diff --git a/include/functions.h b/include/functions.h index 849329d949..47bc7fe3dc 100644 --- a/include/functions.h +++ b/include/functions.h @@ -667,10 +667,10 @@ void* ZeldaArena_Realloc(void* ptr, size_t newSize); void ZeldaArena_Free(void* ptr); void* ZeldaArena_Calloc(u32 num, size_t size); void ZeldaArena_GetSizes(size_t* outMaxFree, size_t* outFree, size_t* outAlloc); -s32 ZeldaArena_Check(); +s32 ZeldaArena_Check(void); void ZeldaArena_Init(void* start, size_t size); void ZeldaArena_Cleanup(void); -u8 ZeldaArena_IsInitialized(); +u8 ZeldaArena_IsInitialized(void); // void func_80102E40(void); // void func_80102E90(void); // void func_80102EA4(void); diff --git a/include/variables.h b/include/variables.h index 83427f55f5..2d64bd2b0d 100644 --- a/include/variables.h +++ b/include/variables.h @@ -14,7 +14,7 @@ extern OSPiHandle* gCartHandle; extern size_t gDmaMgrDmaBuffSize; extern vs32 gIrqMgrResetStatus; extern volatile OSTime sIrqMgrResetTime; -extern volatile OSTime sIrqMgrRetraceTime; +extern volatile OSTime gIrqMgrRetraceTime; extern s32 sIrqMgrRetraceCount; // extern UNK_TYPE1 sGfxPrintFontTLUT; @@ -366,7 +366,6 @@ extern Input* D_801D0D60; extern u32 retryCount; extern u32 cfbIdx[3]; -extern UNK_PTR D_801D1540; extern Vec3f gZeroVec3f; extern Vec3s gZeroVec3s; @@ -1903,19 +1902,6 @@ extern GfxMasterList* gGfxMasterDL; extern u64* gAudioSPDataPtr; extern u32 gAudioSPDataSize; -extern volatile OSTime D_801FBAE0; -extern volatile OSTime D_801FBAE8; -extern volatile OSTime gRDPTimeTotal; -extern volatile OSTime lastRenderFrameDuration; -extern volatile OSTime gRSPAudioTotalTime; -extern volatile OSTime sRSPGFXTotalTime; -extern volatile OSTime sRSPOtherTotalTime; -// extern UNK_TYPE1 D_801FBB18; - -// Accumulator for `gRDPTimeTotal` -extern volatile OSTime gRDPTimeAcc; -// extern UNK_TYPE1 D_801FBB28; - extern Vec3f D_801FBBF0; extern LineSegment Math3D_ColSphereTri_line; extern Vec3f Math3D_ColSphereTri_point; diff --git a/include/z64game.h b/include/z64game.h index 8b63b701f7..50dd684732 100644 --- a/include/z64game.h +++ b/include/z64game.h @@ -61,7 +61,7 @@ typedef struct GameState { /* 0x0C */ GameStateFunc init; // Usually the current game state's init, though after stopping, the graph thread will look here to determine the next game state to load. /* 0x10 */ size_t size; /* 0x14 */ Input input[MAXCONTROLLERS]; - /* 0x74 */ TwoHeadArena heap; + /* 0x74 */ TwoHeadArena tha; /* 0x84 */ GameAlloc alloc; /* 0x98 */ UNK_TYPE1 pad98[0x3]; /* 0x9B */ u8 running; // If 0, switch to next game state diff --git a/include/z64speed_meter.h b/include/z64speed_meter.h index fbd8152488..44b47ed1ec 100644 --- a/include/z64speed_meter.h +++ b/include/z64speed_meter.h @@ -7,12 +7,24 @@ struct GameState; struct GraphicsContext; typedef struct SpeedMeter { - /* 0x00 */ char unk_00[0x20]; + /* 0x00 */ char unk_00[0x18]; + /* 0x18 */ s32 x; // Unused + /* 0x1C */ s32 y; } SpeedMeter; // size = 0x20 void SpeedMeter_Init(SpeedMeter* this); void SpeedMeter_Destroy(SpeedMeter* this); void SpeedMeter_DrawTimeEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx); -void SpeedMeter_DrawAllocEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx, struct GameState* gameState); +void SpeedMeter_DrawAllocEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx, struct GameState* state); + +extern volatile OSTime gRSPAudioTimeTotal; +extern volatile OSTime gRSPGfxTimeTotal; +extern volatile OSTime gRDPTimeTotal; +extern volatile OSTime gGraphUpdatePeriod; +extern volatile OSTime gRSPAudioTimeAcc; +extern volatile OSTime gRSPGfxTimeAcc; +extern volatile OSTime gRSPOtherTimeAcc; +extern volatile OSTime gUnkTimeAcc; +extern volatile OSTime gRDPTimeAcc; #endif diff --git a/include/z64view.h b/include/z64view.h index f0661d9471..19bb4492ca 100644 --- a/include/z64view.h +++ b/include/z64view.h @@ -65,6 +65,17 @@ typedef struct View { } \ (void)0 +#define SET_FULLSCREEN_VIEWPORT_DYNAMIC(view) \ +{ \ + Viewport viewport; \ + viewport.bottomY = gScreenHeight; \ + viewport.rightX = gScreenWidth; \ + viewport.topY = 0; \ + viewport.leftX = 0; \ + View_SetViewport(view, &viewport); \ +} \ +(void)0 + void View_Init(View* view, struct GraphicsContext* gfxCtx); void View_LookAt(View* view, Vec3f* eye, Vec3f* at, Vec3f* up); void View_SetScale(View* view, f32 scale); diff --git a/spec b/spec index 2e2878c698..00e0fee37b 100644 --- a/spec +++ b/spec @@ -560,8 +560,6 @@ beginseg include "build/src/code/padmgr.o" include "build/src/code/sched.o" include "build/src/code/speed_meter.o" - include "build/data/code/speed_meter.data.o" - include "build/data/code/speed_meter.bss.o" include "build/src/code/su_mtx.o" include "build/src/code/sys_cfb.o" include "build/src/code/sys_cmpdma.o" diff --git a/src/boot/irqmgr.c b/src/boot/irqmgr.c index 9a773f2795..172eabec8e 100644 --- a/src/boot/irqmgr.c +++ b/src/boot/irqmgr.c @@ -4,7 +4,7 @@ vs32 gIrqMgrResetStatus = 