mirror of https://github.com/zeldaret/mm.git
Messing with formatting
This commit is contained in:
parent
456d66f54a
commit
c8db520278
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@ -32,10 +32,12 @@ ActorInit En_Ms_InitVars = {
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FLAGS,
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OBJECT_MS,
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sizeof(EnMs),
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EnMs_Init,
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EnMs_Destroy,
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EnMs_Update,
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EnMs_Draw,
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{
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EnMs_Init,
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EnMs_Destroy,
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EnMs_Update,
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EnMs_Draw,
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},
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};
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static ColliderCylinderInitType1 D_80952BA0 = {
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@ -33,10 +33,12 @@ ActorInit En_Recepgirl_InitVars = {
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FLAGS,
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OBJECT_BG,
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sizeof(EnRecepgirl),
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EnRecepgirl_Init,
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EnRecepgirl_Destroy,
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EnRecepgirl_Update,
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EnRecepgirl_Draw,
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{
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EnRecepgirl_Init,
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EnRecepgirl_Destroy,
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EnRecepgirl_Update,
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EnRecepgirl_Draw,
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},
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};
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// static InitChainEntry sInitChain[] = {
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@ -341,10 +343,12 @@ ActorInit En_Recepgirl_InitVars = {
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FLAGS,
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OBJECT_BG,
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sizeof(EnRecepgirl),
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EnRecepgirl_Init,
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EnRecepgirl_Destroy,
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EnRecepgirl_Update,
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EnRecepgirl_Draw,
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{
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EnRecepgirl_Init,
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EnRecepgirl_Destroy,
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EnRecepgirl_Update,
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EnRecepgirl_Draw,
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},
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};
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static void* D_80C106B0[4] = { (void*)0x600F8F0, (void*)0x600FCF0, (void*)0x60100F0, (void*)0x600FCF0 };
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@ -49,10 +49,12 @@ ActorInit En_Recepgirl_InitVars = {
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FLAGS,
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OBJECT_BG,
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sizeof(EnRecepgirl),
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EnRecepgirl_Init,
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EnRecepgirl_Destroy,
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EnRecepgirl_Update,
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EnRecepgirl_Draw,
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{
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EnRecepgirl_Init,
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EnRecepgirl_Destroy,
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EnRecepgirl_Update,
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EnRecepgirl_Draw,
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},
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};
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static void* D_80C106B0[4] = { (void*)0x600F8F0, (void*)0x600FCF0, (void*)0x60100F0, (void*)0x600FCF0 };
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@ -105,10 +107,12 @@ ActorInit En_Recepgirl_InitVars = {
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FLAGS,
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OBJECT_BG,
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sizeof(EnRecepgirl),
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EnRecepgirl_Init,
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EnRecepgirl_Destroy,
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EnRecepgirl_Update,
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EnRecepgirl_Draw,
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{
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EnRecepgirl_Init,
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EnRecepgirl_Destroy,
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EnRecepgirl_Update,
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EnRecepgirl_Draw,
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},
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};
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static void* D_80C106B0[4] = { (void*)0x600F8F0, (void*)0x600FCF0, (void*)0x60100F0, (void*)0x600FCF0 };
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@ -54,10 +54,12 @@ ActorInit En_Recepgirl_InitVars = {
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FLAGS,
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OBJECT_BG,
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sizeof(EnRecepgirl),
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EnRecepgirl_Init,
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EnRecepgirl_Destroy,
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EnRecepgirl_Update,
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EnRecepgirl_Draw,
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{
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EnRecepgirl_Init,
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EnRecepgirl_Destroy,
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EnRecepgirl_Update,
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EnRecepgirl_Draw,
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},
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};
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static void* D_80C106B0[4] = { object_bg_Tex_00F8F0, object_bg_Tex_00FCF0, object_bg_Tex_0100F0, object_bg_Tex_00FCF0 };
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@ -93,10 +93,12 @@ typedef struct {
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/* 0x04 */ u32 flags;
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/* 0x08 */ s16 objectId;
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/* 0x0C */ u32 instanceSize;
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struct {
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/* 0x10 */ ActorFunc init;
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/* 0x14 */ ActorFunc destroy;
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/* 0x18 */ ActorFunc update;
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/* 0x1C */ ActorFunc draw;
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};
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} ActorInit; // size = 0x20
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typedef enum {
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@ -29,10 +29,12 @@ ActorInit En_Item00_InitVars = {
