mirror of https://github.com/zeldaret/mm.git
Remove InitVars from actor headers
This commit is contained in:
parent
b5a133d961
commit
e58099223c
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@ -122,8 +122,6 @@ typedef struct EnRecepgirl {
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/* 0x02AC */ char unk_2AC[0x8];
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} EnRecepgirl; // size = 0x2B4
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extern const ActorInit En_Recepgirl_InitVars;
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#endif // Z_EN_RECEPGIRL_H
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```
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@ -20,6 +20,4 @@ typedef struct ArmsHook {
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/* 0x20C */ ArmsHookActionFunc actionFunc;
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} ArmsHook; // size = 0x210
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extern const ActorInit Arms_Hook_InitVars;
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#endif // Z_ARMS_HOOK_H
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@ -21,6 +21,4 @@ typedef struct ArrowFire {
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} ArrowFire; // size = 0x264
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extern const ActorInit Arrow_Fire_InitVars;
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#endif // Z_ARROW_FIRE_H
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@ -18,6 +18,4 @@ typedef struct ArrowIce {
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/* 0x160 */ ArrowIceActionFunc actionFunc;
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} ArrowIce; // size = 0x164
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extern const ActorInit Arrow_Ice_InitVars;
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#endif // Z_ARROW_ICE_H
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@ -19,6 +19,4 @@ typedef struct ArrowLight {
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} ArrowLight; // size = 0x164
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extern const ActorInit Arrow_Light_InitVars;
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#endif // Z_ARROW_LIGHT_H
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@ -15,6 +15,4 @@ typedef struct BgAstrBombwall {
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/* 0x180 */ ColliderTrisElement colliderElements[2];
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/* 0x238 */ s16 cutscenes[1];
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} BgAstrBombwall;
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extern const ActorInit Bg_Astr_Bombwall_InitVars;
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#endif // Z_BG_ASTR_BOMBWALL_H
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@ -13,6 +13,4 @@ typedef struct BgBotihasira {
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/* 0x160 */ ColliderCylinder collider;
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} BgBotihasira; // size = 0x1AC
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extern const ActorInit Bg_Botihasira_InitVars;
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#endif // Z_BG_BOTIHASIRA_H
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@ -26,6 +26,4 @@ typedef struct BgBreakwall {
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/* 0x160 */ BgBreakwallActionFunc actionFunc;
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} BgBreakwall; // size = 0x164
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extern const ActorInit Bg_Breakwall_InitVars;
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#endif // Z_BG_BREAKWALL_H
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@ -16,6 +16,4 @@ typedef struct BgCraceMovebg {
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/* 0x174 */ char unk_174[0x20];
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} BgCraceMovebg; // size = 0x194
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extern const ActorInit Bg_Crace_Movebg_InitVars;
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#endif // Z_BG_CRACE_MOVEBG_H
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@ -19,6 +19,4 @@ typedef struct BgCtowerGear {
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/* 0x000 */ DynaPolyActor dyna;
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} BgCtowerGear; // size = 0x15C
