B5CAC(0x238E, 0x31C7, D_8015F590);
func_80295C6C();
D_8015F8E4 = -80.0f;
break;
case COURSE_BOWSER_CASTLE:
func_80290CAC((uintptr_t) D_060093D8);
func_80295C6C();
func_802AF8BC(d_course_bowsers_castle_packed_dl_1350, 0x32, 0, 0, 0);
D_8015F8E4 = -50.0f;
break;
case COURSE_BANSHEE_BOARDWALK:
D_800DC5BC = 1;
D_801625EC = 0;
D_801625F4 = 0;
D_801625F0 = 0;
func_80290CAC((uintptr_t) D_0600B458);
func_80295C6C();
func_802AF8BC(d_course_banshee_boardwalk_packed_dl_878, 128, 0, 0, 0);
D_8015F8E4 = -80.0f;
break;
case COURSE_YOSHI_VALLEY:
func_802B5D64((uintptr_t) D_06016558, -0x38F0, 0x1C70, 1);
func_80290CAC((uintptr_t) D_06018240);
func_80295C6C();
D_8015F8E4 = D_8015F6EE - 10.0f;
break;
case COURSE_FRAPPE_SNOWLAND:
func_80290CAC((uintptr_t) D_060079A0);
func_80295C6C();
D_8015F8E4 = -50.0f;
break;
case COURSE_KOOPA_BEACH:
func_80290CAC((uintptr_t) D_06018FD8);
func_80295C6C();
func_802AF8BC(d_course_koopa_troopa_beach_packed_dl_ADE0, -0x6A, 255, 255, 255);
func_802AF8BC(d_course_koopa_troopa_beach_packed_dl_A540, -0x6A, 255, 255, 255);
func_802AF8BC(d_course_koopa_troopa_beach_packed_dl_9E70, -0x6A, 255, 255, 255);
func_802AF8BC(d_course_koopa_troopa_beach_packed_dl_358, -0x6A, 255, 255, 255);
break;
case COURSE_ROYAL_RACEWAY:
func_80290CAC((uintptr_t) D_0600DC28);
func_80295C6C();
D_8015F8E4 = -60.0f;
break;
case COURSE_LUIGI_RACEWAY:
func_80290CAC((uintptr_t) D_0600FF28);
func_80295C6C();
D_8015F8E4 = D_8015F6EE - 10.0f;
break;
case COURSE_MOO_MOO_FARM:
func_80290CAC((uintptr_t) D_060144B8);
func_80295C6C();
D_8015F8E4 = D_8015F6EE - 10.0f;
break;
case COURSE_TOADS_TURNPIKE:
D_801625EC = 43;
D_801625F4 = 13;
D_801625F0 = 4;
D_802B87B0 = 993;
D_802B87B4 = 1000;
func_80290CAC((uintptr_t) D_06023B68);
func_80295C6C();
D_8015F8E4 = D_8015F6EE - 10.0f;
break;
case COURSE_KALAMARI_DESERT:
func_80290CAC((uintptr_t) D_06023070);
func_80295C6C();
D_8015F8E4 = D_8015F6EE - 10.0f;
break;
case COURSE_SHERBET_LAND:
func_80290CAC((uintptr_t) D_06009C20);
func_80295C6C();
D_8015F8E4 = -18.0f;
func_802AF8BC(d_course_sherbet_land_packed_dl_1EB8, -0x4C, 255, 255, 255);
func_802AF8BC(d_course_sherbet_land_packed_dl_2308, -0x6A, 255, 255, 255);
break;
case COURSE_RAINBOW_ROAD:
D_800DC5C8 = 1;
func_80290CAC((uintptr_t) D_06016440);
func_80295C6C();
D_8015F8E4 = 0.0f;
func_802AF8BC(d_course_rainbow_road_packed_dl_2068, -0x6A, 255, 255, 255);
func_802AF8BC(d_course_rainbow_road_packed_dl_1E18, -0x6A, 255, 255, 255);
func_802AF8BC(d_course_rainbow_road_packed_dl_1318, 255, 255, 255, 0);
if (gGamestate != CREDITS_SEQUENCE) {
func_802AF8BC(d_course_rainbow_road_packed_dl_1FB8, -0x6A, 255, 255, 255);
}
break;
case COURSE_WARIO_STADIUM:
func_80290CAC((uintptr_t) D_0600CC38);
func_80295C6C();
D_8015F8E4 = D_8015F6EE - 10.0f;
func_802AF8BC(d_course_wario_stadium_packed_dl_C50, 100, 255, 255, 255);
func_802AF8BC(d_course_wario_stadium_packed_dl_BD8, 100, 255, 255, 255);
func_802AF8BC(d_course_wario_stadium_packed_dl_B60, 100, 255, 255, 255);
func_802AF8BC(d_course_wario_stadium_packed_dl_AE8, 100, 255, 255, 255);
func_802AF8BC(d_course_wario_stadium_packed_dl_CC8, 100, 255, 255, 255);
func_802AF8BC(d_course_wario_stadium_packed_dl_D50, 100, 255, 255, 255);
