mk64/src/framebuffers.c

22 lines
487 B
C

#include <ultra64.h>
#include "config.h"
u8 D_802BA290[22768];
u8 D_802BFB80[77824];
u8 D_802D2B80[32768]; // Luigi raceway course path ghost
u8 D_802DAB80[20480];
u16 D_802DFB80[37376];
u16 D_802F1F80[16382];
u16 gZBuffer[SCREEN_WIDTH * SCREEN_HEIGHT];
#ifdef AVOID_UB
u16 gFramebuffers[3][SCREEN_WIDTH * SCREEN_HEIGHT];
#else
u16 gFramebuffer0[SCREEN_WIDTH * SCREEN_HEIGHT];
u16 gFramebuffer1[SCREEN_WIDTH * SCREEN_HEIGHT];
u16 gFramebuffer2[SCREEN_WIDTH * SCREEN_HEIGHT];
#endif