mirror of https://github.com/zeldaret/mm.git
parent
f5740dab41
commit
a00601671d
|
|
@ -35,7 +35,10 @@
|
|||
<Texture Name="object_zos_Tex_00FC98" OutName="tex_00FC98" Format="rgba16" Width="32" Height="32" Offset="0xFC98" />
|
||||
<Texture Name="object_zos_Tex_010498" OutName="tex_010498" Format="rgba16" Width="16" Height="32" Offset="0x10498" />
|
||||
<Texture Name="object_zos_Tex_010898" OutName="tex_010898" Format="rgba16" Width="8" Height="8" Offset="0x10898" />
|
||||
<!-- <Blob Name="object_zos_Blob_010918" Size="0x1800" Offset="0x10918" /> -->
|
||||
<Texture Name="object_zos_Tex_010918" OutName="tex_010918" Format="rgba16" Width="32" Height="32" Offset="0x10918" />
|
||||
<Texture Name="object_zos_Tex_011118" OutName="tex_011118" Format="rgba16" Width="32" Height="32" Offset="0x11118" />
|
||||
<Texture Name="object_zos_Tex_011918" OutName="tex_011918" Format="rgba16" Width="32" Height="32" Offset="0x11918" />
|
||||
<!-- <Blob Name="object_zos_Blob_012118" Size="0xF70" Offset="0x12118" /> -->
|
||||
<DList Name="object_zos_DL_013088" Offset="0x13088" />
|
||||
<DList Name="object_zos_DL_0136E0" Offset="0x136E0" />
|
||||
<Texture Name="object_zos_Tex_013728" OutName="tex_013728" Format="rgba16" Width="32" Height="32" Offset="0x13728" />
|
||||
|
|
|
|||
3
spec
3
spec
|
|
@ -4612,8 +4612,7 @@ beginseg
|
|||
name "ovl_En_Zos"
|
||||
compress
|
||||
include "build/src/overlays/actors/ovl_En_Zos/z_en_zos.o"
|
||||
include "build/data/ovl_En_Zos/ovl_En_Zos.data.o"
|
||||
include "build/data/ovl_En_Zos/ovl_En_Zos.reloc.o"
|
||||
include "build/src/overlays/actors/ovl_En_Zos/ovl_En_Zos_reloc.o"
|
||||
endseg
|
||||
|
||||
beginseg
|
||||
|
|
|
|||
|
|
@ -5,8 +5,9 @@
|
|||
*/
|
||||
|
||||
#include "z_en_zos.h"
|
||||
#include "objects/object_zos/object_zos.h"
|
||||
|
||||
#define FLAGS 0x02000009
|
||||
#define FLAGS (ACTOR_FLAG_1 | ACTOR_FLAG_8 | ACTOR_FLAG_2000000)
|
||||
|
||||
#define THIS ((EnZos*)thisx)
|
||||
|
||||
|
|
@ -15,7 +16,24 @@ void EnZos_Destroy(Actor* thisx, GlobalContext* globalCtx);
|
|||
void EnZos_Update(Actor* thisx, GlobalContext* globalCtx);
|
||||
void EnZos_Draw(Actor* thisx, GlobalContext* globalCtx);
|
||||
|
||||
#if 0
|
||||
void func_80BBAE84(EnZos* this, s16 arg1, u8 arg2);
|
||||
void func_80BBB2C4(EnZos* this, GlobalContext* globalCtx);
|
||||
void func_80BBB354(EnZos* this, GlobalContext* globalCtx);
|
||||
void func_80BBB4CC(EnZos* this, GlobalContext* globalCtx);
|
||||
void func_80BBB574(EnZos* this, GlobalContext* globalCtx);
|
||||
void func_80BBB718(EnZos* this, GlobalContext* globalCtx);
|
||||
void func_80BBB8AC(EnZos* this, GlobalContext* globalCtx);
|
||||
void func_80BBBB84(EnZos* this, GlobalContext* globalCtx);
|
||||
void func_80BBBCBC(EnZos* this, GlobalContext* globalCtx);
|
||||
void func_80BBBD5C(EnZos* this, GlobalContext* globalCtx);
|
||||
void func_80BBBDE0(EnZos* this, GlobalContext* globalCtx);
|
||||
void func_80BBC070(EnZos* this, GlobalContext* globalCtx);
|
||||
void func_80BBC14C(EnZos* this, GlobalContext* globalCtx);
|
||||
void func_80BBC22C(EnZos* this, GlobalContext* globalCtx);
|
||||
void func_80BBC24C(EnZos* this, GlobalContext* globalCtx);
|
||||
void func_80BBC298(EnZos* this, GlobalContext* globalCtx);
|
||||
void func_80BBC37C(EnZos* this, GlobalContext* globalCtx);
|
||||
|
||||
const ActorInit En_Zos_InitVars = {
|
||||
ACTOR_EN_ZOS,
|
||||
ACTORCAT_NPC,
|
||||
|
|
@ -28,74 +46,695 @@ const ActorInit En_Zos_InitVars = {
|
|||
(ActorFunc)EnZos_Draw,
|
||||
};
|
||||
|
||||
// static ColliderCylinderInit sCylinderInit = {
