Obj_Entotu (#745)

* Obj_Entotu

* Time macro

* PR

* Merge
This commit is contained in:
Maide 2022-03-29 18:56:20 +01:00 committed by GitHub
parent 6132d950e3
commit 72265fac92
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 151 additions and 23 deletions

View File

@ -0,0 +1,7 @@
<Root>
<File Name="ovl_Obj_Entotu" BaseAddress="0x80A34700" RangeStart="0x0D10" RangeEnd="0x0D80">
<Array Name="ovl_Obj_Entotu_Vtx_000D10" Count="7" Offset="0xD10">
<Vtx/>
</Array>
</File>
</Root>

View File

@ -49,14 +49,13 @@
#define CURRENT_DAY (((void)0, gSaveContext.save.day) % 5)
#define TIME_TO_MINUTES(time) (s32)((time) * ((24 * 60) / 0x10000))
#define CLOCK_TIME(hr, min) (s32)(((hr) * 60 + (min)) * 0x10000 / (24 * 60))
#define CLOCK_TIME_MINUTE (CLOCK_TIME(0, 1))
#define TIME_TO_MINUTES_F(time) ((time) * ((24.0f * 60.0f) / 0x10000))
#define TIME_TO_MINUTES_F(time) ((time) * ((24.0f * 60.0f) / 0x10000)) // 0.021972656f
#define CLOCK_TIME_F(hr, min) (((hr) * 60.0f + (min)) * (0x10000 / (24.0f * 60.0f)))
#define TIME_TO_MINUTES_ALT_F(time) ((time) / (24.0f * 60.0f / 0x10000))
#define TIME_TO_MINUTES_ALT_F(time) ((time) / (0x10000 / (24.0f * 60.0f)))
#define CLOCK_TIME_ALT_F(hr, min) (((hr) * 60.0f + (min)) / (24.0f * 60.0f / 0x10000))
#define SLOT(item) gItemSlots[item]

3
spec
View File

@ -2712,8 +2712,7 @@ beginseg
name "ovl_Obj_Entotu"
compress
include "build/src/overlays/actors/ovl_Obj_Entotu/z_obj_entotu.o"
include "build/data/ovl_Obj_Entotu/ovl_Obj_Entotu.data.o"
include "build/data/ovl_Obj_Entotu/ovl_Obj_Entotu.reloc.o"
include "build/src/overlays/actors/ovl_Obj_Entotu/ovl_Obj_Entotu_reloc.o"
endseg
beginseg