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extern const ActorInit Bg_Ctower_Gear_InitVars;
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#endif // Z_BG_CTOWER_GEAR_H
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@ -21,6 +21,4 @@ typedef struct BgCtowerRot {
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/* 0x164 */ f32 timer;
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} BgCtowerRot; // size = 0x168
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extern const ActorInit Bg_Ctower_Rot_InitVars;
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#endif // Z_BG_CTOWER_ROT_H
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@ -15,6 +15,4 @@ typedef struct BgDanpeiMovebg {
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/* 0x1CE */ char unk_1CE[0xA];
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} BgDanpeiMovebg; // size = 0x1D8
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extern const ActorInit Bg_Danpei_Movebg_InitVars;
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#endif // Z_BG_DANPEI_MOVEBG_H
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@ -44,6 +44,4 @@ typedef struct BgDblueBalance {
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/* 0x228 */ f32 unk_228;
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} BgDblueBalance; // size = 0x22C
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extern const ActorInit Bg_Dblue_Balance_InitVars;
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#endif // Z_BG_DBLUE_BALANCE_H
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@ -14,6 +14,4 @@ typedef struct BgDblueElevator {
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/* 0x160 */ char unk_160[0x10];
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} BgDblueElevator; // size = 0x170
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extern const ActorInit Bg_Dblue_Elevator_InitVars;
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#endif // Z_BG_DBLUE_ELEVATOR_H
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@ -55,6 +55,4 @@ typedef struct BgDblueMovebg {
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/* 0x310 */ UNK_TYPE1 unk310[0x60];
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} BgDblueMovebg; // size = 0x370
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extern const ActorInit Bg_Dblue_Movebg_InitVars;
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#endif // Z_BG_DBLUE_MOVEBG_H
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@ -28,6 +28,4 @@ typedef struct BgDblueWaterfall {
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/* 0x1A8 */ f32 unk_1A8;
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} BgDblueWaterfall; // size = 0x1AC
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extern const ActorInit Bg_Dblue_Waterfall_InitVars;
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#endif // Z_BG_DBLUE_WATERFALL_H
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@ -14,6 +14,4 @@ typedef struct BgDkjailIvy {
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/* 0x1AC */ char unk_1AC[0x4];
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} BgDkjailIvy; // size = 0x1B0
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extern const ActorInit Bg_Dkjail_Ivy_InitVars;
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#endif // Z_BG_DKJAIL_IVY_H
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@ -13,6 +13,4 @@ typedef struct BgDyYoseizo {
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/* 0x0148 */ char unk_148[0x33BC];
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} BgDyYoseizo; // size = 0x3504
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extern const ActorInit Bg_Dy_Yoseizo_InitVars;
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#endif // Z_BG_DY_YOSEIZO_H
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@ -19,6 +19,4 @@ typedef struct BgF40Block {
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/* 0x16C */ BgF40BlockActionFunc actionFunc;
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} BgF40Block; // size = 0x170
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extern const ActorInit Bg_F40_Block_InitVars;
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#endif // Z_BG_F40_BLOCK_H
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@ -13,6 +13,4 @@ typedef struct BgF40Flift {
