mirror of https://github.com/zeldaret/mm.git
General Cleanup 10 (#990)
* limbs -> limb * Generated limbs * Fix ENUMNAME * goronLink fix * actually save * Boss011Limbs -> Boss011Limb * keep skeletons * remove comments
This commit is contained in:
parent
a67571c2bf
commit
f3a51c5403
|
|
@ -12,14 +12,14 @@
|
|||
<DList Name="gameplay_field_keep_DL_001ED0" Offset="0x1ED0" />
|
||||
<DList Name="gameplay_field_keep_DL_001EE0" Offset="0x1EE0" />
|
||||
<Texture Name="gameplay_field_keep_Tex_001F30" OutName="tex_001F30" Format="rgba16" Width="32" Height="64" Offset="0x1F30" />
|
||||
<Limb Name="gameplay_field_keep_Standardlimb_002F30" Type="Standard" EnumName="GAMEPLAY_FIELD_KEEP_LIMB_01" Offset="0x2F30" />
|
||||
<Limb Name="gameplay_field_keep_Standardlimb_002F3C" Type="Standard" EnumName="GAMEPLAY_FIELD_KEEP_LIMB_02" Offset="0x2F3C" />
|
||||
<Limb Name="gameplay_field_keep_Standardlimb_002F48" Type="Standard" EnumName="GAMEPLAY_FIELD_KEEP_LIMB_03" Offset="0x2F48" />
|
||||
<Limb Name="gameplay_field_keep_Standardlimb_002F54" Type="Standard" EnumName="GAMEPLAY_FIELD_KEEP_LIMB_04" Offset="0x2F54" />
|
||||
<Limb Name="gameplay_field_keep_Standardlimb_002F60" Type="Standard" EnumName="GAMEPLAY_FIELD_KEEP_LIMB_05" Offset="0x2F60" />
|
||||
<Limb Name="gameplay_field_keep_Standardlimb_002F6C" Type="Standard" EnumName="GAMEPLAY_FIELD_KEEP_LIMB_06" Offset="0x2F6C" />
|
||||
<Limb Name="gameplay_field_keep_Standardlimb_002F78" Type="Standard" EnumName="GAMEPLAY_FIELD_KEEP_LIMB_07" Offset="0x2F78" />
|
||||
<Skeleton Name="gameplay_field_keep_Skel_002FA0" Type="Normal" LimbType="Standard" LimbNone="GAMEPLAY_FIELD_KEEP_LIMB_NONE" LimbMax="GAMEPLAY_FIELD_KEEP_LIMB_MAX" EnumName="gameplay_field_keep_Limbs" Offset="0x2FA0" />
|
||||
<Limb Name="gameplay_field_keep_Standardlimb_002F30" Type="Standard" EnumName="BUTTERFLY_LIMB_01" Offset="0x2F30" />
|
||||
<Limb Name="gameplay_field_keep_Standardlimb_002F3C" Type="Standard" EnumName="BUTTERFLY_LIMB_02" Offset="0x2F3C" />
|
||||
<Limb Name="gameplay_field_keep_Standardlimb_002F48" Type="Standard" EnumName="BUTTERFLY_LIMB_03" Offset="0x2F48" />
|
||||
<Limb Name="gameplay_field_keep_Standardlimb_002F54" Type="Standard" EnumName="BUTTERFLY_LIMB_04" Offset="0x2F54" />
|
||||
<Limb Name="gameplay_field_keep_Standardlimb_002F60" Type="Standard" EnumName="BUTTERFLY_LIMB_05" Offset="0x2F60" />
|
||||
<Limb Name="gameplay_field_keep_Standardlimb_002F6C" Type="Standard" EnumName="BUTTERFLY_LIMB_06" Offset="0x2F6C" />
|
||||
<Limb Name="gameplay_field_keep_Standardlimb_002F78" Type="Standard" EnumName="BUTTERFLY_LIMB_07" Offset="0x2F78" />
|
||||
<Skeleton Name="gameplay_field_keep_Skel_002FA0" Type="Normal" LimbType="Standard" LimbNone="BUTTERFLY_LIMB_NONE" LimbMax="BUTTERFLY_LIMB_MAX" EnumName="ButterflyLimb" Offset="0x2FA0" />
|
||||
<Texture Name="gameplay_field_keep_TLUT_002FB0" OutName="tlut_002FB0" Format="rgba16" Width="4" Height="4" Offset="0x2FB0" />
|
||||
<Texture Name="gameplay_field_keep_Tex_002FD0" OutName="tex_002FD0" Format="ci4" Width="32" Height="64" Offset="0x2FD0" />
|
||||
<Texture Name="gameplay_field_keep_Tex_0033D0" OutName="tex_0033D0" Format="ci4" Width="32" Height="64" Offset="0x33D0" />
