mirror of https://github.com/zeldaret/mm.git
[Audio 5/?] Build the Samplebank Table (#1674)
* [Audio 5/?] Build the Samplebank Table * OoT suggested changes * Fix format specifier * Moved linker_scripts files used in final linker to linker_scripts/final * Populate OTHER_DIRS with linker_scripts subdirs * Unhide the partial link command
This commit is contained in:
parent
7209abbec2
commit
98d9571f51
23
Makefile
23
Makefile
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@ -163,6 +163,7 @@ SCHC_FLAGS :=
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AUDIO_EXTRACT := $(PYTHON) tools/audio_extraction.py
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SAMPLECONV := tools/audio/sampleconv/sampleconv
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SBC := tools/audio/sbc
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ATBLGEN := tools/audio/atblgen
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SBCFLAGS := --matching
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@ -281,14 +282,14 @@ OVL_RELOC_FILES := $(shell $(CPP) $(CPPFLAGS) $(SPEC) | $(BUILD_DIR_REPLACE) | g
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SCHEDULE_INC_FILES := $(foreach f,$(SCHEDULE_FILES:.schl=.schl.inc),$(BUILD_DIR)/$f)
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LD_FILES := $(foreach f,$(shell find linker_scripts/*.ld),$(BUILD_DIR)/$f)
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LD_FINAL_FILES := $(foreach f,$(shell find linker_scripts/final/*.ld),$(BUILD_DIR)/$f)
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# Automatic dependency files
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# (Only asm_processor dependencies and reloc dependencies are handled for now)
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DEP_FILES := $(O_FILES:.o=.asmproc.d) $(OVL_RELOC_FILES:.o=.d)
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# Other directories that need to be created in the build directory
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OTHER_DIRS := baserom dmadata linker_scripts
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OTHER_DIRS := baserom dmadata $(shell find linker_scripts -type d)
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# create build directories
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$(shell mkdir -p $(foreach dir,$(OTHER_DIRS),$(BUILD_DIR)/$(dir)))
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@ -382,9 +383,9 @@ $(ROMC): $(ROM) $(ELF) $(BUILD_DIR)/dmadata/compress_ranges.txt
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$(PYTHON) tools/buildtools/compress.py --in $(ROM) --out $@ --dma-start `tools/buildtools/dmadata_start.sh $(NM) $(ELF)` --compress `cat $(BUILD_DIR)/dmadata/compress_ranges.txt` --threads $(N_THREADS)
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$(PYTHON) -m ipl3checksum sum --cic 6105 --update $@
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$(ELF): $(TEXTURE_FILES_OUT) $(ASSET_FILES_OUT) $(O_FILES) $(OVL_RELOC_FILES) $(LDSCRIPT) $(LD_FILES) \
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$(ELF): $(TEXTURE_FILES_OUT) $(ASSET_FILES_OUT) $(O_FILES) $(OVL_RELOC_FILES) $(LDSCRIPT) $(LD_FINAL_FILES) \
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$(SAMPLEBANK_O_FILES)
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$(LD) -T $(LDSCRIPT) -T $(LD_FILES) --no-check-sections --accept-unknown-input-arch --emit-relocs -Map $(MAP) -o $@
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$(LD) -T $(LDSCRIPT) -T $(LD_FINAL_FILES) --no-check-sections --accept-unknown-input-arch --emit-relocs -Map $(MAP) -o $@
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## Order-only prerequisites
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# These ensure e.g. the O_FILES are built before the OVL_RELOC_FILES.
