#ifndef Z_OBJ_FUNEN_H
#define Z_OBJ_FUNEN_H

#include "global.h"

struct ObjFunen;

typedef struct ObjFunen {
    /* 0x000 */ Actor actor;
} ObjFunen; // size = 0x144

extern const ActorInit Obj_Funen_InitVars;

#endif // Z_OBJ_FUNEN_H