|
||||
|
|
|
|||
|
|
@ -796,7 +796,7 @@
|
|||
<Limb Name="gPinkDekuFlowerFrontLeftPetalLimb" Type="Standard" EnumName="PINK_DEKU_FLOWER_LIMB_FRONT_LEFT_PETAL" Offset="0x114CC" />
|
||||
<Limb Name="gPinkDekuFlowerLeftLeafLimb" Type="Standard" EnumName="PINK_DEKU_FLOWER_LIMB_LEFT_LEAF" Offset="0x114D8" />
|
||||
<Limb Name="gPinkDekuFlowerBackLeftPetalLimb" Type="Standard" EnumName="PINK_DEKU_FLOWER_LIMB_BACK_LEFT_PETAL" Offset="0x114E4" />
|
||||
<Skeleton Name="gPinkDekuFlowerSkel" Type="Normal" LimbType="Standard" LimbNone="PINK_DEKU_FLOWER_LIMB_NONE" LimbMax="PINK_DEKU_FLOWER_LIMB_MAX" EnumName="PinkDekuFlowerLimbs" Offset="0x11518" />
|
||||
<Skeleton Name="gPinkDekuFlowerSkel" Type="Normal" LimbType="Standard" LimbNone="PINK_DEKU_FLOWER_LIMB_NONE" LimbMax="PINK_DEKU_FLOWER_LIMB_MAX" EnumName="PinkDekuFlowerLimb" Offset="0x11518" />
|
||||
<Animation Name="gDekuFlowerRustleAnim" Offset="0x117A8" /> <!-- Original name is "dnp_zawa" ("rustling") -->
|
||||
<Collision Name="gGoldDekuFlowerCol" Offset="0x118D8" />
|
||||
<DList Name="gGoldDekuFlowerIdleDL" Offset="0x11BD0" />
|
||||
|
|
@ -820,7 +820,7 @@
|
|||
<Limb Name="gGoldDekuFlowerFrontLeftPetalLimb" Type="Standard" EnumName="GOLD_DEKU_FLOWER_LIMB_FRONT_LEFT_PETAL" Offset="0x1279C" />
|
||||
<Limb Name="gGoldDekuFlowerLeftPetalLimb" Type="Standard" EnumName="GOLD_DEKU_FLOWER_LIMB_LEFT_PETAL" Offset="0x127A8" />
|
||||
<Limb Name="gGoldDekuFlowerBackLeftPetalLimb" Type="Standard" EnumName="GOLD_DEKU_FLOWER_LIMB_BACK_LEFT_PETAL" Offset="0x127B4" />
|
||||
<Skeleton Name="gGoldDekuFlowerSkel" Type="Flex" LimbType="Standard" LimbNone="GOLD_DEKU_FLOWER_LIMB_NONE" LimbMax="GOLD_DEKU_FLOWER_LIMB_MAX" EnumName="GoldDekuFlowerLimbs" Offset="0x127E8" />
|
||||
<Skeleton Name="gGoldDekuFlowerSkel" Type="Flex" LimbType="Standard" LimbNone="GOLD_DEKU_FLOWER_LIMB_NONE" LimbMax="GOLD_DEKU_FLOWER_LIMB_MAX" EnumName="GoldDekuFlowerLimb" Offset="0x127E8" />
|
||||
|
||||
<Animation Name="gameplay_keep_Anim_012860" Offset="0x12860" />
|
||||
<Animation Name="gameplay_keep_Anim_0128BC" Offset="0x128BC" />
|
||||
|
|
@ -828,11 +828,11 @@
|
|||
<Texture Name="gameplay_keep_Tex_0138D0" OutName="tex_0138D0" Format="rgba16" Width="32" Height="16" Offset="0x138D0" />
|
||||
<DList Name="gameplay_keep_DL_013FF0" Offset="0x13FF0" />
|
||||
<DList Name="gameplay_keep_DL_014370" Offset="0x14370" />
|
||||
<Limb Name="gameplay_keep_Lodlimb_014510" Type="LOD" Offset="0x14510" />
|
||||
<Limb Name="gameplay_keep_Lodlimb_014520" Type="LOD" Offset="0x14520" />
|
||||
<Limb Name="gameplay_keep_Lodlimb_014530" Type="LOD" Offset="0x14530" />
|
||||
<Limb Name="gameplay_keep_Lodlimb_014540" Type="LOD" Offset="0x14540" />
|
||||
<Skeleton Name="gameplay_keep_Skel_014560" Type="Normal" LimbType="Standard" Offset="0x14560" />
|
||||
<Limb Name="gameplay_keep_Lodlimb_014510" Type="LOD" EnumName="ARROW_LIMB_1" Offset="0x14510" />
|
||||
<Limb Name="gameplay_keep_Lodlimb_014520" Type="LOD" EnumName="ARROW_LIMB_2" Offset="0x14520" />
|
||||
<Limb Name="gameplay_keep_Lodlimb_014530" Type="LOD" EnumName="ARROW_LIMB_3" Offset="0x14530" />
|
||||