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@ -609,6 +610,20 @@ ifeq ($(AUDIO_BUILD_DEBUG),1)
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@cmp $(@:.o=.bin) $(patsubst $(BUILD_DIR)/assets/audio/samplebanks/%,$(EXTRACTED_DIR)/baserom_audiotest/audiotable_files/%,$(@:.o=.bin)) && echo "$(<F) OK"
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endif
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# put together the tables
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$(BUILD_DIR)/assets/audio/samplebank_table.h: $(SAMPLEBANK_BUILD_XMLS)
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$(ATBLGEN) --banks $@ $^
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# build the tables into objects, move data -> rodata
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$(BUILD_DIR)/src/audio/tables/samplebank_table.o: src/audio/tables/samplebank_table.c $(BUILD_DIR)/assets/audio/samplebank_table.h
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$(CC_CHECK_COMP) $(CC_CHECK_FLAGS) $(IINC) $(CC_CHECK_WARNINGS) $(C_DEFINES) $(MIPS_BUILTIN_DEFS) -o $(@:.o=.tmp) $<
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$(CC) -c $(CFLAGS) $(IINC) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -o $(@:.o=.tmp) $<
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$(LD) -r -T linker_scripts/audio_table_rodata.ld $(@:.o=.tmp) -o $@
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@$(RM) $(@:.o=.tmp)
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$(RM_MDEBUG)
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-include $(DEP_FILES)
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# Print target for debugging
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@ -11,5 +11,6 @@
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#define UNUSED __attribute__((unused))
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#define FALLTHROUGH __attribute__((fallthrough))
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#define NORETURN __attribute__((noreturn))
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#define NO_REORDER __attribute__((no_reorder))
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#endif
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@ -17,6 +17,13 @@ typedef enum SampleBankTableType {
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/* 2 */ SAMPLE_TABLE
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} SampleBankTableType;
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typedef struct AudioTableHeader {
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/* 0x00 */ s16 numEntries;
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/* 0x02 */ s16 unkMediumParam;
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/* 0x04 */ uintptr_t romAddr;
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/* 0x08 */ char pad[0x8];
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} AudioTableHeader; // size = 0x10
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typedef struct AudioTableEntry {
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/* 0x0 */ uintptr_t romAddr;
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/* 0x4 */ size_t size;
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@ -28,10 +35,7 @@ typedef struct AudioTableEntry {
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} AudioTableEntry; // size = 0x10
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typedef struct AudioTable {
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/* 0x00 */ s16 numEntries;
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/* 0x02 */ s16 unkMediumParam;
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/* 0x04 */ uintptr_t romAddr;
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/* 0x08 */ char pad[0x8];
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/* 0x00 */ AudioTableHeader header;
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/* 0x10 */ AudioTableEntry entries[1]; // (dynamic size)
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} AudioTable; // size >= 0x20
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@ -41,7 +41,7 @@ extern const AudioHeapInitSizes gAudioHeapInitSizes;
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extern u8 gSoundFontTable[];
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extern u8 gSequenceFontTable[];
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extern u8 gSequenceTable[];
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extern u8 gSampleBankTable[];
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extern AudioTable gSampleBankTable;
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// bss
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@ -0,0 +1,17 @@
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OUTPUT_ARCH (mips)
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/* Audio Table Linker Script, maps data into rodata */
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SECTIONS {
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.rodata :
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{
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*(.data*)
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*(.rodata*)
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}
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/DISCARD/ :
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{
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*(*);
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}
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}
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5
spec
5
spec
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@ -615,7 +615,10 @@ beginseg
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include "$(BUILD_DIR)/src/code/jpegdecoder.o"
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include_data_with_rodata "$(BUILD_DIR)/src/code/z_game_over.o"