|
||||
static ColliderCylinderInit D_80BBC6F0 = {
|
||||
{ COLTYPE_NONE, AT_NONE, AC_ON | AC_TYPE_ENEMY, OC1_ON | OC1_TYPE_ALL, OC2_TYPE_1, COLSHAPE_CYLINDER, },
|
||||
{ ELEMTYPE_UNK0, { 0x00000000, 0x00, 0x00 }, { 0xF7CFFFFF, 0x00, 0x00 }, TOUCH_NONE | TOUCH_SFX_NORMAL, BUMP_ON, OCELEM_ON, },
|
||||
static ColliderCylinderInit sCylinderInit = {
|
||||
{
|
||||
COLTYPE_NONE,
|
||||
AT_NONE,
|
||||
AC_ON | AC_TYPE_ENEMY,
|
||||
OC1_ON | OC1_TYPE_ALL,
|
||||
OC2_TYPE_1,
|
||||
COLSHAPE_CYLINDER,
|
||||
},
|
||||
{
|
||||
ELEMTYPE_UNK0,
|
||||
{ 0x00000000, 0x00, 0x00 },
|
||||
{ 0xF7CFFFFF, 0x00, 0x00 },
|
||||
TOUCH_NONE | TOUCH_SFX_NORMAL,
|
||||
BUMP_ON,
|
||||
OCELEM_ON,
|
||||
},
|
||||
{ 60, 40, 0, { 0, 0, 0 } },
|
||||
};
|
||||
|
||||
#endif
|
||||
void EnZos_Init(Actor* thisx, GlobalContext* globalCtx) {
|
||||
EnZos* this = THIS;
|
||||
|
||||
extern ColliderCylinderInit D_80BBC6F0;
|
||||
Actor_SetScale(&this->actor, 0.0115f);
|
||||
this->actionFunc = func_80BBBDE0;
|
||||
ActorShape_Init(&this->actor.shape, 0.0f, ActorShadow_DrawCircle, 30.0f);
|
||||
this->actor.colChkInfo.mass = MASS_IMMOVABLE;
|
||||
SkelAnime_InitFlex(globalCtx, &this->skelAnime, &object_zos_Skel_015238, &object_zos_Anim_00A164, this->jointTable,
|
||||
this->morphTable, 18);
|
||||
Animation_PlayLoop(&this->skelAnime, &object_zos_Anim_00A164);
|
||||
Collider_InitAndSetCylinder(globalCtx, &this->collider, &this->actor, &sCylinderInit);
|
||||
this->unk_2B6 = 0;
|
||||
this->actor.terminalVelocity = -4.0f;
|
||||
this->actor.gravity = -4.0f;
|
||||
func_80BBAE84(this, 0, 2);
|
||||
|
||||
extern UNK_TYPE D_0600A164;
|
||||
extern UNK_TYPE D_060136E0;
|
||||
switch (ENZOS_GET_F(&this->actor)) {
|
||||
case ENZOS_F_1:
|
||||
if (!(gSaveContext.weekEventReg[55] & 0x80)) {
|
||||
Actor_MarkForDeath(&this->actor);
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/EnZos_Init.s")
|
||||
if (gSaveContext.weekEventReg[78] & 1) {
|
||||
this->actionFunc = func_80BBC24C;
|
||||
} else {
|
||||
this->actionFunc = func_80BBC14C;
|
||||
}
|
||||
func_80BBAE84(this, 0, 2);
|
||||
break;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/EnZos_Destroy.s")
|
||||
case ENZOS_F_2:
|
||||
this->actionFunc = func_80BBC37C;
|
||||
func_80BBAE84(this, 7, 2);
|
||||
this->unk_2BC = -1;
|
||||
this->unk_2B6 |= 0x40;
|
||||
break;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBAE84.s")
|
||||
default:
|
||||
if (gSaveContext.weekEventReg[55] & 0x80) {
|
||||
Actor_MarkForDeath(&this->actor);
|
||||
}
|
||||
this->actor.flags |= ACTOR_FLAG_10;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBAF5C.s")
|
||||
void EnZos_Destroy(Actor* thisx, GlobalContext* globalCtx) {
|
||||
EnZos* this = THIS;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBAFFC.s")
|
||||
gSaveContext.weekEventReg[52] &= (u8)~0x10;
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBB0D4.s")
|
||||
void func_80BBAE84(EnZos* this, s16 arg1, u8 arg2) {
|
||||
static AnimationHeader* sAnimations[] = {
|
||||
&object_zos_Anim_00A164, &object_zos_Anim_01621C, &object_zos_Anim_016980, &object_zos_Anim_007C40,
|
||||
&object_zos_Anim_008630, &object_zos_Anim_0090CC, &object_zos_Anim_009830, &object_zos_Anim_005E04,
|
||||
&object_zos_Anim_007334, &object_zos_Anim_0048D4, &object_zos_Anim_001CFC, &object_zos_Anim_005E04,
|
||||
&object_zos_Anim_007334,
|
||||
};
|
||||
f32 phi_f0;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBB15C.s")
|
||||
if ((arg1 != this->unk_2B8) && (arg1 >= 0) && (arg1 < 13)) {
|
||||
if (arg1 > 10) {
|