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FLAGS,
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GAMEPLAY_KEEP,
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sizeof(EnItem00),
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EnItem00_Init,
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EnItem00_Destroy,
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EnItem00_Update,
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EnItem00_Draw,
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{
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EnItem00_Init,
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EnItem00_Destroy,
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EnItem00_Update,
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EnItem00_Draw,
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},
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};
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static ColliderCylinderInit sCylinderInit = {
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@ -20,10 +20,12 @@ ActorInit Player_InitVars = {
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FLAGS,
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GAMEPLAY_KEEP,
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sizeof(Player),
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PlayerCall_Init,
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PlayerCall_Destroy,
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PlayerCall_Update,
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PlayerCall_Draw,
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{
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PlayerCall_Init,
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PlayerCall_Destroy,
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PlayerCall_Update,
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PlayerCall_Draw,
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},
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};
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void Player_Init(Actor* thisx, PlayState* play);
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@ -26,10 +26,12 @@ ActorInit Arms_Hook_InitVars = {
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FLAGS,
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GAMEPLAY_KEEP,
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sizeof(ArmsHook),
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ArmsHook_Init,
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ArmsHook_Destroy,
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ArmsHook_Update,
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ArmsHook_Draw,
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{
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ArmsHook_Init,
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ArmsHook_Destroy,
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ArmsHook_Update,
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ArmsHook_Draw,
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},
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};
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static ColliderQuadInit D_808C1BC0 = {
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@ -27,10 +27,12 @@ ActorInit Arrow_Fire_InitVars = {
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FLAGS,
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GAMEPLAY_KEEP,
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sizeof(ArrowFire),
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ArrowFire_Init,
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ArrowFire_Destroy,
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ArrowFire_Update,
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ArrowFire_Draw,
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{
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ArrowFire_Init,
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ArrowFire_Destroy,
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ArrowFire_Update,
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ArrowFire_Draw,
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},
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};
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static ColliderQuadInit sQuadInit = {
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@ -29,10 +29,12 @@ ActorInit Arrow_Ice_InitVars = {
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FLAGS,
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GAMEPLAY_KEEP,
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sizeof(ArrowIce),
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ArrowIce_Init,
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ArrowIce_Destroy,
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ArrowIce_Update,
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ArrowIce_Draw,
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{
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ArrowIce_Init,
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ArrowIce_Destroy,
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ArrowIce_Update,
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ArrowIce_Draw,
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},
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};
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static InitChainEntry sInitChain[] = {
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@ -27,10 +27,12 @@ ActorInit Arrow_Light_InitVars = {
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FLAGS,
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GAMEPLAY_KEEP,
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sizeof(ArrowLight),
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ArrowLight_Init,
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ArrowLight_Destroy,
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ArrowLight_Update,
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ArrowLight_Draw,
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{
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ArrowLight_Init,
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ArrowLight_Destroy,
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ArrowLight_Update,
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ArrowLight_Draw,
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},
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};
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static InitChainEntry sInitChain[] = {
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@ -29,10 +29,12 @@ ActorInit Bg_Astr_Bombwall_InitVars = {
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FLAGS,
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OBJECT_ASTR_OBJ,
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sizeof(BgAstrBombwall),
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BgAstrBombwall_Init,
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BgAstrBombwall_Destroy,
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BgAstrBombwall_Update,
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BgAstrBombwall_Draw,
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{
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BgAstrBombwall_Init,
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BgAstrBombwall_Destroy,
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BgAstrBombwall_Update,
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BgAstrBombwall_Draw,
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},
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};
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static ColliderTrisElementInit sTrisElementsInit[2] = {
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@ -24,10 +24,12 @@ ActorInit Bg_Botihasira_InitVars = {
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FLAGS,
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OBJECT_BOTIHASIRA,
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sizeof(BgBotihasira),
