mk64/asm/non_matchings/code_actors
Maciek Baron 1bbc7674ff
Identify active screen mode, relabel accordingly (#141)
2022-01-17 06:44:14 -07:00
..
func_802A0D54.s Decomped 8028DF00.c (#61) 2021-11-21 00:32:04 -07:00
func_802A00E8.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_802A0E44.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_802A1EA0.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_802A2AD0.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_802A2C78.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_802A2F34.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_802A14BC.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_802A27A0.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_802A29BC.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_802A171C.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_802A269C.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_802A0350.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_802A0450.s Add player and controller labels, rename function (#123) 2022-01-01 13:06:21 -07:00
func_802A1064.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_802A3008.s Decomped gfx setup code & changed player pos coords to array (#84) 2021-12-09 14:10:39 -07:00
func_8029A3AC.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_8029A8F4.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_8029A11C.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_8029A23C.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_8029A75C.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_8029A690.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_8029A828.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_8029AC18.s Jump Table Related Disassembly (#60) 2021-11-23 01:47:54 -08:00
func_8029AE1C.s Decomped gfx setup code & changed player pos coords to array (#84) 2021-12-09 14:10:39 -07:00
func_8029B2E4.s Identify active screen mode, relabel accordingly (#141) 2022-01-17 06:44:14 -07:00
func_8029B4E0.s Identify active screen mode, relabel accordingly (#141) 2022-01-17 06:44:14 -07:00
func_8029B06C.s Identify active screen mode, relabel accordingly (#141) 2022-01-17 06:44:14 -07:00
func_8029B6EC.s Identify active screen mode, relabel accordingly (#141) 2022-01-17 06:44:14 -07:00
func_8029B8E8.s Decomped gfx setup code & changed player pos coords to array (#84) 2021-12-09 14:10:39 -07:00
func_8029BFB0.s Decomped gfx setup code & changed player pos coords to array (#84) 2021-12-09 14:10:39 -07:00
func_8029C3CC.s Decomped gfx setup code & changed player pos coords to array (#84) 2021-12-09 14:10:39 -07:00
func_8029CA90.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_8029CF0C.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_8029D9F8.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_8029DAB8.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_8029DB44.s Jump Table Related Disassembly (#60) 2021-11-23 01:47:54 -08:00
func_8029E7DC.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_8029E158.s Jump Table Related Disassembly (#60) 2021-11-23 01:47:54 -08:00
func_8029E854.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_8029E890.s Jump Table Related Disassembly (#60) 2021-11-23 01:47:54 -08:00
func_8029EC88.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_8029ED38.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_8029EEB8.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_8029F1F8.s Add player and controller labels, rename function (#123) 2022-01-01 13:06:21 -07:00
func_8029F2FC.s Add player and controller labels, rename function (#123) 2022-01-01 13:06:21 -07:00
func_8029F69C.s Add player and controller labels, rename function (#123) 2022-01-01 13:06:21 -07:00
func_8029F408.s Add player and controller labels, rename function (#123) 2022-01-01 13:06:21 -07:00
func_8029FB80.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_8029FCA4.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_8029FDC8.s Jump Table Related Disassembly (#60) 2021-11-23 01:47:54 -08:00
func_80296A50.s Jump Table Related Disassembly (#60) 2021-11-23 01:47:54 -08:00
func_80296D10.s Jump Table Related Disassembly (#60) 2021-11-23 01:47:54 -08:00
func_80297A50.s Jump Table Related Disassembly (#60) 2021-11-23 01:47:54 -08:00
func_80298AC0.s Add player and controller labels, rename function (#123) 2022-01-01 13:06:21 -07:00
func_80298C94.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_80298D7C.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_80298D10.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_80299A2C.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_80299BF4.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_80299DBC.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_80299EDC.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_80299FFC.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_802972B8.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_802976EC.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_802979F8.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_802986B4.s Jump Table Related Disassembly (#60) 2021-11-23 01:47:54 -08:00
func_802994D4.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_8029794C.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_8029930C.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_8029969C.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_80297230.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_80297340.s Decomped gfx setup code & changed player pos coords to array (#84) 2021-12-09 14:10:39 -07:00
func_80297818.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
func_80298328.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_80299144.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
func_80299864.s Matched some memory.c and other (#55) 2021-11-16 02:39:33 -07:00
place_all_item_boxes.s More matching in code_800AF9B0 (#131) 2022-01-06 20:32:57 -07:00
place_falling_rocks.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
place_palm_trees.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
place_piranha_plants.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
place_segment_06.s Jump Table Related Disassembly (#60) 2021-11-23 01:47:54 -08:00
update_obj_fake_item_box.s Add player and controller labels, rename function (#123) 2022-01-01 13:06:21 -07:00
update_obj_falling_rocks.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
update_obj_item_box.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
update_obj_item_box_hot_air_balloon.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
update_obj_kiwano_fruit.s Add player and controller labels, rename function (#123) 2022-01-01 13:06:21 -07:00
update_obj_mario_raceway_sign.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
update_obj_piranha_plant.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
update_obj_railroad_crossing.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
update_obj_trees_cacti_shrubs.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
update_obj_wario_stadium_sign.s Split asm using autodecompiler (#49) 2021-11-05 05:17:09 -06:00
update_obj_yoshi_valley_egg.s Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68) 2021-11-28 15:42:03 -07:00
update_simple_objects.s Jump Table Related Disassembly (#60) 2021-11-23 01:47:54 -08:00