diff --git a/src/code/z_fireobj.c b/src/code/z_fireobj.c index e1fb63fa10..f77fc5158d 100644 --- a/src/code/z_fireobj.c +++ b/src/code/z_fireobj.c @@ -187,7 +187,7 @@ void FireObj_UpdateLight(PlayState* play, FireObjLight* light, FireObj* fire) { if (fire->state == FIRE_STATE_3) { Lights_PointSetColorAndRadius(&light->lightInfo, 0, 0, 0, -1); } else { - radius = ((fire->yScale * 140.0f * fire->sizeInv) + 60.0f); + radius = (fire->yScale * 140.0f * fire->sizeInv) + 60.0f; Lights_PointGlowSetInfo(&light->lightInfo, fire->position.x, (fire->position.y + (fire->yScale * 6500.0f)), fire->position.z,