Little bit of work on z_scene_proc

This commit is contained in:
rozlette 2019-12-28 00:24:30 -06:00
parent 37969fbe50
commit 6a74885a38
10 changed files with 183 additions and 159 deletions

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@ -484,7 +484,6 @@ void func_80096410(void); // func_80096410
void func_800964D0(void); // func_800964D0
s32 __osSpSetPc(u32 data); // func_80096510
void func_80096540(void); // func_80096540
// UNK_RET func_80096770(UNK_ARGS);
void func_800967A0(void); // func_800967A0
u32 __osGetWatchLo(void); // func_80096810
void __osSetWatchLo(u32 value); // func_80096820
@ -890,7 +889,7 @@ void func_800BDC5C(void); // func_800BDC5C
void func_800BDCF4(void); // func_800BDCF4
void func_800BDFB0(void); // func_800BDFB0
void func_800BDFC0(GlobalContext* ctxt, UNK_TYPE4 uParm2); // func_800BDFC0
void func_800BE03C(void); // func_800BE03C
void func_800BE03C(GlobalContext* ctxt, Gfx* dl); // func_800BE03C
void func_800BE0B8(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5); // func_800BE0B8
void func_800BE184(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE2 param_5, UNK_TYPE2 param_6); // func_800BE184
void func_800BE22C(void); // func_800BE22C
@ -2440,42 +2439,42 @@ void func_801306A4(GlobalContext* ctxt); // func_801306A4
s32 Scene_ProcessHeader(GlobalContext* ctxt, SceneHeaderEntry* header); // func_801306E8
u32 Scene_CreateEntrance(u32 sceneIndex, u32 spawnIndex, u32 offset); // func_80130768
void func_80130784(void); // func_80130784
void func_801307C0(void); // func_801307C0
void func_801307F4(void); // func_801307F4
void func_801307C0(GlobalContext* ctxt); // func_801307C0
void func_801307F4(GlobalContext* ctxt); // func_801307F4
void func_80130834(void); // func_80130834
void func_801308A0(void); // func_801308A0
void SceneProc_DrawType0Texture(GlobalContext* ctxt, unsigned int param_2, UNK_TYPE4 param_3); // func_801308A0
void func_80130940(void); // func_80130940
void func_801309F4(void); // func_801309F4
void func_80130A94(void); // func_80130A94
void func_80130C5C(void); // func_80130C5C
void SceneProc_DrawType1Texture(void); // func_801309F4
void func_80130A94(GlobalContext* ctxt, unsigned int param_2, u8* param_3, u8* param_4); // func_80130A94
void SceneProc_DrawType2Texture(void); // func_80130C5C
void func_80130D0C(void); // func_80130D0C
void func_80130D3C(void); // func_80130D3C
void SceneProc_DrawType3Texture(void); // func_80130D3C
void func_80130F58(void); // func_80130F58
void func_8013115C(void); // func_8013115C
void func_801311B4(void); // func_801311B4
void func_80131580(void); // func_80131580
void func_80131690(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5); // func_80131690
void func_80131758(void); // func_80131758
void func_8013178C(void); // func_8013178C
void func_801317C0(void); // func_801317C0
void SceneProc_DrawType4Texture(void); // func_801311B4
void SceneProc_DrawType5Texture(void); // func_80131580
void SceneProc_DrawAnimatedTextures(GlobalContext* ctxt, AnimatedTexture* textures, f32 param_3, u32 step, u32 flags); // func_80131690
void SceneProc_DrawAllSceneAnimatedTextures(GlobalContext* ctxt, AnimatedTexture* textures); // func_80131758
void SceneProc_DrawOpaqueSceneAnimatedTextures(GlobalContext* ctxt, AnimatedTexture* textures); // func_8013178C
void SceneProc_DrawTranslucentSceneAnimatedTextures(GlobalContext* ctxt, AnimatedTexture* textures); // func_801317C0
void func_801317F4(void); // func_801317F4