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include "$(BUILD_DIR)/src/code/z_construct.o"
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include "$(BUILD_DIR)/data/code/audio_tables.rodata.o"
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include "$(BUILD_DIR)/data/code/audio_soundfont_table.rodata.o"
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include "$(BUILD_DIR)/data/code/audio_sequence_font_table.rodata.o"
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include "$(BUILD_DIR)/data/code/audio_sequence_table.rodata.o"
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include "$(BUILD_DIR)/src/audio/tables/samplebank_table.o"
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include "$(BUILD_DIR)/data/code/aspMain.rodata.o"
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include "$(BUILD_DIR)/data/code/gspF3DZEX2.NoN.PosLight.fifo.rodata.o"
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include "$(BUILD_DIR)/data/code/gspS2DEX2.fifo.rodata.o"
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@ -1302,7 +1302,7 @@ void AudioHeap_DiscardSampleCacheEntry(SampleCacheEntry* entry) {
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s32 sampleBankId2;
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s32 fontId;
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numFonts = gAudioCtx.soundFontTable->numEntries;
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numFonts = gAudioCtx.soundFontTable->header.numEntries;
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for (fontId = 0; fontId < numFonts; fontId++) {
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sampleBankId1 = gAudioCtx.soundFontList[fontId].sampleBankId1;
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sampleBankId2 = gAudioCtx.soundFontList[fontId].sampleBankId2;
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@ -1366,7 +1366,7 @@ void AudioHeap_DiscardSampleCaches(void) {
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s32 fontId;
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s32 j;
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numFonts = gAudioCtx.soundFontTable->numEntries;
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numFonts = gAudioCtx.soundFontTable->header.numEntries;
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for (fontId = 0; fontId < numFonts; fontId++) {
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sampleBankId1 = gAudioCtx.soundFontList[fontId].sampleBankId1;
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sampleBankId2 = gAudioCtx.soundFontList[fontId].sampleBankId2;
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@ -1441,7 +1441,7 @@ void AudioHeap_ApplySampleBankCacheInternal(s32 apply, s32 sampleBankId) {
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s32 pad[4];
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sampleBankTable = gAudioCtx.sampleBankTable;
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numFonts = gAudioCtx.soundFontTable->numEntries;
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numFonts = gAudioCtx.soundFontTable->header.numEntries;
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change.oldAddr = (uintptr_t)AudioHeap_SearchCaches(SAMPLE_TABLE, CACHE_EITHER, sampleBankId);
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if (change.oldAddr == 0) {
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return;
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@ -367,10 +367,10 @@ void AudioLoad_SetSampleFontLoadStatus(s32 sampleBankId, s32 loadStatus) {
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void AudioLoad_InitTable(AudioTable* table, uintptr_t romAddr, u16 unkMediumParam) {
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s32 i;
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table->unkMediumParam = unkMediumParam;
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table->romAddr = romAddr;
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table->header.unkMediumParam = unkMediumParam;
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table->header.romAddr = romAddr;
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for (i = 0; i < table->numEntries; i++) {
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for (i = 0; i < table->header.numEntries; i++) {
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if ((table->entries[i].size != 0) && (table->entries[i].medium == MEDIUM_CART)) {
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table->entries[i].romAddr += romAddr;
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}
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@ -433,7 +433,7 @@ s32 AudioLoad_SyncLoadSample(Sample* sample, s32 fontId) {
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if (sample->medium == MEDIUM_UNK) {
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AudioLoad_SyncDmaUnkMedium((uintptr_t)sample->sampleAddr, sampleAddr, sample->size,
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gAudioCtx.sampleBankTable->unkMediumParam);
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gAudioCtx.sampleBankTable->header.unkMediumParam);
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} else {
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AudioLoad_SyncDma((uintptr_t)sample->sampleAddr, sampleAddr, sample->size, sample->medium);
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}
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@ -788,7 +788,7 @@ void* AudioLoad_SyncLoad(s32 tableType, u32 id, s32* didAllocate) {
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bcopy((void*)romAddr, ramAddr, size);
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} else if (medium2 == mediumUnk) {
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AudioLoad_SyncDmaUnkMedium(romAddr, ramAddr, size, (s16)table->unkMediumParam);
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AudioLoad_SyncDmaUnkMedium(romAddr, ramAddr, size, (s16)table->header.unkMediumParam);