func_802AF8BC(d_course_wario_stadium_packed_dl_DD0, 100, 255, 255, 255);
func_802AF8BC(d_course_wario_stadium_packed_dl_E48, 100, 255, 255, 255);
break;
case COURSE_BLOCK_FORT:
func_802AF5AC(d_course_block_fort_packed_dl_15C0, 1);
func_80295C6C();
D_8015F8E4 = D_8015F6EE - 10.0f;
break;
case COURSE_SKYSCRAPER:
func_802AF5AC(d_course_skyscraper_packed_dl_1110, 1);
func_802AF5AC(d_course_skyscraper_packed_dl_258, 1);
func_80295C6C();
D_8015F8E4 = -480.0f;
break;
case COURSE_DOUBLE_DECK:
func_802AF5AC(d_course_double_deck_packed_dl_738, 1);
func_80295C6C();
D_8015F8E4 = D_8015F6EE - 10.0f;
break;
case COURSE_DK_JUNGLE:
func_80290CAC((uintptr_t) D_06014338);
func_80295C6C();
D_8015F8E4 = -475.0f;
func_802AF8BC(d_course_dks_jungle_parkway_packed_dl_3FA8, 120, 255, 255, 255);
break;
case COURSE_BIG_DONUT:
func_802AF5AC(d_course_big_donut_packed_dl_1018, 6);
func_802AF5AC(d_course_big_donut_packed_dl_450, 6);
func_802AF5AC(d_course_big_donut_packed_dl_AC0, 6);
func_802AF5AC(d_course_big_donut_packed_dl_B58, 6);
func_802AF5AC(d_course_big_donut_packed_dl_230, 6);
func_80295C6C();
D_8015F8E4 = 100.0f;
break;
}
}
void func_802966A0(void) {
switch(gCurrentCourseId) {
case COURSE_KOOPA_BEACH:
if (D_8015F8E8 < 0.0f) {
if (D_8015F8E4 < -20.0f) { D_8015F8E8 *= -1.0f; }
} else {
if (D_8015F8E4 > 0.0f) { D_8015F8E8 *= -1.0f; }
}
D_8015F8E4 += D_8015F8E8;
D_802B87BC += 9;
if (D_802B87BC > 255) {
D_802B87BC = 0;
}
D_802B87C4 += 3;
if (D_802B87C4 > 255) {
D_802B87C4 = 0;
}
// waterfall animation
func_802AF7B4(d_course_koopa_troopa_beach_packed_dl_9D58, 0, D_802B87BC);
func_802AF7B4(d_course_koopa_troopa_beach_packed_dl_9CD0, 0, D_802B87C4);
D_802B87CC = random_int(300) / 40;
if (D_802B87C8 < 0) {
D_802B87C8 = random_int(300) / 40;
} else {
D_802B87C8 = -(random_int(300) / 40);
}
// Waterfall bubbling effect? (unused)
func_802AF7B4(d_course_koopa_troopa_beach_packed_dl_2E8, D_802B87C8, D_802B87CC);
break;
case COURSE_BANSHEE_BOARDWALK:
D_802B87BC++;
if (D_802B87BC >= 0x100) {
D_802B87BC = 0;
}
func_802AF7B4((uintptr_t) D_0600B278, 0, D_802B87BC);
break;
case COURSE_ROYAL_RACEWAY:
D_802B87BC -= 20;
if (D_802B87BC < 0) {
D_802B87BC = 0xFF;
}
func_802AF7B4(d_course_royal_raceway_packed_dl_A6A8, 0, D_802B87BC);
func_802AF7B4(d_course_royal_raceway_packed_dl_A648, 0, D_802B87BC);
break;
case COURSE_DK_JUNGLE:
D_802B87BC += 2;
if (D_802B87BC > 255) {
D_802B87BC = 0;
}
func_802AF7B4(d_course_dks_jungle_parkway_packed_dl_3DD0, 0, D_802B87BC);
func_802AF7B4(d_course_dks_jungle_parkway_packed_dl_3E40, 0, D_802B87BC);
func_802AF7B4(d_course_dks_jungle_parkway_packed_dl_3EB0, 0, D_802B87BC);
func_802AF7B4(d_course_dks_jungle_parkway_packed_dl_3F30, 0, D_802B87BC);
func_802AF7B4(d_course_dks_jungle_parkway_packed_dl_36A8, 0, D_802B87BC);
D_802B87C4 -= 20;
if (D_802B87C4 < 0) {
D_802B87C4 = 0xFF;
}
func_802AF7B4(d_course_dks_jungle_parkway_packed_dl_9880, 0, D_802B87C4);
func_80298C94();
break;
}
}
void func_802969F8(void) {
switch(gCurrentCourseId) {
case COURSE_MOO_MOO_FARM:
D_8015F702 = 0;
D_8015F700 = 200;
break;
case COURSE_KOOPA_BEACH:
D_8015F8E8 = -0.1f;
D_8015F8E4 = 0.0f;
break;
}
}