mirror of https://github.com/n64decomp/mk64.git
32 lines
1.0 KiB
Makefile
32 lines
1.0 KiB
Makefile
PLAYER_EMBLEM_DIR := assets/player_emblems
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PLAYER_EMBLEM_PALETTE := $(PLAYER_EMBLEM_DIR)/gTLUTPlayerEmblem.png
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PLAYER_EMBLEM_PNGS := \
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$(PLAYER_EMBLEM_DIR)/gTexturePlayerEmblem1p.png \
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$(PLAYER_EMBLEM_DIR)/gTexturePlayerEmblem2p.png \
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$(PLAYER_EMBLEM_DIR)/gTexturePlayerEmblem3p.png \
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$(PLAYER_EMBLEM_DIR)/gTexturePlayerEmblem4p.png
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PLAYER_EMBLEM_EXPORT_SENTINEL := $(PLAYER_EMBLEM_DIR)/.export
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$(BUILD_DIR)/src/common_textures.inc.o: $(PLAYER_EMBLEM_PNGS:%.png=%.inc.c) $(PLAYER_EMBLEM_PALETTE:%.png=%.inc.c)
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$(PLAYER_EMBLEM_PNGS:%.png=%.inc.c): %.inc.c : %.png
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$(N64GRAPHICS) -Z $@ -g $< -s u8 -f ci8 -c rgba16 -p $(PLAYER_EMBLEM_PALETTE)
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$(PLAYER_EMBLEM_PALETTE:%.png=%.inc.c): %.inc.c : %.png
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$(N64GRAPHICS) -i $@ -g $< -s u8 -f rgba16
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$(PLAYER_EMBLEM_PNGS) $(PLAYER_EMBLEM_PALETTE): $(PLAYER_EMBLEM_EXPORT_SENTINEL) ;
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$(PLAYER_EMBLEM_EXPORT_SENTINEL): $(ASSET_DIR)/player_emblems.json
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$(ASSET_EXTRACT) $(BASEROM) $<
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touch $@
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.PHONY: distclean_player_emblems
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distclean_player_emblems:
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rm -rf $(PLAYER_EMBLEM_DIR)
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distclean_assets: distclean_player_emblems
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