/*
 * File: z_bg_f40_flift.c
 * Overlay: ovl_Bg_F40_Flift
 * Description: Stone Tower Temple - Grey Square Stone Elevator
 */

#include "z_bg_f40_flift.h"

#define FLAGS 0x00000010

#define THIS ((BgF40Flift*)thisx)

void BgF40Flift_Init(Actor* thisx, GlobalContext* globalCtx);
void BgF40Flift_Destroy(Actor* thisx, GlobalContext* globalCtx);
void BgF40Flift_Update(Actor* thisx, GlobalContext* globalCtx);
void BgF40Flift_Draw(Actor* thisx, GlobalContext* globalCtx);

#if 0
const ActorInit Bg_F40_Flift_InitVars = {
    ACTOR_BG_F40_FLIFT,
    ACTORCAT_BG,
    FLAGS,
    OBJECT_F40_OBJ,
    sizeof(BgF40Flift),
    (ActorFunc)BgF40Flift_Init,
    (ActorFunc)BgF40Flift_Destroy,
    (ActorFunc)BgF40Flift_Update,
    (ActorFunc)BgF40Flift_Draw,
};

// static InitChainEntry sInitChain[] = {
static InitChainEntry D_808D7830[] = {
    ICHAIN_F32(uncullZoneScale, 400, ICHAIN_CONTINUE),
    ICHAIN_F32(uncullZoneForward, 5000, ICHAIN_CONTINUE),
    ICHAIN_VEC3F_DIV1000(scale, 100, ICHAIN_STOP),
};

#endif

extern InitChainEntry D_808D7830[];

extern UNK_TYPE D_06004038;
extern UNK_TYPE D_06004240;

#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_F40_Flift/BgF40Flift_Init.s")

#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_F40_Flift/BgF40Flift_Destroy.s")

#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_F40_Flift/func_808D75F0.s")

#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_F40_Flift/func_808D7714.s")

#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_F40_Flift/BgF40Flift_Update.s")

#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_F40_Flift/BgF40Flift_Draw.s")