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} else {
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AudioLoad_SyncDma(romAddr, ramAddr, size, medium);
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}
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@ -1158,8 +1158,8 @@ void* AudioLoad_AsyncLoadInner(s32 tableType, s32 id, s32 nChunks, s32 retData,
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}
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if (medium == MEDIUM_UNK) {
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AudioLoad_StartAsyncLoadUnkMedium((s16)table->unkMediumParam, romAddr, ramAddr, size, medium, nChunks,
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retQueue, MK_ASYNC_MSG(retData, tableType, realId, loadStatus));
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AudioLoad_StartAsyncLoadUnkMedium((s16)table->header.unkMediumParam, romAddr, ramAddr, size, medium,
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nChunks, retQueue, MK_ASYNC_MSG(retData, tableType, realId, loadStatus));
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} else {
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AudioLoad_StartAsyncLoad(romAddr, ramAddr, size, medium, nChunks, retQueue,
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MK_ASYNC_MSG(retData, tableType, realId, loadStatus));
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// Connect audio tables to their tables in memory
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gAudioCtx.sequenceTable = (AudioTable*)gSequenceTable;
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gAudioCtx.soundFontTable = (AudioTable*)gSoundFontTable;
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gAudioCtx.sampleBankTable = (AudioTable*)gSampleBankTable;
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gAudioCtx.sampleBankTable = &gSampleBankTable;
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gAudioCtx.sequenceFontTable = gSequenceFontTable;
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gAudioCtx.numSequences = gAudioCtx.sequenceTable->numEntries;
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gAudioCtx.numSequences = gAudioCtx.sequenceTable->header.numEntries;
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gAudioCtx.specId = 0;
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gAudioCtx.resetStatus = 1; // Set reset to immediately initialize the audio heap
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AudioLoad_InitTable(gAudioCtx.soundFontTable, SEGMENT_ROM_START(Audiobank), 0);
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AudioLoad_InitTable(gAudioCtx.sampleBankTable, SEGMENT_ROM_START(Audiotable), 0);
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numFonts = gAudioCtx.soundFontTable->numEntries;
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numFonts = gAudioCtx.soundFontTable->header.numEntries;
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gAudioCtx.soundFontList = AudioHeap_Alloc(&gAudioCtx.initPool, numFonts * sizeof(SoundFont));
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for (i = 0; i < numFonts; i++) {
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@ -1383,7 +1383,7 @@ s32 AudioLoad_SlowLoadSample(s32 fontId, s32 instId, s8* isDone) {
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slowLoad->instId = instId;
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if (slowLoad->medium == MEDIUM_UNK) {
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slowLoad->unkMediumParam = gAudioCtx.sampleBankTable->unkMediumParam;
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slowLoad->unkMediumParam = gAudioCtx.sampleBankTable->header.unkMediumParam;
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}
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gAudioCtx.slowLoadPos ^= 1;
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@ -1527,7 +1527,7 @@ s32 AudioLoad_SlowLoadSeq(s32 seqId, u8* ramAddr, s8* isDone) {
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slowLoad->seqOrFontId = seqId;
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if (slowLoad->medium == MEDIUM_UNK) {
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slowLoad->unkMediumParam = seqTable->unkMediumParam;
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slowLoad->unkMediumParam = seqTable->header.unkMediumParam;
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}
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gAudioCtx.slowLoadPos ^= 1;
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@ -1706,7 +1706,7 @@ void AudioLoad_ProcessAsyncLoad(AudioAsyncLoad* asyncLoad, s32 resetStatus) {
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if (asyncLoad->bytesRemaining < asyncLoad->chunkSize) {
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if (asyncLoad->medium == MEDIUM_UNK) {
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AudioLoad_AsyncDmaUnkMedium(asyncLoad->curDevAddr, asyncLoad->curRamAddr, asyncLoad->bytesRemaining,
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sampleBankTable->unkMediumParam);
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sampleBankTable->header.unkMediumParam);
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} else if (asyncLoad->medium == MEDIUM_RAM_UNLOADED) {
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AudioLoad_AsyncDmaRamUnloaded(asyncLoad, asyncLoad->bytesRemaining);
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} else {
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@ -1718,7 +1718,7 @@ void AudioLoad_ProcessAsyncLoad(AudioAsyncLoad* asyncLoad, s32 resetStatus) {
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if (asyncLoad->medium == MEDIUM_UNK) {
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AudioLoad_AsyncDmaUnkMedium(asyncLoad->curDevAddr, asyncLoad->curRamAddr, asyncLoad->chunkSize,
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sampleBankTable->unkMediumParam);
