mirror of https://github.com/zeldaret/mm.git
Document `EnKendoJs`
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64d2e009fb
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1062874b9b
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@ -1,10 +1,10 @@
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<Root>
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<File Name="object_js" Segment="6">
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<Animation Name="object_js_Anim_00016C" Offset="0x16C" /> <!-- Original name is "js_chigau" -->
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<Animation Name="object_js_Anim_0003DC" Offset="0x3DC" /> <!-- Original name is "js_chigau2wait" -->
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<Animation Name="object_js_Anim_000AD4" Offset="0xAD4" /> <!-- Original name is "js_furueru" -->
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<Animation Name="object_js_Anim_000C7C" Offset="0xC7C" /> <!-- Original name is "js_maido" -->
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<Animation Name="object_js_Anim_000F4C" Offset="0xF4C" /> <!-- Original name is "js_matsu" -->
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<Animation Name="object_js_Anim_Flailing" Offset="0x16C" /> <!-- Original name is "js_chigau" -->
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<Animation Name="object_js_Anim_StopFlailing" Offset="0x3DC" /> <!-- Original name is "js_chigau2wait" -->
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<Animation Name="object_js_Anim_Scared" Offset="0xAD4" /> <!-- Original name is "js_furueru" -->
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<Animation Name="object_js_Anim_Unused" Offset="0xC7C" /> <!-- Original name is "js_maido" -->
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<Animation Name="object_js_Anim_Default" Offset="0xF4C" /> <!-- Original name is "js_matsu" -->
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<DList Name="object_js_DL_003F30" Offset="0x3F30" />
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<DList Name="object_js_DL_004510" Offset="0x4510" />
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<DList Name="object_js_DL_004688" Offset="0x4688" />
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@ -1400,8 +1400,8 @@ void func_80122D44(struct PlayState* play, struct_80122D44_arg1* arg1);
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u8 Player_MaskIdToItemId(s32 maskIdMinusOne);
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s32 Player_GetCurMaskItemId(struct PlayState* play);
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void func_80122F28(Player* player);
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bool func_80122F9C(struct PlayState* play);
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bool func_80122FCC(struct PlayState* play);
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bool Player_IsBackJumping(struct PlayState* play);
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bool Player_IsSideJumping(struct PlayState* play);
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void func_8012300C(struct PlayState* play, s32 arg1);
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void func_8012301C(Actor* thisx, struct PlayState* play2);
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void func_80123140(struct PlayState* play, Player* player);
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@ -1343,7 +1343,7 @@ typedef enum {
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#define WEEKEVENTREG_82_04 PACK_WEEKEVENTREG_FLAG(82, 0x04)
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// Related to Swordsman's log minigame
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#define WEEKEVENTREG_82_08 PACK_WEEKEVENTREG_FLAG(82, 0x08)
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#define WEEKEVENTREG_STARTED_SWORDSMAN_MINIGAME PACK_WEEKEVENTREG_FLAG(82, 0x08)
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#define WEEKEVENTREG_RECEIVED_FISHERMANS_JUMPING_GAME_HEART_PIECE PACK_WEEKEVENTREG_FLAG(82, 0x10)
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#define WEEKEVENTREG_82_20 PACK_WEEKEVENTREG_FLAG(82, 0x20)
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#define WEEKEVENTREG_82_40 PACK_WEEKEVENTREG_FLAG(82, 0x40)
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@ -1761,7 +1761,7 @@ void Interface_UpdateButtonsPart2(PlayState* play) {
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}
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Interface_SetHudVisibility(HUD_VISIBILITY_B);
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} else if (CHECK_WEEKEVENTREG(WEEKEVENTREG_82_08)) {
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} else if (CHECK_WEEKEVENTREG(WEEKEVENTREG_STARTED_SWORDSMAN_MINIGAME)) {
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// Swordsman's log minigame
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for (i = EQUIP_SLOT_C_LEFT; i <= EQUIP_SLOT_C_RIGHT; i++) {
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if (gSaveContext.buttonStatus[i] == BTN_ENABLED) {
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@ -2282,7 +2282,7 @@ void Interface_UpdateButtonsPart1(PlayState* play) {
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Interface_SetHudVisibility(HUD_VISIBILITY_A_B_MINIMAP);
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} else if ((gSaveContext.minigameStatus == MINIGAME_STATUS_ACTIVE) && CHECK_EVENTINF(EVENTINF_35)) {
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Interface_SetHudVisibility(HUD_VISIBILITY_B_MINIMAP);
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} else if (!CHECK_WEEKEVENTREG(WEEKEVENTREG_82_08) &&
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} else if (!CHECK_WEEKEVENTREG(WEEKEVENTREG_STARTED_SWORDSMAN_MINIGAME) &&
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(gSaveContext.minigameStatus == MINIGAME_STATUS_ACTIVE)) {
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Interface_SetHudVisibility(HUD_VISIBILITY_B);
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} else if (play->bButtonAmmoPlusOne >= 2) {
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@ -363,13 +363,13 @@ void func_80122F28(Player* player) {
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}
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}
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bool func_80122F9C(PlayState* play) {
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bool Player_IsBackJumping(PlayState* play) {
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Player* player = GET_PLAYER(play);