void func_8013182C(void); // func_8013182C
void func_80131864(void); // func_80131864
void func_8013189C(void); // func_8013189C
void func_801318C8(void); // func_801318C8
void func_801318F4(void); // func_801318F4
void SceneProc_DrawAllAnimatedTextures(GlobalContext* ctxt, AnimatedTexture* textures, u32 step); // func_8013189C
void SceneProc_DrawOpaqueAnimatedTextures(GlobalContext* ctxt, AnimatedTexture* textures, u32 step); // func_801318C8
void SceneProc_DrawTranslucentAnimatedTextures(GlobalContext* ctxt, AnimatedTexture* textures, u32 step); // func_801318F4
void func_80131920(void); // func_80131920
void func_8013194C(void); // func_8013194C
void func_80131978(void); // func_80131978
void func_801319A4(void); // func_801319A4
void func_801319CC(void); // func_801319CC
void func_80131CDC(void); // func_80131CDC
void func_80131DE4(void); // func_80131DE4
void func_801319A4(GlobalContext* ctxt); // func_801319A4
void func_801319CC(GlobalContext* ctxt); // func_801319CC
void func_80131CDC(GlobalContext* ctxt); // func_80131CDC
void func_80131DE4(GlobalContext* ctxt); // func_80131DE4
void func_80131DF0(void); // func_80131DF0
void func_80131E58(s32* param_1, s32 param_2, u32 param_3); // func_80131E58
void func_80131EC0(void); // func_80131EC0
void func_80131F90(void); // func_80131F90
void func_80131FC0(void); // func_80131FC0
void func_80131EC0(GlobalContext* ctxt); // func_80131EC0
void func_80131F90(GlobalContext* ctxt); // func_80131F90
void func_80131FC0(GlobalContext* ctxt); // func_80131FC0
EntranceRecord* SceneTable_LookupEntrance(u32 entrance); // func_801322C0
s32 SceneTable_LookupEntranceScene(u32 entrance); // func_8013230C
s32 SceneTable_LookupEntranceAbsoluteScene(u32 entrance); // func_80132338
@ -3736,8 +3735,6 @@ void func_8019AB40(void); // func_8019AB40
void func_8019AC10(void); // func_8019AC10
void func_8019ACEC(void); // func_8019ACEC
void func_8019ADBC(void); // func_8019ADBC
// UNK_RET func_8019AE40(UNK_ARGS);
// UNK_RET func_8019AEC0(UNK_ARGS);
void func_8019AF00(void); // func_8019AF00
void func_8019AF58(void); // func_8019AF58
void func_8019AFE8(void); // func_8019AFE8
@ -15720,14 +15717,14 @@ void func_80BD5118(void); // func_80BD5118
void func_80BD5134(void); // func_80BD5134
void func_80BD51DC(void); // func_80BD51DC
void func_80BD5200(void); // func_80BD5200
void func_80BD53C0(void); // func_80BD53C0
void func_80BD546C(void); // func_80BD546C
void func_80BD5498(void); // func_80BD5498
void func_80BD54BC(void); // func_80BD54BC
void func_80BD5500(void); // func_80BD5500
void func_80BD5530(void); // func_80BD5530
void func_80BD556C(void); // func_80BD556C
void func_80BD5590(void); // func_80BD5590
void BgIkanaRay_Init(ActorBgIkanaRay* this, GlobalContext* ctxt); // func_80BD53C0
void BgIkanaRay_Fini(ActorBgIkanaRay* this, GlobalContext* ctxt); // func_80BD546C
void BgIkanaRay_SetDeactivated(ActorBgIkanaRay* this); // func_80BD5498
void BgIkanaRay_UpdateCheckForActivation(ActorBgIkanaRay* this, GlobalContext* ctxt); // func_80BD54BC
void BgIkanaRay_SetActivated(ActorBgIkanaRay* this); // func_80BD5500
void BgIkanaRay_UpdateActivated(ActorBgIkanaRay* this, GlobalContext* ctxt); // func_80BD5530
void BgIkanaRay_Main(ActorBgIkanaRay* this, GlobalContext* ctxt); // func_80BD556C
void BgIkanaRay_Draw(ActorBgIkanaRay* this, GlobalContext* ctxt); // func_80BD5590
void func_80BD5690(void); // func_80BD5690
void func_80BD5728(void); // func_80BD5728
void func_80BD57F4(void); // func_80BD57F4

