#ifndef Z_EN_BOM_H
#define Z_EN_BOM_H

#include "global.h"

struct EnBom;

typedef void (*EnBomActionFunc)(struct EnBom*, GlobalContext*);

typedef struct EnBom {
    /* 0x000 */ Actor actor;
    /* 0x144 */ char unk_144[0xAC];
    /* 0x1F0 */ s16 timer;
    /* 0x1F2 */ char unk_1F2[0x7];
    /* 0x1F9 */ u8 unk_1F9;
    /* 0x1FA */ char unk_1FA[0x6];
    /* 0x200 */ EnBomActionFunc actionFunc;
} EnBom; // size = 0x204

extern const ActorInit En_Bom_InitVars;

#endif // Z_EN_BOM_H
