Update to latest ghidra project

This commit is contained in:
rozlette 2020-04-19 12:52:20 -05:00
parent 57587fa612
commit 2b50a1eab8
4 changed files with 204 additions and 182 deletions

View File

@ -3927,7 +3927,8 @@ void func_801A3EC0(void); // func_801A3EC0
void func_801A3F54(void); // func_801A3F54
void func_801A3F6C(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6); // func_801A3F6C
void func_801A3FB4(void); // func_801A3FB4
/*Audio_SetBGM*/ void func_801A400C(u32 bgmID); // func_801A400C
void func_801A3FFC(UNK_TYPE1 param_1); // func_801A3FFC
void audio_setBGM(u32 bgmID); // func_801A400C
void func_801A4058(void); // func_801A4058
void func_801A41C8(void); // func_801A41C8
void func_801A41F8(void); // func_801A41F8
@ -3999,7 +4000,6 @@ void func_801A7D04(void); // func_801A7D04
void func_801A7D84(void); // func_801A7D84
void func_801A89A8(void); // func_801A89A8
void func_801A89D0(void); // func_801A89D0
// may not be s32 in param or return
s32 func_801A8A50(s32 param1); // func_801A8A50
void func_801A8ABC(void); // func_801A8ABC
void func_801A8BD0(void); // func_801A8BD0