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BgBotihasira_Init,
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BgBotihasira_Destroy,
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BgBotihasira_Update,
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BgBotihasira_Draw,
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{
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BgBotihasira_Init,
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BgBotihasira_Destroy,
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BgBotihasira_Update,
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BgBotihasira_Draw,
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},
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};
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static ColliderCylinderInit sCylinderInit = {
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@ -46,9 +46,17 @@ void func_808B7D34(Actor* thisx, PlayState* play);
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void BgBreakwall_Draw(Actor* thisx, PlayState* play);
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ActorInit Bg_Breakwall_InitVars = {
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ACTOR_BG_BREAKWALL, ACTORCAT_ITEMACTION, FLAGS,
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GAMEPLAY_KEEP, sizeof(BgBreakwall), BgBreakwall_Init,
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NULL, BgBreakwall_Update, NULL,
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ACTOR_BG_BREAKWALL,
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ACTORCAT_ITEMACTION,
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FLAGS,
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GAMEPLAY_KEEP,
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sizeof(BgBreakwall),
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{
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BgBreakwall_Init,
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NULL,
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BgBreakwall_Update,
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NULL,
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},
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};
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typedef struct {
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@ -47,10 +47,12 @@ ActorInit Bg_Crace_Movebg_InitVars = {
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FLAGS,
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OBJECT_CRACE_OBJECT,
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sizeof(BgCraceMovebg),
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BgCraceMovebg_Init,
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BgCraceMovebg_Destroy,
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BgCraceMovebg_Update,
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BgCraceMovebg_Draw,
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{
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BgCraceMovebg_Init,
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BgCraceMovebg_Destroy,
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BgCraceMovebg_Update,
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BgCraceMovebg_Draw,
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},
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};
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static u8 sHasInitializedIsLoaded = 0;
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@ -25,10 +25,12 @@ ActorInit Bg_Ctower_Gear_InitVars = {
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FLAGS,
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OBJECT_CTOWER_ROT,
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sizeof(BgCtowerGear),
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BgCtowerGear_Init,
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BgCtowerGear_Destroy,
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BgCtowerGear_Update,
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BgCtowerGear_Draw,
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{
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BgCtowerGear_Init,
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BgCtowerGear_Destroy,
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BgCtowerGear_Update,
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BgCtowerGear_Draw,
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},
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};
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static Vec3f sExitSplashOffsets[] = {
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@ -27,10 +27,12 @@ ActorInit Bg_Ctower_Rot_InitVars = {
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FLAGS,
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OBJECT_CTOWER_ROT,
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sizeof(BgCtowerRot),
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BgCtowerRot_Init,
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BgCtowerRot_Destroy,
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BgCtowerRot_Update,
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BgCtowerRot_Draw,
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{
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BgCtowerRot_Init,
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BgCtowerRot_Destroy,
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BgCtowerRot_Update,
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BgCtowerRot_Draw,
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},
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};
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static InitChainEntry sInitChain[] = {
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@ -21,11 +21,11 @@ ActorInit Bg_Danpei_Movebg_InitVars = {
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FLAGS,
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GAMEPLAY_KEEP,
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sizeof(BgDanpeiMovebg),
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BgDanpeiMovebg_Init,
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{BgDanpeiMovebg_Init,
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BgDanpeiMovebg_Destroy,
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BgDanpeiMovebg_Update,
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NULL,
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};
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},};
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// static InitChainEntry sInitChain[] = {
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static InitChainEntry D_80AF753C[] = {
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@ -36,10 +36,12 @@ ActorInit Bg_Dblue_Balance_InitVars = {
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FLAGS,
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OBJECT_DBLUE_OBJECT,
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sizeof(BgDblueBalance),
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BgDblueBalance_Init,
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BgDblueBalance_Destroy,
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BgDblueBalance_Update,
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BgDblueBalance_Draw,
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{
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BgDblueBalance_Init,
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BgDblueBalance_Destroy,
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BgDblueBalance_Update,
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BgDblueBalance_Draw,
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},
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};
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typedef struct {
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@ -22,11 +22,11 @@ ActorInit Bg_Dblue_Elevator_InitVars = {
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FLAGS,
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OBJECT_DBLUE_OBJECT,
