mirror of https://github.com/zeldaret/mm.git
Update to latest ghidra project
This commit is contained in:
parent
57587fa612
commit
2b50a1eab8
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@ -3927,7 +3927,8 @@ void func_801A3EC0(void); // func_801A3EC0
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void func_801A3F54(void); // func_801A3F54
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void func_801A3F6C(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6); // func_801A3F6C
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void func_801A3FB4(void); // func_801A3FB4
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/*Audio_SetBGM*/ void func_801A400C(u32 bgmID); // func_801A400C
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void func_801A3FFC(UNK_TYPE1 param_1); // func_801A3FFC
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void audio_setBGM(u32 bgmID); // func_801A400C
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void func_801A4058(void); // func_801A4058
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void func_801A41C8(void); // func_801A41C8
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void func_801A41F8(void); // func_801A41F8
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@ -3999,7 +4000,6 @@ void func_801A7D04(void); // func_801A7D04
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void func_801A7D84(void); // func_801A7D84
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void func_801A89A8(void); // func_801A89A8
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void func_801A89D0(void); // func_801A89D0
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// may not be s32 in param or return
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s32 func_801A8A50(s32 param1); // func_801A8A50
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void func_801A8ABC(void); // func_801A8ABC
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void func_801A8BD0(void); // func_801A8BD0
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@ -621,197 +621,219 @@ typedef struct {
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} RoomMeshType2Params; // size = 0x10
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 data1;
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/* 0x04 */ u32 data2;
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} SCmdBase;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 num;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 segment;
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} SCmdActorList; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 data1;
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/* 0x04 */ u32 segment;
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} SCmdSpawnList;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 data1;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 segment;
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} SCmdAltHeaders; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 num;
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/* 0x04 */ u32 segment;
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} SCmdActorList;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 data1;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 data2;
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} SCmdBase; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 data1;
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/* 0x04 */ u32 segment;
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} SCmdCsCameraList;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 data1;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 segment;
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} SCmdColHeader; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 data1;
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/* 0x04 */ u32 segment;
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} SCmdColHeader;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 data1;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 segment;
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} SCmdCsCameraList; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 num;
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/* 0x04 */ u32 segment;
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} SCmdRoomList;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 num;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 segment;
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} SCmdCutsceneActorList; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 data1;
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/* 0x02 */ UNK_TYPE1 pad2[2];
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/* 0x04 */ s8 unk4;
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/* 0x05 */ s8 unk5;
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/* 0x06 */ s8 unk6;
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/* 0x07 */ u8 unk7;
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} SCmdWindSettings;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 data1;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 segment;
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} SCmdCutsceneData; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 data1;
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/* 0x04 */ u32 segment;
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} SCmdEntranceList;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 data1;
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/* 0x2 */ UNK_TYPE1 pad2[0x5];
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/* 0x7 */ u8 echo;
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} SCmdEchoSettings; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 cUpElfMsgNum;
