mirror of https://github.com/n64decomp/mk64.git
40 lines
856 B
C
40 lines
856 B
C
#ifndef STAFF_GHOSTS_H
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#define STAFF_GHOSTS_H
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#include "PR/os.h"
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#include "common_structs.h"
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#include <types.h>
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void func_80005B18(void);
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void func_80004EF0(void);
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void func_80004FB0(void);
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void func_80004FF8(void);
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void set_staff_ghost(void);
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s32 func_800051C4(void);
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void func_8000522C(void);
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void func_800052A4(void);
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void func_80005310(void);
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void func_8000546C(void);
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void func_8000561C(void);
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void func_800057DC(void);
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void func_8000599C(void);
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void func_80005AE8(Player*);
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void func_80005E6C(void);
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void staff_ghosts_loop(void);
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// mi0decode
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extern s32 mio0encode(s32 input, s32, s32);
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extern s32 func_80040174(void *, s32, s32);
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extern s32 D_80162DC8;
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extern s32 D_80162DCC;
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extern u16 D_80162DD4;
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extern u16 D_80162DD6;
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extern u16 D_80162DD8;
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extern s32 D_80162E00;
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extern s32 D_80162DF0;
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extern s32 D_80162DF8;
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#endif /* STAFF_GHOSTS_H */
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