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sizeof(BgDblueElevator),
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BgDblueElevator_Init,
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{BgDblueElevator_Init,
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BgDblueElevator_Destroy,
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BgDblueElevator_Update,
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BgDblueElevator_Draw,
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};
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},};
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// static InitChainEntry sInitChain[] = {
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static InitChainEntry D_80B929EC[] = {
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@ -51,10 +51,12 @@ ActorInit Bg_Dblue_Movebg_InitVars = {
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FLAGS,
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OBJECT_DBLUE_OBJECT,
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sizeof(BgDblueMovebg),
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BgDblueMovebg_Init,
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BgDblueMovebg_Destroy,
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BgDblueMovebg_Update,
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BgDblueMovebg_Draw,
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{
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BgDblueMovebg_Init,
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BgDblueMovebg_Destroy,
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BgDblueMovebg_Update,
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BgDblueMovebg_Draw,
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},
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};
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static Gfx* sOpaDLists[] = {
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@ -31,10 +31,12 @@ ActorInit Bg_Dblue_Waterfall_InitVars = {
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FLAGS,
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OBJECT_DBLUE_OBJECT,
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sizeof(BgDblueWaterfall),
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BgDblueWaterfall_Init,
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BgDblueWaterfall_Destroy,
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BgDblueWaterfall_Update,
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BgDblueWaterfall_Draw,
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{
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BgDblueWaterfall_Init,
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BgDblueWaterfall_Destroy,
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BgDblueWaterfall_Update,
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BgDblueWaterfall_Draw,
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},
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};
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static ColliderCylinderInit sCylinderInit = {
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@ -30,10 +30,12 @@ ActorInit Bg_Dkjail_Ivy_InitVars = {
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FLAGS,
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OBJECT_DKJAIL_OBJ,
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sizeof(BgDkjailIvy),
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BgDkjailIvy_Init,
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BgDkjailIvy_Destroy,
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BgDkjailIvy_Update,
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BgDkjailIvy_Draw,
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{
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BgDkjailIvy_Init,
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BgDkjailIvy_Destroy,
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BgDkjailIvy_Update,
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BgDkjailIvy_Draw,
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},
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};
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static ColliderCylinderInit sCylinderInit = {
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@ -32,11 +32,11 @@ ActorInit Bg_Dy_Yoseizo_InitVars = {
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FLAGS,
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OBJECT_DY_OBJ,
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sizeof(BgDyYoseizo),
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BgDyYoseizo_Init,
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{BgDyYoseizo_Init,
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BgDyYoseizo_Destroy,
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BgDyYoseizo_Update,
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NULL,
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};
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},};
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#endif
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@ -32,10 +32,12 @@ ActorInit Bg_F40_Block_InitVars = {
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FLAGS,
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OBJECT_F40_OBJ,
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sizeof(BgF40Block),
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BgF40Block_Init,
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BgF40Block_Destroy,
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BgF40Block_Update,
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BgF40Block_Draw,
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{
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BgF40Block_Init,
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BgF40Block_Destroy,
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BgF40Block_Update,
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BgF40Block_Draw,
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},
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};
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static Vec3f D_80BC4620[] = {
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@ -25,10 +25,12 @@ ActorInit Bg_F40_Flift_InitVars = {
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FLAGS,
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OBJECT_F40_OBJ,
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sizeof(BgF40Flift),
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BgF40Flift_Init,
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BgF40Flift_Destroy,
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BgF40Flift_Update,
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BgF40Flift_Draw,
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{
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BgF40Flift_Init,
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BgF40Flift_Destroy,
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BgF40Flift_Update,
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BgF40Flift_Draw,
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},
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};
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static InitChainEntry sInitChain[] = {
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@ -30,10 +30,12 @@ ActorInit Bg_F40_Switch_InitVars = {
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FLAGS,
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OBJECT_F40_SWITCH,
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sizeof(BgF40Switch),
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BgF40Switch_Init,
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BgF40Switch_Destroy,
|
||||
BgF40Switch_Update,
|
||||
BgF40Switch_Draw,
|
||||
{
|
||||
BgF40Switch_Init,
|
||||
BgF40Switch_Destroy,
|
||||
BgF40Switch_Update,
|
||||
BgF40Switch_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
s32 sBgF40SwitchGlobalsInitialized = false;
|
||||
|
|
|
|||
|
|
@ -22,11 +22,11 @@ ActorInit Bg_F40_Swlift_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_F40_OBJ,
