mirror of https://github.com/zeldaret/mm.git
Rename elf_message to QuestHint (sync with oot) (#1124)
* rename elf_message to QuestHint * port more things and review * command arg name * Update include/z64scene.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/code/z_scene.c Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
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@ -1263,7 +1263,7 @@ void SoundSource_InitAll(PlayState* play);
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void SoundSource_UpdateAll(PlayState* play);
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void SoundSource_PlaySfxAtFixedWorldPos(PlayState* play, Vec3f* worldPos, u32 duration, u16 sfxId);
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void SoundSource_PlaySfxEachFrameAtFixedWorldPos(PlayState* play, Vec3f* worldPos, u32 duration, u16 sfxId);
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u16 ElfMessage_GetFirstCycleHint(PlayState* play);
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u16 QuestHint_GetTatlTextId(PlayState* play);
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u16 Text_GetFaceReaction(PlayState* play, u32 reactionSet);
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void EnvFlags_UnsetAll(PlayState* play);
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@ -1067,7 +1067,7 @@ struct PlayState {
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/* 0x1885C */ EntranceEntry* setupEntranceList;
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/* 0x18860 */ u16* setupExitList;
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/* 0x18864 */ Path* setupPathList;
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/* 0x18868 */ void* unk_18868;
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/* 0x18868 */ void* naviQuestHints; // leftover from OoT, system which processes this is removed
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/* 0x1886C */ AnimatedMaterial* sceneMaterialAnims;
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/* 0x18870 */ void* specialEffects;
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/* 0x18874 */ u8 skyboxId;
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@ -67,7 +67,7 @@ typedef struct {
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typedef struct {
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 cUpElfMsgNum;
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/* 0x1 */ u8 naviQuestHintFileId;
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/* 0x4 */ u32 subKeepIndex;
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} SCmdSpecialFiles; // size = 0x8
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@ -825,6 +825,14 @@ typedef enum {
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/* 7 */ SCENE_DRAW_CFG_MAT_ANIM_MANUAL_STEP
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} SceneDrawConfigIds;
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// TODO: make ZAPD use this enum for `SCENE_CMD_SPECIAL_FILES`
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// Leftover from OoT
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typedef enum {
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/* 0 */ NAVI_QUEST_HINTS_NONE,
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/* 1 */ NAVI_QUEST_HINTS_OVERWORLD,
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/* 2 */ NAVI_QUEST_HINTS_DUNGEON
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} NaviQuestHintFileId;
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// SceneTableEntry commands
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typedef enum {
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/* 0x00 */ SCENE_CMD_ID_SPAWN_LIST,
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@ -882,8 +890,8 @@ typedef enum {
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#define SCENE_CMD_ENTRANCE_LIST(entranceList) \
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{ SCENE_CMD_ID_ENTRANCE_LIST, 0, CMD_PTR(entranceList) }
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#define SCENE_CMD_SPECIAL_FILES(elfMessageFile, keepObjectId) \
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{ SCENE_CMD_ID_SPECIAL_FILES, elfMessageFile, CMD_W(keepObjectId) }
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#define SCENE_CMD_SPECIAL_FILES(naviQuestHintFileId, keepObjectId) \
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{ SCENE_CMD_ID_SPECIAL_FILES, naviQuestHintFileId, CMD_W(keepObjectId) }
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#define SCENE_CMD_ROOM_BEHAVIOR(curRoomUnk3, curRoomUnk2, curRoomUnk5, msgCtxunk12044, enablePosLights, \
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kankyoContextUnkE2) \
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@ -1,62 +1,93 @@
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/**
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* @file z_elf_message.c
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*
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* This file provides quest hints through Tatl.
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*
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* In Ocarina of Time, this was a more elaborate system that determined
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* which hint to give based on a script.
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* That system has been replaced with a single function that hardcodes the checks.
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*/
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#include "global.h"
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u16 ElfMessage_GetFirstCycleHint(PlayState* play) {
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/**
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* Gets the relevant text ID for Tatl hints in first cycle.