View File

@ -621,197 +621,219 @@ typedef struct {
} RoomMeshType2Params; // size = 0x10
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 data1;
/* 0x04 */ u32 data2;
} SCmdBase;
/* 0x0 */ u8 code;
/* 0x1 */ u8 num;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 segment;
} SCmdActorList; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 data1;
/* 0x04 */ u32 segment;
} SCmdSpawnList;
/* 0x0 */ u8 code;
/* 0x1 */ u8 data1;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 segment;
} SCmdAltHeaders; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 num;
/* 0x04 */ u32 segment;
} SCmdActorList;
/* 0x0 */ u8 code;
/* 0x1 */ u8 data1;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 data2;
} SCmdBase; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 data1;
/* 0x04 */ u32 segment;
} SCmdCsCameraList;
/* 0x0 */ u8 code;
/* 0x1 */ u8 data1;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 segment;
} SCmdColHeader; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 data1;
/* 0x04 */ u32 segment;
} SCmdColHeader;
/* 0x0 */ u8 code;
/* 0x1 */ u8 data1;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 segment;
} SCmdCsCameraList; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 num;
/* 0x04 */ u32 segment;
} SCmdRoomList;
/* 0x0 */ u8 code;
/* 0x1 */ u8 num;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 segment;
} SCmdCutsceneActorList; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 data1;
/* 0x02 */ UNK_TYPE1 pad2[2];
/* 0x04 */ s8 unk4;
/* 0x05 */ s8 unk5;
/* 0x06 */ s8 unk6;
/* 0x07 */ u8 unk7;
} SCmdWindSettings;
/* 0x0 */ u8 code;
/* 0x1 */ u8 data1;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 segment;
} SCmdCutsceneData; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 data1;
/* 0x04 */ u32 segment;
} SCmdEntranceList;
/* 0x0 */ u8 code;
/* 0x1 */ u8 data1;
/* 0x2 */ UNK_TYPE1 pad2[0x5];
/* 0x7 */ u8 echo;
} SCmdEchoSettings; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 cUpElfMsgNum;
/* 0x04 */ u32 keepObjectId;
} SCmdSpecialFiles;
/* 0x0 */ u8 code;
/* 0x1 */ u8 data1;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 data2;
} SCmdEndMarker; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 gpFlag1;
/* 0x04 */ u32 gpFlag2;
} SCmdRoomBehavior;
/* 0x0 */ u8 code;
/* 0x1 */ u8 data1;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 segment;
} SCmdEntranceList; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 data1;
/* 0x04 */ u32 segment;
} SCmdMesh;
/* 0x0 */ u8 code;
/* 0x1 */ u8 data1;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 segment;
} SCmdExitList; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 num;
/* 0x04 */ u32 segment;
} SCmdObjectList;
/* 0x0 */ u8 code;
/* 0x1 */ u8 num;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 segment;
} SCmdLightList; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 num;
/* 0x04 */ u32 segment;
} SCmdLightList;
/* 0x0 */ u8 code;
/* 0x1 */ u8 num;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 segment;
} SCmdLightSettingList; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 data1;
/* 0x04 */ u32 segment;
} SCmdPathList;
/* 0x0 */ u8 code;
/* 0x1 */ u8 data1;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 segment;
} SCmdMesh; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 num;
/* 0x04 */ u32 segment;
