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Matched func_80169100
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@ -490,7 +490,31 @@ s32 Play_InCsMode(PlayState* this) {
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return (this->csCtx.state != 0) || Player_InCsMode(this);
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_play/func_80169100.s")
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f32 func_80169100(PlayState* play, MtxF* mtx, CollisionPoly** poly, s32* bgId, Vec3f* feetPosPtr) {
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f32 floorHeight = BgCheck_EntityRaycastFloor3(&play->colCtx, poly, bgId, feetPosPtr);
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if (floorHeight > BGCHECK_Y_MIN) {
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func_800C0094(*poly, feetPosPtr->x, floorHeight, feetPosPtr->z, mtx);
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} else {
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mtx->xy = 0.0f;
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mtx->zx = 0.0f;
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mtx->yx = 0.0f;
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mtx->xx = 0.0f;
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mtx->wz = 0.0f;
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mtx->xz = 0.0f;
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mtx->wy = 0.0f;
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mtx->wx = 0.0f;
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mtx->zz = 0.0f;
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mtx->yz = 0.0f;
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mtx->zy = 0.0f;
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mtx->yy = 1.0f;
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mtx->xw = feetPosPtr->x;
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mtx->yw = feetPosPtr->y;
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mtx->zw = feetPosPtr->z;
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mtx->ww = 1.0f;
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}
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return floorHeight;
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_play/func_801691F0.s")
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