diff --git a/src/overlays/actors/ovl_En_Encount1/z_en_encount1.c b/src/overlays/actors/ovl_En_Encount1/z_en_encount1.c index 5031473492..5e6981fc03 100644 --- a/src/overlays/actors/ovl_En_Encount1/z_en_encount1.c +++ b/src/overlays/actors/ovl_En_Encount1/z_en_encount1.c @@ -38,8 +38,8 @@ static s16 sActorIds[] = { static s16 sActorParams[] = { DRAGONFLY_PARAMS(DRAGONFLY_TYPE_GROWS_WHEN_SPAWNED), // EN_ENCOUNT1_GRASSHOPPER WALLMASTER_PARAMS(WALLMASTER_TYPE_TIMER_ONLY, 0, false), // EN_ENCOUNT1_WALLMASTER - ENPR2_PARAMS(1, 0), // EN_ENCOUNT1_SKULLFISH_RESPAWNING - ENPR2_PARAMS(3, 0) // EN_ENCOUNT1_SKULLFISH_PATHING + ENPR2_PARAMS(PR2_TYPE_SPAWNED, 0), // EN_ENCOUNT1_SKULLFISH_RESPAWNING + ENPR2_PARAMS(PR2_TYPE_PATHING, 0) // EN_ENCOUNT1_SKULLFISH_PATHING }; void EnEncount1_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Pr2/z_en_pr2.h b/src/overlays/actors/ovl_En_Pr2/z_en_pr2.h index 711dba2b19..bc4882cc83 100644 --- a/src/overlays/actors/ovl_En_Pr2/z_en_pr2.h +++ b/src/overlays/actors/ovl_En_Pr2/z_en_pr2.h @@ -24,7 +24,7 @@ typedef void (*EnPr2ActionFunc)(struct EnPr2*, PlayState*); #define ENPR2_GETZ_PARENT_AGRO_DISTANCE(parent) ((parent)->world.rot.z) #define ENPR2_PATH_INDEX_NONE 0x3F -#define ENPR2_PARAMS(paramF, paramFF0) (((paramF) & 0xF) | (((paramFF0) << 4) & 0xFF0)) +#define ENPR2_PARAMS(type, agroDistance) (((type) & 0xF) | (((agroDistance) << 4) & 0xFF0)) typedef enum EnPr2Type { /* 00 */ PR2_TYPE_PASSIVE, // does not attack, used as a hazard around the cape heartpiece likelike