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return (player->stateFlags2 & PLAYER_STATE2_80000) && (player->av1.actionVar1 == 2);
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}
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bool func_80122FCC(PlayState* play) {
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bool Player_IsSideJumping(PlayState* play) {
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Player* player = GET_PLAYER(play);
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return (player->stateFlags2 & PLAYER_STATE2_80000) &&
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File diff suppressed because it is too large
Load Diff
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@ -23,14 +23,14 @@ typedef struct EnKendoJs {
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/* 0x274 */ Vec3s* pathPoints;
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/* 0x278 */ Vec3s headRot;
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/* 0x27E */ Vec3s torsoRot;
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/* 0x284 */ s16 unk_284;
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/* 0x286 */ s16 unk_286;
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/* 0x288 */ s16 unk_288;
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/* 0x28A */ s16 unk_28A;
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/* 0x28C */ s16 unk_28C;
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/* 0x28E */ s16 unk_28E;
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/* 0x290 */ s16 unk_290;
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/* 0x292 */ u8 unk_292;
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/* 0x284 */ s16 minigameRound;
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/* 0x286 */ s16 courseState;
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/* 0x288 */ s16 curTextId;
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/* 0x28A */ s16 hasSpoken;
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/* 0x28C */ s16 numLogs;
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/* 0x28E */ s16 isSlashingLog;
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/* 0x290 */ s16 timer;
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/* 0x292 */ u8 isPlayerLockedOn;
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} EnKendoJs; // size = 0x294
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#endif // Z_EN_KENDO_JS_H
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@ -19,7 +19,7 @@ void func_80B372B8(EnMaruta* this);
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void func_80B372CC(EnMaruta* this, PlayState* play);
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void func_80B37364(EnMaruta* this);
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void func_80B3738C(EnMaruta* this, PlayState* play);
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void func_80B373F4(EnMaruta* this);
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void EnMaruta_StartRetracting(EnMaruta* this);
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void func_80B37428(EnMaruta* this, PlayState* play);
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void func_80B374FC(EnMaruta* this, PlayState* play);
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void func_80B37590(EnMaruta* this, PlayState* play);
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@ -236,7 +236,7 @@ void EnMaruta_Init(Actor* thisx, PlayState* play) {
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}
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this->unk_214 = -1;
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this->unk_220 = 0;
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this->isRetracting = 0;
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if (this->unk_210 == 0) {
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Collider_InitCylinder(play, &this->collider);
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@ -276,14 +276,14 @@ void func_80B372CC(EnMaruta* this, PlayState* play) {
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this->actor.shape.rot.y -= 0x2AAA;
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}
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if (this->unk_220 == 1) {
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func_80B373F4(this);
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if (this->isRetracting == 1) {
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EnMaruta_StartRetracting(this);
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}
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if ((this->actor.parent != NULL) && (this->actor.parent->id == ACTOR_EN_KENDO_JS)) {
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EnKendoJs* kendoJs = (EnKendoJs*)this->actor.parent;
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kendoJs->unk_292 = this->actor.isLockedOn;
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kendoJs->isPlayerLockedOn = this->actor.isLockedOn;
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}
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}
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@ -298,7 +298,7 @@ void func_80B3738C(EnMaruta* this, PlayState* play) {
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}
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}
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void func_80B373F4(EnMaruta* this) {
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void EnMaruta_StartRetracting(EnMaruta* this) {
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this->collider.base.acFlags |= AC_HIT;
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this->actor.velocity.y = 0.0f;
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this->actor.gravity = -2.0f;
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@ -313,7 +313,7 @@ void func_80B37428(EnMaruta* this, PlayState* play) {
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if ((this->actor.parent != NULL) && (this->actor.parent->id == ACTOR_EN_KENDO_JS)) {
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EnKendoJs* kendoJs = (EnKendoJs*)this->actor.parent;
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kendoJs->unk_28C--;
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kendoJs->numLogs--;
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}
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Actor_Kill(&this->actor);
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}
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@ -545,7 +545,7 @@ void func_80B37CA0(EnMaruta* this, PlayState* play) {