|
||||
sizeof(BgF40Swlift),
|
||||
BgF40Swlift_Init,
|
||||
{BgF40Swlift_Init,
|
||||
BgF40Swlift_Destroy,
|
||||
BgF40Swlift_Update,
|
||||
BgF40Swlift_Draw,
|
||||
};
|
||||
},};
|
||||
|
||||
// static InitChainEntry sInitChain[] = {
|
||||
static InitChainEntry D_8096F540[] = {
|
||||
|
|
|
|||
|
|
@ -27,10 +27,12 @@ ActorInit Bg_Fire_Wall_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_FWALL,
|
||||
sizeof(BgFireWall),
|
||||
BgFireWall_Init,
|
||||
BgFireWall_Destroy,
|
||||
BgFireWall_Update,
|
||||
NULL,
|
||||
{
|
||||
BgFireWall_Init,
|
||||
BgFireWall_Destroy,
|
||||
BgFireWall_Update,
|
||||
NULL,
|
||||
},
|
||||
};
|
||||
|
||||
static ColliderCylinderInit sCylinderInit = {
|
||||
|
|
|
|||
|
|
@ -22,10 +22,12 @@ ActorInit Bg_Fu_Kaiten_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_FU_KAITEN,
|
||||
sizeof(BgFuKaiten),
|
||||
BgFuKaiten_Init,
|
||||
BgFuKaiten_Destroy,
|
||||
BgFuKaiten_Update,
|
||||
BgFuKaiten_Draw,
|
||||
{
|
||||
BgFuKaiten_Init,
|
||||
BgFuKaiten_Destroy,
|
||||
BgFuKaiten_Update,
|
||||
BgFuKaiten_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
void BgFuKaiten_Init(Actor* thisx, PlayState* play) {
|
||||
|
|
|
|||
|
|
@ -22,10 +22,12 @@ ActorInit Bg_Fu_Mizu_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_FU_KAITEN,
|
||||
sizeof(BgFuMizu),
|
||||
BgFuMizu_Init,
|
||||
BgFuMizu_Destroy,
|
||||
BgFuMizu_Update,
|
||||
BgFuMizu_Draw,
|
||||
{
|
||||
BgFuMizu_Init,
|
||||
BgFuMizu_Destroy,
|
||||
BgFuMizu_Update,
|
||||
BgFuMizu_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
void BgFuMizu_Init(Actor* thisx, PlayState* play) {
|
||||
|
|
|
|||
|
|
@ -29,10 +29,12 @@ ActorInit Bg_Goron_Oyu_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_OYU,
|
||||
sizeof(BgGoronOyu),
|
||||
BgGoronOyu_Init,
|
||||
BgGoronOyu_Destroy,
|
||||
BgGoronOyu_Update,
|
||||
BgGoronOyu_Draw,
|
||||
{
|
||||
BgGoronOyu_Init,
|
||||
BgGoronOyu_Destroy,
|
||||
BgGoronOyu_Update,
|
||||
BgGoronOyu_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
void func_80B40080(BgGoronOyu* this) {
|
||||
|
|
|
|||
|
|
@ -30,10 +30,12 @@ ActorInit Bg_Haka_Bombwall_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_HAKA_OBJ,
|
||||
sizeof(BgHakaBombwall),
|
||||
BgHakaBombwall_Init,
|
||||
BgHakaBombwall_Destroy,
|
||||
BgHakaBombwall_Update,
|
||||
BgHakaBombwall_Draw,
|
||||
{
|
||||
BgHakaBombwall_Init,
|
||||
BgHakaBombwall_Destroy,
|
||||
BgHakaBombwall_Update,
|
||||
BgHakaBombwall_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static ColliderCylinderInit sCylinderInit = {
|
||||
|
|
|
|||
|
|
@ -32,10 +32,12 @@ ActorInit Bg_Haka_Curtain_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_HAKA_OBJ,
|
||||
sizeof(BgHakaCurtain),
|
||||
BgHakaCurtain_Init,
|
||||
BgHakaCurtain_Destroy,
|
||||
BgHakaCurtain_Update,
|
||||
BgHakaCurtain_Draw,
|
||||
{
|
||||
BgHakaCurtain_Init,
|
||||
BgHakaCurtain_Destroy,
|
||||
BgHakaCurtain_Update,
|
||||
BgHakaCurtain_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static InitChainEntry sInitChain[] = {
|
||||
|
|
|
|||
|
|
@ -29,10 +29,12 @@ ActorInit Bg_Haka_Tomb_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_HAKA_OBJ,
|
||||
sizeof(BgHakaTomb),
|
||||
BgHakaTomb_Init,
|
||||
BgHakaTomb_Destroy,
|
||||
BgHakaTomb_Update,
|
||||
BgHakaTomb_Draw,
|
||||
{
|
||||
BgHakaTomb_Init,
|
||||
BgHakaTomb_Destroy,
|
||||
BgHakaTomb_Update,
|
||||
BgHakaTomb_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static InitChainEntry sInitChain[] = {
|
||||
|
|
|
|||
|
|
@ -32,10 +32,12 @@ ActorInit Bg_Hakugin_Bombwall_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_HAKUGIN_OBJ,
|
||||
sizeof(BgHakuginBombwall),
|
||||
BgHakuginBombwall_Init,
|
||||
BgHakuginBombwall_Destroy,
|
||||
BgHakuginBombwall_Update,
|
||||
BgHakuginBombwall_Draw,
|
||||
{
|
||||
BgHakuginBombwall_Init,
|
||||
BgHakuginBombwall_Destroy,
|
||||
BgHakuginBombwall_Update,
|
||||
BgHakuginBombwall_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static ColliderCylinderInit sCylinderInit = {
|
||||
|
|
|
|||
|
|
@ -24,10 +24,12 @@ ActorInit Bg_Hakugin_Elvpole_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_HAKUGIN_OBJ,
|
||||
sizeof(BgHakuginElvpole),
|
||||
BgHakuginElvpole_Init,
|
||||
BgHakuginElvpole_Destroy,
|
||||
BgHakuginElvpole_Update,
|
||||
BgHakuginElvpole_Draw,
|
||||
{
|
||||
BgHakuginElvpole_Init,
|
||||
BgHakuginElvpole_Destroy,
|
||||
BgHakuginElvpole_Update,
|
||||
BgHakuginElvpole_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
void BgHakuginElvpole_Init(Actor* thisx, PlayState* play) {
|
||||
|
|
|
|||
|
|
@ -45,10 +45,12 @@ ActorInit Bg_Hakugin_Post_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_HAKUGIN_OBJ,
|
||||
sizeof(BgHakuginPost),
|
||||
BgHakuginPost_Init,
|
||||
BgHakuginPost_Destroy,
|
||||
BgHakuginPost_Update,
|
||||
NULL,
|
||||
{
|
||||
BgHakuginPost_Init,
|
||||
BgHakuginPost_Destroy,
|
||||
BgHakuginPost_Update,
|
||||
NULL,
|
||||
},
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
|
|
|
|||
|
|
@ -44,10 +44,12 @@ ActorInit Bg_Hakugin_Switch_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_GORONSWITCH,
|
||||
sizeof(BgHakuginSwitch),
|
||||
BgHakuginSwitch_Init,
|
||||
BgHakuginSwitch_Destroy,
|
||||
BgHakuginSwitch_Update,
|
||||
BgHakuginSwitch_Draw,
|
||||
{
|
||||
BgHakuginSwitch_Init,
|
||||
BgHakuginSwitch_Destroy,
|
||||
BgHakuginSwitch_Update,
|
||||
BgHakuginSwitch_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static ColliderCylinderInit sCylinderInit = {
|
||||
|
|
|
|||
|
|
@ -29,10 +29,12 @@ ActorInit Bg_Icefloe_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_ICEFLOE,
|
||||
sizeof(BgIcefloe),
|
||||
BgIcefloe_Init,
|
||||
BgIcefloe_Destroy,
|
||||
BgIcefloe_Update,
|
||||
BgIcefloe_Draw,
|
||||
{
|
||||
BgIcefloe_Init,
|
||||
BgIcefloe_Destroy,
|
||||
BgIcefloe_Update,
|
||||
BgIcefloe_Draw,
|
||||
},
|
||||
};
|
||||
static BgIcefloe* sSpawnedInstances[] = { NULL, NULL, NULL };
|
||||
|
||||
|
|
|
|||
|
|
@ -48,10 +48,12 @@ ActorInit Bg_Icicle_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_ICICLE,
|
||||
sizeof(BgIcicle),
|
||||
BgIcicle_Init,
|
||||
BgIcicle_Destroy,
|
||||
BgIcicle_Update,
|
||||
BgIcicle_Draw,
|
||||
{
|
||||
BgIcicle_Init,
|
||||
BgIcicle_Destroy,
|
||||
BgIcicle_Update,
|
||||
BgIcicle_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static InitChainEntry sInitChain[] = {
|
||||
|
|
|
|||
|
|
@ -31,10 +31,12 @@ ActorInit Bg_Ikana_Block_InitVars = {
|
|||
FLAGS,
|
||||
GAMEPLAY_DANGEON_KEEP,
|
||||
sizeof(BgIkanaBlock),
|
||||
BgIkanaBlock_Init,
|
||||
BgIkanaBlock_Destroy,
|
||||
BgIkanaBlock_Update,
|
||||
NULL,
|
||||
{
|
||||
BgIkanaBlock_Init,
|
||||
BgIkanaBlock_Destroy,
|
||||
BgIkanaBlock_Update,
|
||||
NULL,
|
||||
},
|
||||
};
|
||||
|
||||
static InitChainEntry sInitChain[] = {
|
||||
|
|
|
|||
|
|
@ -31,10 +31,12 @@ ActorInit Bg_Ikana_Bombwall_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_IKANA_OBJ,
|
||||
sizeof(BgIkanaBombwall),
|
||||
BgIkanaBombwall_Init,
|
||||
BgIkanaBombwall_Destroy,
|
||||
BgIkanaBombwall_Update,
|
||||
BgIkanaBombwall_Draw,
|
||||
{
|
||||
BgIkanaBombwall_Init,
|
||||
BgIkanaBombwall_Destroy,
|
||||
BgIkanaBombwall_Update,
|
||||
BgIkanaBombwall_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static ColliderCylinderInit sCylinderInit1 = {
|
||||
|
|
|
|||
|
|
@ -30,10 +30,12 @@ ActorInit Bg_Ikana_Dharma_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_IKANA_OBJ,
|
||||
sizeof(BgIkanaDharma),
|
||||
BgIkanaDharma_Init,
|
||||
BgIkanaDharma_Destroy,
|
||||
BgIkanaDharma_Update,
|
||||
BgIkanaDharma_Draw,
|
||||
{
|
||||
BgIkanaDharma_Init,
|
||||
BgIkanaDharma_Destroy,
|
||||
BgIkanaDharma_Update,
|
||||
BgIkanaDharma_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static ColliderCylinderInit sCylinderInit = {
|
||||
|
|
|
|||
|
|
@ -32,10 +32,12 @@ ActorInit Bg_Ikana_Mirror_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_IKANA_OBJ,
|
||||
sizeof(BgIkanaMirror),
|
||||
BgIkanaMirror_Init,
|
||||
BgIkanaMirror_Destroy,
|
||||
BgIkanaMirror_Update,
|
||||
BgIkanaMirror_Draw,
|
||||
{
|
||||
BgIkanaMirror_Init,
|
||||
BgIkanaMirror_Destroy,
|
||||
BgIkanaMirror_Update,
|