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/* 0x160 */ s32 timer;
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} BgF40Flift; // size = 0x164
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extern const ActorInit Bg_F40_Flift_InitVars;
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#endif // Z_BG_F40_FLIFT_H
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@ -20,6 +20,4 @@ typedef struct BgF40Switch {
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/* 0x164 */ BgF40SwitchActionFunc actionFunc;
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} BgF40Switch; // size = 0x168
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extern const ActorInit Bg_F40_Switch_InitVars;
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#endif // Z_BG_F40_SWITCH_H
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@ -10,6 +10,4 @@ typedef struct BgF40Swlift {
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/* 0x144 */ char unk_144[0x1C];
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} BgF40Swlift; // size = 0x160
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extern const ActorInit Bg_F40_Swlift_InitVars;
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#endif // Z_BG_F40_SWLIFT_H
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@ -21,6 +21,4 @@ typedef struct BgFireWall {
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/* 0x164 */ ColliderCylinder collider;
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} BgFireWall; // size = 0x1B0
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extern const ActorInit Bg_Fire_Wall_InitVars;
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#endif // Z_BG_FIRE_WALL_H
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@ -15,6 +15,4 @@ typedef struct BgFuKaiten {
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/* 0x16C */ s16 bounce;
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} BgFuKaiten; // size = 0x170
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extern const ActorInit Bg_Fu_Kaiten_InitVars;
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#endif // Z_BG_FU_KAITEN_H
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@ -11,6 +11,4 @@ typedef struct BgFuMizu {
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/* 0x160 */ s16 unk_160;
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} BgFuMizu; // size = 0x164
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extern const ActorInit Bg_Fu_Mizu_InitVars;
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#endif // Z_BG_FU_MIZU_H
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@ -16,6 +16,4 @@ typedef struct BgHakaBombwall {
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/* 0x1AC */ s8 csTimer;
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} BgHakaBombwall; // size = 0x1B0
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extern const ActorInit Bg_Haka_Bombwall_InitVars;
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#endif // Z_BG_HAKA_BOMBWALL_H
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@ -12,6 +12,4 @@ typedef struct BgHakaCurtain {
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/* 0x15C */ BgHakaCurtainActionFunc actionFunc;
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} BgHakaCurtain; // size = 0x160
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extern const ActorInit Bg_Haka_Curtain_InitVars;
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#endif // Z_BG_HAKA_CURTAIN_H
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@ -13,6 +13,4 @@ typedef struct BgHakaTomb {
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/* 0x160 */ s16 cutscenes[1];
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} BgHakaTomb; // size = 0x164
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extern const ActorInit Bg_Haka_Tomb_InitVars;
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#endif // Z_BG_HAKA_TOMB_H
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@ -19,6 +19,4 @@ typedef struct BgHakuginBombwall {
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/* 0x1AC */ s32 unk_1AC;
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} BgHakuginBombwall; // size = 0x1B0
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extern const ActorInit Bg_Hakugin_Bombwall_InitVars;
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#endif // Z_BG_HAKUGIN_BOMBWALL_H