<Limb Name="gameplay_keep_Lodlimb_014540" Type="LOD" EnumName="ARROW_LIMB_4" Offset="0x14540" />
|
||||
<Skeleton Name="gameplay_keep_Skel_014560" Type="Normal" LimbType="Standard" LimbNone="ARROW_LIMB_NONE" LimbMax="ARROW_LIMB_MAX" EnumName="ArrowLimb" Offset="0x14560" />
|
||||
<Texture Name="gameplay_keep_Tex_014570" OutName="tex_014570" Format="rgba32" Width="16" Height="32" Offset="0x14570" />
|
||||
|
||||
<!-- Bomb -->
|
||||
|
|
@ -893,11 +893,11 @@
|
|||
<DList Name="gameplay_keep_DL_0221B8" Offset="0x221B8" />
|
||||
<Texture Name="gameplay_keep_Tex_0222E8" OutName="tex_0222E8" Format="i4" Width="32" Height="64" Offset="0x222E8" />
|
||||
<Texture Name="gameplay_keep_Tex_0226E8" OutName="tex_0226E8" Format="i8" Width="8" Height="128" Offset="0x226E8" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_022AE8" Type="Standard" Offset="0x22AE8" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_022AF4" Type="Standard" Offset="0x22AF4" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_022B00" Type="Standard" Offset="0x22B00" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_022B0C" Type="Standard" Offset="0x22B0C" />
|
||||
<Skeleton Name="gDoorSkel" Type="Normal" LimbType="Standard" Offset="0x22B28" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_022AE8" Type="Standard" EnumName="DOOR_LIMB_1" Offset="0x22AE8" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_022AF4" Type="Standard" EnumName="DOOR_LIMB_2" Offset="0x22AF4" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_022B00" Type="Standard" EnumName="DOOR_LIMB_3" Offset="0x22B00" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_022B0C" Type="Standard" EnumName="DOOR_LIMB_4" Offset="0x22B0C" />
|
||||
<Skeleton Name="gDoorSkel" Type="Normal" LimbType="Standard" LimbNone="DOOR_LIMB_NONE" LimbMax="DOOR_LIMB_MAX" EnumName="DoorLimb" Offset="0x22B28" />
|
||||
<Animation Name="gameplay_keep_Anim_022BE8" Offset="0x22BE8" />
|
||||
<Animation Name="gameplay_keep_Anim_022CA8" Offset="0x22CA8" />
|
||||
<Animation Name="gameplay_keep_Anim_022D90" Offset="0x22D90" />
|
||||
|
|
@ -944,13 +944,13 @@
|
|||
<DList Name="gameplay_keep_DL_029CF0" Offset="0x29CF0" />
|
||||
<DList Name="gameplay_keep_DL_029D10" Offset="0x29D10" /> <!-- Used in ObJ_Kinoko to radiate a purple glow -->
|
||||
<Texture Name="gameplay_keep_Tex_029EF8" OutName="tex_029EF8" Format="rgba16" Width="32" Height="64" Offset="0x29EF8" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02AEF8" Type="Standard" Offset="0x2AEF8" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02AF04" Type="Standard" Offset="0x2AF04" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02AF10" Type="Standard" Offset="0x2AF10" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02AF1C" Type="Standard" Offset="0x2AF1C" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02AF28" Type="Standard" Offset="0x2AF28" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02AF34" Type="Standard" Offset="0x2AF34" />
|
||||