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/* 0x04 */ u32 keepObjectId;
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} SCmdSpecialFiles;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 data1;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 data2;
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} SCmdEndMarker; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 gpFlag1;
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/* 0x04 */ u32 gpFlag2;
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} SCmdRoomBehavior;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 data1;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 segment;
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} SCmdEntranceList; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 data1;
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/* 0x04 */ u32 segment;
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} SCmdMesh;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 data1;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 segment;
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} SCmdExitList; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 num;
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/* 0x04 */ u32 segment;
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} SCmdObjectList;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 num;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 segment;
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} SCmdLightList; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 num;
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/* 0x04 */ u32 segment;
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} SCmdLightList;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 num;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 segment;
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} SCmdLightSettingList; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 data1;
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/* 0x04 */ u32 segment;
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} SCmdPathList;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 data1;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 segment;
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} SCmdMesh; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 num;
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/* 0x04 */ u32 segment;
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} SCmdTransiActorList;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 num;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 segment;
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} SCmdMinimapChests; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 num;
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/* 0x04 */ u32 segment;
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} SCmdLightSettingList;
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/* 0x0 */ u8 code;
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/* 0x1 */ UNK_TYPE1 pad1[0x3];
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/* 0x4 */ u32 segment;
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} SCmdMinimapSettings; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 data1;
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/* 0x02 */ UNK_TYPE1 pad2[2];
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/* 0x04 */ u8 hour;
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/* 0x05 */ u8 min;
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/* 0x06 */ u8 unk6;
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} SCmdTimeSettings;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 cameraMovement;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 area;
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} SCmdMiscSettings; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 data1;
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/* 0x02 */ UNK_TYPE1 pad2[2];
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/* 0x04 */ u8 skyboxId;
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/* 0x05 */ u8 unk5;
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/* 0x06 */ u8 unk6;
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} SCmdSkyboxSettings;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 num;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 segment;
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} SCmdObjectList; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 data1;
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/* 0x02 */ UNK_TYPE1 pad2[2];
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/* 0x04 */ u8 unk4;
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/* 0x05 */ u8 unk5;
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} SCmdSkyboxDisables;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 data1;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 segment;
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} SCmdPathList; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 data1;
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/* 0x04 */ u32 data2;
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} SCmdEndMarker;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 gpFlag1;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 gpFlag2;
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} SCmdRoomBehavior; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 data1;
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/* 0x04 */ u32 segment;
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} SCmdExitList;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 num;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 segment;
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} SCmdRoomList; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 bgmId;