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@ -13,6 +13,4 @@ typedef struct BgHakuginElvpole {
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/* 0x164 */ BgHakuginElvpoleActionFunc actionFunc;
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} BgHakuginElvpole; // size = 0x168
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extern const ActorInit Bg_Hakugin_Elvpole_InitVars;
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#endif // Z_BG_HAKUGIN_ELVPOLE_H
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@ -70,6 +70,4 @@ typedef struct BgHakuginPost {
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/* 0x186 */ s16 unk_186;
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} BgHakuginPost; // size = 0x188
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extern const ActorInit Bg_Hakugin_Post_InitVars;
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#endif // Z_BG_HAKUGIN_POST_H
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@ -32,6 +32,4 @@ typedef struct BgHakuginSwitch {
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/* 0x1C8 */ f32 unk_1C8;
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} BgHakuginSwitch; // size = 0x1CC
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extern const ActorInit Bg_Hakugin_Switch_InitVars;
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#endif // Z_BG_HAKUGIN_SWITCH_H
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@ -13,6 +13,4 @@ typedef struct BgIcefloe {
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/* 0x160 */ s32 timer;
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} BgIcefloe; // size = 0x164
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extern const ActorInit Bg_Icefloe_InitVars;
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#endif // Z_BG_ICEFLOE_H
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@ -23,6 +23,4 @@ typedef struct BgIcicle {
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/* 0x164 */ ColliderCylinder collider;
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} BgIcicle; // size = 0x1B0
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extern const ActorInit Bg_Icicle_InitVars;
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#endif // Z_BG_ICICLE_H
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@ -24,6 +24,4 @@ typedef struct BgIkanaBlock {
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/* 0x17F */ s8 unk_17F;
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} BgIkanaBlock; // size = 0x180
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extern const ActorInit Bg_Ikana_Block_InitVars;
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#endif // Z_BG_IKANA_BLOCK_H
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@ -17,6 +17,4 @@ typedef struct BgIkanaBombwall {
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/* 0x1AC */ s8 unk_1AC;
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} BgIkanaBombwall; // size = 0x1B0
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extern const ActorInit Bg_Ikana_Bombwall_InitVars;
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#endif // Z_BG_IKANA_BOMBWALL_H
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@ -19,6 +19,4 @@ typedef struct BgIkanaDharma {
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/* 0x1AC */ s8 cutsceneFramesRemaining;
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} BgIkanaDharma; // size = 0x1B0
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extern const ActorInit Bg_Ikana_Dharma_InitVars;
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#endif // Z_BG_IKANA_DHARMA_H
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@ -16,6 +16,4 @@ typedef struct BgIkanaRay {
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/* 0x194 */ BgIkanaRayActionFunc actionFunc;
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} BgIkanaRay; // size = 0x198
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extern const ActorInit Bg_Ikana_Ray_InitVars;
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#endif // Z_BG_IKANA_RAY_H
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@ -49,6 +49,4 @@ typedef struct BgIkanaRotaryroom {
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/* 0x584 */ s16 unk_584;
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} BgIkanaRotaryroom; // size = 0x588
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extern const ActorInit Bg_Ikana_Rotaryroom_InitVars;