<Skeleton Name="gameplay_keep_Skel_02AF58" Type="Flex" LimbType="Standard" Offset="0x2AF58" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02AEF8" Type="Standard" EnumName="FAIRY_LIMB_1" Offset="0x2AEF8" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02AF04" Type="Standard" EnumName="FAIRY_LIMB_2" Offset="0x2AF04" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02AF10" Type="Standard" EnumName="FAIRY_LIMB_3" Offset="0x2AF10" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02AF1C" Type="Standard" EnumName="FAIRY_LIMB_4" Offset="0x2AF1C" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02AF28" Type="Standard" EnumName="FAIRY_LIMB_5" Offset="0x2AF28" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02AF34" Type="Standard" EnumName="FAIRY_LIMB_6" Offset="0x2AF34" />
|
||||
<Skeleton Name="gameplay_keep_Skel_02AF58" Type="Flex" LimbType="Standard" LimbNone="FAIRY_LIMB_NONE" LimbMax="FAIRY_LIMB_MAX" EnumName="FairyLimb" Offset="0x2AF58" />
|
||||
<Animation Name="gameplay_keep_Anim_02B2E8" Offset="0x2B2E8" />
|
||||
|
||||
<!-- Stray Fairy -->
|
||||
|
|
@ -983,7 +983,7 @@
|
|||
<Limb Name="gStrayFairyPelvisAndLegsLimb" Type="Standard" EnumName="STRAY_FAIRY_LIMB_PELVIS_AND_LEGS" Offset="0x2CA50" />
|
||||
<Limb Name="gStrayFairyLeftArmLimb" Type="Standard" EnumName="STRAY_FAIRY_LIMB_LEFT_ARM" Offset="0x2CA5C" />
|
||||
<Limb Name="gStrayFairyLeftFacingHeadLimb" Type="Standard" EnumName="STRAY_FAIRY_LIMB_LEFT_FACING_HEAD" Offset="0x2CA68" />
|
||||
<Skeleton Name="gStrayFairySkel" Type="Flex" LimbType="Standard" LimbNone="STRAY_FAIRY_LIMB_NONE" LimbMax="STRAY_FAIRY_LIMB_MAX" EnumName="StrayFairyLimbs" Offset="0x2CA98" />
|
||||
<Skeleton Name="gStrayFairySkel" Type="Flex" LimbType="Standard" LimbNone="STRAY_FAIRY_LIMB_NONE" LimbMax="STRAY_FAIRY_LIMB_MAX" EnumName="StrayFairyLimb" Offset="0x2CA98" />
|
||||
|
||||
<Texture Name="gameplay_keep_Tex_02CAA8" OutName="tex_02CAA8" Format="i4" Width="16" Height="16" Offset="0x2CAA8" />
|
||||
<Texture Name="gameplay_keep_Tex_02CB30" OutName="tex_02CB30" Format="i8" Width="16" Height="16" Offset="0x2CB30" />
|
||||
|
|
@ -997,13 +997,13 @@
|
|||
<DList Name="gameplay_keep_DL_02EAB8" Offset="0x2EAB8" />
|
||||
<Texture Name="gameplay_keep_Tex_02EBC8" OutName="tex_02EBC8" Format="rgba16" Width="16" Height="16" Offset="0x2EBC8" />
|
||||
<Texture Name="gameplay_keep_Tex_02EDC8" OutName="tex_02EDC8" Format="rgba16" Width="32" Height="8" Offset="0x2EDC8" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02EFC8" Type="Standard" Offset="0x2EFC8" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02EFD4" Type="Standard" Offset="0x2EFD4" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02EFE0" Type="Standard" Offset="0x2EFE0" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02EFEC" Type="Standard" Offset="0x2EFEC" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02EFF8" Type="Standard" Offset="0x2EFF8" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02F004" Type="Standard" Offset="0x2F004" />
|
||||