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sampleBankTable->header.unkMediumParam);
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} else if (asyncLoad->medium == MEDIUM_RAM_UNLOADED) {
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AudioLoad_AsyncDmaRamUnloaded(asyncLoad, asyncLoad->chunkSize);
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} else {
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@ -1889,7 +1889,7 @@ void AudioLoad_RelocateFontAndPreloadSamples(s32 fontId, SoundFontData* fontData
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case false:
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if (sample->medium == MEDIUM_UNK) {
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AudioLoad_SyncDmaUnkMedium((uintptr_t)sample->sampleAddr, sampleRamAddr, sample->size,
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gAudioCtx.sampleBankTable->unkMediumParam);
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gAudioCtx.sampleBankTable->header.unkMediumParam);
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sample->sampleAddr = sampleRamAddr;
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sample->medium = MEDIUM_RAM;
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} else {
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@ -2153,7 +2153,7 @@ void AudioLoad_PreloadSamplesForFont(s32 fontId, s32 async, SampleBankRelocInfo*
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case false:
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if (sample->medium == MEDIUM_UNK) {
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AudioLoad_SyncDmaUnkMedium((uintptr_t)sample->sampleAddr, addr, sample->size,
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gAudioCtx.sampleBankTable->unkMediumParam);
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gAudioCtx.sampleBankTable->header.unkMediumParam);
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sample->sampleAddr = addr;
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sample->medium = MEDIUM_RAM;
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} else {
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#include "attributes.h"
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#include "z64audio.h"
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// Symbol definition
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extern AudioTable gSampleBankTable;
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#pragma weak gSampleBankTable = sSampleBankTableHeader
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// Externs for table
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#define DEFINE_SAMPLE_BANK(name, medium, cachePolicy) \
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extern u8 name##_Start[]; \
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extern u8 name##_Size[];
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#define DEFINE_SAMPLE_BANK_PTR(index, medium, cachePolicy) /*empty*/
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#include "assets/audio/samplebank_table.h"
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#undef DEFINE_SAMPLE_BANK
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#undef DEFINE_SAMPLE_BANK_PTR
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// Table header
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NO_REORDER AudioTableHeader sSampleBankTableHeader = {
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// The table contains the number of samplebanks, count them with the preprocessor
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#define DEFINE_SAMPLE_BANK(name, medium, cachePolicy) 1 +
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#define DEFINE_SAMPLE_BANK_PTR(index, medium, cachePolicy) 1 +
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#include "assets/audio/samplebank_table.h"
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0,
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#undef DEFINE_SAMPLE_BANK
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#undef DEFINE_SAMPLE_BANK_PTR
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0,
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0x00000000,
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{ 0, 0, 0, 0, 0, 0, 0, 0 },
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};
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// Table body
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NO_REORDER AudioTableEntry sSampleBankTableEntries[] = {
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#define DEFINE_SAMPLE_BANK(name, medium, cachePolicy) \
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{ (u32)name##_Start, (u32)name##_Size, (medium), (cachePolicy), 0, 0, 0 },
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#define DEFINE_SAMPLE_BANK_PTR(index, medium, cachePolicy) { (index), 0, (medium), (cachePolicy), 0, 0, 0 },
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#include "assets/audio/samplebank_table.h"
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#undef DEFINE_SAMPLE_BANK
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#undef DEFINE_SAMPLE_BANK_PTR
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};
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@ -1,3 +1,4 @@
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__pycache__/
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atblgen
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sbc
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@ -1,4 +1,4 @@
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PROGRAMS := sbc
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PROGRAMS := atblgen sbc
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ifeq ($(shell which xml2-config),)
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$(error xml2-config not found. Did you install libxml2-dev?)