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/* 0x02 */ UNK_TYPE1 pad2[4];
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/* 0x06 */ u8 nighttimeSFX;
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/* 0x07 */ u8 musicSeq;
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} SCmdSoundSettings;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 data1;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u8 unk4;
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/* 0x5 */ u8 unk5;
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} SCmdSkyboxDisables; // size = 0x6
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 data1;
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/* 0x02 */ UNK_TYPE1 pad2[5];
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/* 0x07 */ u8 echo;
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} SCmdEchoSettings;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 data1;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u8 skyboxId;
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/* 0x5 */ u8 unk5;
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/* 0x6 */ u8 unk6;
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} SCmdSkyboxSettings; // size = 0x7
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 data1;
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/* 0x04 */ u32 segment;
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} SCmdCutsceneData;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 bgmId;
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/* 0x2 */ UNK_TYPE1 pad2[0x4];
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/* 0x6 */ u8 nighttimeSFX;
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/* 0x7 */ u8 musicSeq;
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} SCmdSoundSettings; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 data1;
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/* 0x04 */ u32 segment;
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} SCmdAltHeaders;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 data1;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 segment;
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} SCmdSpawnList; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 cameraMovement;
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/* 0x04 */ u32 area;
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} SCmdMiscSettings;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 cUpElfMsgNum;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 keepObjectId;
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} SCmdSpecialFiles; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 num;
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/* 0x04 */ u32 segment;
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} SCmdCutsceneActorList;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 data1;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u8 hour;
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/* 0x5 */ u8 min;
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/* 0x6 */ u8 unk6;
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} SCmdTimeSettings; // size = 0x7
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ UNK_TYPE1 pad1[2];
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/* 0x04 */ u32 segment;
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} SCmdMinimapSettings;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 num;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ u32 segment;
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} SCmdTransiActorList; // size = 0x8
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typedef struct {
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/* 0x00 */ u8 code;
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/* 0x01 */ u8 num;
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/* 0x04 */ u32 segment;
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} SCmdMinimapChests;
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/* 0x0 */ u8 code;
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/* 0x1 */ u8 data1;
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/* 0x2 */ UNK_TYPE1 pad2[0x2];
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/* 0x4 */ s8 unk4;
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/* 0x5 */ s8 unk5;
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/* 0x6 */ s8 unk6;
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/* 0x7 */ u8 unk7;
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} SCmdWindSettings; // size = 0x8
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// Extra information in the save context that is not saved
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typedef struct {
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/* 0x000 */ UNK_TYPE1 pad0[0xB];
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/* 0x000 */ UNK_TYPE1 pad0[0xC];
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/* 0x00C */ s32 sceneSetupIndex;
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/* 0x010 */ s32 unk10;
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/* 0x014 */ UNK_TYPE1 pad14[0x2E];
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@ -825,7 +847,7 @@ typedef struct {
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/* 0x2AC */ u8 cutsceneTrigger;
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/* 0x2AD */ UNK_TYPE1 pad2AD[0x17];
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/* 0x2C4 */ f32 unk2C4;
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/* 0x2C8 */ CycleSceneFlags cycleSceneFlags[0x78];
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/* 0x2C8 */ CycleSceneFlags cycleSceneFlags[120];
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} SaveContextExtra; // size = 0xC28