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EnKendoJs* kendoJs = (EnKendoJs*)this->actor.parent;
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kendoJs->unk_28E = 1;
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kendoJs->unk_28C--;
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kendoJs->numLogs--;
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}
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return;
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}
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@ -24,7 +24,7 @@ typedef struct EnMaruta {
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/* 0x21A */ s16 unk_21A;
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/* 0x21C */ s16 unk_21C;
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/* 0x21E */ s16 unk_21E;
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/* 0x220 */ s16 unk_220;
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/* 0x220 */ s16 isRetracting;
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} EnMaruta; // size = 0x224
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#endif // Z_EN_MARUTA_H
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@ -2182,8 +2182,8 @@ func_80122D44 = 0x80122D44; // type:func
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Player_MaskIdToItemId = 0x80122ED8; // type:func
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Player_GetCurMaskItemId = 0x80122EEC; // type:func
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func_80122F28 = 0x80122F28; // type:func
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func_80122F9C = 0x80122F9C; // type:func
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func_80122FCC = 0x80122FCC; // type:func
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Player_IsBackJumping = 0x80122F9C; // type:func
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Player_IsSideJumping = 0x80122FCC; // type:func
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func_8012300C = 0x8012300C; // type:func
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func_8012301C = 0x8012301C; // type:func
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func_80123140 = 0x80123140; // type:func
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@ -13299,8 +13299,8 @@ EnRacedog_PostLimbDraw = 0x80B25A90; // type:func
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EnRacedog_Draw = 0x80B25B14; // type:func
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EnKendoJs_Init = 0x80B262A0; // type:func
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EnKendoJs_Destroy = 0x80B264FC; // type:func
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func_80B26538 = 0x80B26538; // type:func
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func_80B2654C = 0x80B2654C; // type:func
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EnKendoJs_SetupAwaitingTalk = 0x80B26538; // type:func
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EnKendoJs_AwaitTalk = 0x80B2654C; // type:func
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func_80B26758 = 0x80B26758; // type:func
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func_80B269A4 = 0x80B269A4; // type:func
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func_80B26AE8 = 0x80B26AE8; // type:func
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@ -720,7 +720,7 @@ week_event_reg = {
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(82 << 8) | 0x01: "WEEKEVENTREG_82_01",
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(82 << 8) | 0x02: "WEEKEVENTREG_82_02",
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(82 << 8) | 0x04: "WEEKEVENTREG_82_04",
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(82 << 8) | 0x08: "WEEKEVENTREG_82_08",
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(82 << 8) | 0x08: "WEEKEVENTREG_STARTED_SWORDSMAN_MINIGAME",
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(82 << 8) | 0x10: "WEEKEVENTREG_RECEIVED_FISHERMANS_JUMPING_GAME_HEART_PIECE",
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(82 << 8) | 0x20: "WEEKEVENTREG_82_20",
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(82 << 8) | 0x40: "WEEKEVENTREG_82_40",
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@ -1699,8 +1699,8 @@ asm/non_matchings/code/z_player_lib/func_80122D44.s,func_80122D44,0x80122D44,0x6
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asm/non_matchings/code/z_player_lib/Player_MaskIdToItemId.s,Player_MaskIdToItemId,0x80122ED8,0x5
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asm/non_matchings/code/z_player_lib/Player_GetCurMaskItemId.s,Player_GetCurMaskItemId,0x80122EEC,0xF
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asm/non_matchings/code/z_player_lib/func_80122F28.s,func_80122F28,0x80122F28,0x1D
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asm/non_matchings/code/z_player_lib/func_80122F9C.s,func_80122F9C,0x80122F9C,0xC
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asm/non_matchings/code/z_player_lib/func_80122FCC.s,func_80122FCC,0x80122FCC,0x10
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asm/non_matchings/code/z_player_lib/Player_IsBackJumping.s,Player_IsBackJumping,0x80122F9C,0xC
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asm/non_matchings/code/z_player_lib/Player_IsSideJumping.s,Player_IsSideJumping,0x80122FCC,0x10
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asm/non_matchings/code/z_player_lib/func_8012300C.s,func_8012300C,0x8012300C,0x4
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asm/non_matchings/code/z_player_lib/func_8012301C.s,func_8012301C,0x8012301C,0x49
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asm/non_matchings/code/z_player_lib/func_80123140.s,func_80123140,0x80123140,0x86
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@ -663,7 +663,7 @@ weekEventReg = {
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(82 << 8) | 0x01: "WEEKEVENTREG_82_01",
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(82 << 8) | 0x02: "WEEKEVENTREG_82_02",
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(82 << 8) | 0x04: "WEEKEVENTREG_82_04",
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(82 << 8) | 0x08: "WEEKEVENTREG_82_08",
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(82 << 8) | 0x08: "WEEKEVENTREG_STARTED_SWORDSMAN_MINIGAME",
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(82 << 8) | 0x10: "WEEKEVENTREG_RECEIVED_FISHERMANS_JUMPING_GAME_HEART_PIECE",
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(82 << 8) | 0x20: "WEEKEVENTREG_82_20",
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(82 << 8) | 0x40: "WEEKEVENTREG_82_40",
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