mk64/courses
coco875 6da6598cc6
extract models with blender (#577)
* start making models extraction with blender

* finishing extract model

* Update fast64

* extract course

* Update fast64

* Update fast64

* simplify import of course_displaylists and course_textures and remplace adress with texture

* Update fast64

* change data format and simplify the thread queue

* move in a blender folder

* remove fast64

* re add fast64

* add model_extract and fast64_blender in makefile

* multithread with make file split the models into multiple json and add course segment

* Update fast64

* remove old model_extract

* remove the error when he don't find blender

* start rename around course section

* update submodule fast64

* fix compilation issue and add some model to extract

* Update fast64

* remove fast64

* re add fast64

* update submodule

* fix compilation issue

* add other collision gfx and prepare reorganise file

* re arrange json

* Create README.MD

* Update README.MD

* Update README.MD

* update fast64

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2024-09-15 17:06:29 -06:00
..
banshee_boardwalk extract models with blender (#577) 2024-09-15 17:06:29 -06:00
big_donut
block_fort
bowsers_castle
choco_mountain
dks_jungle_parkway
double_deck
frappe_snowland
kalimari_desert
koopa_troopa_beach extract models with blender (#577) 2024-09-15 17:06:29 -06:00
luigi_raceway
mario_raceway extract models with blender (#577) 2024-09-15 17:06:29 -06:00
moo_moo_farm extract models with blender (#577) 2024-09-15 17:06:29 -06:00
rainbow_road extract models with blender (#577) 2024-09-15 17:06:29 -06:00
royal_raceway
sherbet_land
skyscraper
toads_turnpike extract models with blender (#577) 2024-09-15 17:06:29 -06:00
wario_stadium
yoshi_valley extract models with blender (#577) 2024-09-15 17:06:29 -06:00
all_course_data.h
all_course_model.h
all_course_offsets.h
all_course_packed.h
courseTable.c
courseTable.h
staff_ghost_data.c