diff --git a/assets/xml/objects/object_random_obj.xml b/assets/xml/objects/object_random_obj.xml index 9b9986ca15..509ed86c74 100644 --- a/assets/xml/objects/object_random_obj.xml +++ b/assets/xml/objects/object_random_obj.xml @@ -1,6 +1,7 @@  + - - + + diff --git a/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c b/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c index 31a9f6a3da..4286cb2a3f 100644 --- a/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c +++ b/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c @@ -83,7 +83,7 @@ ShutterInfo D_808A21B0[] = { { object_ikana_obj_DL_014A40, gameplay_keep_DL_078A80, 130, 12, 20, 15 }, { gBeneathTheWellSlidingDoorDL, gameplay_keep_DL_078A80, 130, 12, 20, 15 }, { object_ikninside_obj_DL_004440, object_ikninside_obj_DL_005260, 130, 0, 20, 15 }, - { object_random_obj_DL_000190, gameplay_keep_DL_078A80, 130, 12, 20, 15 }, + { gSecretShrineSlidingDoorDL, gameplay_keep_DL_078A80, 130, 12, 20, 15 }, { object_kinsta1_obj_DL_000198, gameplay_keep_DL_078A80, 130, 12, 20, 15 }, { object_kaizoku_obj_DL_0001A0, gameplay_keep_DL_078A80, 130, 12, 20, 15 }, { object_last_obj_DL_0039C0, gameplay_keep_DL_078A80, 130, 12, 20, 15 },