mk64/include
Maciek Baron 7df6d01ef3
Add player and controller labels, rename function (#123)
* Add player labels, rename function

* Relabel controller vars to improve readability
2022-01-01 13:06:21 -07:00
..
PR Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
libc Initial commit 2020-10-14 21:13:33 -07:00
actor_types.h Added gamemode and CC defines (#64) 2021-11-23 13:34:54 -07:00
common_structs.h Match assorted functions and identify a variable (#122) 2021-12-31 13:30:55 -07:00
config.h Initial commit 2020-10-14 21:13:33 -07:00
course_offsets.h Initial commit 2020-10-14 21:13:33 -07:00
defines.h Naming global variables related to menu navigation (#119) 2022-01-01 02:35:37 -07:00
functions.h Refresh 1 2021-03-02 01:48:17 -07:00
global.h Refresh 1 2021-03-02 01:48:17 -07:00
kart_attributes.h Refresh 1 2021-03-02 01:48:17 -07:00
macros.h Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
macros.inc Initial commit 2020-10-14 21:13:33 -07:00
mk64.h Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68) 2021-11-28 15:42:03 -07:00
segment_symbols.h Decompiled course geography (#19) 2021-03-08 18:13:58 -07:00
segments.h Start of audio decompilation (#42) 2021-10-27 13:48:44 -06:00
trig_tables.inc.c Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68) 2021-11-28 15:42:03 -07:00
types.h decomp more 80057C60.c to reach 20 percent (#118) 2021-12-26 00:14:52 -07:00
ultra64.h Initial commit 2020-10-14 21:13:33 -07:00
variables.h Add player and controller labels, rename function (#123) 2022-01-01 13:06:21 -07:00