<Skeleton Name="gameplay_keep_Skel_02F028" Type="Flex" LimbType="Standard" Offset="0x2F028" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02EFC8" Type="Standard" EnumName="FISH_LIMB_1" Offset="0x2EFC8" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02EFD4" Type="Standard" EnumName="FISH_LIMB_2" Offset="0x2EFD4" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02EFE0" Type="Standard" EnumName="FISH_LIMB_3" Offset="0x2EFE0" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02EFEC" Type="Standard" EnumName="FISH_LIMB_4" Offset="0x2EFEC" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02EFF8" Type="Standard" EnumName="FISH_LIMB_5" Offset="0x2EFF8" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_02F004" Type="Standard" EnumName="FISH_LIMB_6" Offset="0x2F004" />
|
||||
<Skeleton Name="gameplay_keep_Skel_02F028" Type="Flex" LimbType="Standard" LimbNone="FISH_LIMB_NONE" LimbMax="FISH_LIMB_MAX" EnumName="FishLimb" Offset="0x2F028" />
|
||||
<Animation Name="gameplay_keep_Anim_02F0EC" Offset="0x2F0EC" />
|
||||
<Texture Name="gEffShockwaveTex" OutName="eff_shockwave" Format="i8" Width="64" Height="64" Offset="0x2F100" />
|
||||
<DList Name="gEffShockwaveDL" Offset="0x30100" />
|
||||
|
|
@ -1152,30 +1152,30 @@
|
|||
<DList Name="gameplay_keep_DL_051C60" Offset="0x51C60" />
|
||||
<Texture Name="gameplay_keep_Tex_051D30" OutName="tex_051D30" Format="rgba16" Width="16" Height="64" Offset="0x51D30" />
|
||||
<Texture Name="gameplay_keep_Tex_052530" OutName="tex_052530" Format="rgba16" Width="8" Height="16" Offset="0x52530" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052630" Type="Standard" Offset="0x52630" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_05263C" Type="Standard" Offset="0x5263C" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052648" Type="Standard" Offset="0x52648" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052654" Type="Standard" Offset="0x52654" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052660" Type="Standard" Offset="0x52660" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_05266C" Type="Standard" Offset="0x5266C" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052678" Type="Standard" Offset="0x52678" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052684" Type="Standard" Offset="0x52684" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052690" Type="Standard" Offset="0x52690" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_05269C" Type="Standard" Offset="0x5269C" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_0526A8" Type="Standard" Offset="0x526A8" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_0526B4" Type="Standard" Offset="0x526B4" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_0526C0" Type="Standard" Offset="0x526C0" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_0526CC" Type="Standard" Offset="0x526CC" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_0526D8" Type="Standard" Offset="0x526D8" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_0526E4" Type="Standard" Offset="0x526E4" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_0526F0" Type="Standard" Offset="0x526F0" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_0526FC" Type="Standard" Offset="0x526FC" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052708" Type="Standard" Offset="0x52708" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052714" Type="Standard" Offset="0x52714" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052720" Type="Standard" Offset="0x52720" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_05272C" Type="Standard" Offset="0x5272C" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052738" Type="Standard" Offset="0x52738" />