0; volatile OSTime sIrqMgrResetTime = 0; -volatile OSTime sIrqMgrRetraceTime = 0; +volatile OSTime gIrqMgrRetraceTime = 0; s32 sIrqMgrRetraceCount = 0; void IrqMgr_AddClient(IrqMgr* irqmgr, IrqMgrClient* client, OSMesgQueue* msgQueue) { @@ -109,11 +109,11 @@ void IrqMgr_HandlePRENMI500(IrqMgr* irqmgr) { IrqMgr_CheckStack(); } void IrqMgr_HandleRetrace(IrqMgr* irqmgr) { - if (sIrqMgrRetraceTime == 0) { + if (gIrqMgrRetraceTime == 0) { if (irqmgr->lastFrameTime == 0) { irqmgr->lastFrameTime = osGetTime(); } else { - sIrqMgrRetraceTime = osGetTime() - irqmgr->lastFrameTime; + gIrqMgrRetraceTime = osGetTime() - irqmgr->lastFrameTime; } } diff --git a/src/code/game.c b/src/code/game.c index 4f2df63cd1..237783319c 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -164,11 +164,11 @@ void GameState_InitArena(GameState* gameState, size_t size) { void* buf = GameAlloc_Malloc(alloc, size); if (buf) { - THA_Init(&gameState->heap, buf, size); + THA_Init(&gameState->tha, buf, size); return; } - THA_Init(&gameState->heap, NULL, 0); + THA_Init(&gameState->tha, NULL, 0); _dbg_hungup("../game.c", 1035); } @@ -178,9 +178,9 @@ void GameState_Realloc(GameState* gameState, size_t size) { size_t systemMaxFree; size_t bytesFree; size_t bytesAllocated; - void* heapStart = gameState->heap.start; + void* heapStart = gameState->tha.start; - THA_Destroy(&gameState->heap); + THA_Destroy(&gameState->tha); GameAlloc_Free(alloc, heapStart); SystemArena_GetSizes(&systemMaxFree, &bytesFree, &bytesAllocated); size = ((systemMaxFree - sizeof(ArenaNode)) < size) ? 0 : size; @@ -190,9 +190,9 @@ void GameState_Realloc(GameState* gameState, size_t size) { gameArena = GameAlloc_Malloc(alloc, size); if (gameArena != NULL) { - THA_Init(&gameState->heap, gameArena, size); + THA_Init(&gameState->tha, gameArena, size); } else { - THA_Init(&gameState->heap, NULL, 0); + THA_Init(&gameState->tha, NULL, 0); _dbg_hungup("../game.c", 1074); } } @@ -246,7 +246,7 @@ void GameState_Destroy(GameState* gameState) { VisZbuf_Destroy(&sGameVisZbuf); VisMono_Destroy(&sGameVisMono); ViMode_Destroy(&sGameViMode); - THA_Destroy(&gameState->heap); + THA_Destroy(&gameState->tha); GameAlloc_Cleanup(&gameState->alloc); } @@ -263,11 +263,11 @@ u32 GameState_IsRunning(GameState* gameState) { } s32 GameState_GetArenaSize(GameState* gameState) { - return THA_GetRemaining(&gameState->heap); + return THA_GetRemaining(&gameState->tha); } s32 func_80173B48(GameState* gameState) { - s32 result = OS_CYCLES_TO_NSEC(gameState->framerateDivisor * sIrqMgrRetraceTime) - OS_CYCLES_TO_NSEC(gRDPTimeTotal); + s32 result = OS_CYCLES_TO_NSEC(gameState->framerateDivisor * gIrqMgrRetraceTime) - OS_CYCLES_TO_NSEC(gRDPTimeTotal); return result; } diff --git a/src/code/graph.c b/src/code/graph.c index bce1624061..ad4ad0286b 100644 --- a/src/code/graph.c +++ b/src/code/graph.c @@ -8,7 +8,7 @@ FaultAddrConvClient sGraphFaultAddrConvClient; FaultClient sGraphFaultClient; GfxMasterList* gGfxMasterDL; CfbInfo sGraphCfbInfos[3]; -OSTime sGraphTaskStartTime; +OSTime sGraphPrevUpdateEndTime; #include "variables.h" #include "macros.h" @@ -16,6 +16,7 @@ OSTime sGraphTaskStartTime; #include "idle.h" #include "sys_cfb.h" #include "system_malloc.h" +#include "z64speed_meter.h" #include "overlays/gamestates/ovl_daytelop/z_daytelop.h" #include "overlays/gamestates/ovl_file_choose/z_file_select.h" #include "overlays/gamestates/ovl_opening/z_opening.h" @@ -310,17 +311,17 @@ void Graph_ExecuteAndDraw(GraphicsContext* gfxCtx, GameState* gameState) { { OSTime time = osGetTime(); - D_801FBAE8 = sRSPGFXTotalTime; - D_801FBAE0 = gRSPAudioTotalTime; + gRSPGfxTimeTotal = gRSPGfxTimeAcc; + gRSPAudioTimeTotal = gRSPAudioTimeAcc; gRDPTimeTotal = gRDPTimeAcc; - sRSPGFXTotalTime = 0; - gRSPAudioTotalTime = 0; + gRSPGfxTimeAcc = 0; + gRSPAudioTimeAcc = 0; gRDPTimeAcc = 0; - if (sGraphTaskStartTime != 0) { - lastRenderFrameDuration = time - sGraphTaskStartTime; + if (sGraphPrevUpdateEndTime != 0) { + gGraphUpdatePeriod = time - sGraphPrevUpdateEndTime; } - sGraphTaskStartTime = time; + sGraphPrevUpdateEndTime = time; } } diff --git a/src/code/sched.c b/src/code/sched.c index f8dc2a35de..289b4a6964 100644 --- a/src/code/sched.c +++ b/src/code/sched.c @@ -16,6 +16,7 @@ u32 gAudioSPDataSize; #include "functions.h" #include "variables.h" #include "stackcheck.h" +#include "z64speed_meter.h" #include "z64thread.h" #define RSP_DONE_MSG 667 @@ -426,16 +427,16 @@ void Sched_HandleRSPDone(SchedContext* sched) { time = osGetTime(); switch (sched->curRSPTask->list.t.type) { case M_AUDTASK: - gRSPAudioTotalTime += time - sRSPAudioStartTime; + gRSPAudioTimeAcc += time - sRSPAudioStartTime; break; case M_GFXTASK: - sRSPGFXTotalTime += time - sRSPGFXStartTime; + gRSPGfxTimeAcc += time - sRSPGFXStartTime; break; default: if (1) {} - sRSPOtherTotalTime += time - sRSPOtherStartTime; + gRSPOtherTimeAcc += time - sRSPOtherStartTime; break; } diff --git a/src/code/speed_meter.c