||||
phi_f0 = 29.0f;
|
||||
} else {
|
||||
phi_f0 = Animation_GetLastFrame(sAnimations[arg1]);
|
||||
}
|
||||
Animation_Change(&this->skelAnime, sAnimations[arg1], 1.0f, 0.0f, phi_f0, arg2, -5.0f);
|
||||
this->unk_2B8 = arg1;
|
||||
this->unk_2B6 &= ~0x80;
|
||||
}
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBB2C4.s")
|
||||
s32 func_80BBAF5C(EnZos* this, GlobalContext* globalCtx) {
|
||||
if (Player_IsFacingActor(&this->actor, 0x3000, globalCtx) &&
|
||||
((!Actor_IsFacingPlayer(&this->actor, 0x4000) && (this->actor.home.rot.y == this->actor.shape.rot.y)) ||
|
||||
(Actor_IsFacingPlayer(&this->actor, 0x3000) && (this->actor.home.rot.y != this->actor.shape.rot.y))) &&
|
||||
(this->actor.xzDistToPlayer < 100.0f)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBB354.s")
|
||||
s32 func_80BBAFFC(EnZos* this, GlobalContext* globalCtx) {
|
||||
if (SkelAnime_Update(&this->skelAnime)) {
|
||||
switch ((s16)Rand_ZeroFloat(4.0f)) {
|
||||
case 0:
|
||||
func_80BBAE84(this, 7, 2);
|
||||
break;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBB414.s")
|
||||
case 1:
|
||||
func_80BBAE84(this, 8, 2);
|
||||
break;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBB4CC.s")
|
||||
case 2:
|
||||
func_80BBAE84(this, 11, 2);
|
||||
break;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBB574.s")
|
||||
default:
|
||||
func_80BBAE84(this, 12, 2);
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBB718.s")
|
||||
void func_80BBB0D4(EnZos* this, GlobalContext* globalCtx) {
|
||||
if (SkelAnime_Update(&this->skelAnime)) {
|
||||
if (Rand_ZeroFloat(1.0f) < 0.9f) {
|
||||
func_80BBAE84(this, 0, 2);
|
||||
} else {
|
||||
func_80BBAE84(this, 1, 2);
|
||||
}
|
||||
SkelAnime_Update(&this->skelAnime);
|
||||
}
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBB8AC.s")
|
||||
void func_80BBB15C(EnZos* this, GlobalContext* globalCtx) {
|
||||
s32 textId;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBBB84.s")
|
||||
if (gSaveContext.playerForm == PLAYER_FORM_ZORA) {
|
||||
if (this->unk_2B6 & 8) {
|
||||
textId = 0x1235;
|
||||
func_80BBAE84(this, 6, 0);
|
||||
this->unk_2B6 |= 2;
|
||||
} else if (this->unk_2B6 & 4) {
|
||||
textId = 0x123E;
|
||||
func_80BBAE84(this, 6, 0);
|
||||
this->unk_2B6 |= 2;
|
||||
} else if (gSaveContext.weekEventReg[40] & 0x20) {
|
||||
textId = 0x1236;
|
||||
func_80BBAE84(this, 6, 0);
|
||||
this->unk_2B6 |= 0x80;
|
||||
} else {
|
||||
textId = 0x1231;
|
||||
func_80BBAE84(this, 6, 0);
|
||||
this->unk_2B6 |= 0x80;
|
||||
}
|
||||
} else {
|
||||
this->unk_2B6 &= ~2;
|
||||
if (gSaveContext.weekEventReg[39] & 0x10) {
|
||||
textId = 0x1243;
|
||||
func_80BBAE84(this, 6, 0);
|
||||
this->unk_2B6 |= 0x80;
|
||||
} else {
|
||||
textId = 0x1244;
|
||||
gSaveContext.weekEventReg[39] |= 0x10;
|
||||
func_80BBAE84(this, 4, 0);
|
||||
this->unk_2B6 |= 0x10;
|
||||
}
|
||||
}
|
||||
func_801518B0(globalCtx, textId, &this->actor);
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBBCBC.s")
|
||||
void func_80BBB2C4(EnZos* this, GlobalContext* globalCtx) {
|
||||
if (Actor_ProcessTalkRequest(&this->actor, &globalCtx->state)) {
|
||||
func_801518B0(globalCtx, 0x124F, &this->actor);
|
||||
this->actionFunc = func_80BBB8AC;
|
||||
this->actor.flags &= ~ACTOR_FLAG_10000;
|
||||
} else {
|
||||
func_800B8500(&this->actor, globalCtx, 1000.0f, 1000.0f, -1);
|
||||
}
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBBD5C.s")
|
||||
void func_80BBB354(EnZos* this, GlobalContext* globalCtx) {
|
||||
s32 item;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBBDE0.s")
