diff --git a/spec b/spec index 8b1ce72008..67cc91d7f8 100644 --- a/spec +++ b/spec @@ -4417,8 +4417,7 @@ beginseg name "ovl_Obj_Jg_Gakki" compress include "build/src/overlays/actors/ovl_Obj_Jg_Gakki/z_obj_jg_gakki.o" - include "build/data/ovl_Obj_Jg_Gakki/ovl_Obj_Jg_Gakki.data.o" - include "build/data/ovl_Obj_Jg_Gakki/ovl_Obj_Jg_Gakki.reloc.o" + include "build/src/overlays/actors/ovl_Obj_Jg_Gakki/ovl_Obj_Jg_Gakki_reloc.o" endseg beginseg diff --git a/src/overlays/actors/ovl_Obj_Jg_Gakki/z_obj_jg_gakki.c b/src/overlays/actors/ovl_Obj_Jg_Gakki/z_obj_jg_gakki.c index e855487587..8a5c99a792 100644 --- a/src/overlays/actors/ovl_Obj_Jg_Gakki/z_obj_jg_gakki.c +++ b/src/overlays/actors/ovl_Obj_Jg_Gakki/z_obj_jg_gakki.c @@ -15,7 +15,6 @@ void ObjJgGakki_Destroy(Actor* thisx, GlobalContext* globalCtx); void ObjJgGakki_Update(Actor* thisx, GlobalContext* globalCtx); void ObjJgGakki_Draw(Actor* thisx, GlobalContext* globalCtx); -#if 0 const ActorInit Obj_Jg_Gakki_InitVars = { ACTOR_OBJ_JG_GAKKI, ACTORCAT_PROP, @@ -28,14 +27,42 @@ const ActorInit Obj_Jg_Gakki_InitVars = { (ActorFunc)ObjJgGakki_Draw, }; -#endif +extern AnimationHeader D_0601B1E8; // gGoronElderDrumAnim +extern SkeletonHeader D_0601B210; // gGoronElderDrumSkel -extern UNK_TYPE D_0601B1E8; +void ObjJgGakki_Init(Actor* thisx, GlobalContext* globalCtx2) { + GlobalContext* globalCtx = globalCtx2; + ObjJgGakki* this = THIS; + f32 frameCount = Animation_GetLastFrame(&D_0601B1E8); -#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Obj_Jg_Gakki/ObjJgGakki_Init.s") + ActorShape_Init(&this->actor.shape, 0.0f, func_800B3FC0, 24.0f); + SkelAnime_Init(globalCtx, &this->skelAnime, &D_0601B210, NULL, NULL, NULL, 0); -#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Obj_Jg_Gakki/ObjJgGakki_Destroy.s") + if (((globalCtx->sceneNum == SCENE_SPOT00) && (gSaveContext.sceneSetupIndex == 7)) && + (globalCtx->csCtx.unk_12 == 0)) { + Animation_Change(&this->skelAnime, &D_0601B1E8, 1.0f, frameCount, frameCount, 2, 0.0f); + } else if ((globalCtx->sceneNum == SCENE_17SETUGEN) || (globalCtx->sceneNum == SCENE_10YUKIYAMANOMURA)) { + Animation_Change(&this->skelAnime, &D_0601B1E8, 1.0f, 0.0f, frameCount, 2, 0.0f); + } else { + Actor_MarkForDeath(&this->actor); + } + Actor_SetScale(&this->actor, 0.01f); +} -#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Obj_Jg_Gakki/ObjJgGakki_Update.s") +void ObjJgGakki_Destroy(Actor* thisx, GlobalContext* globalCtx) { + ObjJgGakki* this = THIS; -#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Obj_Jg_Gakki/ObjJgGakki_Draw.s") + Collider_DestroyCylinder(globalCtx, &this->collider); +} + +void ObjJgGakki_Update(Actor* thisx, GlobalContext* globalCtx) { + ObjJgGakki* this = THIS; + + SkelAnime_Update(&this->skelAnime); +} + +void ObjJgGakki_Draw(Actor* thisx, GlobalContext* globalCtx) { + ObjJgGakki* this = THIS; + + SkelAnime_DrawOpa(globalCtx, this->skelAnime.skeleton, this->skelAnime.jointTable, NULL, NULL, &this->actor); +} diff --git a/src/overlays/actors/ovl_Obj_Jg_Gakki/z_obj_jg_gakki.h b/src/overlays/actors/ovl_Obj_Jg_Gakki/z_obj_jg_gakki.h index 75a02ed4aa..a3e8ae8eb8 100644 --- a/src/overlays/actors/ovl_Obj_Jg_Gakki/z_obj_jg_gakki.h +++ b/src/overlays/actors/ovl_Obj_Jg_Gakki/z_obj_jg_gakki.h @@ -7,7 +7,8 @@ struct ObjJgGakki; typedef struct ObjJgGakki { /* 0x000 */ Actor actor; - /* 0x144 */ char unk_144[0x90]; + /* 0x144 */ SkelAnime skelAnime; + /* 0x188 */ ColliderCylinder collider; } ObjJgGakki; // size = 0x1D4 extern const ActorInit Obj_Jg_Gakki_InitVars;