From 8cd48db087ed7527d376195736eb9d4714bdf862 Mon Sep 17 00:00:00 2001 From: Tom Overton Date: Tue, 4 Oct 2022 12:23:13 -0700 Subject: [PATCH] Better match for BgKin2Fence_CheckHitMask (#1105) Co-authored-by: EllipticEllipsis Co-authored-by: EllipticEllipsis --- .../actors/ovl_Bg_Kin2_Fence/z_bg_kin2_fence.c | 17 +++++------------ 1 file changed, 5 insertions(+), 12 deletions(-) diff --git a/src/overlays/actors/ovl_Bg_Kin2_Fence/z_bg_kin2_fence.c b/src/overlays/actors/ovl_Bg_Kin2_Fence/z_bg_kin2_fence.c index 628ade7f1f..09f71c4ff2 100644 --- a/src/overlays/actors/ovl_Bg_Kin2_Fence/z_bg_kin2_fence.c +++ b/src/overlays/actors/ovl_Bg_Kin2_Fence/z_bg_kin2_fence.c @@ -120,19 +120,12 @@ static InitChainEntry sInitChain[] = { }; s32 BgKin2Fence_CheckHitMask(BgKin2Fence* this) { - ColliderJntSphElement* elements = this->collider.elements; + s32 i; - if (elements[0].info.bumperFlags & BUMP_HIT) { - return 0; - } - if (elements[1].info.bumperFlags & BUMP_HIT) { - return 1; - } - if (elements[2].info.bumperFlags & BUMP_HIT) { - return 2; - } - if (elements[3].info.bumperFlags & BUMP_HIT) { - return 3; + for (i = 0; i < ARRAY_COUNT(this->colliderElements); i++) { + if (this->collider.elements[i].info.bumperFlags & BUMP_HIT) { + return i; + } } return -1; }