b/src/code/speed_meter.c index 1e6f1f886e..3550d62ce2 100644 --- a/src/code/speed_meter.c +++ b/src/code/speed_meter.c @@ -1,18 +1,266 @@ #include "global.h" +#include "sys_cfb.h" #include "z64speed_meter.h" #include "z64view.h" #include "system_malloc.h" -#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/func_80177390.s") +/** + * How much time the RSP ran audio tasks for over the course of `gGraphUpdatePeriod`. + */ +volatile OSTime gRSPAudioTimeTotal; -#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/SpeedMeter_Init.s") +/** + * How much time the RSP ran graphics tasks for over the course of `gGraphUpdatePeriod`. + * Typically the RSP runs 1 graphics task per `Graph_Update` cycle, but may run 0 (see `Graph_Update`). + */ +volatile OSTime gRSPGfxTimeTotal; -#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/SpeedMeter_Destroy.s") +/** + * How much time the RDP ran for over the course of `gGraphUpdatePeriod`. + */ +volatile OSTime gRDPTimeTotal; -#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/SpeedMeter_DrawTimeEntries.s") +/** + * How much time elapsed between the last two `Graph_Update` ending. + * This is expected to be at least the duration of a single frame, since it includes the time spent waiting on the + * graphics task to be done. + */ +volatile OSTime gGraphUpdatePeriod; -#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/func_80177A84.s") +// Accumulator for `gRSPAudioTimeTotal` +volatile OSTime gRSPAudioTimeAcc; -#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/func_80177AC8.s") +// Accumulator for `gRSPGfxTimeTotal`. +volatile OSTime gRSPGfxTimeAcc; -#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/SpeedMeter_DrawAllocEntries.s") +volatile OSTime gRSPOtherTimeAcc; +volatile OSTime gUnkTimeAcc; + +// Accumulator for `gRDPTimeTotal` +volatile OSTime gRDPTimeAcc; + +typedef struct { + /* 0x0 */ volatile OSTime* time; + /* 0x4 */ u16 x; + /* 0x5 */ u16 y; + /* 0x6 */ u16 color; +} SpeedMeterTimeEntry; // size = 0x8 + +SpeedMeterTimeEntry* sSpeedMeterTimeEntryPtr; + +SpeedMeterTimeEntry sSpeedMeterTimeEntryArray[] = { + { &gRSPAudioTimeTotal, 0, 6, GPACK_RGBA5551(0, 0, 255, 1) }, + { &gRSPGfxTimeTotal, 0, 8, GPACK_RGBA5551(255, 128, 128, 1) }, + { &gRDPTimeTotal, 0, 10, GPACK_RGBA5551(0, 255, 0, 1) }, + { &gGraphUpdatePeriod, 0, 12, GPACK_RGBA5551(255, 0, 255, 1) }, +}; + +typedef struct { + /* 0x00 */ s32 maxVal; + /* 0x04 */ s32 val; + /* 0x08 */ u16 backColor; + /* 0x0A */ u16 foreColor; + /* 0x0C */ s32 ulx; + /* 0x10 */ s32 lrx; + /* 0x14 */ s32 uly; + /* 0x18 */ s32 lry; +} SpeedMeterAllocEntry; // size = 0x1C + +//! FAKE: if(1) in macro + +#define gDrawRect(gfx, color, ulx, uly, lrx, lry) \ + do { \ + if (gSysCfbHiResEnabled == true) { \ + u32 tmp = color; \ + gDPPipeSync(gfx); \ + gDPSetFillColor(gfx, ((tmp) << 16) | (tmp)); \ + gDPFillRectangle(gfx, (ulx)*2, (uly)*2, (lrx)*2, (lry)*2); \ + if (1) {} \ + } else { \ + u32 tmp = color; \ + gDPPipeSync(gfx); \ + gDPSetFillColor(gfx, ((tmp) << 16) | (tmp)); \ + gDPFillRectangle(gfx, (ulx), (uly), (lrx), (lry)); \ + } \ + } while (0) + +void SpeedMeter_InitImpl(SpeedMeter* this, s32 x, s32 y) { + this->x = x; + this->y = y; +} + +void SpeedMeter_Init(SpeedMeter* this) { + SpeedMeter_InitImpl(this, 32, 22); +} + +void SpeedMeter_Destroy(SpeedMeter* this) { +} + +void SpeedMeter_DrawTimeEntries(SpeedMeter* this, GraphicsContext* gfxCtx) { + s32 pad[3]; + u32 baseX = 32; + s32 width; + s32 uly; + s32 lry; + s32 pad3; + View view; + s32 pad2[2]; + s32 i; + Gfx* gfx; + + uly = this->y; + lry = this->y + 2; + + OPEN_DISPS(gfxCtx); + + /*! @bug if gIrqMgrRetraceTime is 0, CLOSE_DISPS will never be reached */ + if (gIrqMgrRetraceTime == 0) { + return; + } + + sSpeedMeterTimeEntryPtr = &sSpeedMeterTimeEntryArray[0]; + for (i = 0; i < ARRAY_COUNT(sSpeedMeterTimeEntryArray); i++) { + width = ((f64)*sSpeedMeterTimeEntryPtr->time / gIrqMgrRetraceTime) * 64.0; + sSpeedMeterTimeEntryPtr->x = baseX + width; + sSpeedMeterTimeEntryPtr++; + } + + View_Init(&view, gfxCtx); + view.flags = VIEW_VIEWPORT | VIEW_PROJECTION_ORTHO; + + SET_FULLSCREEN_VIEWPORT_DYNAMIC(&view); + + gfx = OVERLAY_DISP; + View_ApplyTo(&view, &gfx); + + gDPPipeSync(gfx++); + gDPSetOtherMode(gfx++, + G_AD_PATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_CONV | G_TF_POINT | G_TT_NONE | G_TL_TILE | + G_TD_CLAMP | G_TP_NONE | G_CYC_FILL | G_PM_NPRIMITIVE, + G_AC_NONE | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2); + + gDrawRect(gfx++, GPACK_RGBA5551(0, 0, 255, 1), baseX + 64 * 0, uly, baseX + 64 * 1, lry); + gDrawRect(gfx++, GPACK_RGBA5551(0, 255, 0, 1), baseX + 64 * 1, uly, baseX + 64 * 2, lry); + gDrawRect(gfx++, GPACK_RGBA5551(255, 0, 0, 1), baseX + 64 * 2, uly, baseX + 64 * 3, lry); + gDrawRect(gfx++, GPACK_RGBA5551(255, 0, 255, 1), baseX + 64 * 3, uly, baseX + 64 * 4, lry); + + sSpeedMeterTimeEntryPtr = &sSpeedMeterTimeEntryArray[0]; + for (i = 0; i < ARRAY_COUNT(sSpeedMeterTimeEntryArray); i++) { + gDrawRect(gfx++, sSpeedMeterTimeEntryPtr->color, baseX, lry + sSpeedMeterTimeEntryPtr->y, + sSpeedMeterTimeEntryPtr->x, lry + sSpeedMeterTimeEntryPtr->y + 1); + sSpeedMeterTimeEntryPtr++; + } + gDPPipeSync(gfx++); + + OVERLAY_DISP = gfx; + + CLOSE_DISPS(gfxCtx); +} + +void SpeedMeter_InitAllocEntry(SpeedMeterAllocEntry* this, u32 maxVal, u32 val, u16 backColor, u16 foreColor, u32 ulx, + u32 lrx, u32 uly, u32 lry) { + this->maxVal = maxVal; + this->val = val; + this->backColor = backColor; + this->foreColor = foreColor; + this->ulx = ulx; + this->lrx = lrx; + this->uly = uly; + this->lry = lry; +} + +void SpeedMeter_DrawAllocEntry(SpeedMeterAllocEntry* this, GraphicsContext* gfxCtx) { + s32 usedOff; + View view; + Gfx* gfx; + + if (this->maxVal != 0) { + OPEN_DISPS(gfxCtx); + + View_Init(&view, gfxCtx); + view.flags = VIEW_VIEWPORT | VIEW_PROJECTION_ORTHO; + + SET_FULLSCREEN_VIEWPORT_DYNAMIC(&view); + + gfx = OVERLAY_DISP; + View_ApplyTo(&view, &gfx); + + gDPPipeSync(gfx++); + gDPSetOtherMode(gfx++, + G_AD_PATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_CONV | G_TF_POINT | G_TT_NONE | G_TL_TILE | + G_TD_CLAMP | G_TP_NONE | G_CYC_FILL | G_PM_NPRIMITIVE, + G_AC_NONE | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2); + + usedOff = ((this->lrx - this->ulx) * this->val) / this->maxVal + this->ulx; + gDrawRect(gfx++, this->backColor, usedOff, this->uly, this->lrx, this->lry); + gDrawRect(gfx++, this->foreColor, this->ulx, this->uly, usedOff, this->lry); + + gDPPipeSync(gfx++); + + //! FAKE: + if (this && this && this) {} + + OVERLAY_DISP = gfx; + CLOSE_DISPS(gfxCtx); + } +} + +void SpeedMeter_DrawAllocEntries(SpeedMeter* meter, GraphicsContext* gfxCtx, GameState* state) { + s32 pad[2]; + u32 ulx = 30; + u32 lrx = 290; + SpeedMeterAllocEntry entry; + TwoHeadArena* tha; + s32 y; + TwoHeadGfxArena* thga; + u32 zeldaFreeMax; + u32 zeldaFree; + u32 zeldaAlloc; + s32 sysFreeMax; + s32 sysFree; + s32 sysAlloc; + + y = 212; + if (R_ENABLE_ARENA_DBG > 2) { + if (ZeldaArena_IsInitialized()) { + ZeldaArena_GetSizes(&zeldaFreeMax, &zeldaFree, &zeldaAlloc); + SpeedMeter_InitAllocEntry(&entry, zeldaFree + zeldaAlloc, zeldaAlloc, GPACK_RGBA5551(0, 0, 255, 1), + GPACK_RGBA5551(255, 255, 255, 1), ulx, lrx, y, y + 1); + SpeedMeter_DrawAllocEntry(&entry, gfxCtx); + y++; + y++; + } + } + + if (R_ENABLE_ARENA_DBG > 1) { + SystemArena_GetSizes((u32*)&sysFreeMax, (u32*)&sysFree, (u32*)&sysAlloc); + SpeedMeter_InitAllocEntry(&entry, sysFree + sysAlloc - state->tha.size, sysAlloc - state->tha.size, + GPACK_RGBA5551(0, 0, 255, 1), GPACK_RGBA5551(255, 128, 128, 1), ulx, lrx, y, y); + SpeedMeter_DrawAllocEntry(&entry, gfxCtx); + y++; + } + + tha = &state->tha; + SpeedMeter_InitAllocEntry(&entry, tha->size, tha->size - THA_GetRemaining(tha), GPACK_RGBA5551(0, 0, 255, 1), + GPACK_RGBA5551(0, 255, 0, 1), ulx, lrx, y, y); + SpeedMeter_DrawAllocEntry(&entry, gfxCtx); + y++; + + thga = &gfxCtx->polyOpa; + SpeedMeter_InitAllocEntry(&entry, thga->size, thga->size - THGA_GetRemaining(thga), GPACK_RGBA5551(0, 0, 255, 1), + GPACK_RGBA5551(255, 0, 255, 1), ulx, lrx, y, y); + SpeedMeter_DrawAllocEntry(&entry, gfxCtx); + y++; + + thga = &gfxCtx->polyXlu; + SpeedMeter_InitAllocEntry(&entry, thga->size, thga->size - THGA_GetRemaining(thga), GPACK_RGBA5551(0, 0, 255, 1), + GPACK_RGBA5551(255, 255, 0, 1), ulx, lrx, y, y); + SpeedMeter_DrawAllocEntry(&entry, gfxCtx); + y++; + + thga = &gfxCtx->overlay; + SpeedMeter_InitAllocEntry(&entry, thga->size, thga->size - THGA_GetRemaining(thga), GPACK_RGBA5551(0, 0, 255, 1), + GPACK_RGBA5551(255, 0, 0, 1), ulx, lrx, y, y); + SpeedMeter_DrawAllocEntry(&entry, gfxCtx); + y++; +} diff --git a/src/code/sys_matrix.c b/src/code/sys_matrix.c index 6269add5fa..f84dae383f 100644 --- a/src/code/sys_matrix.c +++ b/src/code/sys_matrix.c @@ -75,7 +75,7 @@ MtxF* sCurrentMatrix; //!< original name: "Matrix_now" * @remark original name: "new_Matrix" */ void Matrix_Init(GameState* gameState) { - sMatrixStack = THA_AllocTailAlign16(&gameState->heap, MATRIX_STACK_SIZE * sizeof(MtxF)); + sMatrixStack = THA_AllocTailAlign16(&gameState->tha, MATRIX_STACK_SIZE * sizeof(MtxF)); sCurrentMatrix = sMatrixStack; } diff --git a/src/code/z_bgcheck.c b/src/code/z_bgcheck.c index ae871c8a6c..2bef40dceb 100644 --- a/src/code/z_bgcheck.c +++ b/src/code/z_bgcheck.c @@ -140,7 +140,7 @@ void DynaSSNodeList_Init(PlayState* play, DynaSSNodeList* list) { } void DynaSSNodeList_Alloc(PlayState* play, DynaSSNodeList* list, u32 numNodes) { - list->tbl = (SSNode*)THA_AllocTailAlign(&play->state.heap, numNodes * sizeof(SSNode), -2); + list->tbl = (SSNode*)THA_AllocTailAlign(&play->state.tha, numNodes * sizeof(SSNode), -2); list->maxNodes = numNodes; list->count = 0; } @@ -1580,7 +1580,7 @@ void BgCheck_Allocate(CollisionContext* colCtx, PlayState* play, CollisionHeader } } colCtx->lookupTbl = THA_AllocTailAlign( - &play->state.heap, + &play->state.tha, colCtx->subdivAmount.x * sizeof(StaticLookup) * colCtx->subdivAmount.y * colCtx->subdivAmount.z, ~1); if (colCtx->lookupTbl == NULL) { Fault_AddHungupAndCrash("../z_bgcheck.c", 3955); @@ -2456,8 +2456,8 @@ void SSNodeList_Init(SSNodeList* this) { void SSNodeList_Alloc(PlayState* play, SSNodeList* this, s32 tblMax, s32 numPolys) { this->max = tblMax; this->count = 0; - this->tbl = THA_AllocTailAlign(&play->state.heap, tblMax * sizeof(SSNode), -2); - this->polyCheckTbl = THA_AllocTailAlign16(&play->state.heap, numPolys * sizeof(u8)); + this->tbl = THA_AllocTailAlign(&play->state.tha, tblMax * sizeof(SSNode), -2); + this->polyCheckTbl = THA_AllocTailAlign16(&play->state.tha, numPolys * sizeof(u8)); if (this->polyCheckTbl == NULL) { sprintf(D_801ED950, "this->polygon_check == NULL(game_alloc() MemoryAllocationError.)\n"); @@ -2599,7 +2599,7 @@ void DynaPoly_NullPolyList(CollisionPoly** polyList) { * Allocate dyna.polyList */ void DynaPoly_AllocPolyList(PlayState* play, CollisionPoly** polyList, s32 numPolys) { - *polyList = THA_AllocTailAlign(&play->state.heap, numPolys * sizeof(CollisionPoly), -2); + *polyList = THA_AllocTailAlign(&play->state.tha, numPolys * sizeof(CollisionPoly), -2); } /** @@ -2613,7 +2613,7 @@ void DynaPoly_NullVtxList(Vec3s** vtxList) { * Allocate dyna.vtxList */ void DynaPoly_AllocVtxList(PlayState* play, Vec3s** vtxList, s32 numVtx) { - *vtxList = THA_AllocTailAlign(&play->state.heap, numVtx * sizeof(Vec3s), -2); + *vtxList = THA_AllocTailAlign(&play->state.tha, numVtx * sizeof(Vec3s), -2); } /** @@ -2628,7 +2628,7 @@ void DynaPoly_InitWaterBoxList(DynaWaterBoxList* waterBoxList) { * Allocate dyna.waterBoxList */ void DynaPoly_AllocWaterBoxList(PlayState* play, DynaWaterBoxList* waterBoxList, s32 numWaterBoxes) { - waterBoxList->boxes = THA_AllocTailAlign(&play->state.heap, numWaterBoxes * sizeof(WaterBox), -2); + waterBoxList->boxes = THA_AllocTailAlign(&play->state.tha, numWaterBoxes * sizeof(WaterBox), -2); } /** diff --git a/src/code/z_effect_soft_sprite.c b/src/code/z_effect_soft_sprite.c index 870132a072..08aa845abd 100644 --- a/src/code/z_effect_soft_sprite.c +++ b/src/code/z_effect_soft_sprite.c @@ -8,7 +8,7 @@ void EffectSS_Init(PlayState* play, s32 numEntries) { EffectSs* effectsSs; EffectSsOverlay* overlay; - sEffectSsInfo.data_table = (EffectSs*)THA_AllocTailAlign16(&play->state.heap, numEntries * sizeof(EffectSs)); + sEffectSsInfo.data_table = (EffectSs*)THA_AllocTailAlign16(&play->state.tha, numEntries * sizeof(EffectSs)); sEffectSsInfo.searchIndex = 0; sEffectSsInfo.size = numEntries; diff --git a/src/code/z_kaleido_manager.c b/src/code/z_kaleido_manager.c index e09492d4ef..d0bacdd222 100644 --- a/src/code/z_kaleido_manager.c +++ b/src/code/z_kaleido_manager.c @@ -66,7 +66,7 @@ void KaleidoManager_Init(PlayState* play) { } } - sKaleidoAreaPtr = THA_AllocTailAlign16(&play->state.heap, largestSize); + sKaleidoAreaPtr = THA_AllocTailAlign16(&play->state.tha, largestSize); gKaleidoMgrCurOvl = NULL; Fault_AddAddrConvClient(&sKaleidoMgrFaultAddrConvClient, KaleidoManager_FaultAddrConv, NULL); } diff --git a/src/code/z_malloc.c b/src/code/z_malloc.c index 781f4310e8..ac56231cfb 100644 --- a/src/code/z_malloc.c +++ b/src/code/z_malloc.c @@ -40,7 +40,7 @@ void ZeldaArena_GetSizes(size_t* outMaxFree, size_t* outFree, size_t* outAlloc) __osGetSizes(&sZeldaArena, outMaxFree, outFree, outAlloc); } -s32 ZeldaArena_Check() { +s32 ZeldaArena_Check(void) { return __osCheckArena(&sZeldaArena); } @@ -48,10 +48,10 @@ void ZeldaArena_Init(void* start, size_t size) { __osMallocInit(&sZeldaArena, start, size); } -void ZeldaArena_Cleanup() { +void ZeldaArena_Cleanup(void) { __osMallocCleanup(&sZeldaArena); } -u8 ZeldaArena_IsInitialized() { +u8 ZeldaArena_IsInitialized(void) { return __osMallocIsInitalized(&sZeldaArena); } diff --git a/src/code/z_map_exp.c b/src/code/z_map_exp.c index c087fe059b..f04562e036 100644 --- a/src/code/z_map_exp.c +++ b/src/code/z_map_exp.c @@ -181,7 +181,7 @@ void Map_Init(PlayState* play) { func_80105C40(play->roomCtx.curRoom.num); interfaceCtx->unk_278 = -1; interfaceCtx->dungeonOrBossAreaMapIndex = -1; - interfaceCtx->mapSegment = THA_AllocTailAlign16(&play->state.heap, 0x1000); + interfaceCtx->mapSegment = THA_AllocTailAlign16(&play->state.tha, 0x1000); if (func_8010A2AC(play)) { gSaveContext.mapIndex = func_8010A238(play); return; diff --git a/src/code/z_message.c b/src/code/z_message.c index a922f237b1..42a0e301f2 100644 --- a/src/code/z_message.c +++ b/src/code/z_message.c @@ -597,7 +597,7 @@ void Message_Init(PlayState* play) { msgCtx->ocarinaAction = msgCtx->textUnskippable = 0; msgCtx->textColorAlpha = 0xFF; View_Init(&msgCtx->view, play->state.gfxCtx); - msgCtx->textboxSegment = THA_AllocTailAlign16(&play->state.heap, 0x13C00); + msgCtx->textboxSegment = THA_AllocTailAlign16(&play->state.tha, 0x13C00); font = &play->msgCtx.font; Font_LoadOrderedFont(&play->msgCtx.font); font->unk_11D88 = 0; diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index 2c4106e057..4fcd31c8b0 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -7115,16 +7115,16 @@ void Interface_Init(PlayState* play) { interfaceCtx->healthTimer = 200; parameterStaticSize = SEGMENT_ROM_SIZE(parameter_static); - interfaceCtx->parameterSegment = THA_AllocTailAlign16(&play->state.heap, parameterStaticSize); + interfaceCtx->parameterSegment = THA_AllocTailAlign16(&play->state.tha, parameterStaticSize); DmaMgr_SendRequest0(interfaceCtx->parameterSegment, SEGMENT_ROM_START(parameter_static), parameterStaticSize); - interfaceCtx->doActionSegment = THA_AllocTailAlign16(&play->state.heap, 0xC90); + interfaceCtx->doActionSegment = THA_AllocTailAlign16(&play->state.tha, 0xC90); DmaMgr_SendRequest0(interfaceCtx->doActionSegment, SEGMENT_ROM_START(do_action_static), 0x300); DmaMgr_SendRequest0(interfaceCtx->doActionSegment + 0x300, SEGMENT_ROM_START(do_action_static) + 0x480, 0x180); Interface_NewDay(play, CURRENT_DAY); - interfaceCtx->iconItemSegment = THA_AllocTailAlign16(&play->state.heap, 0x4000); + interfaceCtx->iconItemSegment = THA_AllocTailAlign16(&play->state.tha, 0x4000); if (CUR_FORM_EQUIP(EQUIP_SLOT_B) < ITEM_F0) { Interface_LoadItemIconImpl(play, EQUIP_SLOT_B); diff --git a/src/code/z_play.c b/src/code/z_play.c index 44efbfbfbf..41b921125b 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -1562,7 +1562,7 @@ void Play_GetFloorSurface(PlayState* this, MtxF* mtx, Vec3f* pos) { void* Play_LoadFile(PlayState* this, RomFile* entry) { size_t size = entry->vromEnd - entry->vromStart; - void* allocp = THA_AllocTailAlign16(&this->state.heap, size); + void* allocp = THA_AllocTailAlign16(&this->state.tha, size); DmaMgr_SendRequest0(allocp, entry->vromStart, size); @@ -2324,9 +2324,9 @@ void Play_Init(GameState* thisx) { D_801F6D4C->envColor.b = 0; D_801F6D4C->envColor.a = 0; CutsceneFlags_UnsetAll(this); - THA_GetRemaining(&this->state.heap); - zAllocSize = THA_GetRemaining(&this->state.heap); - zAlloc = (uintptr_t)THA_AllocTailAlign16(&this->state.heap, zAllocSize); + THA_GetRemaining(&this->state.tha); + zAllocSize = THA_GetRemaining(&this->state.tha); + zAlloc = (uintptr_t)THA_AllocTailAlign16(&this->state.tha, zAllocSize); ZeldaArena_Init(((zAlloc + 8) & ~0xF), (zAllocSize - ((zAlloc + 8) & ~0xF)) + zAlloc); //! @bug: Incorrect ALIGN16s Actor_InitContext(this, &this->actorCtx, this->linkActorEntry); diff --git a/src/code/z_room.c b/src/code/z_room.c index b8de6caeca..d06739d87b 100644 --- a/src/code/z_room.c +++ b/src/code/z_room.c @@ -516,7 +516,7 @@ size_t Room_AllocateAndLoad(PlayState* play, RoomContext* roomCtx) { } } - roomCtx->roomMemPages[0] = THA_AllocTailAlign16(&play->state.heap, maxRoomSize); + roomCtx->roomMemPages[0] = THA_AllocTailAlign16(&play->state.tha, maxRoomSize); if (roomCtx->roomMemPages[0] == NULL) { _dbg_hungup("../z_room.c", 1078); } diff --git a/src/code/z_scene.c b/src/code/z_scene.c index 529458f83c..811853f072 100644 --- a/src/code/z_scene.c +++ b/src/code/z_scene.c @@ -48,7 +48,7 @@ void Object_InitBank(GameState* gameState, ObjectContext* objectCtx) { for (i = 0; i < OBJECT_EXCHANGE_BANK_MAX; i++) { objectCtx->status[i].id = 0; } // clang-format on - objectCtx->spaceStart = objectCtx->status[0].segment = THA_AllocTailAlign16(&gameState->heap, spaceSize); + objectCtx->spaceStart = objectCtx->status[0].segment = THA_AllocTailAlign16(&gameState->tha, spaceSize); objectCtx->spaceEnd = (void*)((u32)objectCtx->spaceStart + spaceSize); objectCtx->mainKeepIndex = Object_Spawn(objectCtx, GAMEPLAY_KEEP); @@ -357,7 +357,7 @@ void Scene_LoadAreaTextures(PlayState* play, s32 fileIndex) { size_t size = sceneTextureFiles[fileIndex].vromEnd - vromStart; if (size != 0) { - play->roomCtx.unk74 = THA_AllocTailAlign16(&play->state.heap, size); + play->roomCtx.unk74 = THA_AllocTailAlign16(&play->state.tha, size); DmaMgr_SendRequest0(play->roomCtx.unk74, vromStart, size); } } diff --git a/src/code/z_sram_NES.c b/src/code/z_sram_NES.c index 198dac4e97..8d382e5db3 100644 --- a/src/code/z_sram_NES.c +++ b/src/code/z_sram_NES.c @@ -1866,7 +1866,7 @@ void Sram_InitSram(GameState* gameState, SramContext* sramCtx) { void Sram_Alloc(GameState* gameState, SramContext* sramCtx) { if (gSaveContext.flashSaveAvailable) { - sramCtx->saveBuf = THA_AllocTailAlign16(&gameState->heap, SAVE_BUFFER_SIZE); + sramCtx->saveBuf = THA_AllocTailAlign16(&gameState->tha, SAVE_BUFFER_SIZE); sramCtx->status = 0; } } diff --git a/src/code/z_vr_box.c b/src/code/z_vr_box.c index dd0785d94a..605dff84c4 100644 --- a/src/code/z_vr_box.c +++ b/src/code/z_vr_box.c @@ -294,15 +294,15 @@ void Skybox_Init(GameState* gameState, SkyboxContext* skyboxCtx, s16 skyboxId) { Skybox_Setup(gameState, skyboxCtx, skyboxId); if (skyboxId != SKYBOX_NONE) { - skyboxCtx->dListBuf = THA_AllocTailAlign16(&gameState->heap, 0x3840); + skyboxCtx->dListBuf = THA_AllocTailAlign16(&gameState->tha, 0x3840); if (skyboxId == SKYBOX_CUTSCENE_MAP) { // Allocate enough space for the vertices for a 6 sided skybox (cube) - skyboxCtx->roomVtx = THA_AllocTailAlign16(&gameState->heap, sizeof(Vtx) * 32 * 6); + skyboxCtx->roomVtx = THA_AllocTailAlign16(&gameState->tha, sizeof(Vtx) * 32 * 6); func_80143148(skyboxCtx, 6); } else { // Allocate enough space for the vertices for a 5 sided skybox (bottom is missing) - skyboxCtx->roomVtx = THA_AllocTailAlign16(&gameState->heap, sizeof(Vtx) * 32 * 5); + skyboxCtx->roomVtx = THA_AllocTailAlign16(&gameState->tha, sizeof(Vtx) * 32 * 5); func_80143148(skyboxCtx, 5); } } diff --git a/src/overlays/gamestates/ovl_daytelop/z_daytelop.c b/src/overlays/gamestates/ovl_daytelop/z_daytelop.c index 1b68e0b14b..637a20906e 100644 --- a/src/overlays/gamestates/ovl_daytelop/z_daytelop.c +++ b/src/overlays/gamestates/ovl_daytelop/z_daytelop.c @@ -215,11 +215,11 @@ void DayTelop_Noop(DayTelopState* this) { void DayTelop_LoadGraphics(DayTelopState* this) { size_t segmentSize = SEGMENT_ROM_SIZE(daytelop_static); - this->daytelopStaticFile = THA_AllocTailAlign16(&this->state.heap, segmentSize); + this->daytelopStaticFile = THA_AllocTailAlign16(&this->state.tha, segmentSize); DmaMgr_SendRequest0(this->daytelopStaticFile, SEGMENT_ROM_START(daytelop_static), segmentSize); segmentSize = SEGMENT_ROM_SIZE(icon_item_gameover_static); - this->gameoverStaticFile = THA_AllocTailAlign16(&this->state.heap, segmentSize); + this->gameoverStaticFile = THA_AllocTailAlign16(&this->state.tha, segmentSize); DmaMgr_SendRequest0(this->gameoverStaticFile, SEGMENT_ROM_START(icon_item_gameover_static), segmentSize); } diff --git a/src/overlays/gamestates/ovl_file_choose/z_file_choose_NES.c b/src/overlays/gamestates/ovl_file_choose/z_file_choose_NES.c index 4d3e172d9d..a47b5ed9eb 100644 --- a/src/overlays/gamestates/ovl_file_choose/z_file_choose_NES.c +++ b/src/overlays/gamestates/ovl_file_choose/z_file_choose_NES.c @@ -2531,15 +2531,15 @@ void FileSelect_Init(GameState* thisx) { Font_LoadOrderedFont(&this->font); size = SEGMENT_ROM_SIZE(title_static); - this->staticSegment = THA_AllocTailAlign16(&this->state.heap, size); + this->staticSegment = THA_AllocTailAlign16(&this->state.tha, size); DmaMgr_SendRequest0(this->staticSegment, SEGMENT_ROM_START(title_static), size); size = SEGMENT_ROM_SIZE(parameter_static); - this->parameterSegment = THA_AllocTailAlign16(&this->state.heap, size); + this->parameterSegment = THA_AllocTailAlign16(&this->state.tha, size); DmaMgr_SendRequest0(this->parameterSegment, SEGMENT_ROM_START(parameter_static), size); size = gObjectTable[OBJECT_MAG].vromEnd - gObjectTable[OBJECT_MAG].vromStart; - this->titleSegment = THA_AllocTailAlign16(&this->state.heap, size); + this->titleSegment = THA_AllocTailAlign16(&this->state.tha, size); DmaMgr_SendRequest0(this->titleSegment, gObjectTable[OBJECT_MAG].vromStart, size); Audio_SetSpec(0xA); diff --git a/src/overlays/gamestates/ovl_title/z_title.c b/src/overlays/gamestates/ovl_title/z_title.c index c829e79a94..5cebc2fca4 100644 --- a/src/overlays/gamestates/ovl_title/z_title.c +++ b/src/overlays/gamestates/ovl_title/z_title.c @@ -154,7 +154,7 @@ void ConsoleLogo_Init(GameState* thisx) { ConsoleLogoState* this = (ConsoleLogoState*)thisx; uintptr_t segmentSize = SEGMENT_ROM_SIZE(nintendo_rogo_static); - this->staticSegment = THA_AllocTailAlign16(&this->state.heap, segmentSize); + this->staticSegment = THA_AllocTailAlign16(&this->state.tha, segmentSize); DmaMgr_SendRequest0(this->staticSegment, SEGMENT_ROM_START(nintendo_rogo_static), segmentSize); GameState_SetFramerateDivisor(&this->state, 1); diff --git a/tools/disasm/functions.txt b/tools/disasm/functions.txt index 4a8419dc5c..c1137d3b22 100644 --- a/tools/disasm/functions.txt +++ b/tools/disasm/functions.txt @@ -3215,12 +3215,12 @@ 0x80177084:("Sched_FaultClient",), 0x8017715C:("Sched_ThreadEntry",), 0x801772A0:("Sched_Init",), - 0x80177390:("func_80177390",), + 0x80177390:("SpeedMeter_InitImpl",), 0x801773A0:("SpeedMeter_Init",), 0x801773C4:("SpeedMeter_Destroy",), 0x801773D0:("SpeedMeter_DrawTimeEntries",), - 0x80177A84:("func_80177A84",), - 0x80177AC8:("func_80177AC8",), + 0x80177A84:("SpeedMeter_InitAllocEntry",), + 0x80177AC8:("SpeedMeter_DrawAllocEntry",), 0x80177E58:("SpeedMeter_DrawAllocEntries",), 0x801780F0:("Mtx_SetTranslateScaleMtx",), 0x801781EC:("Mtx_SetRotationMtx",), diff --git a/tools/disasm/variables.txt b/tools/disasm/variables.txt index aababcf0b4..417e27b770 100644 --- a/tools/disasm/variables.txt +++ b/tools/disasm/variables.txt @@ -21,7 +21,7 @@ 0x80096B50:("gDmaMgrDmaBuffSize","u32","",0x4), 0x80096B60:("gIrqMgrResetStatus","vs32","",0x4), 0x80096B68:("sIrqMgrResetTime","volatile OSTime","",0x8), - 0x80096B70:("sIrqMgrRetraceTime","volatile OSTime","",0x8), + 0x80096B70:("gIrqMgrRetraceTime","volatile OSTime","",0x8), 0x80096B78:("sIrqMgrRetraceCount","s32","",0x4), 