} SCmdTransiActorList;
/* 0x0 */ u8 code;
/* 0x1 */ u8 num;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 segment;
} SCmdMinimapChests; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 num;
/* 0x04 */ u32 segment;
} SCmdLightSettingList;
/* 0x0 */ u8 code;
/* 0x1 */ UNK_TYPE1 pad1[0x3];
/* 0x4 */ u32 segment;
} SCmdMinimapSettings; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 data1;
/* 0x02 */ UNK_TYPE1 pad2[2];
/* 0x04 */ u8 hour;
/* 0x05 */ u8 min;
/* 0x06 */ u8 unk6;
} SCmdTimeSettings;
/* 0x0 */ u8 code;
/* 0x1 */ u8 cameraMovement;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 area;
} SCmdMiscSettings; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 data1;
/* 0x02 */ UNK_TYPE1 pad2[2];
/* 0x04 */ u8 skyboxId;
/* 0x05 */ u8 unk5;
/* 0x06 */ u8 unk6;
} SCmdSkyboxSettings;
/* 0x0 */ u8 code;
/* 0x1 */ u8 num;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 segment;
} SCmdObjectList; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 data1;
/* 0x02 */ UNK_TYPE1 pad2[2];
/* 0x04 */ u8 unk4;
/* 0x05 */ u8 unk5;
} SCmdSkyboxDisables;
/* 0x0 */ u8 code;
/* 0x1 */ u8 data1;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 segment;
} SCmdPathList; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 data1;
/* 0x04 */ u32 data2;
} SCmdEndMarker;
/* 0x0 */ u8 code;
/* 0x1 */ u8 gpFlag1;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 gpFlag2;
} SCmdRoomBehavior; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 data1;
/* 0x04 */ u32 segment;
} SCmdExitList;
/* 0x0 */ u8 code;
/* 0x1 */ u8 num;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 segment;
} SCmdRoomList; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 bgmId;
/* 0x02 */ UNK_TYPE1 pad2[4];
/* 0x06 */ u8 nighttimeSFX;
/* 0x07 */ u8 musicSeq;
} SCmdSoundSettings;
/* 0x0 */ u8 code;
/* 0x1 */ u8 data1;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u8 unk4;
/* 0x5 */ u8 unk5;
} SCmdSkyboxDisables; // size = 0x6
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 data1;
/* 0x02 */ UNK_TYPE1 pad2[5];
/* 0x07 */ u8 echo;
} SCmdEchoSettings;
/* 0x0 */ u8 code;
/* 0x1 */ u8 data1;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u8 skyboxId;
/* 0x5 */ u8 unk5;
/* 0x6 */ u8 unk6;
} SCmdSkyboxSettings; // size = 0x7
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 data1;
/* 0x04 */ u32 segment;
} SCmdCutsceneData;
/* 0x0 */ u8 code;
/* 0x1 */ u8 bgmId;
/* 0x2 */ UNK_TYPE1 pad2[0x4];
/* 0x6 */ u8 nighttimeSFX;
/* 0x7 */ u8 musicSeq;
} SCmdSoundSettings; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 data1;
/* 0x04 */ u32 segment;
} SCmdAltHeaders;
/* 0x0 */ u8 code;
/* 0x1 */ u8 data1;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 segment;
} SCmdSpawnList; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 cameraMovement;
/* 0x04 */ u32 area;
} SCmdMiscSettings;
/* 0x0 */ u8 code;
/* 0x1 */ u8 cUpElfMsgNum;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 keepObjectId;
} SCmdSpecialFiles; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 num;
/* 0x04 */ u32 segment;
} SCmdCutsceneActorList;
/* 0x0 */ u8 code;
/* 0x1 */ u8 data1;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u8 hour;
/* 0x5 */ u8 min;
/* 0x6 */ u8 unk6;
} SCmdTimeSettings; // size = 0x7
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ UNK_TYPE1 pad1[2];