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typedef struct {
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@ -859,37 +881,36 @@ typedef struct {
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/* 0x00 */ UNK_TYPE1 pad0[0x22];
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} SaveContext_struct2; // size = 0x22
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typedef union {
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SCmdBase base;
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SCmdSpawnList spawnList;
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SCmdActorList actorList;
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SCmdCsCameraList csCameraList;
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SCmdRoomList roomList;
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SCmdEntranceList entranceList;
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SCmdObjectList objectList;
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SCmdLightList lightList;
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SCmdPathList pathList;
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SCmdTransiActorList transiActorList;
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SCmdLightSettingList lightSettingList;
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SCmdExitList exitList;
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SCmdColHeader colHeader;
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SCmdMesh mesh;
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SCmdSpecialFiles specialFiles;
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SCmdCutsceneData cutsceneData;
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SCmdRoomBehavior roomBehavior;
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SCmdWindSettings windSettings;
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SCmdTimeSettings timeSettings;
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SCmdSkyboxSettings skyboxSettings;
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SCmdSkyboxDisables skyboxDisables;
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SCmdEndMarker endMarker;
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SCmdSoundSettings soundSettings;
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SCmdEchoSettings echoSettings;
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SCmdMiscSettings miscSettings;
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SCmdAltHeaders altHeaders;
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SCmdBase base;
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SCmdSpawnList spawnList;
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SCmdActorList actorList;
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SCmdCsCameraList csCameraList;
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SCmdRoomList roomList;
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SCmdEntranceList entranceList;
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SCmdObjectList objectList;
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SCmdLightList lightList;
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SCmdPathList pathList;
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SCmdTransiActorList transiActorList;
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SCmdLightSettingList lightSettingList;
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SCmdExitList exitList;
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SCmdColHeader colHeader;
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SCmdMesh mesh;
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SCmdSpecialFiles specialFiles;
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SCmdCutsceneData cutsceneData;
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SCmdRoomBehavior roomBehavior;
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SCmdWindSettings windSettings;
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SCmdTimeSettings timeSettings;
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SCmdSkyboxSettings skyboxSettings;
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SCmdSkyboxDisables skyboxDisables;
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SCmdEndMarker endMarker;
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SCmdSoundSettings soundSettings;
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SCmdEchoSettings echoSettings;
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SCmdMiscSettings miscSettings;
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SCmdAltHeaders altHeaders;
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SCmdCutsceneActorList cutsceneActorList;
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SCmdMinimapSettings minimapSettings;
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||||
SCmdMinimapChests minimapChests;
|
||||
SCmdMinimapSettings minimapSettings;
|
||||
SCmdMinimapChests minimapChests;
|
||||
} SceneCmd; // size = 0x8
|
||||
|
||||
typedef struct {
|
||||
|
|
@ -1312,8 +1333,8 @@ typedef struct {
|
|||
} EffectDustInit; // size = 0x35
|
||||
|
||||
typedef union {
|
||||
/* 0x0 */ F3DVertexColor color;
|
||||
/* 0x0 */ F3DVertexNormal normal;
|
||||
F3DVertexColor color;
|
||||
F3DVertexNormal normal;
|
||||
} F3DVertex; // size = 0x10
|
||||
|
||||
typedef struct {
|
||||
|
|
@ -1795,9 +1816,9 @@ typedef struct {
|
|||
} MessageContext; // size = 0x120D8
|
||||
|
||||
typedef union {
|
||||
/* 0x0 */ RoomMeshType0 type0;
|
||||
/* 0x0 */ RoomMeshType1 type1;
|
||||
/* 0x0 */ RoomMeshType2 type2;
|
||||
RoomMeshType0 type0;
|
||||
RoomMeshType1 type1;
|
||||
RoomMeshType2 type2;
|
||||
} RoomMesh; // size = 0xC
|
||||
|
||||
// Full save context
|
||||
|
|
|
|||
|
|
@ -569,7 +569,7 @@
|
|||
0x800AFB24:("Effect_DrawAll","void","GraphicsContext* gCtxt"),
