diff --git a/assets/xml/objects/gameplay_keep.xml b/assets/xml/objects/gameplay_keep.xml index ca0aaeb3cc..b40994d0c4 100644 --- a/assets/xml/objects/gameplay_keep.xml +++ b/assets/xml/objects/gameplay_keep.xml @@ -881,14 +881,17 @@ - - - - - - - - + + + + + + + + + + + @@ -1116,26 +1119,29 @@ - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + @@ -1221,11 +1227,14 @@ - - - - - + + + + + + + + @@ -1442,25 +1451,28 @@ - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_zog.xml b/assets/xml/objects/object_zog.xml index 1ede14ad22..8d9e6ebdb9 100644 --- a/assets/xml/objects/object_zog.xml +++ b/assets/xml/objects/object_zog.xml @@ -16,7 +16,7 @@ - + diff --git a/src/overlays/actors/ovl_En_Torch2/z_en_torch2.c b/src/overlays/actors/ovl_En_Torch2/z_en_torch2.c index 0486f7c5c9..479ceaad6f 100644 --- a/src/overlays/actors/ovl_En_Torch2/z_en_torch2.c +++ b/src/overlays/actors/ovl_En_Torch2/z_en_torch2.c @@ -58,11 +58,7 @@ static InitChainEntry sInitChain[] = { // Shells for each of Link's different forms // (Playing elegy as Fierce Deity puts down a human shell) static Gfx* sShellDLists[] = { - gameplay_keep_DL_01C430, // Human - gameplay_keep_DL_048DF0, // Zora - gameplay_keep_DL_089070, // Deku - gameplay_keep_DL_057B10, // Goron - gameplay_keep_DL_01C430, // Human + gElegyShellHumanDL, gElegyShellGoronDL, gElegyShellZoraDL, gElegyShellDekuDL, gElegyShellHumanDL, }; void EnTorch2_Init(Actor* thisx, PlayState* play) { @@ -163,7 +159,7 @@ void EnTorch2_UpdateDeath(Actor* thisx, PlayState* play) { void EnTorch2_Draw(Actor* thisx, PlayState* play2) { PlayState* play = play2; EnTorch2* this = THIS; - Gfx* gfx = sShellDLists[thisx->params]; + Gfx* gfx = sShellDLists[this->actor.params]; OPEN_DISPS(play->state.gfxCtx); if (this->alpha == 0xFF) {