/* 0x04 */ u32 segment;
} SCmdMinimapSettings;
/* 0x0 */ u8 code;
/* 0x1 */ u8 num;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ u32 segment;
} SCmdTransiActorList; // size = 0x8
typedef struct {
/* 0x00 */ u8 code;
/* 0x01 */ u8 num;
/* 0x04 */ u32 segment;
} SCmdMinimapChests;
/* 0x0 */ u8 code;
/* 0x1 */ u8 data1;
/* 0x2 */ UNK_TYPE1 pad2[0x2];
/* 0x4 */ s8 unk4;
/* 0x5 */ s8 unk5;
/* 0x6 */ s8 unk6;
/* 0x7 */ u8 unk7;
} SCmdWindSettings; // size = 0x8
// Extra information in the save context that is not saved
typedef struct {
/* 0x000 */ UNK_TYPE1 pad0[0xB];
/* 0x000 */ UNK_TYPE1 pad0[0xC];
/* 0x00C */ s32 sceneSetupIndex;
/* 0x010 */ s32 unk10;
/* 0x014 */ UNK_TYPE1 pad14[0x2E];
@ -825,7 +847,7 @@ typedef struct {
/* 0x2AC */ u8 cutsceneTrigger;
/* 0x2AD */ UNK_TYPE1 pad2AD[0x17];
/* 0x2C4 */ f32 unk2C4;
/* 0x2C8 */ CycleSceneFlags cycleSceneFlags[0x78];
/* 0x2C8 */ CycleSceneFlags cycleSceneFlags[120];
} SaveContextExtra; // size = 0xC28
typedef struct {
@ -859,37 +881,36 @@ typedef struct {
/* 0x00 */ UNK_TYPE1 pad0[0x22];
} SaveContext_struct2; // size = 0x22
typedef union {
SCmdBase base;
SCmdSpawnList spawnList;
SCmdActorList actorList;
SCmdCsCameraList csCameraList;
SCmdRoomList roomList;
SCmdEntranceList entranceList;
SCmdObjectList objectList;
SCmdLightList lightList;
SCmdPathList pathList;
SCmdTransiActorList transiActorList;
SCmdLightSettingList lightSettingList;
SCmdExitList exitList;
SCmdColHeader colHeader;
SCmdMesh mesh;
SCmdSpecialFiles specialFiles;
SCmdCutsceneData cutsceneData;
SCmdRoomBehavior roomBehavior;
SCmdWindSettings windSettings;
SCmdTimeSettings timeSettings;
SCmdSkyboxSettings skyboxSettings;
SCmdSkyboxDisables skyboxDisables;
SCmdEndMarker endMarker;
SCmdSoundSettings soundSettings;
SCmdEchoSettings echoSettings;
SCmdMiscSettings miscSettings;
SCmdAltHeaders altHeaders;
SCmdBase base;
SCmdSpawnList spawnList;
SCmdActorList actorList;
SCmdCsCameraList csCameraList;
SCmdRoomList roomList;
SCmdEntranceList entranceList;
SCmdObjectList objectList;
SCmdLightList lightList;
SCmdPathList pathList;
SCmdTransiActorList transiActorList;
SCmdLightSettingList lightSettingList;
SCmdExitList exitList;
SCmdColHeader colHeader;
SCmdMesh mesh;
SCmdSpecialFiles specialFiles;
SCmdCutsceneData cutsceneData;
SCmdRoomBehavior roomBehavior;
SCmdWindSettings windSettings;
SCmdTimeSettings timeSettings;
SCmdSkyboxSettings skyboxSettings;
SCmdSkyboxDisables skyboxDisables;
SCmdEndMarker endMarker;
SCmdSoundSettings soundSettings;
SCmdEchoSettings echoSettings;
SCmdMiscSettings miscSettings;
SCmdAltHeaders altHeaders;
SCmdCutsceneActorList cutsceneActorList;
SCmdMinimapSettings minimapSettings;
SCmdMinimapChests minimapChests;
SCmdMinimapSettings minimapSettings;
SCmdMinimapChests minimapChests;
} SceneCmd; // size = 0x8
typedef struct {
@ -1312,8 +1333,8 @@ typedef struct {
} EffectDustInit; // size = 0x35
typedef union {
/* 0x0 */ F3DVertexColor color;
/* 0x0 */ F3DVertexNormal normal;
F3DVertexColor color;
F3DVertexNormal normal;
} F3DVertex; // size = 0x10
typedef struct {
@ -1795,9 +1816,9 @@ typedef struct {
} MessageContext; // size = 0x120D8
typedef union {
/* 0x0 */ RoomMeshType0 type0;
/* 0x0 */ RoomMeshType1 type1;
/* 0x0 */ RoomMeshType2 type2;
RoomMeshType0 type0;
RoomMeshType1 type1;
RoomMeshType2 type2;
} RoomMesh; // size = 0xC
// Full save context

