diff --git a/assets/xml/objects/object_kzsaku.xml b/assets/xml/objects/object_kzsaku.xml index af957d7004..fa157409e6 100644 --- a/assets/xml/objects/object_kzsaku.xml +++ b/assets/xml/objects/object_kzsaku.xml @@ -1,7 +1,8 @@  + - - - + + + diff --git a/src/overlays/actors/ovl_Obj_Kzsaku/z_obj_kzsaku.c b/src/overlays/actors/ovl_Obj_Kzsaku/z_obj_kzsaku.c index 00f5e9957a..94937b164e 100644 --- a/src/overlays/actors/ovl_Obj_Kzsaku/z_obj_kzsaku.c +++ b/src/overlays/actors/ovl_Obj_Kzsaku/z_obj_kzsaku.c @@ -42,7 +42,7 @@ void ObjKzsaku_Init(Actor* thisx, PlayState* play) { Actor_SetScale(&this->dyna.actor, 1.0f); DynaPolyActor_Init(&this->dyna, DYNA_TRANSFORM_POS); - CollisionHeader_GetVirtual(&object_kzsaku_Colheader_001118, &col); + CollisionHeader_GetVirtual(&gUnderwaterGrateCol, &col); this->dyna.bgId = DynaPoly_SetBgActor(play, &play->colCtx.dyna, thisx, col); @@ -124,7 +124,7 @@ void ObjKzsaku_Draw(Actor* thisx, PlayState* play) { Gfx_SetupDL25_Opa(play->state.gfxCtx); gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_OPA_DISP++, object_kzsaku_DL_000040); + gSPDisplayList(POLY_OPA_DISP++, gUnderwaterGrateDL); CLOSE_DISPS(play->state.gfxCtx); }