|
||||
if (Actor_HasParent(&this->actor, globalCtx)) {
|
||||
this->actor.parent = NULL;
|
||||
this->actionFunc = func_80BBB2C4;
|
||||
gSaveContext.weekEventReg[39] |= 0x20;
|
||||
this->actor.flags |= ACTOR_FLAG_10000;
|
||||
func_800B8500(&this->actor, globalCtx, 1000.0f, 1000.0f, -1);
|
||||
} else {
|
||||
if (gSaveContext.weekEventReg[39] & 0x20) {
|
||||
item = GI_RUPEE_PURPLE;
|
||||
} else {
|
||||
item = GI_HEART_PIECE;
|
||||
}
|
||||
Actor_PickUp(&this->actor, globalCtx, item, 10000.0f, 50.0f);
|
||||
}
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBBFBC.s")
|
||||
void func_80BBB414(EnZos* this, GlobalContext* globalCtx) {
|
||||
SkelAnime_Update(&this->skelAnime);
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBC070.s")
|
||||
if (func_800EE29C(globalCtx, 0x1F5)) {
|
||||
s16 temp = globalCtx->csCtx.npcActions[func_800EE200(globalCtx, 0x1F5)]->unk0;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBC14C.s")
|
||||
if (temp != this->unk_2BA) {
|
||||
this->unk_2BA = temp;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBC22C.s")
|
||||
switch (temp) {
|
||||
case 1:
|
||||
func_80BBAE84(this, 1, 0);
|
||||
break;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBC24C.s")
|
||||
case 2:
|
||||
func_80BBAE84(this, 10, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBC298.s")
|
||||
void func_80BBB4CC(EnZos* this, GlobalContext* globalCtx) {
|
||||
func_80BBB414(this, globalCtx);
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBC37C.s")
|
||||
if ((this->actor.cutscene != -1) && (ActorCutscene_GetCurrentIndex() != this->actor.cutscene)) {
|
||||
if (ActorCutscene_GetCurrentIndex() == 0x7C) {
|
||||
ActorCutscene_Stop(0x7C);
|
||||
ActorCutscene_SetIntentToPlay(this->actor.cutscene);
|
||||
} else if (ActorCutscene_GetCanPlayNext(this->actor.cutscene)) {
|
||||
ActorCutscene_Start(this->actor.cutscene, &this->actor);
|
||||
this->actor.cutscene = -1;
|
||||
} else {
|
||||
ActorCutscene_SetIntentToPlay(this->actor.cutscene);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/EnZos_Update.s")
|
||||
void func_80BBB574(EnZos* this, GlobalContext* globalCtx) {
|
||||
if (!(this->unk_2B6 & 0x10)) {
|
||||
Math_SmoothStepToS(&this->actor.shape.rot.y, this->actor.yawTowardsPlayer, 2, 0x1000, 0x200);
|
||||
this->actor.world.rot.y = this->actor.shape.rot.y;
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBC4E4.s")
|
||||
if (func_80BBAFFC(this, globalCtx)) {
|
||||
if (this->unk_2B6 & 0x20) {
|
||||
this->unk_2B6 &= ~0x20;
|
||||
func_80151938(globalCtx, 0x124C);
|
||||
}
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/func_80BBC500.s")
|
||||
if ((Message_GetState(&globalCtx->msgCtx) == 5) && func_80147624(globalCtx)) {
|
||||
switch (globalCtx->msgCtx.unk11F04) {
|
||||
case 0x124B:
|
||||
if (this->unk_2B8 == 9) {
|
||||
globalCtx->msgCtx.unk11F10 = 0;
|
||||
this->unk_2B6 |= 0x20;
|
||||
} else {
|
||||
func_80151938(globalCtx, 0x124C);
|
||||
}
|
||||
break;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Zos/EnZos_Draw.s")
|
||||
case 0x124C:
|
||||
globalCtx->msgCtx.unk11F10 = 0;
|
||||
this->actionFunc = func_80BBB4CC;
|
||||
func_80BBAE84(this, 10, 0);
|
||||
break;
|
||||
|
||||
case 0x124D:
|
||||
this->unk_2B6 &= ~0x10;
|
||||
func_80BBAE84(this, 6, 0);
|
||||
func_80151938(globalCtx, 0x124E);
|
||||
break;
|
||||
|
||||
case 0x124E:
|
||||
func_801477B4(globalCtx);
|
||||
this->actionFunc = func_80BBB354;
|
||||
func_80BBB354(this, globalCtx);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void func_80BBB718(EnZos* this, GlobalContext* globalCtx) {