0x80096B80:("sCpuExceptions","char*","[18]",0x48), 0x80096BC8:("sFpuExceptions","char*","[6]",0x18), @@ -2159,7 +2159,7 @@ 0x801D1530:("sPadMgrInstance","PadMgr*","",0x4), 0x801D1534:("sPadMgrRetraceCount","UNK_TYPE4","",0x4), 0x801D1538:("sVoiceInitStatus","UNK_TYPE4","",0x4), - 0x801D1540:("D_801D1540","UNK_PTR","",0x4), + 0x801D1540:("sSpeedMeterTimeEntryArray","UNK_PTR","",0x4), 0x801D1570:("D_801D1570","f32","[13]",0x34), 0x801D15B0:("gZeroVec3f","Vec3f","",0xC), 0x801D15BC:("gZeroVec3s","Vec3s","",0x6), @@ -4032,7 +4032,7 @@ 0x801F80E0:("sGraphFaultClient","FaultClient","",0x10), 0x801F80F0:("gGfxMasterDL","Gfx*","",0x4), 0x801F80F8:("sGraphCfbInfos","UNK_TYPE1","",0x1), - 0x801F8150:("sGraphTaskStartTime","u64","",0x8), + 0x801F8150:("sGraphPrevUpdateEndTime","u64","",0x8), 0x801F8160:("sSerialEventQueue","OSMesgQueue","",0x18), 0x801F8178:("sSerialMsgBuf","OSMesg","[1]",0x4), 0x801F8180:("gSegments","u32","[16]",0x40), @@ -4052,24 +4052,22 @@ 0x801FB338:("sAudioMgr","AudioMgr","",0x2e0), 0x801FB620:("gPadMgr","PadMgr","",0x480), 0x801FBAA0:("sSchedFaultClient","UNK_TYPE1","",0x1), - 0x801FBAB0:("sRSPGFXStartTime","OSTime","",0x8), - 0x801FBAB8:("sRSPAudioStartTime","OSTime","",0x8), - 0x801FBAC0:("sRSPOtherStartTime","OSTime","",0x8), + 0x801FBAB0:("sRSPGfxTimeStart","OSTime","",0x8), + 0x801FBAB8:("sRSPAudioTimeStart","OSTime","",0x8), + 0x801FBAC0:("sRSPOtherTimeStart","OSTime","",0x8), 0x801FBAC8:("sRDPStartTime","OSTime","",0x8), 0x801FBAD0:("gAudioSPDataPtr","u64*","",0x4), 0x801FBAD4:("gAudioSPDataSize","u32","",0x4), - 0x801FBAE0:("D_801FBAE0","UNK_TYPE1","",0x1), - 0x801FBAE8:("D_801FBAE8","UNK_TYPE1","",0x1), + 0x801FBAE0:("gRSPAudioTimeTotal","volatile OSTime","",0x8), + 0x801FBAE8:("gRSPGfxTimeTotal","volatile OSTime","",0x8), 0x801FBAF0:("gRDPTimeTotal","volatile OSTime","",0x8), - 0x801FBAF8:("lastRenderFrameDuration","volatile OSTime","",0x8), - 0x801FBB00:("gRSPAudioTotalTime","UNK_TYPE1","",0x1), - 0x801FBB04:("D_801FBB04","UNK_TYPE1","",0x1), - 0x801FBB08:("sRSPGFXTotalTime","UNK_TYPE1","",0x1), - 0x801FBB0C:("D_801FBB0C","UNK_TYPE1","",0x1), - 0x801FBB10:("sRSPOtherTotalTime","UNK_TYPE1","",0x1), - 0x801FBB14:("D_801FBB14","UNK_TYPE1","",0x1), - 0x801FBB20:("gRDPTimeAcc","UNK_TYPE1","",0x1), - 0x801FBB28:("D_801FBB28","UNK_TYPE1","",0x1), + 0x801FBAF8:("gGraphUpdatePeriod","volatile OSTime","",0x8), + 0x801FBB00:("gRSPAudioTimeAcc","volatile OSTime","",0x8), + 0x801FBB08:("gRSPGfxTimeAcc","volatile OSTime","",0x8), + 0x801FBB10:("gRSPOtherTimeAcc","volatile OSTime","",0x8), + 0x801FBB18:("gUnkTimeAcc","volatile OSTime","",0x8), + 0x801FBB20:("gRDPTimeAcc","volatile OSTime","",0x8), + 0x801FBB28:("sSpeedMeterTimeEntryPtr","UNK_TYPE1","",0x1), 0x801FBB30:("sNotebookViMode","OSViMode","",0x50), 0x801FBB80:("gFramebuffers","u32*","[2]",0x8), 0x801FBB88:("gActiveViMode","OSViMode*","",0x4), diff --git a/tools/permuter_settings.toml b/tools/permuter_settings.toml index efa3bc2fe2..0aa806f2a4 100644 --- a/tools/permuter_settings.toml +++ b/tools/permuter_settings.toml @@ -34,6 +34,8 @@ CLEAR_EVENTINF = "int" CLEAR_EVENTINF_ALT = "int" "EVENTINF_.*" = "int" ".+REG" = "int" +SET_FULLSCREEN_VIEWPORT_DYNAMIC = "void" +gDrawRect = "void" [decompme.compilers] "tools/ido_recomp/linux/7.1/cc" = "ido7.1" diff --git a/tools/sizes/code_functions.csv b/tools/sizes/code_functions.csv index 5194497c70..3e6042f034 100644 --- a/tools/sizes/code_functions.csv +++ b/tools/sizes/code_functions.csv @@ -2729,12 +2729,12 @@ asm/non_matchings/code/sched/Sched_SendGfxCancelMsg.s,Sched_SendGfxCancelMsg,0x8 asm/non_matchings/code/sched/Sched_FaultClient.s,Sched_FaultClient,0x80177084,0x36 asm/non_matchings/code/sched/Sched_ThreadEntry.s,Sched_ThreadEntry,0x8017715C,0x51 asm/non_matchings/code/sched/Sched_Init.s,Sched_Init,0x801772A0,0x3C -asm/non_matchings/code/speed_meter/func_80177390.s,func_80177390,0x80177390,0x4 +asm/non_matchings/code/speed_meter/SpeedMeter_InitImpl.s,SpeedMeter_InitImpl,0x80177390,0x4 asm/non_matchings/code/speed_meter/SpeedMeter_Init.s,SpeedMeter_Init,0x801773A0,0x9 asm/non_matchings/code/speed_meter/SpeedMeter_Destroy.s,SpeedMeter_Destroy,0x801773C4,0x3 asm/non_matchings/code/speed_meter/SpeedMeter_DrawTimeEntries.s,SpeedMeter_DrawTimeEntries,0x801773D0,0x1AD -asm/non_matchings/code/speed_meter/func_80177A84.s,func_80177A84,0x80177A84,0x11 -asm/non_matchings/code/speed_meter/func_80177AC8.s,func_80177AC8,0x80177AC8,0xE4 +asm/non_matchings/code/speed_meter/SpeedMeter_InitAllocEntry.s,SpeedMeter_InitAllocEntry,0x80177A84,0x11 +asm/non_matchings/code/speed_meter/SpeedMeter_DrawAllocEntry.s,SpeedMeter_DrawAllocEntry,0x80177AC8,0xE4 asm/non_matchings/code/speed_meter/SpeedMeter_DrawAllocEntries.s,SpeedMeter_DrawAllocEntries,0x80177E58,0xA6 asm/non_matchings/code/speed_meter/func_801780F0.s,func_801780F0,0x801780F0,0x3F asm/non_matchings/code/speed_meter/func_801781EC.s,func_801781EC,0x801781EC,0x90