||||
BgIkanaMirror_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static ColliderTrisElementInit sMirrorColliderElementsInit[] = {
|
||||
|
|
|
|||
|
|
@ -27,10 +27,12 @@ ActorInit Bg_Ikana_Ray_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_IKANA_OBJ,
|
||||
sizeof(BgIkanaRay),
|
||||
BgIkanaRay_Init,
|
||||
BgIkanaRay_Destroy,
|
||||
BgIkanaRay_Update,
|
||||
BgIkanaRay_Draw,
|
||||
{
|
||||
BgIkanaRay_Init,
|
||||
BgIkanaRay_Destroy,
|
||||
BgIkanaRay_Update,
|
||||
BgIkanaRay_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static ColliderCylinderInit sCylinderInit = {
|
||||
|
|
|
|||
|
|
@ -40,10 +40,12 @@ ActorInit Bg_Ikana_Rotaryroom_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_IKANA_OBJ,
|
||||
sizeof(BgIkanaRotaryroom),
|
||||
BgIkanaRotaryroom_Init,
|
||||
BgIkanaRotaryroom_Destroy,
|
||||
BgIkanaRotaryroom_Update,
|
||||
BgIkanaRotaryroom_Draw,
|
||||
{
|
||||
BgIkanaRotaryroom_Init,
|
||||
BgIkanaRotaryroom_Destroy,
|
||||
BgIkanaRotaryroom_Update,
|
||||
BgIkanaRotaryroom_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static ColliderJntSphElementInit sJntSphElementsInit1[2] = {
|
||||
|
|
|
|||
|
|
@ -42,10 +42,12 @@ ActorInit Bg_Ikana_Shutter_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_IKANA_OBJ,
|
||||
sizeof(BgIkanaShutter),
|
||||
BgIkanaShutter_Init,
|
||||
BgIkanaShutter_Destroy,
|
||||
BgIkanaShutter_Update,
|
||||
BgIkanaShutter_Draw,
|
||||
{
|
||||
BgIkanaShutter_Init,
|
||||
BgIkanaShutter_Destroy,
|
||||
BgIkanaShutter_Update,
|
||||
BgIkanaShutter_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static InitChainEntry sInitChain[] = {
|
||||
|
|
|
|||
|
|
@ -35,10 +35,12 @@ ActorInit Bg_Iknin_Susceil_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_IKNINSIDE_OBJ,
|
||||
sizeof(BgIkninSusceil),
|
||||
BgIkninSusceil_Init,
|
||||
BgIkninSusceil_Destroy,
|
||||
BgIkninSusceil_Update,
|
||||
BgIkninSusceil_Draw,
|
||||
{
|
||||
BgIkninSusceil_Init,
|
||||
BgIkninSusceil_Destroy,
|
||||
BgIkninSusceil_Update,
|
||||
BgIkninSusceil_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static s32 unused = 0;
|
||||
|
|
|
|||
|
|
@ -24,10 +24,12 @@ ActorInit Bg_Ikninside_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_IKNINSIDE_OBJ,
|
||||
sizeof(BgIkninside),
|
||||
BgIkninside_Init,
|
||||
BgIkninside_Destroy,
|
||||
BgIkninside_Update,
|
||||
BgIkninside_Draw,
|
||||
{
|
||||
BgIkninside_Init,
|
||||
BgIkninside_Destroy,
|
||||
BgIkninside_Update,
|
||||
BgIkninside_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static Gfx* D_80C076A0[] = { object_ikninside_obj_DL_00A748, object_ikninside_obj_DL_00A5A8 };
|
||||
|
|
|
|||
|
|
@ -33,10 +33,12 @@ ActorInit Bg_Iknv_Doukutu_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_IKNV_OBJ,
|
||||
sizeof(BgIknvDoukutu),
|
||||
BgIknvDoukutu_Init,
|
||||
BgIknvDoukutu_Destroy,
|
||||
BgIknvDoukutu_Update,
|
||||
BgIknvDoukutu_Draw,
|
||||
{
|
||||
BgIknvDoukutu_Init,
|
||||
BgIknvDoukutu_Destroy,
|
||||
BgIknvDoukutu_Update,
|
||||
BgIknvDoukutu_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
void BgIknvDoukutu_Init(Actor* thisx, PlayState* play) {
|
||||
|
|
|
|||
|
|
@ -27,10 +27,12 @@ ActorInit Bg_Iknv_Obj_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_IKNV_OBJ,
|
||||
sizeof(BgIknvObj),
|
||||
BgIknvObj_Init,
|
||||
BgIknvObj_Destroy,
|
||||
BgIknvObj_Update,
|
||||
BgIknvObj_Draw,
|
||||
{
|
||||
BgIknvObj_Init,
|
||||
BgIknvObj_Destroy,
|
||||
BgIknvObj_Update,
|
||||
BgIknvObj_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static ColliderCylinderInit sCylinderInit = {
|
||||
|
|
|
|||
|
|
@ -32,10 +32,12 @@ ActorInit Bg_Ingate_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_SICHITAI_OBJ,
|
||||
sizeof(BgIngate),
|
||||
BgIngate_Init,
|
||||
BgIngate_Destroy,
|
||||
BgIngate_Update,
|
||||
BgIngate_Draw,
|
||||
{
|
||||
BgIngate_Init,
|
||||
BgIngate_Destroy,
|
||||
BgIngate_Update,
|
||||
BgIngate_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
/**
|
||||
|
|
|
|||
|
|
@ -21,10 +21,12 @@ ActorInit Bg_Inibs_Movebg_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_INIBS_OBJECT,
|
||||
sizeof(BgInibsMovebg),
|
||||
BgInibsMovebg_Init,
|
||||
BgInibsMovebg_Destroy,
|
||||
Actor_Noop,
|
||||
BgInibsMovebg_Draw,
|
||||
{
|
||||
BgInibsMovebg_Init,
|
||||
BgInibsMovebg_Destroy,
|
||||
Actor_Noop,
|
||||
BgInibsMovebg_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
Gfx* sOpaDLists[] = { gTwinmoldArenaNormalModeSandDL, gTwinmoldArenaGiantModeSandDL };
|
||||
|
|
|
|||
|
|
@ -26,10 +26,12 @@ ActorInit Bg_Keikoku_Saku_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_KEIKOKU_OBJ,
|
||||
sizeof(BgKeikokuSaku),
|
||||
BgKeikokuSaku_Init,
|
||||
BgKeikokuSaku_Destroy,
|
||||
BgKeikokuSaku_Update,
|
||||
BgKeikokuSaku_Draw,
|
||||
{
|
||||
BgKeikokuSaku_Init,
|
||||
BgKeikokuSaku_Destroy,
|
||||
BgKeikokuSaku_Update,
|
||||
BgKeikokuSaku_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
void BgKeikokuSaku_Init(Actor* thisx, PlayState* play) {
|
||||
|
|
|
|||
|
|
@ -22,10 +22,12 @@ ActorInit Bg_Keikoku_Spr_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_KEIKOKU_OBJ,
|
||||
sizeof(BgKeikokuSpr),
|
||||
BgKeikokuSpr_Init,
|
||||
BgKeikokuSpr_Destroy,
|
||||
BgKeikokuSpr_Update,
|
||||
BgKeikokuSpr_Draw,
|
||||
{
|
||||
BgKeikokuSpr_Init,
|
||||
BgKeikokuSpr_Destroy,
|
||||
BgKeikokuSpr_Update,
|
||||
BgKeikokuSpr_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static InitChainEntry sInitChain[] = {
|
||||
|
|
|
|||
|
|
@ -28,10 +28,12 @@ ActorInit Bg_Kin2_Bombwall_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_KIN2_OBJ,
|
||||
sizeof(BgKin2Bombwall),
|
||||
BgKin2Bombwall_Init,
|
||||
BgKin2Bombwall_Destroy,
|
||||
BgKin2Bombwall_Update,
|
||||
BgKin2Bombwall_Draw,
|
||||
{
|
||||
BgKin2Bombwall_Init,
|
||||
BgKin2Bombwall_Destroy,
|
||||
BgKin2Bombwall_Update,
|
||||
BgKin2Bombwall_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static ColliderCylinderInit sCylinderInit = {
|
||||
|
|
|
|||
|
|
@ -33,10 +33,12 @@ ActorInit Bg_Kin2_Fence_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_KIN2_OBJ,
|
||||
sizeof(BgKin2Fence),
|
||||
BgKin2Fence_Init,
|
||||
BgKin2Fence_Destroy,
|
||||
BgKin2Fence_Update,
|
||||
BgKin2Fence_Draw,
|
||||
{
|
||||
BgKin2Fence_Init,
|
||||
BgKin2Fence_Destroy,
|
||||
BgKin2Fence_Update,
|
||||
BgKin2Fence_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static ColliderJntSphElementInit sJntSphElementsInit[4] = {
|
||||
|
|
|
|||
|
|
@ -33,10 +33,12 @@ ActorInit Bg_Kin2_Picture_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_KIN2_OBJ,
|
||||
sizeof(BgKin2Picture),
|
||||
BgKin2Picture_Init,
|
||||
BgKin2Picture_Destroy,
|
||||
BgKin2Picture_Update,
|
||||
BgKin2Picture_Draw,
|
||||
{
|
||||
BgKin2Picture_Init,
|
||||
BgKin2Picture_Destroy,
|
||||
BgKin2Picture_Update,
|
||||
BgKin2Picture_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static ColliderTrisElementInit sTrisElementsInit[] = {
|
||||
|
|
|
|||
|
|
@ -29,10 +29,12 @@ ActorInit Bg_Kin2_Shelf_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_KIN2_OBJ,
|
||||
sizeof(BgKin2Shelf),
|
||||
BgKin2Shelf_Init,
|
||||
BgKin2Shelf_Destroy,
|
||||
BgKin2Shelf_Update,
|
||||
BgKin2Shelf_Draw,
|
||||
{
|
||||
BgKin2Shelf_Init,
|
||||
BgKin2Shelf_Destroy,
|
||||
BgKin2Shelf_Update,
|
||||
BgKin2Shelf_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
f32 D_80B70750[] = { 60.0f, 120.0f };
|
||||
|
|
|
|||
|
|
@ -26,10 +26,12 @@ ActorInit Bg_Ladder_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_LADDER,
|
||||
sizeof(BgLadder),
|
||||
BgLadder_Init,
|
||||
BgLadder_Destroy,
|
||||
BgLadder_Update,
|
||||
BgLadder_Draw,
|
||||
{
|
||||
BgLadder_Init,
|
||||
BgLadder_Destroy,
|
||||
BgLadder_Update,
|
||||
BgLadder_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static InitChainEntry sInitChain[] = {
|
||||
|
|
|
|||
|
|
@ -43,10 +43,12 @@ ActorInit Bg_Last_Bwall_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_LAST_OBJ,
|
||||
sizeof(BgLastBwall),
|
||||
BgLastBwall_Init,
|
||||
BgLastBwall_Destroy,
|
||||
BgLastBwall_Update,
|
||||
BgLastBwall_Draw,
|
||||
{
|
||||
BgLastBwall_Init,
|
||||
BgLastBwall_Destroy,
|
||||
BgLastBwall_Update,
|
||||
