mk64/asm
CoderStig caaea76c42
Matched func_8028DF00, added bss to code_8028DF00.c (#38)
* matched func_8028DF00
2021-10-24 16:47:56 -06:00
..
audio Controller/Player struct data/bss in C (#37) 2021-10-18 13:48:48 -06:00
non_matchings Matched func_8028DF00, added bss to code_8028DF00.c (#38) 2021-10-24 16:47:56 -06:00
os Match `func_80000D3C` (renamed) and `thread5_game_logic` (#35) 2021-10-16 15:18:38 -06:00
boot.s Initial commit 2020-10-14 21:13:33 -07:00
bss_8028DF00.s Matched func_8028DF00, added bss to code_8028DF00.c (#38) 2021-10-24 16:47:56 -06:00
bss_80004EF0.s Added bss (#18) 2021-03-08 01:58:07 -07:00
bss_80005FD0.s Shift fixes (#22) 2021-04-26 17:53:21 -06:00
bss_800040C0.s Matched display_and_vsync in main.c began decompiling crash_screen.c (#27) 2021-07-23 16:47:52 -06:00
bss_800431B0.s Shift fixes (#22) 2021-04-26 17:53:21 -06:00
bss_80004740.s Added bss (#18) 2021-03-08 01:58:07 -07:00
bss_MainSeg.s Match `func_80000D3C` (renamed) and `thread5_game_logic` (#35) 2021-10-16 15:18:38 -06:00
bss_MainSeg_2.s Match `func_80000D3C` (renamed) and `thread5_game_logic` (#35) 2021-10-16 15:18:38 -06:00
bss_after_diskinit.s Match/split all of libultra (#23) 2021-04-27 22:35:30 -06:00
bss_after_ostimer.s Match/split all of libultra (#23) 2021-04-27 22:35:30 -06:00
bss_main.s Controller/Player struct data/bss in C (#37) 2021-10-18 13:48:48 -06:00
code_802A3730.s Controller/Player struct data/bss in C (#37) 2021-10-18 13:48:48 -06:00
code_802B4F60.s Shift fixes (#22) 2021-04-26 17:53:21 -06:00
code_802B0210.s Controller/Player struct data/bss in C (#37) 2021-10-18 13:48:48 -06:00
code_8001C4D0.s Shift fixes (#22) 2021-04-26 17:53:21 -06:00
code_8001F980.s Matched display_and_vsync in main.c began decompiling crash_screen.c (#27) 2021-07-23 16:47:52 -06:00
code_8003DC40.s Initial commit 2020-10-14 21:13:33 -07:00
code_8006E9C0.s Shift fixes (#22) 2021-04-26 17:53:21 -06:00
code_80004EF0.s decomped some of code_8028DF00.s (#29) 2021-09-22 00:14:55 -06:00
code_80027D00.s Shift fixes (#22) 2021-04-26 17:53:21 -06:00
code_80040E50.s Match/split all of libultra (#23) 2021-04-27 22:35:30 -06:00
code_80057C60.s decomped some of code_8028DF00.s (#29) 2021-09-22 00:14:55 -06:00
code_80071F00.s Shift fixes (#22) 2021-04-26 17:53:21 -06:00
code_80086E70.s Shift fixes (#22) 2021-04-26 17:53:21 -06:00
code_80281FA0.s Shift fixes (#22) 2021-04-26 17:53:21 -06:00
code_80290C20.s Controller/Player struct data/bss in C (#37) 2021-10-18 13:48:48 -06:00
code_80296A50.s Controller/Player struct data/bss in C (#37) 2021-10-18 13:48:48 -06:00
code_800431B0.s decomped some of code_8028DF00.s (#29) 2021-09-22 00:14:55 -06:00
code_80004740.s Initial commit 2020-10-14 21:13:33 -07:00
code_80091750.s Controller/Player struct data/bss in C (#37) 2021-10-18 13:48:48 -06:00
code_80280650.s Refresh 1 2021-03-02 01:48:17 -07:00
entry.s Refresh 1 2021-03-02 01:48:17 -07:00
mio0_decode.s Refresh 1 2021-03-02 01:48:17 -07:00
rom_header.s Initial commit 2020-10-14 21:13:33 -07:00
tkmk00_decode.s Refresh 1 2021-03-02 01:48:17 -07:00
unused_mio0_decode.s Renamed hand-written asm file and updated readme (#34) 2021-10-09 12:40:26 -07:00
unused_overflow_check.s Refresh 1 2021-03-02 01:48:17 -07:00