Fix return type of EnDeath_UpdateCoreVelocityAndRotation (#1769)

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Tharo 2024-12-19 05:20:46 +00:00 committed by GitHub
parent 0fe2e8f7d6
commit bfa242c550
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1 changed files with 1 additions and 1 deletions

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@ -375,7 +375,7 @@ void EnDeath_UpdateSpinAttackTris(EnDeath* this) {
Collider_SetTrisVertices(&this->weaponSpinningCollider, 1, &p1, &p3, &p2);
}
f32 EnDeath_UpdateCoreVelocityAndRotation(EnDeath* this) {
void EnDeath_UpdateCoreVelocityAndRotation(EnDeath* this) {
f32 tmp;
this->coreVelocity = this->actor.world.pos.y - this->actor.home.pos.y;