|
||||
s32 sp24;
|
||||
Player* player = GET_PLAYER(globalCtx);
|
||||
|
||||
SkelAnime_Update(&this->skelAnime);
|
||||
|
||||
if (Message_GetState(&globalCtx->msgCtx) == 0x10) {
|
||||
sp24 = func_80123810(globalCtx);
|
||||
if (sp24 > 0) {
|
||||
func_801477B4(globalCtx);
|
||||
|
||||
if (sp24 == 25) {
|
||||
player->actor.textId = 0x1232;
|
||||
func_80BBAE84(this, 5, 0);
|
||||
this->unk_2B6 |= 8;
|
||||
gSaveContext.weekEventReg[40] |= 0x20;
|
||||
} else if (gSaveContext.weekEventReg[39] & 8) {
|
||||
player->actor.textId = 0x1241;
|
||||
} else {
|
||||
player->actor.textId = 0x1237;
|
||||
gSaveContext.weekEventReg[39] |= 8;
|
||||
func_80BBAE84(this, 4, 0);
|
||||
this->unk_2B6 |= 4;
|
||||
}
|
||||
this->actionFunc = func_80BBB8AC;
|
||||
} else if (sp24 < 0) {
|
||||
if (gSaveContext.weekEventReg[39] & 8) {
|
||||
func_80151938(globalCtx, 0x1241);
|
||||
} else {
|
||||
func_80151938(globalCtx, 0x1237);
|
||||
gSaveContext.weekEventReg[39] |= 8;
|
||||
func_80BBAE84(this, 4, 0);
|
||||
this->unk_2B6 |= 4;
|
||||
}
|
||||
this->actionFunc = func_80BBB8AC;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void func_80BBB8AC(EnZos* this, GlobalContext* globalCtx) {
|
||||
s32 pad;
|
||||
Player* player = GET_PLAYER(globalCtx);
|
||||
|
||||
SkelAnime_Update(&this->skelAnime);
|
||||
|
||||
if (!(this->unk_2B6 & 0x10)) {
|
||||
Math_SmoothStepToS(&this->actor.shape.rot.y, this->actor.yawTowardsPlayer, 2, 0x1000, 0x200);
|
||||
this->actor.world.rot.y = this->actor.shape.rot.y;
|
||||
if ((this->unk_2B6 & 0x80) && (this->actor.yawTowardsPlayer == this->actor.shape.rot.y)) {
|
||||
func_80BBAE84(this, 3, 0);
|
||||
}
|
||||
}
|
||||
|
||||
if ((Message_GetState(&globalCtx->msgCtx) == 5) && func_80147624(globalCtx)) {
|
||||
switch (globalCtx->msgCtx.unk11F04) {
|
||||
case 0x1237:
|
||||
player->exchangeItemId = 0;
|
||||
|
||||
case 0x1238:
|
||||
case 0x123A:
|
||||
case 0x123B:
|
||||
case 0x123C:
|
||||
case 0x123E:
|
||||
case 0x123F:
|
||||
func_80151938(globalCtx, globalCtx->msgCtx.unk11F04 + 1);
|
||||
break;
|
||||
|
||||
case 0x1244:
|
||||
this->unk_2B6 &= ~0x10;
|
||||
func_80BBAE84(this, 6, 0);
|
||||
func_80151938(globalCtx, globalCtx->msgCtx.unk11F04 + 1);
|
||||
break;
|
||||
|
||||
case 0x1232:
|
||||
case 0x1241:
|
||||
player->exchangeItemId = 0;
|
||||
|
||||
case 0x1239:
|
||||
case 0x1246:
|
||||
func_80BBAE84(this, 6, 0);
|
||||
func_80151938(globalCtx, globalCtx->msgCtx.unk11F04 + 1);
|
||||
break;
|
||||
|
||||
case 0x1233:
|
||||
func_80BBAE84(this, 5, 0);
|
||||
func_80151938(globalCtx, globalCtx->msgCtx.unk11F04 + 1);
|
||||
break;
|
||||
|
||||
case 0x1245:
|
||||
case 0x1248:
|
||||
func_80BBAE84(this, 3, 0);
|
||||
func_80151938(globalCtx, globalCtx->msgCtx.unk11F04 + 1);
|
||||
break;
|
||||
|
||||
case 0x1231:
|
||||
func_80151938(globalCtx, 0xFF);
|
||||
this->actionFunc = func_80BBB718;
|
||||
break;
|
||||
|
||||
case 0x1243:
|
||||
case 0x1249:
|
||||
func_80BBAE84(this, 2, 0);
|
||||
func_801477B4(globalCtx);
|
||||
this->actionFunc = func_80BBBDE0;
|
||||
this->unk_2B6 |= 1;
|
||||
break;
|
||||
|
||||
case 0x1234:
|
||||
case 0x123D:
|
||||
case 0x1242:
|
||||
func_80BBAE84(this, 2, 0);
|
||||
Actor_ProcessTalkRequest(&this->actor, &globalCtx->state);
|
||||
func_801477B4(globalCtx);
|
||||
this->actionFunc = func_80BBBDE0;
|
||||
this->unk_2B6 |= 1;
|
||||
break;
|
||||
|
||||
case 0x1236:
|
||||
func_80BBAE84(this, 2, 0);
|
||||
func_801477B4(globalCtx);
|
||||
this->actionFunc = func_80BBBDE0;
