mirror of https://github.com/zeldaret/mm.git
ovl_Oceff_Wipe2 OK (#1006)
* ovl_Oceff_Wipe2 Decompiled * pr review * renamings * renamings
This commit is contained in:
parent
420403a09a
commit
aa6841a33b
|
@ -0,0 +1,11 @@
|
||||||
|
<Root>
|
||||||
|
<File Name="ovl_Oceff_Wipe2" BaseAddress="0x80986270" RangeStart="0x420" RangeEnd="0x1688">
|
||||||
|
<Texture Name="sEponaSongEffect1Tex" OutName="eponas_song_effect_1" Format="i4" Width="64" Height="64" Offset="0x420"/>
|
||||||
|
<Texture Name="sEponaSongEffect2Tex" OutName="eponas_song_effect_2" Format="i4" Width="64" Height="64" Offset="0xC20"/>
|
||||||
|
<Array Name="sEponaSongFrustumVtx" Count="22" Offset="0x1420">
|
||||||
|
<Vtx/>
|
||||||
|
</Array>
|
||||||
|
<DList Name="sEponaSongFrustumMaterialDL" Offset="0x1580"/>
|
||||||
|
<DList Name="sEponaSongFrustumModelDL" Offset="0x1628"/>
|
||||||
|
</File>
|
||||||
|
</Root>
|
4
spec
4
spec
|
@ -1977,9 +1977,7 @@ beginseg
|
||||||
name "ovl_Oceff_Wipe2"
|
name "ovl_Oceff_Wipe2"
|
||||||
compress
|
compress
|
||||||
include "build/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.o"
|
include "build/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.o"
|
||||||
include "build/data/ovl_Oceff_Wipe2/ovl_Oceff_Wipe2.data.o"
|
include "build/src/overlays/actors/ovl_Oceff_Wipe2/ovl_Oceff_Wipe2_reloc.o"
|
||||||
include "build/data/ovl_Oceff_Wipe2/ovl_Oceff_Wipe2.bss.o"
|
|
||||||
include "build/data/ovl_Oceff_Wipe2/ovl_Oceff_Wipe2.reloc.o"
|
|
||||||
endseg
|
endseg
|
||||||
|
|
||||||
beginseg
|
beginseg
|
||||||
|
|
|
@ -15,7 +15,6 @@ void OceffWipe2_Destroy(Actor* thisx, PlayState* play);
|
||||||
void OceffWipe2_Update(Actor* thisx, PlayState* play);
|
void OceffWipe2_Update(Actor* thisx, PlayState* play);
|
||||||
void OceffWipe2_Draw(Actor* thisx, PlayState* play);
|
void OceffWipe2_Draw(Actor* thisx, PlayState* play);
|
||||||
|
|
||||||
#if 0
|
|
||||||
const ActorInit Oceff_Wipe2_InitVars = {
|
const ActorInit Oceff_Wipe2_InitVars = {
|
||||||
ACTOR_OCEFF_WIPE2,
|
ACTOR_OCEFF_WIPE2,
|
||||||
ACTORCAT_ITEMACTION,
|
ACTORCAT_ITEMACTION,
|
||||||
|
@ -28,12 +27,83 @@ const ActorInit Oceff_Wipe2_InitVars = {
|
||||||
(ActorFunc)OceffWipe2_Draw,
|
(ActorFunc)OceffWipe2_Draw,
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#include "assets/overlays/ovl_Oceff_Wipe2/ovl_Oceff_Wipe2.c"
|
||||||
|
|
||||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe2/OceffWipe2_Init.s")
|
s32 D_809879D0;
|
||||||
|
|
||||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe2/OceffWipe2_Destroy.s")
|
void OceffWipe2_Init(Actor* thisx, PlayState* play) {
|
||||||
|
OceffWipe2* this = THIS;
|
||||||
|
|
||||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe2/OceffWipe2_Update.s")
|
Actor_SetScale(&this->actor, 0.1f);
|
||||||
|
this->timer = 0;
|
||||||
|
this->actor.world.pos = GET_ACTIVE_CAM(play)->eye;
|
||||||
|
}
|
||||||
|
|
||||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe2/OceffWipe2_Draw.s")
|
void OceffWipe2_Destroy(Actor* thisx, PlayState* play) {
|
||||||
|
OceffWipe2* this = THIS;