BgLastBwall_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static ColliderTrisElementInit sTrisElementsInit[] = {
|
||||
|
|
|
|||
|
|
@ -21,10 +21,12 @@ ActorInit Bg_Lbfshot_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_LBFSHOT,
|
||||
sizeof(BgLbfshot),
|
||||
BgLbfshot_Init,
|
||||
BgLbfshot_Destroy,
|
||||
Actor_Noop,
|
||||
BgLbfshot_Draw,
|
||||
{
|
||||
BgLbfshot_Init,
|
||||
BgLbfshot_Destroy,
|
||||
Actor_Noop,
|
||||
BgLbfshot_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static InitChainEntry sInitChain[] = {
|
||||
|
|
|
|||
|
|
@ -26,10 +26,12 @@ ActorInit Bg_Lotus_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_LOTUS,
|
||||
sizeof(BgLotus),
|
||||
BgLotus_Init,
|
||||
BgLotus_Destroy,
|
||||
BgLotus_Update,
|
||||
BgLotus_Draw,
|
||||
{
|
||||
BgLotus_Init,
|
||||
BgLotus_Destroy,
|
||||
BgLotus_Update,
|
||||
BgLotus_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static InitChainEntry sInitChain[] = {
|
||||
|
|
|
|||
|
|
@ -15,9 +15,17 @@ void BgMarketStep_Init(Actor* thisx, PlayState* play);
|
|||
void BgMarketStep_Draw(Actor* thisx, PlayState* play);
|
||||
|
||||
ActorInit Bg_Market_Step_InitVars = {
|
||||
ACTOR_BG_MARKET_STEP, ACTORCAT_BG, FLAGS,
|
||||
OBJECT_MARKET_OBJ, sizeof(BgMarketStep), BgMarketStep_Init,
|
||||
Actor_Noop, Actor_Noop, BgMarketStep_Draw,
|
||||
ACTOR_BG_MARKET_STEP,
|
||||
ACTORCAT_BG,
|
||||
FLAGS,
|
||||
OBJECT_MARKET_OBJ,
|
||||
sizeof(BgMarketStep),
|
||||
{
|
||||
BgMarketStep_Init,
|
||||
Actor_Noop,
|
||||
Actor_Noop,
|
||||
BgMarketStep_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static InitChainEntry sInitChain[] = {
|
||||
|
|
|
|||
|
|
@ -22,10 +22,12 @@ ActorInit Bg_Mbar_Chair_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_MBAR_OBJ,
|
||||
sizeof(BgMbarChair),
|
||||
BgMbarChair_Init,
|
||||
BgMbarChair_Destroy,
|
||||
BgMbarChair_Update,
|
||||
BgMbarChair_Draw,
|
||||
{
|
||||
BgMbarChair_Init,
|
||||
BgMbarChair_Destroy,
|
||||
BgMbarChair_Update,
|
||||
BgMbarChair_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static InitChainEntry sInitChain[] = {
|
||||
|
|
|
|||
|
|
@ -36,10 +36,12 @@ ActorInit Bg_Numa_Hana_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_NUMA_OBJ,
|
||||
sizeof(BgNumaHana),
|
||||
BgNumaHana_Init,
|
||||
BgNumaHana_Destroy,
|
||||
BgNumaHana_Update,
|
||||
BgNumaHana_Draw,
|
||||
{
|
||||
BgNumaHana_Init,
|
||||
BgNumaHana_Destroy,
|
||||
BgNumaHana_Update,
|
||||
BgNumaHana_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static ColliderCylinderInit sCylinderInit = {
|
||||
|
|
|
|||
|
|
@ -33,10 +33,12 @@ ActorInit Bg_Open_Shutter_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_OPEN_OBJ,
|
||||
sizeof(BgOpenShutter),
|
||||
BgOpenShutter_Init,
|
||||
BgOpenShutter_Destroy,
|
||||
BgOpenShutter_Update,
|
||||
BgOpenShutter_Draw,
|
||||
{
|
||||
BgOpenShutter_Init,
|
||||
BgOpenShutter_Destroy,
|
||||
BgOpenShutter_Update,
|
||||
BgOpenShutter_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static InitChainEntry sInitChain[] = {
|
||||
|
|
|
|||
|
|
@ -22,10 +22,12 @@ ActorInit Bg_Open_Spot_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_OPEN_OBJ,
|
||||
sizeof(BgOpenSpot),
|
||||
BgOpenSpot_Init,
|
||||
BgOpenSpot_Destroy,
|
||||
BgOpenSpot_Update,
|
||||
NULL,
|
||||
{
|
||||
BgOpenSpot_Init,
|
||||
BgOpenSpot_Destroy,
|
||||
BgOpenSpot_Update,
|
||||
NULL,
|
||||
},
|
||||
};
|
||||
|
||||
static InitChainEntry sInitChain[] = {
|
||||
|
|
|
|||
|
|
@ -30,10 +30,12 @@ ActorInit Bg_Sinkai_Kabe_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_SINKAI_KABE,
|
||||
sizeof(BgSinkaiKabe),
|
||||
BgSinkaiKabe_Init,
|
||||
BgSinkaiKabe_Destroy,
|
||||
BgSinkaiKabe_Update,
|
||||
NULL,
|
||||
{
|
||||
BgSinkaiKabe_Init,
|
||||
BgSinkaiKabe_Destroy,
|
||||
BgSinkaiKabe_Update,
|
||||
NULL,
|
||||
},
|
||||
};
|
||||
|
||||
static s32 sCurrentPythonIndex = 0;
|
||||
|
|
|
|||
|
|
@ -30,10 +30,12 @@ ActorInit Bg_Spdweb_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_SPDWEB,
|
||||
sizeof(BgSpdweb),
|
||||
BgSpdweb_Init,
|
||||
BgSpdweb_Destroy,
|
||||
BgSpdweb_Update,
|
||||
BgSpdweb_Draw,
|
||||
{
|
||||
BgSpdweb_Init,
|
||||
BgSpdweb_Destroy,
|
||||
BgSpdweb_Update,
|
||||
BgSpdweb_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static ColliderTrisElementInit sTrisElementsInit1[2] = {
|
||||
|
|
|
|||
|
|
@ -28,10 +28,12 @@ ActorInit Bg_Spout_Fire_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_FWALL,
|
||||
sizeof(BgSpoutFire),
|
||||
BgSpoutFire_Init,
|
||||
BgSpoutFire_Destroy,
|
||||
BgSpoutFire_Update,
|
||||
NULL,
|
||||
{
|
||||
BgSpoutFire_Init,
|
||||
BgSpoutFire_Destroy,
|
||||
BgSpoutFire_Update,
|
||||
NULL,
|
||||
},
|
||||
};
|
||||
|
||||
static ColliderCylinderInit sCylinderInit = {
|
||||
|
|
|
|||
|
|
@ -22,10 +22,12 @@ ActorInit Bg_Tobira01_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_SPOT11_OBJ,
|
||||
sizeof(BgTobira01),
|
||||
BgTobira01_Init,
|
||||
BgTobira01_Destroy,
|
||||
BgTobira01_Update,
|
||||
BgTobira01_Draw,
|
||||
{
|
||||
BgTobira01_Init,
|
||||
BgTobira01_Destroy,
|
||||
BgTobira01_Update,
|
||||
BgTobira01_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
void BgTobira01_Open(BgTobira01* this, PlayState* play) {
|
||||
|
|
|
|||
|
|
@ -24,10 +24,12 @@ ActorInit Bg_Umajump_InitVars = {
|
|||
FLAGS,
|
||||
GAMEPLAY_KEEP,
|
||||
sizeof(BgUmajump),
|
||||
BgUmajump_Init,
|
||||
BgUmajump_Destroy,
|
||||
BgUmajump_Update,
|
||||
NULL,
|
||||
{
|
||||
BgUmajump_Init,
|
||||
BgUmajump_Destroy,
|
||||
BgUmajump_Update,
|
||||
NULL,
|
||||
},
|
||||
};
|
||||
|
||||
static InitChainEntry sInitChain[] = {
|
||||
|
|
|
|||
|
|
@ -240,11 +240,11 @@ ActorInit Boss_01_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_BOSS01,
|
||||
sizeof(Boss01),
|
||||
Boss01_Init,
|
||||
{Boss01_Init,
|
||||
Boss01_Destroy,
|
||||
Boss01_Update,
|
||||
Boss01_Draw,
|
||||
};
|
||||
},};
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
|||
|
|
@ -118,10 +118,12 @@ ActorInit Boss_02_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_BOSS02,
|
||||
sizeof(Boss02),
|
||||
Boss02_Init,
|
||||
Boss02_Destroy,
|
||||
Boss02_Twinmold_Update,
|
||||
Boss02_Twinmold_Draw,
|
||||
{
|
||||
Boss02_Init,
|
||||
Boss02_Destroy,
|
||||
Boss02_Twinmold_Update,
|
||||
Boss02_Twinmold_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
f32 D_809DF5B0 = 1.0f;
|
||||
|
|
|
|||
|
|
@ -280,10 +280,12 @@ ActorInit Boss_03_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_BOSS03,
|
||||
sizeof(Boss03),
|
||||
Boss03_Init,
|
||||
Boss03_Destroy,
|
||||
Boss03_Update,
|
||||
Boss03_Draw,
|
||||
{
|
||||
Boss03_Init,
|
||||
Boss03_Destroy,
|
||||
Boss03_Update,
|
||||
Boss03_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
// The limbs referenced here are not used. The spheres are positioned manually by Boss03_PostLimbDraw
|
||||
|
|
|
|||
|
|
@ -68,10 +68,12 @@ ActorInit Boss_04_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_BOSS04,
|
||||
sizeof(Boss04),
|
||||
Boss04_Init,
|
||||
Boss04_Destroy,
|
||||
Boss04_Update,
|
||||
Boss04_Draw,
|
||||
{
|
||||
Boss04_Init,
|
||||
Boss04_Destroy,
|
||||
Boss04_Update,
|
||||
Boss04_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static ColliderJntSphElementInit sJntSphElementsInit1[1] = {
|
||||
|
|
|
|||
|
|
@ -153,11 +153,11 @@ ActorInit Boss_05_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_BOSS05,
|
||||
sizeof(Boss05),
|
||||
Boss05_Init,
|
||||
{Boss05_Init,
|
||||
Boss05_Destroy,
|
||||
Boss05_Update,
|
||||
Boss05_Draw,
|
||||
};
|
||||
},};
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
|||
|
|
@ -75,10 +75,12 @@ ActorInit Boss_06_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_KNIGHT,
|
||||
sizeof(Boss06),
|
||||
Boss06_Init,
|
||||
Boss06_Destroy,
|
||||
Boss06_Update,
|
||||
Boss06_Draw,
|
||||
{
|
||||
Boss06_Init,
|
||||
Boss06_Destroy,
|
||||
Boss06_Update,
|
||||
Boss06_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static ColliderCylinderInit sCylinderInit = {
|
||||
|
|
|
|||
|
|
@ -240,11 +240,11 @@ ActorInit Boss_07_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_BOSS07,
|
||||
sizeof(Boss07),
|
||||
Boss07_Init,
|
||||
{Boss07_Init,
|
||||
Boss07_Destroy,
