From d25e10dcc24b911ef0c67c5a84dd7ebcb3e45872 Mon Sep 17 00:00:00 2001 From: Nuss <67802335+hack-nuss@users.noreply.github.com> Date: Mon, 9 Oct 2023 03:07:54 +0200 Subject: [PATCH] object_redead_obj (#1417) * naming * comment * Out Name * The Gibdo's Well Doors * naming * typos --- assets/xml/objects/object_redead_obj.xml | 7 ++++--- src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c | 2 +- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/assets/xml/objects/object_redead_obj.xml b/assets/xml/objects/object_redead_obj.xml index fd286d6e7b..8460579b34 100644 --- a/assets/xml/objects/object_redead_obj.xml +++ b/assets/xml/objects/object_redead_obj.xml @@ -1,7 +1,8 @@  + - - - + + + diff --git a/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c b/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c index 382ed890d1..31a9f6a3da 100644 --- a/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c +++ b/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c @@ -81,7 +81,7 @@ ShutterInfo D_808A21B0[] = { { object_hakugin_obj_DL_000128, gameplay_keep_DL_078A80, 130, 12, 20, 15 }, { gGreatBayTempleObjectDoorDL, gameplay_keep_DL_078A80, 130, 12, 20, 15 }, { object_ikana_obj_DL_014A40, gameplay_keep_DL_078A80, 130, 12, 20, 15 }, - { object_redead_obj_DL_0001A0, gameplay_keep_DL_078A80, 130, 12, 20, 15 }, + { gBeneathTheWellSlidingDoorDL, gameplay_keep_DL_078A80, 130, 12, 20, 15 }, { object_ikninside_obj_DL_004440, object_ikninside_obj_DL_005260, 130, 0, 20, 15 }, { object_random_obj_DL_000190, gameplay_keep_DL_078A80, 130, 12, 20, 15 }, { object_kinsta1_obj_DL_000198, gameplay_keep_DL_078A80, 130, 12, 20, 15 },