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@ -45,6 +45,12 @@ typedef struct {
/* 0x6 */ s16 floorNodeHead;
} ActorMeshPolyLists;
typedef struct {
/* 0x0 */ s8 segment;
/* 0x2 */ s16 type;
/* 0x4 */ u32 params;
} AnimatedTexture;
typedef struct {
/* 0x0 */ u16 floorHead;
/* 0x2 */ u16 wallHead;
@ -1944,7 +1950,8 @@ struct GlobalContext {
/* 0x187B0 */ z_Matrix unk187B0;
/* 0x187F0 */ UNK_TYPE1 pad187F0[12];
/* 0x187FC */ z_Matrix unk187FC;
/* 0x1883C */ UNK_TYPE1 pad1883C[8];
/* 0x1883C */ UNK_TYPE1 pad1883C[4];
/* 0x18840 */ u32 unk18840;
/* 0x18844 */ u8 unk18844;
/* 0x18845 */ u8 unk18845;
/* 0x18846 */ u16 sceneNumActorsToLoad;
@ -1958,7 +1965,7 @@ struct GlobalContext {
/* 0x18860 */ void* exitList;
/* 0x18864 */ void* pathList;
/* 0x18868 */ UNK_TYPE1 pad18868[4];
/* 0x1886C */ void* textureAnimations;
/* 0x1886C */ AnimatedTexture* sceneTextureAnimations;
/* 0x18870 */ UNK_TYPE1 pad18870[4];
/* 0x18874 */ u8 unk18874;
/* 0x18875 */ s8 unk18875;
@ -2050,6 +2057,13 @@ typedef struct {
/* 0x261 */ UNK_TYPE1 pad261[3];
} ActorArrowFire;
typedef struct {
/* 0x000 */ Actor base;
/* 0x144 */ ColCylinder cylinder;
/* 0x190 */ AnimatedTexture* animatedTextures;
/* 0x194 */ actor_func update;
} ActorBgIkanaRay;
struct ActorBgMbarChair {
/* 0x000 */ Actor base;
/* 0x144 */ UNK_TYPE1 pad144[24];

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@ -1023,9 +1023,9 @@ extern UNK_TYPE1 D_801C2660; // D_801C2660
extern scene_header_func sceneHeaderFuncTable[31]; // D_801C26A8
extern UNK_TYPE1 D_801C2730; // D_801C2730
extern ObjectFileTableEntry objectFileTable[643]; // D_801C2740
extern UNK_TYPE1 D_801C3B60; // D_801C3B60
extern UNK_PTR D_801C3BB8; // D_801C3BB8
extern UNK_PTR D_801C3BD8; // D_801C3BD8
extern Gfx D_801C3B60[11]; // D_801C3B60
extern global_context_func D_801C3BB8[8]; // D_801C3BB8
extern UNK_PTR gSceneProcDrawFuncs; // D_801C3BD8
extern UNK_TYPE1 D_801C3C50; // D_801C3C50
extern UNK_TYPE1 D_801C3C80; // D_801C3C80
extern UNK_TYPE1 D_801C3C88; // D_801C3C88
@ -2710,8 +2710,8 @@ extern UNK_TYPE1 D_801F5A2C; // D_801F5A2C
extern GlobalContext* D_801F5A90; // D_801F5A90
extern UNK_TYPE1 D_801F5A96; // D_801F5A96
extern UNK_TYPE2 D_801F5A98; // D_801F5A98
extern UNK_TYPE1 D_801F5AA0; // D_801F5AA0
extern UNK_TYPE1 D_801F5AA4; // D_801F5AA4
extern u32 gSceneProcStep; // D_801F5AA0
extern u32 gSceneProcFlags; // D_801F5AA4
extern UNK_TYPE1 D_801F5AA8; // D_801F5AA8
extern UNK_TYPE1 D_801F5AB0; // D_801F5AB0
extern UNK_TYPE1 D_801F5AB4; // D_801F5AB4
@ -13837,9 +13837,8 @@ extern OverlayBlockSizes bgIkanaBombwallOverlayInfo; // D_80BD5300
extern u32 bgIkanaBombwallOverlayRelocations[39]; // D_80BD5314
extern u32 bgIkanaBombwallOverlayInfoOffset; // D_80BD53BC
extern ActorInitData bgIkanaRayInitData; // D_80BD55D0
extern UNK_TYPE1 D_80BD55F0; // D_80BD55F0
extern ColCylinderInit bgIkanaRayCylinderInit; // D_80BD55F0
extern ActorInitVar bgIkanaRayCompInit[4]; // D_80BD561C
extern UNK_TYPE1 D_80BD562C; // D_80BD562C
extern OverlayBlockSizes bgIkanaRayOverlayInfo; // D_80BD5630
extern u32 bgIkanaRayOverlayRelocations[17]; // D_80BD5644
extern u32 bgIkanaRayOverlayInfoOffset; // D_80BD568C