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#endif // Z_BG_IKANA_ROTARYROOM_H
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@ -12,6 +12,4 @@ typedef struct BgIkanaShutter {
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/* 0x15C */ BgIkanaShutterActionFunc actionFunc;
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} BgIkanaShutter; // size = 0x160
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extern const ActorInit Bg_Ikana_Shutter_InitVars;
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#endif // Z_BG_IKANA_SHUTTER_H
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@ -19,6 +19,4 @@ typedef struct BgIkninSusceil {
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/* 0x16A */ UNK_TYPE2 unk16A;
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} BgIkninSusceil; // size = 0x16C
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extern const ActorInit Bg_Iknin_Susceil_InitVars;
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#endif // Z_BG_IKNIN_SUSCEIL_H
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@ -23,6 +23,4 @@ typedef struct BgIknvDoukutu {
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/* 0x164 */ BgIknvDoukutuActionFunc actionFunc;
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} BgIknvDoukutu;// size = 0x168
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extern const ActorInit Bg_Iknv_Doukutu_InitVars;
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#endif // Z_BG_IKNV_DOUKUTU_H
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@ -22,6 +22,4 @@ typedef enum {
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/* 2 */ IKNV_OBJ_SAKON_DOOR, // door to Sakon's Hideout
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} BgIknvObjType;
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extern const ActorInit Bg_Iknv_Obj_InitVars;
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#endif // Z_BG_IKNV_OBJ_H
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@ -26,6 +26,4 @@ typedef struct BgIngate {
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/* 0x18C */ s32 timePathElapsedTime;
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} BgIngate; // size = 0x190
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extern const ActorInit Bg_Ingate_InitVars;
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#endif // Z_BG_INGATE_H
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@ -14,6 +14,4 @@ typedef struct BgInibsMovebg {
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/* 0x164 */ AnimatedMaterial* unk_164;
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} BgInibsMovebg; // size = 0x168
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extern const ActorInit Bg_Inibs_Movebg_InitVars;
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#endif // Z_BG_INIBS_MOVEBG_H
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@ -16,6 +16,4 @@ typedef struct BgKeikokuSaku {
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/* 0x162 */ s16 timer;
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} BgKeikokuSaku; // Size = 0x164
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extern const ActorInit Bg_Keikoku_Saku_InitVars;
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#endif // Z_BG_KEIKOKU_SAKU_H
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@ -9,6 +9,4 @@ typedef struct BgKeikokuSpr {
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/* 0x000 */ Actor actor;
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} BgKeikokuSpr; // size = 0x144
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extern const ActorInit Bg_Keikoku_Spr_InitVars;
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#endif // Z_BG_KEIKOKU_SPR_H
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@ -17,6 +17,4 @@ typedef struct BgKin2Fence {
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/* 0x282 */ s8 waitBeforeOpenTimer;
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} BgKin2Fence; // size = 0x284
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extern const ActorInit Bg_Kin2_Fence_InitVars;
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#endif // Z_BG_KIN2_FENCE_H
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@ -14,6 +14,4 @@ typedef struct BgKin2Picture {
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/* 0x238 */ char unk_238[0xC];
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} BgKin2Picture; // size = 0x244
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extern const ActorInit Bg_Kin2_Picture_InitVars;
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#endif // Z_BG_KIN2_PICTURE_H
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@ -19,6 +19,4 @@ typedef struct BgKin2Shelf {
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/* 0x167 */ s8 unk_167;
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} BgKin2Shelf; // size = 0x168
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extern const ActorInit Bg_Kin2_Shelf_InitVars;
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#endif // Z_BG_KIN2_SHELF_H
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@ -24,6 +24,4 @@ typedef enum {
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LADDER_SIZE_24RUNG,
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} BgLadderSize;
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extern const ActorInit Bg_Ladder_InitVars;
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#endif // Z_BG_LADDER_H
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@ -14,6 +14,4 @@ typedef struct BgLastBwall {
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/* 0x160 */ char unk_160[0xDC];
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} BgLastBwall; // size = 0x23C
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extern const ActorInit Bg_Last_Bwall_InitVars;
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#endif // Z_BG_LAST_BWALL_H
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@ -10,6 +10,4 @@ typedef struct BgLbfshot {
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/* 0x15C */ UNK_TYPE1 pad15C[0x4];
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} BgLbfshot; // size = 0x160
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extern const ActorInit Bg_Lbfshot_InitVars;
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#endif // Z_BG_LBFSHOT_H
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@ -16,6 +16,4 @@ typedef struct BgLotus {
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/* 0x168 */ s16 timer2;
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} BgLotus; // size = 0x16C
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extern const ActorInit Bg_Lotus_InitVars;
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#endif // Z_BG_LOTUS_H
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@ -9,6 +9,4 @@ typedef struct BgMarketStep {
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/* 0x000 */ Actor actor;
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} BgMarketStep; // size = 0x144
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extern const ActorInit Bg_Market_Step_InitVars;
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#endif // Z_BG_MARKET_STEP_H
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@ -9,6 +9,4 @@ typedef struct BgMbarChair {
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/* 0x000 */ DynaPolyActor dyna;
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} BgMbarChair; // size = 0x15C
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extern const ActorInit Bg_Mbar_Chair_InitVars;
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#endif // Z_BG_MBAR_CHAIR_H
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|
|
|
@ -40,6 +40,4 @@ typedef struct BgNumaHana {
|
|||
/* 0x33E */ s16 transitionTimer;
|
||||
} BgNumaHana; // size = 0x340
|
||||
|
||||
extern const ActorInit Bg_Numa_Hana_InitVars;
|
||||
|
||||
#endif // Z_BG_NUMA_HANA_H
|
||||
|
|
|
@ -16,6 +16,4 @@ typedef struct BgOpenShutter {
|
|||
/* 0x164 */ s32 unk_164;
|
||||
} BgOpenShutter; // size = 0x168
|
||||
|
||||
extern const ActorInit Bg_Open_Shutter_InitVars;
|
||||
|
||||
#endif // Z_BG_OPEN_SHUTTER_H
|
||||
|
|
|
@ -10,6 +10,4 @@ typedef struct BgOpenSpot {
|
|||
/* 0x144 */ AnimatedMaterial* texScrolls;
|
||||
} BgOpenSpot; // size = 0x148
|
||||
|
||||
extern const ActorInit Bg_Open_Spot_InitVars;
|
||||
|
||||
#endif // Z_BG_OPEN_SPOT_H
|
||||
|
|
|
@ -17,6 +17,4 @@ typedef struct BgSinkaiKabe {
|
|||
/* 0x16C */ s32 pythonIndex;
|
||||
} BgSinkaiKabe; // size = 0x170
|
||||
|
||||
extern const ActorInit Bg_Sinkai_Kabe_InitVars;
|
||||
|
||||
#endif // Z_BG_SINKAI_KABE_H
|
||||
|
|
|
@ -24,6 +24,4 @@ typedef struct BgSpdweb {
|
|||
/* 0x2F8 */ Vec3s* unk_2F8;