|
||||
Boss07_Update,
|
||||
Boss07_Draw,
|
||||
};
|
||||
},};
|
||||
|
||||
// static ColliderJntSphElementInit sJntSphElementsInit[11] = {
|
||||
static ColliderJntSphElementInit D_80A07A40[11] = {
|
||||
|
|
|
|||
|
|
@ -40,11 +40,11 @@ ActorInit Boss_Hakugin_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_BOSS_HAKUGIN,
|
||||
sizeof(BossHakugin),
|
||||
BossHakugin_Init,
|
||||
{BossHakugin_Init,
|
||||
BossHakugin_Destroy,
|
||||
BossHakugin_Update,
|
||||
BossHakugin_Draw,
|
||||
};
|
||||
},};
|
||||
|
||||
// static ColliderJntSphElementInit sJntSphElementsInit[19] = {
|
||||
static ColliderJntSphElementInit D_80B0E700[19] = {
|
||||
|
|
|
|||
|
|
@ -31,10 +31,12 @@ ActorInit Demo_Effect_InitVars = {
|
|||
FLAGS,
|
||||
GAMEPLAY_KEEP,
|
||||
sizeof(DemoEffect),
|
||||
DemoEffect_Init,
|
||||
DemoEffect_Destroy,
|
||||
DemoEffect_Update,
|
||||
NULL,
|
||||
{
|
||||
DemoEffect_Init,
|
||||
DemoEffect_Destroy,
|
||||
DemoEffect_Update,
|
||||
NULL,
|
||||
},
|
||||
};
|
||||
|
||||
void DemoEffect_Init(Actor* thisx, PlayState* play) {
|
||||
|
|
|
|||
|
|
@ -24,10 +24,12 @@ ActorInit Demo_Getitem_InitVars = {
|
|||
FLAGS,
|
||||
GAMEPLAY_KEEP,
|
||||
sizeof(DemoGetitem),
|
||||
DemoGetitem_Init,
|
||||
DemoGetitem_Destroy,
|
||||
DemoGetitem_Update,
|
||||
NULL,
|
||||
{
|
||||
DemoGetitem_Init,
|
||||
DemoGetitem_Destroy,
|
||||
DemoGetitem_Update,
|
||||
NULL,
|
||||
},
|
||||
};
|
||||
|
||||
static s16 sObjectBankIndices[] = { OBJECT_GI_MASK14, OBJECT_GI_SWORD_4 };
|
||||
|
|
|
|||
|
|
@ -28,10 +28,12 @@ ActorInit Demo_Kankyo_InitVars = {
|
|||
FLAGS,
|
||||
GAMEPLAY_KEEP,
|
||||
sizeof(DemoKankyo),
|
||||
DemoKankyo_Init,
|
||||
DemoKankyo_Destroy,
|
||||
DemoKankyo_Update,
|
||||
DemoKankyo_Draw,
|
||||
{
|
||||
DemoKankyo_Init,
|
||||
DemoKankyo_Destroy,
|
||||
DemoKankyo_Update,
|
||||
DemoKankyo_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static s32 sObjectBubbleIndex = OBJECT_BUBBLE | 0x10000;
|
||||
|
|
|
|||
|
|
@ -22,11 +22,11 @@ ActorInit Demo_Moonend_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_MOONEND,
|
||||
sizeof(DemoMoonend),
|
||||
DemoMoonend_Init,
|
||||
{DemoMoonend_Init,
|
||||
DemoMoonend_Destroy,
|
||||
DemoMoonend_Update,
|
||||
DemoMoonend_Draw,
|
||||
};
|
||||
},};
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
|||
|
|
@ -21,10 +21,12 @@ ActorInit Demo_Shd_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_FWALL,
|
||||
sizeof(DemoShd),
|
||||
DemoShd_Init,
|
||||
DemoShd_Destroy,
|
||||
DemoShd_Update,
|
||||
DemoShd_Draw,
|
||||
{
|
||||
DemoShd_Init,
|
||||
DemoShd_Destroy,
|
||||
DemoShd_Update,
|
||||
DemoShd_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
void DemoShd_Init(Actor* thisx, PlayState* play) {
|
||||
|
|
|
|||
|
|
@ -31,10 +31,12 @@ ActorInit Demo_Syoten_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_SYOTEN,
|
||||
sizeof(DemoSyoten),
|
||||
DemoSyoten_Init,
|
||||
DemoSyoten_Destroy,
|
||||
DemoSyoten_Update,
|
||||
DemoSyoten_Draw,
|
||||
{
|
||||
DemoSyoten_Init,
|
||||
DemoSyoten_Destroy,
|
||||
DemoSyoten_Update,
|
||||
DemoSyoten_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
u8 D_80C177D0[] = {
|
||||
|
|
|
|||
|
|
@ -41,10 +41,12 @@ ActorInit Demo_Tre_Lgt_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_BOX,
|
||||
sizeof(DemoTreLgt),
|
||||
DemoTreLgt_Init,
|
||||
DemoTreLgt_Destroy,
|
||||
DemoTreLgt_Update,
|
||||
DemoTreLgt_Draw,
|
||||
{
|
||||
DemoTreLgt_Init,
|
||||
DemoTreLgt_Destroy,
|
||||
DemoTreLgt_Update,
|
||||
DemoTreLgt_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static TransformUpdateIndex* sBoxLightAnimations[] = {
|
||||
|
|
|
|||
|
|
@ -21,10 +21,12 @@ ActorInit Dm_Ah_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_AH,
|
||||
sizeof(DmAh),
|
||||
DmAh_Init,
|
||||
DmAh_Destroy,
|
||||
DmAh_Update,
|
||||
DmAh_Draw,
|
||||
{
|
||||
DmAh_Init,
|
||||
DmAh_Destroy,
|
||||
DmAh_Update,
|
||||
DmAh_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static AnimationInfoS sAnimations[] = {
|
||||
|
|
|
|||
|
|
@ -21,10 +21,12 @@ ActorInit Dm_Al_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_AL,
|
||||
sizeof(DmAl),
|
||||
DmAl_Init,
|
||||
DmAl_Destroy,
|
||||
DmAl_Update,
|
||||
DmAl_Draw,
|
||||
{
|
||||
DmAl_Init,
|
||||
DmAl_Destroy,
|
||||
DmAl_Update,
|
||||
DmAl_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
typedef enum {
|
||||
|
|
|
|||
|
|
@ -27,10 +27,12 @@ ActorInit Dm_An_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_AN1,
|
||||
sizeof(DmAn),
|
||||
DmAn_Init,
|
||||
DmAn_Destroy,
|
||||
DmAn_Update,
|
||||
NULL,
|
||||
{
|
||||
DmAn_Init,
|
||||
DmAn_Destroy,
|
||||
DmAn_Update,
|
||||
NULL,
|
||||
},
|
||||
};
|
||||
|
||||
static AnimationInfoS sAnimationInfo[] = {
|
||||
|
|
|
|||
|
|
@ -24,10 +24,12 @@ ActorInit Dm_Bal_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_BAL,
|
||||
sizeof(DmBal),
|
||||
DmBal_Init,
|
||||
DmBal_Destroy,
|
||||
DmBal_Update,
|
||||
DmBal_Draw,
|
||||
{
|
||||
DmBal_Init,
|
||||
DmBal_Destroy,
|
||||
DmBal_Update,
|
||||
DmBal_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static AnimationInfo sAnimationInfo[] = {
|
||||
|
|
|
|||
|
|
@ -26,10 +26,12 @@ ActorInit Dm_Char00_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_DELF,
|
||||
sizeof(DmChar00),
|
||||
DmChar00_Init,
|
||||
DmChar00_Destroy,
|
||||
DmChar00_Update,
|
||||
DmChar00_Draw,
|
||||
{
|
||||
DmChar00_Init,
|
||||
DmChar00_Destroy,
|
||||
DmChar00_Update,
|
||||
DmChar00_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static AnimationInfo sAnimationInfo[] = {
|
||||
|
|
|
|||
|
|
@ -41,10 +41,12 @@ ActorInit Dm_Char01_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_MTORIDE,
|
||||
sizeof(DmChar01),
|
||||
DmChar01_Init,
|
||||
DmChar01_Destroy,
|
||||
DmChar01_Update,
|
||||
DmChar01_Draw,
|
||||
{
|
||||
DmChar01_Init,
|
||||
DmChar01_Destroy,
|
||||
DmChar01_Update,
|
||||
DmChar01_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static InitChainEntry sInitChain[] = {
|
||||
|
|
|
|||
|
|
@ -24,10 +24,12 @@ ActorInit Dm_Char02_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_STK2,
|
||||
sizeof(DmChar02),
|
||||
DmChar02_Init,
|
||||
DmChar02_Destroy,
|
||||
DmChar02_Update,
|
||||
DmChar02_Draw,
|
||||
{
|
||||
DmChar02_Init,
|
||||
DmChar02_Destroy,
|
||||
DmChar02_Update,
|
||||
DmChar02_Draw,
|
||||
},
|
||||
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -26,10 +26,12 @@ ActorInit Dm_Char03_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_OSN,
|
||||
sizeof(DmChar03),
|
||||
DmChar03_Init,
|
||||
DmChar03_Destroy,
|
||||
DmChar03_Update,
|
||||
DmChar03_Draw,
|
||||
{
|
||||
DmChar03_Init,
|
||||
DmChar03_Destroy,
|
||||
DmChar03_Update,
|
||||
DmChar03_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
AnimationInfo sAnimationInfo[] = {
|
||||
|
|
|
|||
|
|
@ -24,10 +24,12 @@ ActorInit Dm_Char04_InitVars = {
|
|||
FLAGS,
|
||||
GAMEPLAY_KEEP,
|
||||
sizeof(DmChar04),
|
||||
DmChar04_Init,
|
||||
DmChar04_Destroy,
|
||||
DmChar04_Update,
|
||||
DmChar04_Draw,
|
||||
{
|
||||
DmChar04_Init,
|
||||
DmChar04_Destroy,
|
||||
DmChar04_Update,
|
||||
DmChar04_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
void DmChar04_ChangeAnim(SkelAnime* skelAnime, AnimationInfo* animation, u16 animIndex) {
|
||||
|
|
|
|||
|
|
@ -41,10 +41,12 @@ ActorInit Dm_Char05_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_DMASK,
|
||||
sizeof(DmChar05),
|
||||
DmChar05_Init,
|
||||
DmChar05_Destroy,
|
||||
DmChar05_Update,
|
||||
DmChar05_Draw,
|
||||
{
|
||||
DmChar05_Init,
|
||||
DmChar05_Destroy,
|
||||
DmChar05_Update,
|
||||
DmChar05_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
static AnimationInfo sAnimationInfo[] = {
|
||||
|
|
|
|||
|
|
@ -24,10 +24,12 @@ ActorInit Dm_Char06_InitVars = {
|
|||
FLAGS,
|
||||
OBJECT_YUKIYAMA,
|
||||
sizeof(DmChar06),
|
||||
DmChar06_Init,
|
||||
DmChar06_Destroy,
|
||||
DmChar06_Update,
|
||||
DmChar06_Draw,
|
||||
{
|
||||
DmChar06_Init,
|
||||
DmChar06_Destroy,
|
||||
DmChar06_Update,
|
||||
DmChar06_Draw,
|
||||
},
|
||||
};
|
||||
|
||||
void DmChar06_SetupAction(DmChar06* this, DmChar06ActionFunc actionFunc) {
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue