Rename elf_message to QuestHint (sync with oot) (#1124)

* rename elf_message to QuestHint

* port more things and review

* command arg name

* Update include/z64scene.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_scene.c

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
This commit is contained in:
fig02 2022-10-15 22:04:14 -04:00 committed by GitHub
parent bd373940ac
commit 29a7a6714a
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GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 55 additions and 14 deletions

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@ -1263,7 +1263,7 @@ void SoundSource_InitAll(PlayState* play);
void SoundSource_UpdateAll(PlayState* play);
void SoundSource_PlaySfxAtFixedWorldPos(PlayState* play, Vec3f* worldPos, u32 duration, u16 sfxId);
void SoundSource_PlaySfxEachFrameAtFixedWorldPos(PlayState* play, Vec3f* worldPos, u32 duration, u16 sfxId);
u16 ElfMessage_GetFirstCycleHint(PlayState* play);
u16 QuestHint_GetTatlTextId(PlayState* play);
u16 Text_GetFaceReaction(PlayState* play, u32 reactionSet);
void EnvFlags_UnsetAll(PlayState* play);

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@ -1067,7 +1067,7 @@ struct PlayState {
/* 0x1885C */ EntranceEntry* setupEntranceList;
/* 0x18860 */ u16* setupExitList;
/* 0x18864 */ Path* setupPathList;
/* 0x18868 */ void* unk_18868;
/* 0x18868 */ void* naviQuestHints; // leftover from OoT, system which processes this is removed
/* 0x1886C */ AnimatedMaterial* sceneMaterialAnims;
/* 0x18870 */ void* specialEffects;
/* 0x18874 */ u8 skyboxId;

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@ -67,7 +67,7 @@ typedef struct {
typedef struct {
/* 0x0 */ u8 code;
/* 0x1 */ u8 cUpElfMsgNum;
/* 0x1 */ u8 naviQuestHintFileId;
/* 0x4 */ u32 subKeepIndex;
} SCmdSpecialFiles; // size = 0x8
@ -825,6 +825,14 @@ typedef enum {
/* 7 */ SCENE_DRAW_CFG_MAT_ANIM_MANUAL_STEP
} SceneDrawConfigIds;
// TODO: make ZAPD use this enum for `SCENE_CMD_SPECIAL_FILES`
// Leftover from OoT
typedef enum {
/* 0 */ NAVI_QUEST_HINTS_NONE,
/* 1 */ NAVI_QUEST_HINTS_OVERWORLD,
/* 2 */ NAVI_QUEST_HINTS_DUNGEON
} NaviQuestHintFileId;
// SceneTableEntry commands
typedef enum {
/* 0x00 */ SCENE_CMD_ID_SPAWN_LIST,
@ -882,8 +890,8 @@ typedef enum {
#define SCENE_CMD_ENTRANCE_LIST(entranceList) \
{ SCENE_CMD_ID_ENTRANCE_LIST, 0, CMD_PTR(entranceList) }
#define SCENE_CMD_SPECIAL_FILES(elfMessageFile, keepObjectId) \
{ SCENE_CMD_ID_SPECIAL_FILES, elfMessageFile, CMD_W(keepObjectId) }
#define SCENE_CMD_SPECIAL_FILES(naviQuestHintFileId, keepObjectId) \
{ SCENE_CMD_ID_SPECIAL_FILES, naviQuestHintFileId, CMD_W(keepObjectId) }
#define SCENE_CMD_ROOM_BEHAVIOR(curRoomUnk3, curRoomUnk2, curRoomUnk5, msgCtxunk12044, enablePosLights, \
kankyoContextUnkE2) \

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@ -1,62 +1,93 @@
/**
* @file z_elf_message.c
*
* This file provides quest hints through Tatl.
*
* In Ocarina of Time, this was a more elaborate system that determined
* which hint to give based on a script.
* That system has been replaced with a single function that hardcodes the checks.
*/
#include "global.h"
u16 ElfMessage_GetFirstCycleHint(PlayState* play) {
/**
* Gets the relevant text ID for Tatl hints in first cycle.
*/
u16 QuestHint_GetTatlTextId(PlayState* play) {
if (INV_CONTENT(ITEM_OCARINA) == ITEM_OCARINA) {
return 0;
}
if (CURRENT_DAY <= 0) {
return 0;
}
if (gSaveContext.save.weekEventReg[88] & 0x20) {
return 0;
}
if (gSaveContext.save.weekEventReg[79] & 0x10) {
if (gSaveContext.save.weekEventReg[8] & 0x40) {
return 0;
}
return 0x224;
}
if (!(gSaveContext.save.weekEventReg[8] & 0x80)) {
if (gSaveContext.save.weekEventReg[9] & 1) {
return 0x21E;
}
if (play->sceneId == SCENE_YOUSEI_IZUMI) {
return 0;
}
return 0x21D;
}
if (gSaveContext.save.playerData.isMagicAcquired != true) {
return 0x21F;
}
if (INV_CONTENT(ITEM_DEED_LAND) == ITEM_DEED_LAND) {
if (play->sceneId != SCENE_OKUJOU) {
return 0x244;
}
return 0;
}
if (INV_CONTENT(ITEM_MOON_TEAR) == ITEM_MOON_TEAR) {
if (gSaveContext.save.weekEventReg[86] & 4) {
return 0x242;
}
return 0x243;
}
if (gSaveContext.save.weekEventReg[74] & 0x20) {
return 0x223;
}
if (gSaveContext.save.weekEventReg[73] & 0x80) {
return 0x222;
}
if (gSaveContext.save.weekEventReg[73] & 0x20) {
return 0x221;
}
if (gSaveContext.save.weekEventReg[77] & 2) {
if (gSaveContext.save.weekEventReg[73] & 0x10) {
return 0x240;
}
return 0x241;
}
if ((gSaveContext.save.weekEventReg[86] & 2) || (gSaveContext.save.weekEventReg[73] & 0x40)) {
return 0x23F;
}
return 0x220;
}

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@ -216,7 +216,9 @@ void Scene_HeaderCmdEntranceList(PlayState* play, SceneCmd* cmd) {
// SceneTableEntry Header Command 0x07: Special Files
void Scene_HeaderCmdSpecialFiles(PlayState* play, SceneCmd* cmd) {
static RomFile tatlMessageFiles[2] = {
// @note These quest hint files are identical to OoT's.
// They are not relevant in this game and the system to process these scripts has been removed.
static RomFile naviQuestHintFiles[2] = {
{ SEGMENT_ROM_START(elf_message_field), SEGMENT_ROM_END(elf_message_field) },
{ SEGMENT_ROM_START(elf_message_ydan), SEGMENT_ROM_END(elf_message_ydan) },
};
@ -227,8 +229,8 @@ void Scene_HeaderCmdSpecialFiles(PlayState* play, SceneCmd* cmd) {
gSegments[0x05] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[play->objectCtx.subKeepIndex].segment);
}
if (cmd->specialFiles.cUpElfMsgNum != 0) {
play->unk_18868 = Play_LoadScene(play, &tatlMessageFiles[cmd->specialFiles.cUpElfMsgNum - 1]);
if (cmd->specialFiles.naviQuestHintFileId != NAVI_QUEST_HINTS_NONE) {
play->naviQuestHints = Play_LoadScene(play, &naviQuestHintFiles[cmd->specialFiles.naviQuestHintFileId - 1]);
}
}

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@ -358,7 +358,7 @@ void EnElf_Init(Actor* thisx, PlayState* play2) {
if ((gSaveContext.save.playerData.tatlTimer >= 25800) || (gSaveContext.save.playerData.tatlTimer < 3000)) {
gSaveContext.save.playerData.tatlTimer = 0;
}
this->unk_266 = ElfMessage_GetFirstCycleHint(play);
this->unk_266 = QuestHint_GetTatlTextId(play);
break;
case 1:
@ -1449,7 +1449,7 @@ void func_8089010C(Actor* thisx, PlayState* play) {
s32 pad;
EnElf* this = THIS;
Player* player = GET_PLAYER(play);
u16 temp_v0 = ElfMessage_GetFirstCycleHint(play);
u16 temp_v0 = QuestHint_GetTatlTextId(play);
if (temp_v0 != this->unk_266) {
this->unk_266 = temp_v0;
@ -1458,7 +1458,7 @@ void func_8089010C(Actor* thisx, PlayState* play) {
if ((player->tatlTextId == 0) && (player->unk_730 == NULL)) {
if ((gSaveContext.save.playerData.tatlTimer >= 600) && (gSaveContext.save.playerData.tatlTimer <= 3000)) {
player->tatlTextId = ElfMessage_GetFirstCycleHint(play);
player->tatlTextId = QuestHint_GetTatlTextId(play);
}
}
@ -1470,7 +1470,7 @@ void func_8089010C(Actor* thisx, PlayState* play) {
func_8019FDC8(&gSfxDefaultPos, NA_SE_VO_NA_LISTEN, 0x20);
thisx->focus.pos = thisx->world.pos;
if (thisx->textId == ElfMessage_GetFirstCycleHint(play)) {
if (thisx->textId == QuestHint_GetTatlTextId(play)) {
this->fairyFlags |= 0x80;
gSaveContext.save.playerData.tatlTimer = 3001;
}

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@ -1615,7 +1615,7 @@
0x800F048C:("SoundSource_Add",),
0x800F0568:("SoundSource_PlaySfxAtFixedWorldPos",),
0x800F0590:("SoundSource_PlaySfxEachFrameAtFixedWorldPos",),
0x800F05C0:("ElfMessage_GetFirstCycleHint",),
0x800F05C0:("QuestHint_GetTatlTextId",),
0x800F07C0:("EnHy_ChangeAnim",),
0x800F0888:("EnHy_FindNearestDoor",),
0x800F0944:("EnHy_ChangeObjectAndAnim",),