#ifndef Z_OBJ_GRASS_UNIT_H
#define Z_OBJ_GRASS_UNIT_H

#include "global.h"

struct ObjGrassUnit;

typedef struct ObjGrassUnit {
    /* 0x000 */ Actor actor;
} ObjGrassUnit; // size = 0x144

extern const ActorInit Obj_Grass_Unit_InitVars;

#endif // Z_OBJ_GRASS_UNIT_H