|
||||
this->unk_2B6 |= 1;
|
||||
break;
|
||||
|
||||
default:
|
||||
if (0) {}
|
||||
func_801477B4(globalCtx);
|
||||
this->actionFunc = func_80BBBDE0;
|
||||
this->unk_2B6 |= 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void func_80BBBB84(EnZos* this, GlobalContext* globalCtx) {
|
||||
if (Actor_ProcessTalkRequest(&this->actor, &globalCtx->state)) {
|
||||
this->actor.flags &= ~ACTOR_FLAG_10000;
|
||||
if (gSaveContext.playerForm == PLAYER_FORM_ZORA) {
|
||||
func_801518B0(globalCtx, 0x1248, &this->actor);
|
||||
this->actionFunc = func_80BBB8AC;
|
||||
func_80BBAE84(this, 6, 0);
|
||||
this->unk_2B6 |= 2;
|
||||
} else if (gSaveContext.weekEventReg[41] & 0x10) {
|
||||
func_801518B0(globalCtx, 0x124A, &this->actor);
|
||||
this->actionFunc = func_80BBB8AC;
|
||||
func_80BBAE84(this, 6, 0);
|
||||
} else {
|
||||
gSaveContext.weekEventReg[41] |= 0x10;
|
||||
func_801518B0(globalCtx, 0x124B, &this->actor);
|
||||
this->actionFunc = func_80BBB574;
|
||||
func_80BBAE84(this, 9, 2);
|
||||
this->unk_2B6 |= 0x10;
|
||||
}
|
||||
} else {
|
||||
func_800B8614(&this->actor, globalCtx, 300.0f);
|
||||
}
|
||||
}
|
||||
|
||||
void func_80BBBCBC(EnZos* this, GlobalContext* globalCtx) {
|
||||
if (Actor_ProcessTalkRequest(&this->actor, &globalCtx->state)) {
|
||||
this->actor.flags &= ~ACTOR_FLAG_10000;
|
||||
func_80BBAE84(this, 5, 0);
|
||||
func_801518B0(globalCtx, 0x124D, &this->actor);
|
||||
this->actionFunc = func_80BBB574;
|
||||
} else {
|
||||
func_800B8500(&this->actor, globalCtx, 1000.0f, 1000.0f, -1);
|
||||
}
|
||||
}
|
||||
|
||||
void func_80BBBD5C(EnZos* this, GlobalContext* globalCtx) {
|
||||
func_80BBB414(this, globalCtx);
|
||||
if (!func_800EE29C(globalCtx, 0x1F5)) {
|
||||
this->actionFunc = func_80BBBCBC;
|
||||
this->actor.flags |= ACTOR_FLAG_10000;
|
||||
func_800B8500(&this->actor, globalCtx, 1000.0f, 1000.0f, -1);
|
||||
}
|
||||
}
|
||||
|
||||
void func_80BBBDE0(EnZos* this, GlobalContext* globalCtx) {
|
||||
Actor* thisx = &this->actor;
|
||||
Vec3f sp28;
|
||||
|
||||
if (this->unk_2B6 & 1) {
|
||||
Math_SmoothStepToS(&this->actor.shape.rot.y, this->actor.home.rot.y, 2, 0x1000, 0x200);
|
||||
this->actor.world.rot.y = thisx->shape.rot.y;
|
||||
if (this->actor.home.rot.y == thisx->shape.rot.y) {
|
||||
func_80BBAE84(this, 0, 2);
|
||||
this->unk_2B6 &= ~1;
|
||||
}
|
||||
}
|
||||
|
||||
func_80BBB0D4(this, globalCtx);
|
||||
|
||||
if (globalCtx->msgCtx.unk1202A == 0x2A) {
|
||||
globalCtx->msgCtx.unk1202A = 4;
|
||||
this->actionFunc = func_80BBBB84;
|
||||
this->actor.flags |= ACTOR_FLAG_10000;
|
||||
func_800B8614(&this->actor, globalCtx, 120.0f);
|
||||
return;
|
||||
}
|
||||
|
||||
if (Actor_ProcessTalkRequest(&this->actor, &globalCtx->state)) {
|
||||
this->actionFunc = func_80BBB8AC;
|
||||
func_80BBB15C(this, globalCtx);
|
||||
} else if (func_800EE29C(globalCtx, 0x1F5)) {
|
||||
this->actionFunc = func_80BBBD5C;
|
||||
} else if (func_80BBAF5C(this, globalCtx)) {
|
||||
func_800B8614(&this->actor, globalCtx, 120.0f);
|
||||
}
|
||||
|
||||
if (!Actor_IsFacingPlayer(&this->actor, 0x4000) && (this->actor.xzDistToPlayer < 100.0f)) {
|
||||
gSaveContext.weekEventReg[52] |= 0x10;
|
||||
} else {
|
||||
gSaveContext.weekEventReg[52] &= (u8)~0x10;
|
||||
}
|
||||
|
||||
sp28.x = this->actor.projectedPos.x;
|
||||
sp28.y = this->actor.projectedPos.y;
|
||||
sp28.z = this->actor.projectedPos.z;
|
||||
func_801A1FB4(3, &sp28, 110, 1000.0f);
|
||||
}
|
||||
|
||||
void func_80BBBFBC(EnZos* this, GlobalContext* globalCtx) {
|
||||
u16 textId;
|
||||
|
||||