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*/
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u16 QuestHint_GetTatlTextId(PlayState* play) {
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if (INV_CONTENT(ITEM_OCARINA) == ITEM_OCARINA) {
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return 0;
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}
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if (CURRENT_DAY <= 0) {
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return 0;
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}
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if (gSaveContext.save.weekEventReg[88] & 0x20) {
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return 0;
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}
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if (gSaveContext.save.weekEventReg[79] & 0x10) {
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if (gSaveContext.save.weekEventReg[8] & 0x40) {
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return 0;
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}
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return 0x224;
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}
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if (!(gSaveContext.save.weekEventReg[8] & 0x80)) {
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if (gSaveContext.save.weekEventReg[9] & 1) {
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return 0x21E;
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}
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if (play->sceneId == SCENE_YOUSEI_IZUMI) {
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return 0;
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}
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return 0x21D;
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}
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if (gSaveContext.save.playerData.isMagicAcquired != true) {
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return 0x21F;
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}
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if (INV_CONTENT(ITEM_DEED_LAND) == ITEM_DEED_LAND) {
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if (play->sceneId != SCENE_OKUJOU) {
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return 0x244;
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}
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return 0;
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}
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if (INV_CONTENT(ITEM_MOON_TEAR) == ITEM_MOON_TEAR) {
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if (gSaveContext.save.weekEventReg[86] & 4) {
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return 0x242;
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}
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return 0x243;
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}
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if (gSaveContext.save.weekEventReg[74] & 0x20) {
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return 0x223;
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}
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if (gSaveContext.save.weekEventReg[73] & 0x80) {
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return 0x222;
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}
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if (gSaveContext.save.weekEventReg[73] & 0x20) {
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return 0x221;
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}
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if (gSaveContext.save.weekEventReg[77] & 2) {
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if (gSaveContext.save.weekEventReg[73] & 0x10) {
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return 0x240;
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}
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return 0x241;
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}
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if ((gSaveContext.save.weekEventReg[86] & 2) || (gSaveContext.save.weekEventReg[73] & 0x40)) {
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return 0x23F;
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}
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return 0x220;
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}
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@ -216,7 +216,9 @@ void Scene_HeaderCmdEntranceList(PlayState* play, SceneCmd* cmd) {
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// SceneTableEntry Header Command 0x07: Special Files
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void Scene_HeaderCmdSpecialFiles(PlayState* play, SceneCmd* cmd) {
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static RomFile tatlMessageFiles[2] = {
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// @note These quest hint files are identical to OoT's.
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// They are not relevant in this game and the system to process these scripts has been removed.
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static RomFile naviQuestHintFiles[2] = {
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{ SEGMENT_ROM_START(elf_message_field), SEGMENT_ROM_END(elf_message_field) },
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{ SEGMENT_ROM_START(elf_message_ydan), SEGMENT_ROM_END(elf_message_ydan) },
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};
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@ -227,8 +229,8 @@ void Scene_HeaderCmdSpecialFiles(PlayState* play, SceneCmd* cmd) {
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gSegments[0x05] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[play->objectCtx.subKeepIndex].segment);
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}
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if (cmd->specialFiles.cUpElfMsgNum != 0) {
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play->unk_18868 = Play_LoadScene(play, &tatlMessageFiles[cmd->specialFiles.cUpElfMsgNum - 1]);
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if (cmd->specialFiles.naviQuestHintFileId != NAVI_QUEST_HINTS_NONE) {
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play->naviQuestHints = Play_LoadScene(play, &naviQuestHintFiles[cmd->specialFiles.naviQuestHintFileId - 1]);
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}
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}
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@ -358,7 +358,7 @@ void EnElf_Init(Actor* thisx, PlayState* play2) {
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if ((gSaveContext.save.playerData.tatlTimer >= 25800) || (gSaveContext.save.playerData.tatlTimer < 3000)) {
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gSaveContext.save.playerData.tatlTimer = 0;
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}
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this->unk_266 = ElfMessage_GetFirstCycleHint(play);
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this->unk_266 = QuestHint_GetTatlTextId(play);
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break;
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case 1:
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@ -1449,7 +1449,7 @@ void func_8089010C(Actor* thisx, PlayState* play) {
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s32 pad;
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EnElf* this = THIS;
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Player* player = GET_PLAYER(play);
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u16 temp_v0 = ElfMessage_GetFirstCycleHint(play);
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u16 temp_v0 = QuestHint_GetTatlTextId(play);
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if (temp_v0 != this->unk_266) {
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this->unk_266 = temp_v0;
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@ -1458,7 +1458,7 @@ void func_8089010C(Actor* thisx, PlayState* play) {
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if ((player->tatlTextId == 0) && (player->unk_730 == NULL)) {
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if ((gSaveContext.save.playerData.tatlTimer >= 600) && (gSaveContext.save.playerData.tatlTimer <= 3000)) {
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player->tatlTextId = ElfMessage_GetFirstCycleHint(play);
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player->tatlTextId = QuestHint_GetTatlTextId(play);
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}
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}
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@ -1470,7 +1470,7 @@ void func_8089010C(Actor* thisx, PlayState* play) {
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func_8019FDC8(&gSfxDefaultPos, NA_SE_VO_NA_LISTEN, 0x20);
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thisx->focus.pos = thisx->world.pos;
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if (thisx->textId == ElfMessage_GetFirstCycleHint(play)) {
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if (thisx->textId == QuestHint_GetTatlTextId(play)) {
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this->fairyFlags |= 0x80;
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gSaveContext.save.playerData.tatlTimer = 3001;
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}
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@ -1615,7 +1615,7 @@
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0x800F048C:("SoundSource_Add",),
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0x800F0568:("SoundSource_PlaySfxAtFixedWorldPos",),
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0x800F0590:("SoundSource_PlaySfxEachFrameAtFixedWorldPos",),
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0x800F05C0:("ElfMessage_GetFirstCycleHint",),
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0x800F05C0:("QuestHint_GetTatlTextId",),
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0x800F07C0:("EnHy_ChangeAnim",),
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0x800F0888:("EnHy_FindNearestDoor",),
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0x800F0944:("EnHy_ChangeObjectAndAnim",),
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