diff --git a/src/code/z_play.c b/src/code/z_play.c index 7de0400b8c..6c54634a09 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -315,68 +315,12 @@ void Play_SetupTransition(PlayState* this, s32 transitionType) { } const char D_801DFA18[] = "来た!!!!!!!!!!!!!!!!!!!!!"; -const char D_801DFA34[] = "all"; -const char D_801DFA38[] = "a"; -const char D_801DFA3C[] = "a"; -const char D_801DFA40[] = "b"; -const char D_801DFA44[] = "b"; -const char D_801DFA48[] = "c"; -const char D_801DFA4C[] = "c"; -const char D_801DFA50[] = "d"; -const char D_801DFA54[] = "d"; -const char D_801DFA58[] = "e"; -const char D_801DFA5C[] = "e"; -const char D_801DFA60[] = "f"; -const char D_801DFA64[] = "fa"; -const char D_801DFA68[] = "fa"; -const char D_801DFA6C[] = "fb"; -const char D_801DFA70[] = "fb"; -const char D_801DFA74[] = "fc"; -const char D_801DFA78[] = "fc"; -const char D_801DFA7C[] = "fd"; -const char D_801DFA80[] = "fd"; -const char D_801DFA84[] = "fe"; -const char D_801DFA88[] = "fe"; -const char D_801DFA8C[] = "fg"; -const char D_801DFA90[] = "fg"; -const char D_801DFA94[] = "fh"; -const char D_801DFA98[] = "fh"; -const char D_801DFA9C[] = "fi"; -const char D_801DFAA0[] = "fi"; -const char D_801DFAA4[] = "fj"; -const char D_801DFAA8[] = "fj"; -const char D_801DFAAC[] = "fk"; -const char D_801DFAB0[] = "fk"; -const char D_801DFAB4[] = "f"; -const char D_801DFAB8[] = "g"; -const char D_801DFABC[] = "g"; -const char D_801DFAC0[] = "h"; -const char D_801DFAC4[] = "h"; -const char D_801DFAC8[] = "i"; -const char D_801DFACC[] = "i"; -const char D_801DFAD0[] = "all"; -const char D_801DFAD4[] = "all"; -const char D_801DFAD8[] = "a"; -const char D_801DFADC[] = "b"; -const char D_801DFAE0[] = "c"; -const char D_801DFAE4[] = "d"; -const char D_801DFAE8[] = "e"; -const char D_801DFAEC[] = "f"; -const char D_801DFAF0[] = "g"; -const char D_801DFAF4[] = "h"; -const char D_801DFAF8[] = "i"; -const char D_801DFAFC[] = "f"; -const char D_801DFB00[] = "fa"; -const char D_801DFB04[] = "fb"; -const char D_801DFB08[] = "fc"; -const char D_801DFB0C[] = "fd"; -const char D_801DFB10[] = "fe"; -const char D_801DFB14[] = "ff"; -const char D_801DFB18[] = "fg"; -const char D_801DFB1C[] = "fh"; -const char D_801DFB20[] = "fi"; -const char D_801DFB24[] = "fj"; -const char D_801DFB28[] = "fk"; +const char D_801DFA34[][4] = { + "all", "a", "a", "b", "b", "c", "c", "d", "d", "e", "e", "f", "fa", "fa", "fb", "fb", + "fc", "fc", "fd", "fd", "fe", "fe", "fg", "fg", "fh", "fh", "fi", "fi", "fj", "fj", "fk", "fk", + "f", "g", "g", "h", "h", "i", "i", "all", "all", "a", "b", "c", "d", "e", "f", "g", + "h", "i", "f", "fa", "fb", "fc", "fd", "fe", "ff", "fg", "fh", "fi", "fj", "fk", +}; void Play_ClearTransition(PlayState* this) { if (this->transitionCtx.fbdemoType != -1) {