if (gSaveContext.playerForm == PLAYER_FORM_ZORA) {
|
||||
if (gSaveContext.weekEventReg[79] & 1) {
|
||||
textId = 0x125B;
|
||||
} else if (gSaveContext.weekEventReg[78] & 0x80) {
|
||||
textId = 0x125A;
|
||||
} else {
|
||||
textId = 0x1259;
|
||||
gSaveContext.weekEventReg[78] |= 0x80;
|
||||
}
|
||||
func_80BBAE84(this, 5, 0);
|
||||
} else {
|
||||
textId = 0x1258;
|
||||
func_80BBAE84(this, 6, 0);
|
||||
}
|
||||
func_801518B0(globalCtx, textId, &this->actor);
|
||||
}
|
||||
|
||||
void func_80BBC070(EnZos* this, GlobalContext* globalCtx) {
|
||||
SkelAnime_Update(&this->skelAnime);
|
||||
Math_SmoothStepToS(&this->actor.shape.rot.y, this->actor.yawTowardsPlayer, 2, 0x1000, 0x200);
|
||||
this->actor.world.rot.y = this->actor.shape.rot.y;
|
||||
|
||||
switch (Message_GetState(&globalCtx->msgCtx)) {
|
||||
case 5:
|
||||
if (func_80147624(globalCtx)) {
|
||||
func_80BBAE84(this, 2, 0);
|
||||
func_801477B4(globalCtx);
|
||||
this->actionFunc = func_80BBC14C;
|
||||
this->unk_2B6 |= 1;
|
||||
}
|
||||
break;
|
||||
|
||||
case 2:
|
||||
func_80BBAE84(this, 2, 0);
|
||||
this->actionFunc = func_80BBC14C;
|
||||
this->unk_2B6 |= 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void func_80BBC14C(EnZos* this, GlobalContext* globalCtx) {
|
||||
Actor* thisx = &this->actor;
|
||||
|
||||
if (this->unk_2B6 & 1) {
|
||||
Math_SmoothStepToS(&this->actor.shape.rot.y, this->actor.home.rot.y, 2, 0x1000, 0x200);
|
||||
this->actor.world.rot.y = thisx->shape.rot.y;
|
||||
if (this->actor.home.rot.y == this->actor.shape.rot.y) {
|
||||
func_80BBAE84(this, 0, 2);
|
||||
this->unk_2B6 &= ~1;
|
||||
}
|
||||
}
|
||||
|
||||
func_80BBB0D4(this, globalCtx);
|
||||
|
||||
if (Actor_ProcessTalkRequest(&this->actor, &globalCtx->state)) {
|
||||
this->actionFunc = func_80BBC070;
|
||||
func_80BBBFBC(this, globalCtx);
|
||||
} else if (func_80BBAF5C(this, globalCtx)) {
|
||||
func_800B8614(&this->actor, globalCtx, 120.0f);
|
||||
}
|
||||
}
|
||||
|
||||
void func_80BBC22C(EnZos* this, GlobalContext* globalCtx) {
|
||||
func_80BBAFFC(this, globalCtx);
|
||||
}
|
||||
|
||||
void func_80BBC24C(EnZos* this, GlobalContext* globalCtx) {
|
||||
func_80BBB0D4(this, globalCtx);
|
||||
if (gSaveContext.weekEventReg[79] & 1) {
|
||||
this->actionFunc = func_80BBC22C;
|
||||
func_80BBAE84(this, 7, 2);
|
||||
}
|
||||
}
|
||||
|
||||
void func_80BBC298(EnZos* this, GlobalContext* globalCtx) {
|
||||
func_80BBAFFC(this, globalCtx);
|
||||
|
||||
if (this->unk_2BC < 799) {
|
||||
this->unk_2BC += 200;
|
||||
} else {
|
||||
this->unk_2BC += 30;
|
||||
}
|
||||
|
||||
if (this->unk_2BC > 999) {
|
||||
this->unk_2BC = 999;
|
||||
}
|
||||
|
||||
if (func_800EE29C(globalCtx, 0x203)) {
|
||||
if (globalCtx->csCtx.npcActions[func_800EE200(globalCtx, 0x203)]->unk0 == 1) {
|
||||
this->actionFunc = func_80BBC37C;
|
||||
this->unk_2BC = -1;
|
||||
}
|
||||
} else {
|
||||
this->actionFunc = func_80BBC37C;
|
||||
this->unk_2BC = -1;
|
||||
}
|
||||
}
|
||||
|
||||
void func_80BBC37C(EnZos* this, GlobalContext* globalCtx) {
|
||||
func_80BBAFFC(this, globalCtx);
|
||||
if (func_800EE29C(globalCtx, 0x203) && (globalCtx->csCtx.npcActions[func_800EE200(globalCtx, 0x203)]->unk0 == 3)) {
|
||||
this->actionFunc = func_80BBC298;
|
||||
}
|
||||
}
|
||||
|
||||
void EnZos_Update(Actor* thisx, GlobalContext* globalCtx) {
|
||||
s32 pad;
|
||||
EnZos* this = THIS;
|
||||
|
||||
Actor_MoveWithGravity(&this->actor);
|
||||
Collider_UpdateCylinder(&this->actor, &this->collider);
|
||||
CollisionCheck_SetOC(globalCtx, &globalCtx->colChkCtx, &this->collider.base);