View File

@ -5,6 +5,7 @@
*/
#include "z_obj_entotu.h"
#include "objects/object_f53_obj/object_f53_obj.h"
#define FLAGS (ACTOR_FLAG_10 | ACTOR_FLAG_20)
@ -15,7 +16,6 @@ void ObjEntotu_Destroy(Actor* thisx, GlobalContext* globalCtx);
void ObjEntotu_Update(Actor* thisx, GlobalContext* globalCtx);
void ObjEntotu_Draw(Actor* thisx, GlobalContext* globalCtx);
#if 0
const ActorInit Obj_Entotu_InitVars = {
ACTOR_OBJ_ENTOTU,
ACTORCAT_PROP,
@ -28,23 +28,147 @@ const ActorInit Obj_Entotu_InitVars = {
(ActorFunc)ObjEntotu_Draw,
};
#endif
#include "overlays/ovl_Obj_Entotu/ovl_Obj_Entotu.c"
extern UNK_TYPE D_06000158;
extern UNK_TYPE D_06001C00;
s32 func_80A34700(s16 minutes) {
s32 ret = 0;
s16 time = TIME_TO_MINUTES_F(gSaveContext.save.time);
s32 hours = time / 60;
s32 currMinutes = time % 60;
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Obj_Entotu/func_80A34700.s")
if (hours >= 16) {
if ((hours == 16) && (currMinutes < minutes)) {
return 0;
}
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Obj_Entotu/func_80A349C0.s")
if (hours >= 20) {
return 0;
}
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Obj_Entotu/func_80A34A44.s")
if ((hours == 19) && (minutes < currMinutes)) {
return 0;
}
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Obj_Entotu/func_80A34B28.s")
ret = 3;
} else if (hours >= 11) {
if ((hours == 11) && (currMinutes < minutes)) {
return 0;
}
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Obj_Entotu/ObjEntotu_Init.s")
if (hours >= 14) {
return 0;
}
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Obj_Entotu/ObjEntotu_Destroy.s")
if ((hours == 13) && (minutes < currMinutes)) {
return 0;
}
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Obj_Entotu/ObjEntotu_Update.s")
ret = 2;
} else if (hours >= 6) {
if ((hours == 6) && (currMinutes < minutes)) {
return 0;
}
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Obj_Entotu/ObjEntotu_Draw.s")
if (hours >= 9) {
return 0;
}
if ((hours == 8) && (minutes < currMinutes)) {
return 0;
}
ret = 1;
}
return ret;
}
void func_80A349C0(ObjEntotu* this) {
s32 temp_v0 = func_80A34700(this->unk_1C6);
u8 temp = temp_v0;
s16 temp2 = this->unk_1C4;
if (temp_v0 != temp2) {
this->unk_1C4 = temp;
this->unk_1C6 = Rand_S16Offset(0, 59);
}
temp2 = this->unk_1C4;
Math_ApproachF(&this->unk_1B8.x, (temp2 == 0) ? 0.0f : 1.0f, 0.02f, 1000.0f);
}
void func_80A34A44(ObjEntotu* this, GlobalContext* globalCtx) {
Matrix_InsertTranslation(this->actor.world.pos.x, this->actor.world.pos.y, this->actor.world.pos.z, MTXMODE_NEW);
this->actor.shape.rot.y = BINANG_ROT180(Camera_GetCamDirYaw(GET_ACTIVE_CAM(globalCtx)));
Matrix_RotateY(this->actor.shape.rot.y, MTXMODE_APPLY);
Matrix_Scale(0.1f, 0.1f, 0.0f, MTXMODE_APPLY);
OPEN_DISPS(globalCtx->state.gfxCtx);
func_8012C28C(globalCtx->state.gfxCtx);
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gSPDisplayList(POLY_OPA_DISP++, object_f53_obj_DL_000158);
CLOSE_DISPS(globalCtx->state.gfxCtx);
}
void func_80A34B28(ObjEntotu* this, GlobalContext* globalCtx) {
u8 sp57;
u8 sp56;
s32 i;
this->unk_1B8.y += 1.8f;
this->unk_1B8.z += 0.6f;
sp57 = 0x7F - (u8)this->unk_1B8.y;
sp56 = 0x7F - (u8)this->unk_1B8.z;
this->unk_1B8.x = CLAMP(this->unk_1B8.x, 0.0f, 1.0f);
for (i = 0; i < ARRAY_COUNT(ovl_Obj_Entotu_Vtx_000D10); i++) {
this->unk_148[i].v.cn[3] = ovl_Obj_Entotu_Vtx_000D10[i].v.cn[3] * this->unk_1B8.x;
}
if (this->unk_1B8.x > 0.0f) {
Matrix_InsertTranslation(this->actor.world.pos.x, this->actor.world.pos.y, this->actor.world.pos.z,
MTXMODE_NEW);
this->actor.shape.rot.y = BINANG_ROT180(Camera_GetCamDirYaw(GET_ACTIVE_CAM(globalCtx)));
Matrix_RotateY(this->actor.shape.rot.y, MTXMODE_APPLY);
Matrix_Scale(0.1f, 0.1f, 0.0f, MTXMODE_APPLY);
OPEN_DISPS(globalCtx->state.gfxCtx);
func_8012C28C(globalCtx->state.gfxCtx);
gSPSegment(POLY_XLU_DISP++, 0x08,
Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 0, sp57, 0x20, 0x20, 1, 0, sp56, 0x20, 0x20));
gSPSegment(POLY_XLU_DISP++, 0x09, Lib_SegmentedToVirtual(this->unk_148));
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gSPDisplayList(POLY_XLU_DISP++, object_f53_obj_DL_001C00);
CLOSE_DISPS(globalCtx->state.gfxCtx);
}
}
void ObjEntotu_Init(Actor* thisx, GlobalContext* globalCtx) {
ObjEntotu* this = THIS;
Lib_MemCpy(this->unk_148, ovl_Obj_Entotu_Vtx_000D10, sizeof(ovl_Obj_Entotu_Vtx_000D10));
this->unk_1C6 = Rand_S16Offset(0, 59);
this->unk_1C4 = 0;
}
void ObjEntotu_Destroy(Actor* thisx, GlobalContext* globalCtx) {
}
void ObjEntotu_Update(Actor* thisx, GlobalContext* globalCtx) {
ObjEntotu* this = THIS;
func_80A349C0(this);
}
void ObjEntotu_Draw(Actor* thisx, GlobalContext* globalCtx) {
ObjEntotu* this = THIS;
func_80A34B28(this, globalCtx);
func_80A34A44(this, globalCtx);
}

View File

@ -7,7 +7,11 @@ struct ObjEntotu;
typedef struct ObjEntotu {
/* 0x000 */ Actor actor;
/* 0x144 */ char unk_144[0x84];
/* 0x144 */ UNK_TYPE1 unk144[4];
/* 0x148 */ Vtx unk_148[7];
/* 0x1B8 */ Vec3f unk_1B8;
/* 0x1C4 */ u8 unk_1C4;
/* 0x1C6 */ s16 unk_1C6;
} ObjEntotu; // size = 0x1C8
extern const ActorInit Obj_Entotu_InitVars;

View File

@ -1702,11 +1702,6 @@ D_06000BA0 = 0x06000BA0;
D_06003FD0 = 0x06003FD0;
D_06004160 = 0x06004160;
// ovl_Obj_Entotu
D_06000158 = 0x06000158;
D_06001C00 = 0x06001C00;
// ovl_Obj_Hariko
D_06000080 = 0x06000080;