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@ -264,7 +264,7 @@ SECTIONS
build/src/code/z_room.o(.text)
build/asm/code_0x8012EC80.o(.text)
build/asm/z_scene.o(.text)
build/asm/z_scene_proc.o(.text)
build/src/code/z_scene_proc.o(.text)
build/asm/z_scene_table.o(.text)
build/asm/code_0x801323D0.o(.text)
build/asm/z_skelanime.o(.text)

87
src/code/z_scene_proc.c Normal file
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@ -0,0 +1,87 @@
#include <ultra64.h>
#include <global.h>
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_801307C0.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_801307F4.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_80130834.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/SceneProc_DrawType0Texture.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_80130940.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/SceneProc_DrawType1Texture.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_80130A94.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/SceneProc_DrawType2Texture.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_80130D0C.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/SceneProc_DrawType3Texture.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_80130F58.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_8013115C.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/SceneProc_DrawType4Texture.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/SceneProc_DrawType5Texture.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/SceneProc_DrawAnimatedTextures.asm")
void SceneProc_DrawAllSceneAnimatedTextures(GlobalContext* ctxt, AnimatedTexture* textures) {
SceneProc_DrawAnimatedTextures(ctxt, textures, 1, ctxt->unk18840, 3);
}
void SceneProc_DrawOpaqueSceneAnimatedTextures(GlobalContext* ctxt, AnimatedTexture* textures) {
SceneProc_DrawAnimatedTextures(ctxt, textures, 1, ctxt->unk18840, 1);
}
void SceneProc_DrawTranslucentSceneAnimatedTextures(GlobalContext* ctxt, AnimatedTexture* textures) {
SceneProc_DrawAnimatedTextures(ctxt, textures, 1, ctxt->unk18840, 2);
}
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_801317F4.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_8013182C.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_80131864.asm")
void SceneProc_DrawAllAnimatedTextures(GlobalContext* ctxt, AnimatedTexture* textures, u32 step) {
SceneProc_DrawAnimatedTextures(ctxt, textures, 1, step, 3);
}
void SceneProc_DrawOpaqueAnimatedTextures(GlobalContext* ctxt, AnimatedTexture* textures, u32 step) {
SceneProc_DrawAnimatedTextures(ctxt, textures, 1, step, 1);
}
void SceneProc_DrawTranslucentAnimatedTextures(GlobalContext* ctxt, AnimatedTexture* textures, u32 step) {
SceneProc_DrawAnimatedTextures(ctxt, textures, 1, step, 2);
}
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_80131920.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_8013194C.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_80131978.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_801319A4.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_801319CC.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_80131CDC.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_80131DE4.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_80131DF0.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_80131E58.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_80131EC0.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_80131F90.asm")
GLOBAL_ASM("./asm/nonmatching/z_scene_proc/func_80131FC0.asm")

