From 43df8f44547354006cff735d9ba2c0b0f0defc83 Mon Sep 17 00:00:00 2001 From: Nuss <67802335+hack-nuss@users.noreply.github.com> Date: Sat, 7 Oct 2023 06:47:03 +0200 Subject: [PATCH] object_comb (#1420) * naming * OutName --- assets/xml/objects/object_comb.xml | 12 ++++++++---- src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c | 8 ++++---- 2 files changed, 12 insertions(+), 8 deletions(-) diff --git a/assets/xml/objects/object_comb.xml b/assets/xml/objects/object_comb.xml index d2b00b0ddd..2bea4db20b 100644 --- a/assets/xml/objects/object_comb.xml +++ b/assets/xml/objects/object_comb.xml @@ -1,8 +1,12 @@  + - - - - + + + + + + + diff --git a/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c b/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c index be3d243e05..4227178e25 100644 --- a/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c +++ b/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c @@ -127,7 +127,7 @@ void func_8098CEAC(ObjComb* this, PlayState* play) { phi_v0 = 0x20; } EffectSsKakera_Spawn(play, &spD0, &spC4, &spD0, phi_s0, phi_v0, phi_s1, 4, 0, temp_f10, 0, 0, 60, -1, - OBJECT_COMB, object_comb_DL_001040); + OBJECT_COMB, gBeehiveFragmentDL); } spD0.x = this->actor.world.pos.x; @@ -185,7 +185,7 @@ void func_8098D19C(ObjComb* this, PlayState* play) { } EffectSsKakera_Spawn(play, &spD0, &spC4, &spD0, phi_s0, phi_v0, phi_s1, 4, 0, temp_f8, 0, 0, 60, -1, - OBJECT_COMB, object_comb_DL_001040); + OBJECT_COMB, gBeehiveFragmentDL); } spD0.x = this->actor.world.pos.x; @@ -236,7 +236,7 @@ void func_8098D47C(ObjComb* this, PlayState* play) { } EffectSsKakera_Spawn(play, &spC8, &spBC, &spC8, phi_s0, phi_v0, 40, 0, 0, temp_f10, 0, 0, 80, -1, OBJECT_COMB, - object_comb_DL_001040); + gBeehiveFragmentDL); } } @@ -566,7 +566,7 @@ void ObjComb_Draw(Actor* thisx, PlayState* play) { Matrix_Scale(this->actor.scale.x, this->actor.scale.y, this->actor.scale.z, MTXMODE_APPLY); gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_OPA_DISP++, object_comb_DL_000CB0); + gSPDisplayList(POLY_OPA_DISP++, gBeehiveDL); Collider_UpdateSpheres(0, &this->collider);