|
||||
} BgSpdweb; // size = 0x2FC
|
||||
|
||||
extern const ActorInit Bg_Spdweb_InitVars;
|
||||
|
||||
#endif // Z_BG_SPDWEB_H
|
||||
|
|
|
@ -15,6 +15,4 @@ typedef struct BgSpoutFire {
|
|||
/* 0x14C */ ColliderCylinder collider;
|
||||
} BgSpoutFire; // size = 0x198
|
||||
|
||||
extern const ActorInit Bg_Spout_Fire_InitVars;
|
||||
|
||||
#endif // Z_BG_SPOUT_FIRE_H
|
||||
|
|
|
@ -17,6 +17,4 @@ typedef struct BgTobira01 {
|
|||
/* 0x16C */ s32 unk_16C; // unused besides being set to 0
|
||||
} BgTobira01; // size = 0x170
|
||||
|
||||
extern const ActorInit Bg_Tobira01_InitVars;
|
||||
|
||||
#endif // Z_BG_TOBIRA01_H
|
||||
|
|
|
@ -10,6 +10,4 @@ typedef struct BgUmajump {
|
|||
/* 0x144 */ char unk_144[0x28];
|
||||
} BgUmajump; // size = 0x16C
|
||||
|
||||
extern const ActorInit Bg_Umajump_InitVars;
|
||||
|
||||
#endif // Z_BG_UMAJUMP_H
|
||||
|
|
|
@ -14,6 +14,4 @@ typedef struct Boss01 {
|
|||
/* 0x468 */ char unk_468[0x674];
|
||||
} Boss01; // size = 0xADC
|
||||
|
||||
extern const ActorInit Boss_01_InitVars;
|
||||
|
||||
#endif // Z_BOSS_01_H
|
||||
|
|
|
@ -108,6 +108,4 @@ typedef struct Boss02 {
|
|||
/* 0x1D7E */ s16 unk_1D7E;
|
||||
} Boss02; // size = 0x1D80
|
||||
|
||||
extern const ActorInit Boss_02_InitVars;
|
||||
|
||||
#endif // Z_BOSS_02_H
|
||||
|
|
|
@ -76,6 +76,4 @@ typedef struct Boss04 {
|
|||
/* 0x74A */ u8 unk_74A;
|
||||
} Boss04; // size = 0x74C
|
||||
|
||||
extern const ActorInit Boss_04_InitVars;
|
||||
|
||||
#endif // Z_BOSS_04_H
|
||||
|
|
|
@ -14,6 +14,4 @@ typedef struct Boss05 {
|
|||
/* 0x174 */ char unk_174[0x394];
|
||||
} Boss05; // size = 0x508
|
||||
|
||||
extern const ActorInit Boss_05_InitVars;
|
||||
|
||||
#endif // Z_BOSS_05_H
|
||||
|
|
|
@ -50,6 +50,4 @@ typedef struct Boss06 {
|
|||
/* 0xA2C */ f32 unk_A2C;
|
||||
} Boss06; // size = 0xA30
|
||||
|
||||
extern const ActorInit Boss_06_InitVars;
|
||||
|
||||
#endif // Z_BOSS_06_H
|
||||
|
|
|
@ -13,6 +13,4 @@ typedef struct Boss07 {
|
|||
/* 0x0148 */ char unk_148[0xAAD8];
|
||||
} Boss07; // size = 0xAC20
|
||||
|
||||
extern const ActorInit Boss_07_InitVars;
|
||||
|
||||
#endif // Z_BOSS_07_H
|
||||
|
|
|
@ -27,6 +27,4 @@ typedef struct BossHakugin {
|
|||
/* 0x2618 */ char unk_2618[0x11F8];
|
||||
} BossHakugin; // size = 0x3810
|
||||
|
||||
extern const ActorInit Boss_Hakugin_InitVars;
|
||||
|
||||
#endif // Z_BOSS_HAKUGIN_H
|
||||
|
|
|
@ -34,6 +34,4 @@ typedef struct DemoEffect {
|
|||
/* 0x178 */ DemoEffectActionFunc actionFunc;
|
||||
} DemoEffect; // size = 0x17C
|
||||
|
||||
extern const ActorInit Demo_Effect_InitVars;
|
||||
|
||||
#endif // Z_DEMO_EFFECT_H
|
||||
|
|
|
@ -17,6 +17,4 @@ typedef struct DemoGetitem {
|
|||
/* 0x14C */ DemoGetitemActionFunc actionFunc;
|
||||
} DemoGetitem; // size = 0x150
|
||||
|
||||
extern const ActorInit Demo_Getitem_InitVars;
|
||||
|
||||
#endif // Z_DEMO_GETITEM_H
|
||||
|
|
|
@ -48,6 +48,4 @@ typedef enum {
|
|||
/* 3 */ DEMO_KANKYO_STATE_DISABLED,
|
||||
} DemoKankyoStateType;
|
||||
|
||||
extern const ActorInit Demo_Kankyo_InitVars;
|
||||
|
||||
#endif // Z_DEMO_KANKYO_H
|
||||
|
|
|
@ -13,6 +13,4 @@ typedef struct DemoMoonend {
|
|||
/* 0x2E0 */ DemoMoonendActionFunc actionFunc;
|
||||
} DemoMoonend; // size = 0x2E4
|
||||
|
||||
extern const ActorInit Demo_Moonend_InitVars;
|
||||
|
||||
#endif // Z_DEMO_MOONEND_H
|
||||
|
|
|
@ -10,6 +10,4 @@ typedef struct DemoShd {
|
|||
/* 0x0144 */ char unk_0144[0x118C];
|
||||
} DemoShd; // size = 0x12D0
|
||||
|
||||
extern const ActorInit Demo_Shd_InitVars;
|
||||
|
||||
#endif // Z_DEMO_SHD_H
|
||||
|
|
|
@ -37,6 +37,4 @@ typedef struct DemoSyoten {
|
|||
/* 0x3F4 */ DemoSyotenActionFunc actionFunc;
|
||||
} DemoSyoten; // size = 0x3F8
|
||||
|
||||
extern const ActorInit Demo_Syoten_InitVars;
|
||||
|
||||
#endif // Z_DEMO_SYOTEN_H
|
||||
|
|
|
@ -18,6 +18,4 @@ typedef struct DemoTreLgt {
|
|||
/* 0x174 */ s32 animationType;
|
||||
} DemoTreLgt; // size = 0x178
|
||||
|
||||
extern const ActorInit Demo_Tre_Lgt_InitVars;
|
||||
|
||||
#endif // Z_DEMO_TRE_LGT_H
|
||||
|
|
|
@ -14,6 +14,4 @@ typedef struct DmAh {
|
|||
/* 0x18C */ char unk_18C[0x114];
|
||||
} DmAh; // size = 0x2A0
|
||||
|
||||
extern const ActorInit Dm_Ah_InitVars;
|
||||
|
||||
#endif // Z_DM_AH_H
|
||||
|
|
|
@ -26,6 +26,4 @@ typedef enum {
|
|||
/* 0x1 */ MADAME_AROMA_ANIMATION_1
|
||||
} DmAlAnimations;
|
||||
|
||||
extern const ActorInit Dm_Al_InitVars;