|
||||
<Skeleton Name="gameplay_keep_Skel_0527A0" Type="Normal" LimbType="Standard" Offset="0x527A0" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052630" Type="Standard" EnumName="BUG_LIMB_01" Offset="0x52630" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_05263C" Type="Standard" EnumName="BUG_LIMB_02" Offset="0x5263C" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052648" Type="Standard" EnumName="BUG_LIMB_03" Offset="0x52648" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052654" Type="Standard" EnumName="BUG_LIMB_04" Offset="0x52654" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052660" Type="Standard" EnumName="BUG_LIMB_05" Offset="0x52660" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_05266C" Type="Standard" EnumName="BUG_LIMB_06" Offset="0x5266C" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052678" Type="Standard" EnumName="BUG_LIMB_07" Offset="0x52678" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052684" Type="Standard" EnumName="BUG_LIMB_08" Offset="0x52684" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052690" Type="Standard" EnumName="BUG_LIMB_09" Offset="0x52690" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_05269C" Type="Standard" EnumName="BUG_LIMB_0A" Offset="0x5269C" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_0526A8" Type="Standard" EnumName="BUG_LIMB_0B" Offset="0x526A8" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_0526B4" Type="Standard" EnumName="BUG_LIMB_0C" Offset="0x526B4" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_0526C0" Type="Standard" EnumName="BUG_LIMB_0D" Offset="0x526C0" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_0526CC" Type="Standard" EnumName="BUG_LIMB_0E" Offset="0x526CC" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_0526D8" Type="Standard" EnumName="BUG_LIMB_0F" Offset="0x526D8" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_0526E4" Type="Standard" EnumName="BUG_LIMB_10" Offset="0x526E4" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_0526F0" Type="Standard" EnumName="BUG_LIMB_11" Offset="0x526F0" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_0526FC" Type="Standard" EnumName="BUG_LIMB_12" Offset="0x526FC" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052708" Type="Standard" EnumName="BUG_LIMB_13" Offset="0x52708" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052714" Type="Standard" EnumName="BUG_LIMB_14" Offset="0x52714" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052720" Type="Standard" EnumName="BUG_LIMB_15" Offset="0x52720" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_05272C" Type="Standard" EnumName="BUG_LIMB_16" Offset="0x5272C" />
|
||||
<Limb Name="gameplay_keep_Standardlimb_052738" Type="Standard" EnumName="BUG_LIMB_17" Offset="0x52738" />
|
||||
<Skeleton Name="gameplay_keep_Skel_0527A0" Type="Normal" LimbType="Standard" LimbNone="BUG_LIMB_NONE" LimbMax="BUG_LIMB_MAX" EnumName="BugLimb" Offset="0x527A0" />