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@ -1,73 +0,0 @@
#include <ultra64.h>
#include <global.h>
void func_80174BF0(void* a0) {
u32 s0;
s16* sp38;
s16 v0;
D_801D1520 = 320;
D_801D1524 = 240;
func_8010C0C0();
func_80083BC4();
func_801792A4();
func_80179260();
D_801D1528 = 0x80780000 - (u32)&D_803824C0;
func_800865F8((u32)&D_803824C0, D_801D1528);
func_800E93E0();
staticContext->unkD4 = 0;
osCreateMesgQueue(&D_801F8160, D_801F8178, 1);
osSetEventMesg(5, &D_801F8160, NULL);
osCreateMesgQueue(&D_801F8500, D_801F8518, 60);
func_80085320(&D_801FB2D8, &D_801F9FB8, &D_801FA5B8_, 0, 256, &D_801DFD70);
func_801772A0(&D_801F81C0, &D_801FA5B8, 16, D_8009B290, 1, &D_80099EF0);
func_8008189C();
func_80081250(&D_80099EF0, &D_801F84F8, &D_801F8500);
func_80085320(&D_801FB2F8, &D_801FA5B8, &D_801FADB8_, 0, 256, &D_801DFD78);
func_80173074(&D_801FB338, &D_801FADB8, 11, 10, &D_801F81C0, &D_80099EF0);
func_80085320(&D_801FB318, &D_801FADB8, &D_801FB2B8_, 0, 256, &D_801DFD80);
func_80176194(&D_801F8160, &D_80099EF0, 7, 15, &D_801FADB8);
func_80173048(&D_801FB338);
func_80085320(&D_801FB2B8, &D_801F87B8, &D_801F9FB8_, 0, 256, &D_801DFD88);
osCreateThread(&D_801F8608, 4, (void (*)(void*))func_801748A0, a0, &D_801F9FB8_, 9);
osStartThread(&D_801F8608);
s0 = 0;
while (s0 == 0) {
sp38 = NULL;
osRecvMesg(&D_801F8500, (OSMesg*)&sp38, 1);
if (sp38 == NULL) break;
v0 = *sp38;
if (v0 == 3) {
s0 = 1;
} else if (v0 == 4) {
func_8010C164();
}
}
func_800812DC(&D_80099EF0, &D_801F84F8);
osDestroyThread(&D_801F8608);
}

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@ -8,3 +8,4 @@ z_actor
z_DLF
z_lights
z_room
z_scene_proc

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@ -879,7 +879,7 @@
0x800BDCF4:("func_800BDCF4","void","void"),
0x800BDFB0:("func_800BDFB0","void","void"),
0x800BDFC0:("func_800BDFC0","void","GlobalContext* ctxt, UNK_TYPE4 uParm2"),
0x800BE03C:("func_800BE03C","void","void"),
0x800BE03C:("func_800BE03C","void","GlobalContext* ctxt, Gfx* dl"),
0x800BE0B8:("func_800BE0B8","void","UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5"),
0x800BE184:("func_800BE184","void","UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE2 param_5, UNK_TYPE2 param_6"),
0x800BE22C:("func_800BE22C","void","void"),
@ -2429,42 +2429,42 @@
0x801306E8:("Scene_ProcessHeader","s32","GlobalContext* ctxt, SceneHeaderEntry* header"),
0x80130768:("Scene_CreateEntrance","u32","u32 sceneIndex, u32 spawnIndex, u32 offset"),
0x80130784:("func_80130784","void","void"),
0x801307C0:("func_801307C0","void","void"),
0x801307F4:("func_801307F4","void","void"),
0x801307C0:("func_801307C0","void","GlobalContext* ctxt"),
0x801307F4:("func_801307F4","void","GlobalContext* ctxt"),
0x80130834:("func_80130834","void","void"),
0x801308A0:("func_801308A0","void","void"),
0x801308A0:("SceneProc_DrawType0Texture","void","GlobalContext* ctxt, unsigned int param_2, UNK_TYPE4 param_3"),
0x80130940:("func_80130940","void","void"),
0x801309F4:("func_801309F4","void","void"),
0x80130A94:("func_80130A94","void","void"),
0x80130C5C:("func_80130C5C","void","void"),
0x801309F4:("SceneProc_DrawType1Texture","void","void"),
0x80130A94:("func_80130A94","void","GlobalContext* ctxt, unsigned int param_2, u8* param_3, u8* param_4"),
0x80130C5C:("SceneProc_DrawType2Texture","void","void"),
0x80130D0C:("func_80130D0C","void","void"),
0x80130D3C:("func_80130D3C","void","void"),
0x80130D3C:("SceneProc_DrawType3Texture","void","void"),
0x80130F58:("func_80130F58","void","void"),
0x8013115C:("func_8013115C","void","void"),
0x801311B4:("func_801311B4","void","void"),
0x80131580:("func_80131580","void","void"),
0x80131690:("func_80131690","void","UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5"),
0x80131758:("func_80131758","void","void"),
0x8013178C:("func_8013178C","void","void"),
0x801317C0:("func_801317C0","void","void"),
0x801311B4:("SceneProc_DrawType4Texture","void","void"),
0x80131580:("SceneProc_DrawType5Texture","void","void"),
0x80131690:("SceneProc_DrawAnimatedTextures","void","GlobalContext* ctxt, AnimatedTexture* textures, f32 param_3, u32 step, u32 flags"),
0x80131758:("SceneProc_DrawAllSceneAnimatedTextures","void","GlobalContext* ctxt, AnimatedTexture* textures"),
0x8013178C:("SceneProc_DrawOpaqueSceneAnimatedTextures","void","GlobalContext* ctxt, AnimatedTexture* textures"),
0x801317C0:("SceneProc_DrawTranslucentSceneAnimatedTextures","void","GlobalContext* ctxt, AnimatedTexture* textures"),
0x801317F4:("func_801317F4","void","void"),
0x8013182C:("func_8013182C","void","void"),
0x80131864:("func_80131864","void","void"),
0x8013189C:("func_8013189C","void","void"),
0x801318C8:("func_801318C8","void","void"),
0x801318F4:("func_801318F4","void","void"),
0x8013189C:("SceneProc_DrawAllAnimatedTextures","void","GlobalContext* ctxt, AnimatedTexture* textures, u32 step"),
0x801318C8:("SceneProc_DrawOpaqueAnimatedTextures","void","GlobalContext* ctxt, AnimatedTexture* textures, u32 step"),
0x801318F4:("SceneProc_DrawTranslucentAnimatedTextures","void","GlobalContext* ctxt, AnimatedTexture* textures, u32 step"),
0x80131920:("func_80131920","void","void"),
0x8013194C:("func_8013194C","void","void"),
0x80131978:("func_80131978","void","void"),
0x801319A4:("func_801319A4","void","void"),
0x801319CC:("func_801319CC","void","void"),
0x80131CDC:("func_80131CDC","void","void"),
0x80131DE4:("func_80131DE4","void","void"),
0x801319A4:("func_801319A4","void","GlobalContext* ctxt"),
0x801319CC:("func_801319CC","void","GlobalContext* ctxt"),
0x80131CDC:("func_80131CDC","void","GlobalContext* ctxt"),
0x80131DE4:("func_80131DE4","void","GlobalContext* ctxt"),
0x80131DF0:("func_80131DF0","void","void"),
0x80131E58:("func_80131E58","void","s32* param_1, s32 param_2, u32 param_3"),
0x80131EC0:("func_80131EC0","void","void"),
0x80131F90:("func_80131F90","void","void"),
0x80131FC0:("func_80131FC0","void","void"),
0x80131EC0:("func_80131EC0","void","GlobalContext* ctxt"),
0x80131F90:("func_80131F90","void","GlobalContext* ctxt"),
0x80131FC0:("func_80131FC0","void","GlobalContext* ctxt"),
0x801322C0:("SceneTable_LookupEntrance","EntranceRecord*","u32 entrance"),
0x8013230C:("SceneTable_LookupEntranceScene","s32","u32 entrance"),
0x80132338:("SceneTable_LookupEntranceAbsoluteScene","s32","u32 entrance"),
@ -15707,14 +15707,14 @@
0x80BD5134:("func_80BD5134","void","void"),
0x80BD51DC:("func_80BD51DC","void","void"),
0x80BD5200:("func_80BD5200","void","void"),
0x80BD53C0:("func_80BD53C0","void","void"),
0x80BD546C:("func_80BD546C","void","void"),
0x80BD5498:("func_80BD5498","void","void"),
0x80BD54BC:("func_80BD54BC","void","void"),
0x80BD5500:("func_80BD5500","void","void"),
0x80BD5530:("func_80BD5530","void","void"),
0x80BD556C:("func_80BD556C","void","void"),
0x80BD5590:("func_80BD5590","void","void"),
0x80BD53C0:("BgIkanaRay_Init","void","ActorBgIkanaRay* this, GlobalContext* ctxt"),
0x80BD546C:("BgIkanaRay_Fini","void","ActorBgIkanaRay* this, GlobalContext* ctxt"),
0x80BD5498:("BgIkanaRay_SetDeactivated","void","ActorBgIkanaRay* this"),
0x80BD54BC:("BgIkanaRay_UpdateCheckForActivation","void","ActorBgIkanaRay* this, GlobalContext* ctxt"),
0x80BD5500:("BgIkanaRay_SetActivated","void","ActorBgIkanaRay* this"),
0x80BD5530:("BgIkanaRay_UpdateActivated","void","ActorBgIkanaRay* this, GlobalContext* ctxt"),
0x80BD556C:("BgIkanaRay_Main","void","ActorBgIkanaRay* this, GlobalContext* ctxt"),
0x80BD5590:("BgIkanaRay_Draw","void","ActorBgIkanaRay* this, GlobalContext* ctxt"),
0x80BD5690:("func_80BD5690","void","void"),
0x80BD5728:("func_80BD5728","void","void"),
0x80BD57F4:("func_80BD57F4","void","void"),

