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Normalize line endings
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@ -12,9 +12,9 @@ GLOBAL_ASM("./asm/nonmatching/z_scene/Scene_FindSceneObjectIndex.asm")
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s32 Scene_IsObjectLoaded(SceneContext* iParm1, s32 index) {
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s32 Scene_IsObjectLoaded(SceneContext* iParm1, s32 index) {
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if (iParm1->objects[index].id > 0) {
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if (iParm1->objects[index].id > 0) {
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return 1;
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return 1;
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} else {
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} else {
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return 0;
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return 0;
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}
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}
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}
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}
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GLOBAL_ASM("./asm/nonmatching/z_scene/Scene_DmaAllObjects.asm")
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GLOBAL_ASM("./asm/nonmatching/z_scene/Scene_DmaAllObjects.asm")
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@ -25,7 +25,6 @@ GLOBAL_ASM("./asm/nonmatching/z_scene/func_8012F73C.asm")
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#ifdef NONMATCHING
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#ifdef NONMATCHING
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// Regalloc differences only
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// Regalloc differences only
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void Scene_HeaderCommand00(GlobalContext* ctxt, SceneCmd* entry) {
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void Scene_HeaderCommand00(GlobalContext* ctxt, SceneCmd* entry) {
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ActorEntry* linkEntry;
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ActorEntry* linkEntry;
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s32 loadReturn;
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s32 loadReturn;
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void* objectVramAddr;
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void* objectVramAddr;
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@ -116,7 +115,7 @@ void Scene_HeaderCommand07(GlobalContext* ctxt, SceneCmd* entry) {
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}
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}
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if (entry->base.unk1 != 0) {
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if (entry->base.unk1 != 0) {
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// TODO:
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// TODO:
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// OOT has D_801C2650's equivalent as a list of navi messages that store SceneTableEntry structs.
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// OOT has D_801C2650's equivalent as a list of navi messages that store SceneTableEntry structs.
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// This needs to be something like (SceneTableEntry*)(&D_801C2650[entry->unk1])
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// This needs to be something like (SceneTableEntry*)(&D_801C2650[entry->unk1])
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// Currently D_801C2650 is not typed so that can't be completed at this moment.
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// Currently D_801C2650 is not typed so that can't be completed at this moment.
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