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@ -30,11 +30,14 @@ format:
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$(CLANG_FORMAT) $(FORMAT_ARGS) $(shell find . -maxdepth 1 -type f -name "*.[ch]")
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$(MAKE) -C sampleconv format
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sbc_SOURCES := samplebank_compiler.c samplebank.c aifc.c xml.c util.c
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atblgen_SOURCES := audio_tablegen.c samplebank.c xml.c util.c
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sbc_SOURCES := samplebank_compiler.c samplebank.c aifc.c xml.c util.c
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sbc_CFLAGS := $(XML_CFLAGS)
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atblgen_CFLAGS := $(XML_CFLAGS)
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sbc_CFLAGS := $(XML_CFLAGS)
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sbc_LDFLAGS := $(XML_LDFLAGS)
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atblgen_LDFLAGS := $(XML_LDFLAGS)
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sbc_LDFLAGS := $(XML_LDFLAGS)
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define COMPILE =
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$(1): $($1_SOURCES)
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@ -0,0 +1,208 @@
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/**
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* SPDX-FileCopyrightText: Copyright (C) 2024 ZeldaRET
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* SPDX-License-Identifier: MPL-2.0
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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||||
#include <assert.h>
|
||||
#include <ctype.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "samplebank.h"
|
||||
#include "xml.h"
|
||||
#include "util.h"
|
||||
|
||||
/* Utility */
|
||||
|
||||
static bool
|
||||
is_xml(const char *path)
|
||||
{
|
||||
size_t len = strlen(path);
|
||||
|
||||
if (len < 4)
|
||||
return false;
|
||||
if (path[len - 4] == '.' && tolower(path[len - 3]) == 'x' && tolower(path[len - 2]) == 'm' &&
|
||||
tolower(path[len - 1]) == 'l')
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Samplebanks */
|
||||
|
||||
static int
|
||||
tablegen_samplebanks(const char *sb_hdr_out, const char **samplebanks_paths, int num_samplebank_files)
|
||||
{
|
||||
// Read in all samplebank xml files
|
||||
|
||||
samplebank *samplebanks = malloc(num_samplebank_files * sizeof(samplebank));
|
||||
|
||||
for (int i = 0; i < num_samplebank_files; i++) {
|
||||
const char *path = samplebanks_paths[i];
|
||||
|
||||
if (!is_xml(path))
|
||||
error("Not an xml file? (\"%s\")", path);
|
||||
|
||||
xmlDocPtr document = xmlReadFile(path, NULL, XML_PARSE_NONET);
|
||||
if (document == NULL)
|
||||
error("Could not read xml file \"%s\"\n", path);
|
||||
|
||||
read_samplebank_xml(&samplebanks[i], document);
|
||||
}
|
||||
|
||||
// Find largest index, including pointer indices
|
||||
|
||||
size_t index_max = 0;
|
||||
|
||||
for (int i = 0; i < num_samplebank_files; i++) {
|
||||
samplebank *sb = &samplebanks[i];
|
||||
unsigned index = sb->index;
|
||||
if (index > index_max)
|
||||
index_max = index;
|
||||
|
||||
for (size_t j = 0; j < sb->num_pointers; j++) {
|
||||
index = sb->pointer_indices[j];
|
||||
if (index > index_max)
|
||||
index_max = index;
|
||||
}
|
||||
}
|
||||
|
||||
size_t indices_len = index_max + 1;
|
||||
|
||||
// Classify indices and check that no two indices are the same
|
||||
|
||||
#define INDEX_NONE 0
|
||||
#define INDEX_NOPOINTER 1
|
||||
#define INDEX_POINTER 2
|
||||
|
||||
struct sb_index_info {
|
||||
const char *name;
|
||||
unsigned index_type;
|
||||
unsigned ptr_index;
|
||||
const char *medium;
|
||||
const char *cache_policy;
|
||||
};
|
||||
struct sb_index_info *index_info = calloc(indices_len, sizeof(struct sb_index_info));
|
||||
|
||||
for (int i = 0; i < num_samplebank_files; i++) {
|
||||