|
||||
Actor_UpdateBgCheckInfo(globalCtx, &this->actor, 10.0f, 10.0f, 30.0f, 4);
|
||||
|
||||
this->actionFunc(this, globalCtx);
|
||||
|
||||
if (DECR(this->unk_2AE) == 0) {
|
||||
this->unk_2AE = Rand_S16Offset(60, 60);
|
||||
}
|
||||
|
||||
this->unk_2AC = this->unk_2AE;
|
||||
if (this->unk_2AC >= 3) {
|
||||
this->unk_2AC = 0;
|
||||
}
|
||||
}
|
||||
|
||||
s32 func_80BBC4E4(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* pos, Vec3s* rot, Actor* thisx) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void func_80BBC500(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3s* rot, Actor* thisx) {
|
||||
static Vec3f D_80BBC750 = { 0.0f, 0.0f, 0.0f };
|
||||
|
||||
if (limbIndex == 9) {
|
||||
Matrix_MultiplyVector3fByState(&D_80BBC750, &thisx->focus.pos);
|
||||
}
|
||||
}
|
||||
|
||||
void EnZos_Draw(Actor* thisx, GlobalContext* globalCtx) {
|
||||
static TexturePtr D_80BBC75C[] = {
|
||||
object_zos_Tex_010918,
|
||||
object_zos_Tex_011118,
|
||||
object_zos_Tex_011918,
|
||||
};
|
||||
EnZos* this = THIS;
|
||||
Gfx* gfx;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx);
|
||||
|
||||
func_8012C28C(globalCtx->state.gfxCtx);
|
||||
|
||||
if (this->unk_2B6 & 0x40) {
|
||||
POLY_OPA_DISP = Gfx_SetFog(POLY_OPA_DISP, 0, 0, 0, 0, this->unk_2BC, 1000);
|
||||
}
|
||||
|
||||
gfx = POLY_OPA_DISP;
|
||||
|
||||
gSPSegment(&gfx[0], 0x08, Lib_SegmentedToVirtual(D_80BBC75C[this->unk_2AC]));
|
||||
|
||||
Matrix_StatePush();
|
||||
Matrix_RotateY(this->actor.home.rot.y - this->actor.shape.rot.y, MTXMODE_APPLY);
|
||||
Matrix_InsertTranslation(0.0f, 0.0f, -974.4f, MTXMODE_APPLY);
|
||||
|
||||
gSPMatrix(&gfx[1], Matrix_NewMtx(globalCtx->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
gSPDisplayList(&gfx[2], object_zos_DL_0136E0);
|
||||
gSPDisplayList(&gfx[3], object_zos_DL_013088);
|
||||
|
||||
POLY_OPA_DISP = &gfx[4];
|
||||
|
||||
Matrix_StatePop();
|
||||
|
||||
SkelAnime_DrawFlexOpa(globalCtx, this->skelAnime.skeleton, this->skelAnime.jointTable, this->skelAnime.dListCount,
|
||||
func_80BBC4E4, func_80BBC500, &this->actor);
|
||||
|
||||
if (this->unk_2B6 & 0x40) {
|
||||
POLY_OPA_DISP = func_801660B8(globalCtx, POLY_OPA_DISP);
|
||||
}
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,9 +7,26 @@ struct EnZos;
|
|||
|
||||
typedef void (*EnZosActionFunc)(struct EnZos*, GlobalContext*);
|
||||
|
||||
#define ENZOS_GET_F(thisx) ((thisx)->params & 0xF)
|
||||
|
||||
enum {
|
||||
/* 1 */ ENZOS_F_1 = 1,
|
||||
/* 2 */ ENZOS_F_2,
|
||||
};
|
||||
|
||||
typedef struct EnZos {
|
||||
/* 0x0000 */ Actor actor;
|
||||
/* 0x0144 */ char unk_144[0x17C];
|
||||
/* 0x0144 */ Vec3s jointTable[18];
|
||||
/* 0x01B0 */ Vec3s morphTable[18];
|
||||
/* 0x021C */ SkelAnime skelAnime;
|
||||
/* 0x0260 */ ColliderCylinder collider;
|
||||
/* 0x02AC */ s16 unk_2AC;
|
||||
/* 0x02AE */ s16 unk_2AE;
|
||||
/* 0x02B0 */ UNK_TYPE1 unk2B0[6];
|
||||
/* 0x02B6 */ u16 unk_2B6;
|
||||
/* 0x02B8 */ s16 unk_2B8;
|
||||
/* 0x02BA */ s16 unk_2BA;
|
||||
/* 0x02BC */ s16 unk_2BC;
|
||||
/* 0x02C0 */ EnZosActionFunc actionFunc;
|
||||
} EnZos; // size = 0x2C4
|
||||
|
||||
|
|
|
|||
|
|
@ -2166,13 +2166,6 @@ D_06004FE4 = 0x06004FE4;
|
|||
D_06005098 = 0x06005098;
|
||||
D_06005250 = 0x06005250;
|
||||
|
||||
// ovl_En_Zos
|
||||
|
||||
D_0600A164 = 0x0600A164;
|
||||
D_06013088 = 0x06013088;
|
||||
D_060136E0 = 0x060136E0;
|
||||
D_06015238 = 0x06015238;
|
||||
|
||||
// ovl_En_Zov
|
||||
|
||||
D_0600D3EC = 0x0600D3EC;
|
||||
|
|
|
|||
Loading…
Reference in New Issue