View File

@ -569,7 +569,7 @@
0x800AFB24:("Effect_DrawAll","void","GraphicsContext* gCtxt"),
0x800AFC60:("Effect_UpdateAll","void","GlobalContext* ctxt"),
0x800AFDCC:("Effect_Destroy","void","GlobalContext* ctxt, s32 index"),
0x800AFF24:("Effect_DestroyAll","void","void"),
0x800AFF24:("Effect_DestroyAll","void","GlobalContext* ctxt"),
0x800B0050:("EffectSS_Init","void","GlobalContext* ctxt, s32 numEntries"),
0x800B0140:("EffectSS_Clear","void","GlobalContext* ctxt"),
0x800B0200:("EffectSS_GetTable","LoadedParticleEntry*","void"),
@ -1928,14 +1928,14 @@
0x801045AC:("func_801045AC","void","void"),
0x80104AE8:("func_80104AE8","void","void"),
0x80104C80:("func_80104C80","void","void"),
0x80104CF4:("func_80104CF4","void","void"),
0x80104CF4:("func_80104CF4","void","GlobalContext* ctxt"),
0x80104F34:("func_80104F34","void","void"),
0x80105294:("func_80105294","void","void"),
0x80105318:("func_80105318","void","void"),
0x80105328:("func_80105328","void","void"),
0x8010534C:("func_8010534C","void","void"),
0x8010549C:("func_8010549C","void","void"),
0x8010565C:("func_8010565C","void","void"),
0x8010549C:("func_8010549C","void","GlobalContext* ctxt, u32 segmentAddress"),
0x8010565C:("func_8010565C","void","GlobalContext* ctxt, u8 num, u32 segmentAddress"),
0x80105818:("func_80105818","void","GlobalContext* ctxt, unsigned int uParm2, TransitionActorInit* puParm3"),
0x80105A40:("func_80105A40","void","void"),
0x80105B34:("func_80105B34","void","void"),
@ -2422,10 +2422,10 @@
0x8012F1BC:("func_8012F1BC","void","void"),
0x8012F22C:("func_8012F22C","void","void"),
0x8012F278:("func_8012F278","void","void"),
0x8012F2E0:("Scene_LoadObject","s32","SceneContext* sceneCtxt, short id"),
0x8012F2E0:("Scene_LoadObject","s32","SceneContext* sceneCtxt, s16 id"),
0x8012F3D0:("Scene_Init","void","GlobalContext* ctxt, SceneContext* sceneCtxt"),
0x8012F4FC:("Scene_ReloadUnloadedObjects","void","SceneContext* sceneCtxt"),
0x8012F608:("Scene_FindSceneObjectIndex","s32","SceneContext* sceneCtxt, short id"),
0x8012F608:("Scene_FindSceneObjectIndex","s32","SceneContext* sceneCtxt, s16 id"),
0x8012F668:("Scene_IsObjectLoaded","s32","SceneContext* iParm1, s32 index"),
0x8012F698:("Scene_DmaAllObjects","void","SceneContext* sceneCtxt"),
0x8012F73C:("func_8012F73C","u32","SceneContext* sceneCtxt, s32 iParm2, s16 id"),
@ -2442,9 +2442,9 @@
0x8012FDA4:("Scene_HeaderCommand0C","void","GlobalContext* ctxt, SceneCmd* entry"),
0x8012FE2C:("Scene_HeaderCommand0D","void","GlobalContext* ctxt, SceneCmd* entry"),
0x8012FE5C:("Scene_HeaderCommand0E","void","GlobalContext* ctxt, SceneCmd* entry"),
0x8012FEBC:("func_8012FEBC","void","void"),
0x8012FEBC:("func_8012FEBC","void","GlobalContext* ctxt, u8* nbTransitionActors"),
0x8012FECC:("Scene_HeaderCommand0F","void","GlobalContext* ctxt, SceneCmd* entry"),
0x8012FF10:("func_8012FF10","void","GlobalContext* ctxt, int iParm2"),
0x8012FF10:("func_8012FF10","s32","GlobalContext* ctxt, s32 fileIndex"),
0x8012FF8C:("Scene_HeaderCommand11","void","GlobalContext* ctxt, SceneCmd* entry"),
0x8012FFF0:("Scene_HeaderCommand12","void","GlobalContext* ctxt, SceneCmd* entry"),
0x80130018:("Scene_HeaderCommand10","void","GlobalContext* ctxt, SceneCmd* entry"),
@ -3005,7 +3005,7 @@
0x801690CC:("func_801690CC","void","void"),
0x80169100:("func_80169100","void","UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5"),
0x801691F0:("func_801691F0","void","void"),
0x80169220:("Play_LoadScene","void*","GlobalContext* ctxt, SceneTableEntry* entry"),
0x80169220:("Play_LoadScene","void*","GlobalContext* ctxt, ObjectFileTableEntry* entry"),
0x8016927C:("func_8016927C","void","GlobalContext* ctxt, short sParm2"),
0x801692C4:("func_801692C4","void","GlobalContext* ctxt, UNK_TYPE1 uParm2"),
0x801693D4:("Play_SceneInit","void","GlobalContext* ctxt, int sceneIndex, UNK_TYPE1 param_3"),
@ -3924,7 +3924,8 @@
0x801A3F54:("func_801A3F54","void","void"),
0x801A3F6C:("func_801A3F6C","void","UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6"),
0x801A3FB4:("func_801A3FB4","void","void"),
0x801A400C:("func_801A400C","void","void"),
0x801A3FFC:("func_801A3FFC","void","UNK_TYPE1 param_1"),
0x801A400C:("audio_setBGM","void","u32 bgmID"),
0x801A4058:("func_801A4058","void","void"),
0x801A41C8:("func_801A41C8","void","void"),
0x801A41F8:("func_801A41F8","void","void"),
@ -3996,7 +3997,7 @@
0x801A7D84:("func_801A7D84","void","void"),
0x801A89A8:("func_801A89A8","void","void"),
0x801A89D0:("func_801A89D0","void","void"),
0x801A8A50:("func_801A8A50","void","void"),
0x801A8A50:("func_801A8A50","s32","s32 param1"),
0x801A8ABC:("func_801A8ABC","void","void"),
0x801A8BD0:("func_801A8BD0","void","void"),
0x801A8D5C:("func_801A8D5C","void","void"),

View File

@ -1539,8 +1539,8 @@
0x801C23E0:("D_801C23E0","UNK_TYPE1","",0x1),
0x801C23F8:("D_801C23F8","UNK_TYPE1","",0x1),
0x801C2410:("D_801C2410","UNK_TYPE1","",0x1),
0x801C2650:("D_801C2650","UNK_TYPE1","",0x1),
0x801C2660:("D_801C2660","UNK_TYPE1","",0x1),
0x801C2650:("D_801C2650","ObjectFileTableEntry","[2]",0x10),
0x801C2660:("D_801C2660","ObjectFileTableEntry","[9]",0x48),
0x801C26A8:("sceneHeaderFuncTable","scene_header_func","[31]",0x7c),
0x801C2730:("D_801C2730","s16","[8]",0x10),
0x801C2740:("objectFileTable","ObjectFileTableEntry","[643]",0x1418),