diff --git a/src/overlays/actors/ovl_En_Bombers2/z_en_bombers2.c b/src/overlays/actors/ovl_En_Bombers2/z_en_bombers2.c index bbddf981a7..5e190a7e0c 100644 --- a/src/overlays/actors/ovl_En_Bombers2/z_en_bombers2.c +++ b/src/overlays/actors/ovl_En_Bombers2/z_en_bombers2.c @@ -469,7 +469,7 @@ void EnBombers2_Draw(Actor* thisx, PlayState* play) { Gfx_SetupDL25_Opa(play->state.gfxCtx); Gfx_SetupDL25_Xlu(play->state.gfxCtx); gSPSegment(POLY_OPA_DISP++, 0x08, Lib_SegmentedToVirtual(sEyeTextures[this->eyeIndex])); - gSPSegment(POLY_OPA_DISP++, 0x09, Lib_SegmentedToVirtual(sWhiteShirtBackTex)); + gSPSegment(POLY_OPA_DISP++, 0x09, Lib_SegmentedToVirtual(D_80C05920)); gSPSegment(POLY_OPA_DISP++, 0x0A, Lib_SegmentedToVirtual(sSetPrimColorDlPtr)); Scene_SetRenderModeXlu(play, 0, 1); SkelAnime_DrawFlexOpa(play, this->skelAnime.skeleton, this->skelAnime.jointTable, this->skelAnime.dListCount, diff --git a/src/overlays/actors/ovl_En_Bombers2/z_en_bombers2.h b/src/overlays/actors/ovl_En_Bombers2/z_en_bombers2.h index 6f8b0dbdd4..b15f7029a5 100644 --- a/src/overlays/actors/ovl_En_Bombers2/z_en_bombers2.h +++ b/src/overlays/actors/ovl_En_Bombers2/z_en_bombers2.h @@ -17,8 +17,8 @@ typedef struct EnBombers2 { /* 0x288 */ s16 headRotZ; /* 0x28A */ s16 headRotX; /* 0x28C */ UNK_TYPE1 pad_28C[2]; - /* 0x28E */ s16 unk_28E; - /* 0x290 */ s16 unk_290; + /* 0x28E */ s16 headRotTargetZ; + /* 0x290 */ s16 headRotTargetX; /* 0x292 */ UNK_TYPE1 pad_292[4]; /* 0x296 */ s16 unk_296; /* 0x298 */ UNK_TYPE1 pad_298[4];