diff --git a/src/overlays/actors/ovl_Obj_Syokudai/z_obj_syokudai.c b/src/overlays/actors/ovl_Obj_Syokudai/z_obj_syokudai.c index 37bb402528..cac6a4bcd9 100644 --- a/src/overlays/actors/ovl_Obj_Syokudai/z_obj_syokudai.c +++ b/src/overlays/actors/ovl_Obj_Syokudai/z_obj_syokudai.c @@ -218,7 +218,7 @@ void ObjSyokudai_Update(Actor* thisx, PlayState* play2) { if ((flameColliderACActor->update != NULL) && (flameColliderACActor->id == ACTOR_EN_ARROW)) { - flameColliderACActor->params = 0; + flameColliderACActor->params = ARROW_TYPE_NORMAL_LIT; ((EnArrow*)flameColliderACActor)->collider.elem.atDmgInfo.dmgFlags = 0x800; } }