..
PR
Some matches for audio/synthesis ( #268 )
2022-11-01 15:37:10 -06:00
libc
Initial commit
2020-10-14 21:13:33 -07:00
actor_types.h
Match the rest of actors.h ( #254 )
2022-09-08 16:19:53 -07:00
common_structs.h
Matches and m2c refreshing for code_80057C60 ( #266 )
2022-10-19 22:00:45 -06:00
config.h
code_8001F980 decomp + profiler doc + more ( #250 )
2022-08-01 16:32:20 -07:00
course_offsets.h
Initial commit
2020-10-14 21:13:33 -07:00
defines.h
Document game state related logic ( #244 )
2022-07-15 00:44:33 -07:00
functions.h
A bunch of unrelated, assorted changes ( #263 )
2022-09-30 22:48:59 -06:00
global.h
Refresh 1
2021-03-02 01:48:17 -07:00
kart_attributes.h
Add some more actor types, match a function ( #191 )
2022-05-06 21:56:43 -07:00
macros.h
Split and Decompile Code_800AF9B0 ( #228 )
2022-06-22 19:21:29 -07:00
macros.inc
Initial commit
2020-10-14 21:13:33 -07:00
mk64.h
Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c ( #68 )
2021-11-28 15:42:03 -07:00
objects.h
Assorted, unrelated matches ( #267 )
2022-11-01 15:07:35 -06:00
segment_symbols.h
Decompiled course geography ( #19 )
2021-03-08 18:13:58 -07:00
segments.h
fix audio pointers allowing rom shifts again ( #169 )
2022-03-03 21:21:06 -07:00
trig_tables.h
More function matching in code_80057C60 ( #149 )
2022-01-24 20:22:43 -07:00
trig_tables.inc.c
Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c ( #68 )
2021-11-28 15:42:03 -07:00
types.h
Matched a few funcs and renamed seg to virt funcs ( #253 )
2022-09-07 22:41:04 -07:00
ultra64.h
Initial commit
2020-10-14 21:13:33 -07:00
variables.h
Fix some of the memory allocation in framebuffers ( #182 )
2022-08-14 22:47:11 -07:00
vehicles.h
Add structs for "vehicle" types in 80005FD0 ( #248 )
2022-07-27 19:03:35 -07:00
waypoints.h
A bunch of unrelated, assorted changes ( #263 )
2022-09-30 22:48:59 -06:00