#ifndef Z_EN_LIGHT_H
#define Z_EN_LIGHT_H

#include "global.h"

struct EnLight;

typedef struct EnLight {
    /* 0x000 */ Actor actor;
    /* 0x144 */ char unk_144[0x18];
} EnLight; // size = 0x15C

extern const ActorInit En_Light_InitVars;

#endif // Z_EN_LIGHT_H
