mirror of https://github.com/zeldaret/mm.git
bg_market_step OK (#21)
* bg_market_step OK * Ran formatting script * Converted arrays to Gfx* arrays and formatted init vars properly * Propery formed display lists and arrays
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@ -5763,8 +5763,9 @@ SECTIONS
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ovl_Bg_Market_Step : AT(RomLocation)
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{
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build/src/overlays/actors/ovl_Bg_Market_Step/z_bg_market_step.o(.text)
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build/asm/ovl_Bg_Market_Step_data.o(.data)
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build/asm/ovl_Bg_Market_Step_rodata.o(.rodata)
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build/src/overlays/actors/ovl_Bg_Market_Step/z_bg_market_step.o(.data)
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build/src/overlays/actors/ovl_Bg_Market_Step/z_bg_market_step.o(.rodata)
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build/src/overlays/actors/ovl_Bg_Market_Step/z_bg_market_step_overlay.o(.ovl)
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}
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SegmentEnd = .;
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SegmentSize = SegmentEnd - SegmentStart;
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@ -26,3 +26,9 @@ D_060011E0 = 0x060011E0;
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/* bg_mbar */
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D_06000288 = 0x06000288;
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D_060019B4 = 0x060019B4;
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/* z_bg_market_step */
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D_0601F050 = 0x0601F050;
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D_06018DA0 = 0x06018DA0;
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D_0601EF10 = 0x0601EF10;
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D_06018C60 = 0x06018C60;
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@ -7,7 +7,6 @@
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void BgMarketStep_Init(Actor* thisx, GlobalContext* globalCtx);
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void BgMarketStep_Draw(Actor* thisx, GlobalContext* globalCtx);
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/*
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const ActorInit Bg_Market_Step_InitVars = {
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ACTOR_BG_MARKET_STEP,
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ACTORTYPE_BG,
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@ -19,8 +18,29 @@ const ActorInit Bg_Market_Step_InitVars = {
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(ActorFunc)func_800BDFB0,
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(ActorFunc)BgMarketStep_Draw
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};
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*/
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GLOBAL_ASM("asm/non_matchings/ovl_Bg_Market_Step_0x80AF0060/BgMarketStep_Init.asm")
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static InitChainEntry sInitChain[] = {
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ICHAIN_F32(unkFC, 1, ICHAIN_CONTINUE),
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ICHAIN_F32(unk100, 1, ICHAIN_CONTINUE),
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ICHAIN_F32(unk104, 1, ICHAIN_CONTINUE),
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ICHAIN_VEC3F_DIV1000(scale, 1000, ICHAIN_STOP),
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};
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GLOBAL_ASM("asm/non_matchings/ovl_Bg_Market_Step_0x80AF0060/BgMarketStep_Draw.asm")
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extern Gfx D_0601F050[];
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extern Gfx D_06018DA0[];
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extern Gfx D_0601EF10[];
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extern Gfx D_06018C60[];
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Gfx* D_80AF0120[] = { D_0601F050, D_06018DA0 };
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Gfx* D_80AF0128[] = { D_0601EF10, D_06018C60 };
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void BgMarketStep_Init(Actor* thisx, GlobalContext* globalCtx) {
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BgMarketStep* this = THIS;
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Actor_ProcessInitChain(&this->actor, sInitChain);
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}
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void BgMarketStep_Draw(Actor* thisx, GlobalContext* globalCtx) {
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s32 index = thisx->params & 1;
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func_800BDFC0(globalCtx, D_80AF0120[index]);
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func_800BDFC0(globalCtx, D_80AF0128[index]);
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}
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