|
||||||
|
|
||||||
|
func_80115D5C(&play->state);
|
||||||
|
play->msgCtx.unk120B0 = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void OceffWipe2_Update(Actor* thisx, PlayState* play) {
|
||||||
|
OceffWipe2* this = THIS;
|
||||||
|
|
||||||
|
this->actor.world.pos = GET_ACTIVE_CAM(play)->eye;
|
||||||
|
if (this->timer < 100) {
|
||||||
|
this->timer++;
|
||||||
|
} else {
|
||||||
|
Actor_MarkForDeath(&this->actor);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OceffWipe2_Draw(Actor* thisx, PlayState* play) {
|
||||||
|
u32 scroll = play->state.frames & 0xFF;
|
||||||
|
OceffWipe2* this = THIS;
|
||||||
|
f32 z;
|
||||||
|
u8 alpha;
|
||||||
|
s32 pad[2];
|
||||||
|
Vec3f eye = GET_ACTIVE_CAM(play)->eye;
|
||||||
|
Vtx* vtxPtr;
|
||||||
|
Vec3f quakeOffset;
|
||||||
|
|
||||||
|
Camera_GetQuakeOffset(&quakeOffset, GET_ACTIVE_CAM(play));
|
||||||
|
|
||||||
|
vtxPtr = sEponaSongFrustumVtx;
|
||||||
|
|
||||||
|
if (this->timer < 32) {
|
||||||
|
z = Math_SinS(this->timer << 9) * 1220.0f;
|
||||||
|
} else {
|
||||||
|
z = 1220.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (this->timer >= 80) {
|
||||||
|
alpha = 12 * (100 - this->timer);
|
||||||
|
} else {
|
||||||
|
alpha = 255;
|
||||||
|
}
|
||||||
|
|
||||||
|
vtxPtr[1].v.cn[3] = vtxPtr[3].v.cn[3] = vtxPtr[5].v.cn[3] = vtxPtr[7].v.cn[3] = vtxPtr[9].v.cn[3] =
|
||||||
|
vtxPtr[11].v.cn[3] = vtxPtr[13].v.cn[3] = vtxPtr[15].v.cn[3] = vtxPtr[16].v.cn[3] = vtxPtr[18].v.cn[3] =
|
||||||
|
vtxPtr[20].v.cn[3] = alpha;
|
||||||
|
|
||||||
|
OPEN_DISPS(play->state.gfxCtx);
|
||||||
|
|
||||||
|
func_8012C2DC(play->state.gfxCtx);
|
||||||
|
|
||||||
|
Matrix_Translate(eye.x + quakeOffset.x, eye.y + quakeOffset.y, eye.z + quakeOffset.z, MTXMODE_NEW);
|
||||||
|
Matrix_Scale(0.1f, 0.1f, 0.1f, MTXMODE_APPLY);
|
||||||
|
Matrix_ReplaceRotation(&play->billboardMtxF);
|
||||||
|
Matrix_RotateXS(0x708, MTXMODE_APPLY);
|
||||||
|
Matrix_Translate(0.0f, 0.0f, -z, MTXMODE_APPLY);
|
||||||
|
|
||||||
|
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||||
|
gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 170, 255);
|
||||||
|
gDPSetEnvColor(POLY_XLU_DISP++, 255, 100, 0, 128);
|
||||||
|
gSPDisplayList(POLY_XLU_DISP++, sEponaSongFrustumMaterialDL);
|
||||||
|
gSPDisplayList(POLY_XLU_DISP++, Gfx_TwoTexScroll(play->state.gfxCtx, G_TX_RENDERTILE, scroll * 6, scroll * -6, 64,
|
||||||
|
64, 1, scroll * -6, 0, 64, 64));
|
||||||
|
gSPDisplayList(POLY_XLU_DISP++, sEponaSongFrustumModelDL);
|
||||||
|
|
||||||
|
CLOSE_DISPS(play->state.gfxCtx);
|
||||||
|
}
|
||||||
|
|
|
@ -7,7 +7,7 @@ struct OceffWipe2;
|
||||||
|
|
||||||
typedef struct OceffWipe2 {
|
typedef struct OceffWipe2 {
|
||||||
/* 0x000 */ Actor actor;
|
/* 0x000 */ Actor actor;
|
||||||
/* 0x144 */ char unk_144[0x4];
|
/* 0x144 */ s16 timer;
|
||||||
} OceffWipe2; // size = 0x148
|
} OceffWipe2; // size = 0x148
|
||||||
|
|
||||||
extern const ActorInit Oceff_Wipe2_InitVars;
|
extern const ActorInit Oceff_Wipe2_InitVars;
|
||||||
|
|
Loading…
Reference in New Issue