|
||||
0x800AFC60:("Effect_UpdateAll","void","GlobalContext* ctxt"),
|
||||
0x800AFDCC:("Effect_Destroy","void","GlobalContext* ctxt, s32 index"),
|
||||
0x800AFF24:("Effect_DestroyAll","void","void"),
|
||||
0x800AFF24:("Effect_DestroyAll","void","GlobalContext* ctxt"),
|
||||
0x800B0050:("EffectSS_Init","void","GlobalContext* ctxt, s32 numEntries"),
|
||||
0x800B0140:("EffectSS_Clear","void","GlobalContext* ctxt"),
|
||||
0x800B0200:("EffectSS_GetTable","LoadedParticleEntry*","void"),
|
||||
|
|
@ -1928,14 +1928,14 @@
|
|||
0x801045AC:("func_801045AC","void","void"),
|
||||
0x80104AE8:("func_80104AE8","void","void"),
|
||||
0x80104C80:("func_80104C80","void","void"),
|
||||
0x80104CF4:("func_80104CF4","void","void"),
|
||||
0x80104CF4:("func_80104CF4","void","GlobalContext* ctxt"),
|
||||
0x80104F34:("func_80104F34","void","void"),
|
||||
0x80105294:("func_80105294","void","void"),
|
||||
0x80105318:("func_80105318","void","void"),
|
||||
0x80105328:("func_80105328","void","void"),
|
||||
0x8010534C:("func_8010534C","void","void"),
|
||||
0x8010549C:("func_8010549C","void","void"),
|
||||
0x8010565C:("func_8010565C","void","void"),
|
||||
0x8010549C:("func_8010549C","void","GlobalContext* ctxt, u32 segmentAddress"),
|
||||
0x8010565C:("func_8010565C","void","GlobalContext* ctxt, u8 num, u32 segmentAddress"),
|
||||
0x80105818:("func_80105818","void","GlobalContext* ctxt, unsigned int uParm2, TransitionActorInit* puParm3"),
|
||||
0x80105A40:("func_80105A40","void","void"),
|
||||
0x80105B34:("func_80105B34","void","void"),
|
||||
|
|
@ -2422,10 +2422,10 @@
|
|||
0x8012F1BC:("func_8012F1BC","void","void"),
|
||||
0x8012F22C:("func_8012F22C","void","void"),
|
||||
0x8012F278:("func_8012F278","void","void"),
|
||||
0x8012F2E0:("Scene_LoadObject","s32","SceneContext* sceneCtxt, short id"),
|
||||
0x8012F2E0:("Scene_LoadObject","s32","SceneContext* sceneCtxt, s16 id"),
|
||||
0x8012F3D0:("Scene_Init","void","GlobalContext* ctxt, SceneContext* sceneCtxt"),
|
||||
0x8012F4FC:("Scene_ReloadUnloadedObjects","void","SceneContext* sceneCtxt"),
|
||||
0x8012F608:("Scene_FindSceneObjectIndex","s32","SceneContext* sceneCtxt, short id"),
|
||||
0x8012F608:("Scene_FindSceneObjectIndex","s32","SceneContext* sceneCtxt, s16 id"),
|
||||
0x8012F668:("Scene_IsObjectLoaded","s32","SceneContext* iParm1, s32 index"),
|
||||
0x8012F698:("Scene_DmaAllObjects","void","SceneContext* sceneCtxt"),
|
||||
0x8012F73C:("func_8012F73C","u32","SceneContext* sceneCtxt, s32 iParm2, s16 id"),
|
||||
|
|
@ -2442,9 +2442,9 @@
|
|||
0x8012FDA4:("Scene_HeaderCommand0C","void","GlobalContext* ctxt, SceneCmd* entry"),
|
||||
0x8012FE2C:("Scene_HeaderCommand0D","void","GlobalContext* ctxt, SceneCmd* entry"),
|
||||
0x8012FE5C:("Scene_HeaderCommand0E","void","GlobalContext* ctxt, SceneCmd* entry"),
|
||||
0x8012FEBC:("func_8012FEBC","void","void"),
|
||||
0x8012FEBC:("func_8012FEBC","void","GlobalContext* ctxt, u8* nbTransitionActors"),
|
||||
0x8012FECC:("Scene_HeaderCommand0F","void","GlobalContext* ctxt, SceneCmd* entry"),
|
||||
0x8012FF10:("func_8012FF10","void","GlobalContext* ctxt, int iParm2"),
|
||||
0x8012FF10:("func_8012FF10","s32","GlobalContext* ctxt, s32 fileIndex"),
|
||||
0x8012FF8C:("Scene_HeaderCommand11","void","GlobalContext* ctxt, SceneCmd* entry"),
|
||||
0x8012FFF0:("Scene_HeaderCommand12","void","GlobalContext* ctxt, SceneCmd* entry"),
|
||||
0x80130018:("Scene_HeaderCommand10","void","GlobalContext* ctxt, SceneCmd* entry"),
|
||||
|
|
@ -3005,7 +3005,7 @@
|
|||
0x801690CC:("func_801690CC","void","void"),
|
||||
0x80169100:("func_80169100","void","UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5"),
|
||||
0x801691F0:("func_801691F0","void","void"),
|
||||
0x80169220:("Play_LoadScene","void*","GlobalContext* ctxt, SceneTableEntry* entry"),
|
||||
0x80169220:("Play_LoadScene","void*","GlobalContext* ctxt, ObjectFileTableEntry* entry"),
|
||||
0x8016927C:("func_8016927C","void","GlobalContext* ctxt, short sParm2"),
|
||||
0x801692C4:("func_801692C4","void","GlobalContext* ctxt, UNK_TYPE1 uParm2"),
|
||||
0x801693D4:("Play_SceneInit","void","GlobalContext* ctxt, int sceneIndex, UNK_TYPE1 param_3"),
|
||||
|
|
@ -3924,7 +3924,8 @@
|
|||
0x801A3F54:("func_801A3F54","void","void"),
|
||||
0x801A3F6C:("func_801A3F6C","void","UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6"),
|
||||
0x801A3FB4:("func_801A3FB4","void","void"),
|
||||
0x801A400C:("func_801A400C","void","void"),
|
||||
0x801A3FFC:("func_801A3FFC","void","UNK_TYPE1 param_1"),
|
||||
0x801A400C:("audio_setBGM","void","u32 bgmID"),
|
||||
0x801A4058:("func_801A4058","void","void"),
|
||||
0x801A41C8:("func_801A41C8","void","void"),
|
||||
0x801A41F8:("func_801A41F8","void","void"),
|
||||
|
|
@ -3996,7 +3997,7 @@
|
|||
0x801A7D84:("func_801A7D84","void","void"),
|
||||
0x801A89A8:("func_801A89A8","void","void"),
|
||||
0x801A89D0:("func_801A89D0","void","void"),
|
||||
0x801A8A50:("func_801A8A50","void","void"),
|
||||
0x801A8A50:("func_801A8A50","s32","s32 param1"),
|
||||
0x801A8ABC:("func_801A8ABC","void","void"),
|
||||
0x801A8BD0:("func_801A8BD0","void","void"),
|
||||
0x801A8D5C:("func_801A8D5C","void","void"),
|
||||
|
|
|
|||
|
|
@ -1539,8 +1539,8 @@
|
|||
0x801C23E0:("D_801C23E0","UNK_TYPE1","",0x1),
|
||||
0x801C23F8:("D_801C23F8","UNK_TYPE1","",0x1),
|
||||
0x801C2410:("D_801C2410","UNK_TYPE1","",0x1),
|
||||
0x801C2650:("D_801C2650","UNK_TYPE1","",0x1),
|
||||
0x801C2660:("D_801C2660","UNK_TYPE1","",0x1),
|
||||
0x801C2650:("D_801C2650","ObjectFileTableEntry","[2]",0x10),
|
||||
0x801C2660:("D_801C2660","ObjectFileTableEntry","[9]",0x48),
|
||||
0x801C26A8:("sceneHeaderFuncTable","scene_header_func","[31]",0x7c),
|
||||
0x801C2730:("D_801C2730","s16","[8]",0x10),
|
||||
0x801C2740:("objectFileTable","ObjectFileTableEntry","[643]",0x1418),
|
||||
|
|
|
|||
Loading…
Reference in New Issue