View File

@ -1010,9 +1010,9 @@
0x801C26A8:("sceneHeaderFuncTable","scene_header_func","[31]"),
0x801C2730:("D_801C2730","UNK_TYPE1",""),
0x801C2740:("objectFileTable","ObjectFileTableEntry","[643]"),
0x801C3B60:("D_801C3B60","UNK_TYPE1",""),
0x801C3BB8:("D_801C3BB8","UNK_PTR",""),
0x801C3BD8:("D_801C3BD8","UNK_PTR",""),
0x801C3B60:("D_801C3B60","Gfx","[11]"),
0x801C3BB8:("D_801C3BB8","global_context_func","[8]"),
0x801C3BD8:("gSceneProcDrawFuncs","UNK_PTR",""),
0x801C3C50:("D_801C3C50","UNK_TYPE1",""),
0x801C3C80:("D_801C3C80","UNK_TYPE1",""),
0x801C3C88:("D_801C3C88","UNK_TYPE1",""),
@ -2697,8 +2697,8 @@
0x801F5A90:("D_801F5A90","GlobalContext*",""),
0x801F5A96:("D_801F5A96","UNK_TYPE1",""),
0x801F5A98:("D_801F5A98","UNK_TYPE2",""),
0x801F5AA0:("D_801F5AA0","UNK_TYPE1",""),
0x801F5AA4:("D_801F5AA4","UNK_TYPE1",""),
0x801F5AA0:("gSceneProcStep","u32",""),
0x801F5AA4:("gSceneProcFlags","u32",""),
0x801F5AA8:("D_801F5AA8","UNK_TYPE1",""),
0x801F5AB0:("D_801F5AB0","UNK_TYPE1",""),
0x801F5AB4:("D_801F5AB4","UNK_TYPE1",""),
@ -13824,9 +13824,8 @@
0x80BD5314:("bgIkanaBombwallOverlayRelocations","u32","[39]"),
0x80BD53BC:("bgIkanaBombwallOverlayInfoOffset","u32",""),
0x80BD55D0:("bgIkanaRayInitData","ActorInitData",""),
0x80BD55F0:("D_80BD55F0","UNK_TYPE1",""),
0x80BD55F0:("bgIkanaRayCylinderInit","ColCylinderInit",""),
0x80BD561C:("bgIkanaRayCompInit","ActorInitVar","[4]"),
0x80BD562C:("D_80BD562C","UNK_TYPE1",""),
0x80BD5630:("bgIkanaRayOverlayInfo","OverlayBlockSizes",""),
0x80BD5644:("bgIkanaRayOverlayRelocations","u32","[17]"),
0x80BD568C:("bgIkanaRayOverlayInfoOffset","u32",""),

View File

@ -333,8 +333,8 @@ D_801F5A2C = code_bss_start + 0x00011A8C;
D_801F5A90 = code_bss_start + 0x00011AF0;
D_801F5A96 = code_bss_start + 0x00011AF6;
D_801F5A98 = code_bss_start + 0x00011AF8;
D_801F5AA0 = code_bss_start + 0x00011B00;
D_801F5AA4 = code_bss_start + 0x00011B04;
gSceneProcStep = code_bss_start + 0x00011B00;
gSceneProcFlags = code_bss_start + 0x00011B04;
D_801F5AA8 = code_bss_start + 0x00011B08;
D_801F5AB0 = code_bss_start + 0x00011B10;
D_801F5AB4 = code_bss_start + 0x00011B14;