samplebank *sb = &samplebanks[i];
|
||||
unsigned index = sb->index;
|
||||
|
||||
if (index_info[index].index_type != INDEX_NONE)
|
||||
error("Overlapping samplebank indices, saw index %u more than once", index);
|
||||
index_info[index].index_type = INDEX_NOPOINTER;
|
||||
|
||||
index_info[index].name = sb->name;
|
||||
index_info[index].medium = sb->medium;
|
||||
index_info[index].cache_policy = sb->cache_policy;
|
||||
|
||||
unsigned real_index = index;
|
||||
|
||||
// Add pointers defined for this bank
|
||||
for (size_t j = 0; j < sb->num_pointers; j++) {
|
||||
index = sb->pointer_indices[j];
|
||||
|
||||
if (index_info[index].index_type != INDEX_NONE)
|
||||
error("Overlapping samplebank indices, saw index %u more than once", index);
|
||||
index_info[index].index_type = INDEX_POINTER;
|
||||
|
||||
index_info[index].ptr_index = real_index;
|
||||
index_info[index].medium = sb->medium;
|
||||
index_info[index].cache_policy = sb->cache_policy;
|
||||
}
|
||||
}
|
||||
|
||||
// Check that we have no gaps in the indices
|
||||
|
||||
for (size_t i = 0; i < indices_len; i++) {
|
||||
if (index_info[i].index_type == INDEX_NONE)
|
||||
error("Missing samplebank index %lu", i);
|
||||
}
|
||||
|
||||
// Emit the table
|
||||
|
||||
FILE *out = fopen(sb_hdr_out, "w");
|
||||
if (out == NULL)
|
||||
error("Failed to open samplebank header output");
|
||||
|
||||
fprintf(out,
|
||||
// clang-format off
|
||||
"/**" "\n"
|
||||
" * DEFINE_SAMPLE_BANK(name, medium, cachePolicy)" "\n"
|
||||
" * DEFINE_SAMPLE_BANK_PTR(index, medium, cachePolicy)" "\n"
|
||||
" */" "\n"
|
||||
// clang-format on
|
||||
);
|
||||
|
||||
for (size_t i = 0; i < indices_len; i++) {
|
||||
unsigned index_type = index_info[i].index_type;
|
||||
|
||||
// By this point we shouldn't have any INDEX_NONEs, since it would have been caught before this
|
||||
// when we checked for gaps
|
||||
assert(index_type == INDEX_NOPOINTER || index_type == INDEX_POINTER);
|
||||
|
||||
if (index_type == INDEX_NOPOINTER) {
|
||||
fprintf(out, "DEFINE_SAMPLE_BANK (%s, %s, %s)\n", index_info[i].name, index_info[i].medium,
|
||||
index_info[i].cache_policy);
|
||||
} else {
|
||||
fprintf(out, "DEFINE_SAMPLE_BANK_PTR(%u, %s, %s)\n", index_info[i].ptr_index, index_info[i].medium,
|
||||
index_info[i].cache_policy);
|
||||
}
|
||||
}
|
||||
|
||||
fclose(out);
|
||||
|
||||
free(index_info);
|
||||
free(samplebanks);
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
/* Common */
|
||||
|
||||
static int
|
||||
usage(const char *progname)
|
||||
{
|
||||
fprintf(stderr,
|
||||
// clang-format off
|
||||
"%s: Generate code tables for audio data" "\n"
|
||||
"Usage:" "\n"
|
||||
" %s --banks <samplebank_table.h> <samplebank xml files...>" "\n",
|
||||
// clang-format on
|
||||
progname, progname);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
int
|
||||
main(int argc, char **argv)
|
||||
{
|
||||
int ret = EXIT_SUCCESS;
|
||||
|
||||
const char *progname = argv[0];
|
||||
|
||||
if (argc < 2)
|
||||
return usage(progname);
|
||||
|
||||
const char *mode = argv[1];
|
||||
|
||||
if (strequ(mode, "--banks")) {
|
||||
if (argc < 4)
|
||||
return usage(progname);
|
||||
|
||||
const char *sb_hdr_out = argv[2];
|
||||
const char **samplebanks_paths = (const char **)&argv[3];
|
||||
int num_samplebank_files = argc - 3;
|
||||
|
||||
ret = tablegen_samplebanks(sb_hdr_out, samplebanks_paths, num_samplebank_files);
|
||||
} else {
|
||||
return usage(progname);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
|
@ -687,7 +687,10 @@
|
|||
0x801E1070 : "sequence",
|
||||
0x801E1100 : "session_config",
|
||||
0x801E1110 : "z_game_over",
|
||||
0x801E1180 : "audio_tables",
|
||||
0x801E1180 : "audio_soundfont_table",
|
||||
0x801E1420 : "audio_sequence_font_table",
|
||||
0x801E1630 : "audio_sequence_table",
|
||||
0x801E1E40 : "audio_samplebank_table",
|
||||
0x801E1E80 : "aspMain",
|
||||
0x801E2160 : "gspF3DZEX2.NoN.PosLight.fifo",
|
||||
0x801E3BB0 : "gspS2DEX2.fifo",
|
||||
|
|
Loading…
Reference in New Issue