|
||||
|
||||
#endif // Z_DM_AL_H
|
||||
|
|
|
@ -36,6 +36,4 @@ typedef struct DmAn {
|
|||
/* 0x2D4 */ s32 unk_2D4;
|
||||
} DmAn; // size = 0x2D8
|
||||
|
||||
extern const ActorInit Dm_An_InitVars;
|
||||
|
||||
#endif // Z_DM_AN_H
|
||||
|
|
|
@ -23,6 +23,4 @@ typedef struct DmBal {
|
|||
/* 0x33A */ s16 unk_33A;
|
||||
} DmBal; /* size = 0x33C */
|
||||
|
||||
extern const ActorInit Dm_Bal_InitVars;
|
||||
|
||||
#endif // Z_DM_BAL_H
|
||||
|
|
|
@ -28,6 +28,4 @@ typedef struct DmChar00 {
|
|||
/* 0x262 */ u16 unk_262;
|
||||
} DmChar00; // size = 0x264
|
||||
|
||||
extern const ActorInit Dm_Char00_InitVars;
|
||||
|
||||
#endif // Z_DM_CHAR00_H
|
||||
|
|
|
@ -28,6 +28,4 @@ typedef struct DmChar01 {
|
|||
/* 0x34D */ u8 unk_34D;
|
||||
} DmChar01; // size = 0x350
|
||||
|
||||
extern const ActorInit Dm_Char01_InitVars;
|
||||
|
||||
#endif // Z_DM_CHAR01_H
|
||||
|
|
|
@ -18,6 +18,4 @@ typedef struct DmChar02 {
|
|||
/* 0x2F0 */ u32 unk_2F0;
|
||||
} DmChar02; // size = 0x2F4
|
||||
|
||||
extern const ActorInit Dm_Char02_InitVars;
|
||||
|
||||
#endif // Z_DM_CHAR02_H
|
||||
|
|
|
@ -17,6 +17,4 @@ typedef struct DmChar03 {
|
|||
/* 0x190 */ Vec3f offset;
|
||||
} DmChar03; // size = 0x19C
|
||||
|
||||
extern const ActorInit Dm_Char03_InitVars;
|
||||
|
||||
#endif // Z_DM_CHAR03_H
|
||||
|
|
|
@ -20,6 +20,4 @@ typedef struct DmChar04 {
|
|||
/* 0x262 */ u16 timer;
|
||||
} DmChar04; // size = 0x264
|
||||
|
||||
extern const ActorInit Dm_Char04_InitVars;
|
||||
|
||||
#endif // Z_DM_CHAR04_H
|
||||
|
|
|
@ -42,6 +42,4 @@ typedef struct DmChar05 {
|
|||
/* 0x1B4 */ u8 unk_1B4;
|
||||
} DmChar05; // size = 0x1B8
|
||||
|
||||
extern const ActorInit Dm_Char05_InitVars;
|
||||
|
||||
#endif // Z_DM_CHAR05_H
|
||||
|
|
|
@ -14,6 +14,4 @@ typedef struct DmChar06 {
|
|||
/* 0x294 */ char unk_294[0x10];
|
||||
} DmChar06; // size = 0x2A4
|
||||
|
||||
extern const ActorInit Dm_Char06_InitVars;
|
||||
|
||||
#endif // Z_DM_CHAR06_H
|
||||
|
|
|
@ -32,6 +32,4 @@ typedef struct DmChar07 {
|
|||
/* 0x2BA */ u8 isStage;
|
||||
} DmChar07; // size = 0x2BC
|
||||
|
||||
extern const ActorInit Dm_Char07_InitVars;
|
||||
|
||||
#endif // Z_DM_CHAR07_H
|
||||
|
|
|
@ -14,6 +14,4 @@ typedef struct DmChar08 {
|
|||
/* 0x1A4 */ char unk_1A4[0x68];
|
||||
} DmChar08; // size = 0x20C
|
||||
|
||||
extern const ActorInit Dm_Char08_InitVars;
|
||||
|
||||
#endif // Z_DM_CHAR08_H
|
||||
|
|
|
@ -14,6 +14,4 @@ typedef struct DmChar09 {
|
|||
/* 0x204 */ char unk_204[0x2C];
|
||||
} DmChar09; // size = 0x230
|
||||
|
||||
extern const ActorInit Dm_Char09_InitVars;
|
||||
|
||||
#endif // Z_DM_CHAR09_H
|
||||
|
|
|
@ -36,6 +36,4 @@ typedef struct DmGm {
|
|||
/* 0x2D4 */ s32 unk_2D4;
|
||||
} DmGm; // size = 0x2D8
|
||||
|
||||
extern const ActorInit Dm_Gm_InitVars;
|
||||
|
||||
#endif // Z_DM_GM_H
|
||||
|
|
|
@ -16,6 +16,4 @@ typedef struct DmHina {
|
|||
/* 0x160 */ char unk_160[0x24];
|
||||
} DmHina; // size = 0x184
|
||||
|
||||
extern const ActorInit Dm_Hina_InitVars;
|
||||
|
||||
#endif // Z_DM_HINA_H
|
||||
|
|
|
@ -19,6 +19,4 @@ typedef struct DmNb {
|
|||
/* 0x1F8 */ s32 unk1F8;
|
||||
} DmNb; // size = 0x1FC
|
||||
|
||||
extern const ActorInit Dm_Nb_InitVars;
|
||||
|
||||
#endif // Z_DM_NB_H
|
||||
|
|
|
@ -24,6 +24,4 @@ typedef struct DmOpstage {
|
|||
/* 0x1A4 */ Vec3f drawOffset;
|
||||
} DmOpstage; // size = 0x1B0
|
||||
|
||||
extern const ActorInit Dm_Opstage_InitVars;
|
||||
|
||||
#endif // Z_DM_OPSTAGE_H
|
||||
|
|
|
@ -20,6 +20,4 @@ typedef struct DmRavine {
|
|||
/* 0x149 */ u8 isActive;
|
||||
} DmRavine; // size = 0x14C
|
||||
|
||||
extern const ActorInit Dm_Ravine_InitVars;
|
||||
|
||||
#endif // Z_DM_RAVINE_H
|
||||
|
|
|
@ -20,6 +20,4 @@ typedef struct DmSa {
|
|||
/* 0x2F0 */ u32 alpha;
|
||||
} DmSa; // size = 0x2F4
|
||||
|
||||
extern const ActorInit Dm_Sa_InitVars;
|
||||
|
||||
#endif // Z_DM_SA_H
|
||||
|
|
|
@ -10,6 +10,4 @@ typedef struct DmStatue {
|
|||
/* 0x144 */ char unk_144[0x50];
|
||||
} DmStatue; // size = 0x194
|
||||
|
||||
extern const ActorInit Dm_Statue_InitVars;
|
||||
|
||||
#endif // Z_DM_STATUE_H
|
||||
|
|
|
@ -51,6 +51,4 @@ typedef struct DmStk {
|
|||
/* 0x33B */ u8 shouldDraw;
|
||||
} DmStk; // size = 0x33C
|
||||
|
||||
extern const ActorInit Dm_Stk_InitVars;
|
||||
|
||||
#endif // Z_DM_STK_H
|
||||
|
|
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Reference in New Issue