|
||||
<DList Name="gKakeraLeafMiddle" Offset="0x527F0" />
|
||||
<DList Name="gKakeraLeafTip" Offset="0x528B0" />
|
||||
<Texture Name="gameplay_keep_Tex_052940" OutName="tex_052940" Format="rgba16" Width="32" Height="32" Offset="0x52940" />
|
||||
|
|
|
|||
|
|
@ -53,6 +53,6 @@
|
|||
<Limb Name="object_ah_Standardlimb_009E0C" Type="Standard" EnumName="OBJECT_AH_LIMB_0E" Offset="0x9E0C" />
|
||||
<Limb Name="object_ah_Standardlimb_009E18" Type="Standard" EnumName="OBJECT_AH_LIMB_0F" Offset="0x9E18" />
|
||||
<Limb Name="object_ah_Standardlimb_009E24" Type="Standard" EnumName="OBJECT_AH_LIMB_10" Offset="0x9E24" />
|
||||
<Skeleton Name="object_ah_Skel_009E70" Type="Flex" LimbType="Standard" LimbNone="OBJECT_AH_LIMB_NONE" LimbMax="OBJECT_AH_LIMB_MAX" EnumName="object_ah_Limbs" Offset="0x9E70" />
|
||||
<Skeleton Name="object_ah_Skel_009E70" Type="Flex" LimbType="Standard" LimbNone="OBJECT_AH_LIMB_NONE" LimbMax="OBJECT_AH_LIMB_MAX" EnumName="ObjectAhLimb" Offset="0x9E70" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -48,6 +48,6 @@
|
|||
<Limb Name="object_ahg_Standardlimb_005938" Type="Standard" EnumName="OBJECT_AHG_LIMB_0D" Offset="0x5938" />
|
||||
<Limb Name="object_ahg_Standardlimb_005944" Type="Standard" EnumName="OBJECT_AHG_LIMB_0E" Offset="0x5944" />
|
||||
<Limb Name="object_ahg_Standardlimb_005950" Type="Standard" EnumName="OBJECT_AHG_LIMB_0F" Offset="0x5950" />
|
||||
<Skeleton Name="object_ahg_Skel_005998" Type="Flex" LimbType="Standard" LimbNone="OBJECT_AHG_LIMB_NONE" LimbMax="OBJECT_AHG_LIMB_MAX" EnumName="object_ahg_Limbs" Offset="0x5998" />
|
||||
<Skeleton Name="object_ahg_Skel_005998" Type="Flex" LimbType="Standard" LimbNone="OBJECT_AHG_LIMB_NONE" LimbMax="OBJECT_AHG_LIMB_MAX" EnumName="ObjectAhgLimb" Offset="0x5998" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -65,7 +65,7 @@
|
|||
<Limb Name="gMadameAromaLegsLimb" Type="Standard" EnumName="MADAME_AROMA_LIMB_LEGS" Offset="0xA04C" />
|
||||
<Limb Name="gMadameAromaLeftFootLimb" Type="Standard" EnumName="MADAME_AROMA_LIMB_LEFT_FOOT" Offset="0xA058" />
|
||||
<Limb Name="gMadameAromaRightFootLimb" Type="Standard" EnumName="MADAME_AROMA_LIMB_RIGHT_FOOT" Offset="0xA064" />
|
||||
<Skeleton Name="gMadameAromaSkel" Type="Flex" LimbType="Standard" LimbNone="MADAME_AROMA_LIMB_NONE" LimbMax="MADAME_AROMA_LIMB_MAX" EnumName="MadameAromaLimbs" Offset="0xA0D8" />
|
||||
<Skeleton Name="gMadameAromaSkel" Type="Flex" LimbType="Standard" LimbNone="MADAME_AROMA_LIMB_NONE" LimbMax="MADAME_AROMA_LIMB_MAX" EnumName="MadameAromaLimb" Offset="0xA0D8" />
|
||||
<Animation Name="object_al_Anim_00A764" Offset="0xA764" />
|
||||
<Animation Name="object_al_Anim_00ACA0" Offset="0xACA0" />
|
||||
<Animation Name="object_al_Anim_00BCA4" Offset="0xBCA4" />
|
||||
|
|
|
|||
|
|
@ -34,7 +34,7 @@
|
|||
<Limb Name="object_am_Standardlimb_0058F0" Type="Standard" EnumName="OBJECT_AM_LIMB_0B" Offset="0x58F0" />
|
||||
<Limb Name="object_am_Standardlimb_0058FC" Type="Standard" EnumName="OBJECT_AM_LIMB_BASE" Offset="0x58FC" />
|
||||
<Limb Name="object_am_Standardlimb_005908" Type="Standard" EnumName="OBJECT_AM_LIMB_0D" Offset="0x5908" />
|
||||
<Skeleton Name="object_am_Skel_005948" Type="Normal" LimbType="Standard" LimbNone="OBJECT_AM_LIMB_NONE" LimbMax="OBJECT_AM_LIMB_MAX" EnumName="object_am_Limbs" Offset="0x5948" />
|
||||
<Skeleton Name="object_am_Skel_005948" Type="Normal" LimbType="Standard" LimbNone="OBJECT_AM_LIMB_NONE" LimbMax="OBJECT_AM_LIMB_MAX" EnumName="ObjectAmLimb" Offset="0x5948" />
|
||||
<Animation Name="gArmosTakeDamageAnim" Offset="0x5B3C" />
|
||||
<Collision Name="object_am_Colheader_005CF8" Offset="0x5CF8" />
|
||||
</File>
|
||||
|
|
|
|||
|
|
@ -81,7 +81,7 @@
|
|||
<Limb Name="object_an1_Standardlimb_0125A4" Type="Standard" EnumName="OBJECT_AN1_LIMB_12" Offset="0x125A4" />
|
||||
<Limb Name="object_an1_Standardlimb_0125B0" Type="Standard" EnumName="OBJECT_AN1_LIMB_13" Offset="0x125B0" />
|
||||
<Limb Name="object_an1_Standardlimb_0125BC" Type="Standard" EnumName="OBJECT_AN1_LIMB_14" Offset="0x125BC" />
|
||||
<Skeleton Name="object_an1_Skel_012618" Type="Flex" LimbType="Standard" LimbNone="OBJECT_AN1_LIMB_NONE" LimbMax="OBJECT_AN1_LIMB_MAX" EnumName="object_an1_Limbs" Offset="0x12618" />
|
||||
<Skeleton Name="object_an1_Skel_012618" Type="Flex" LimbType="Standard" LimbNone="OBJECT_AN1_LIMB_NONE" LimbMax="OBJECT_AN1_LIMB_MAX" EnumName="ObjectAn1Limb" Offset="0x12618" />
|
||||
<Animation Name="object_an1_Anim_013048" Offset="0x13048" />
|
||||
<Animation Name="object_an1_Anim_013E1C" Offset="0x13E1C" />
|
||||
</File>
|
||||
|
|
|
|||
|
|
@ -67,7 +67,7 @@
|
|||
<Limb Name="object_and_Standardlimb_00B2F8" Type="Standard" EnumName="OBJECT_AND_LIMB_17" Offset="0xB2F8" />
|
||||
<Limb Name="object_and_Standardlimb_00B304" Type="Standard" EnumName="OBJECT_AND_LIMB_18" Offset="0xB304" />
|
||||
<Limb Name="object_and_Standardlimb_00B310" Type="Standard" EnumName="OBJECT_AND_LIMB_19" Offset="0xB310" />
|
||||
<Skeleton Name="object_and_Skel_00B380" Type="Flex" LimbType="Standard" LimbNone="OBJECT_AND_LIMB_NONE" LimbMax="OBJECT_AND_LIMB_MAX" EnumName="object_and_Limbs" Offset="0xB380" />
|
||||
<Skeleton Name="object_and_Skel_00B380" Type="Flex" LimbType="Standard" LimbNone="OBJECT_AND_LIMB_NONE" LimbMax="OBJECT_AND_LIMB_MAX" EnumName="ObjectAndLimb" Offset="0xB380" />
|
||||
<Animation Name="object_and_Anim_00DA58" Offset="0xDA58" />
|
||||
<Animation Name="object_and_Anim_00EE00" Offset="0xEE00" />
|
||||
<Animation Name="object_and_Anim_00F6C4" Offset="0xF6C4" />
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@
|
|||
<Limb Name="gAniRightForArmLimb" Type="Standard" EnumName="ANI_LIMB_RIGHT_FORARM" Offset="0x2840" />
|
||||
<Limb Name="gAniRightHandLimb" Type="Standard" EnumName="ANI_LIMB_RIGHT_HAND" Offset="0x284C" />
|
||||
<Limb Name="gAniHeadLimb" Type="Standard" EnumName="ANI_LIMB_HEAD" Offset="0x2858" />
|
||||
<Skeleton Name="gAniSkeleton" Type="Flex" LimbType="Standard" LimbNone="ANI_LIMB_NONE" LimbMax="ANI_LIMB_MAX" EnumName="ObjectAniLimbs" Offset="0x28A0" />
|
||||
<Skeleton Name="gAniSkeleton" Type="Flex" LimbType="Standard" LimbNone="ANI_LIMB_NONE" LimbMax="ANI_LIMB_MAX" EnumName="ObjectAniLimb" Offset="0x28A0" />
|
||||
<DList Name="gAniRightHandDL" Offset="0x4860" />
|
||||
<DList Name="gAniRightForArmDL" Offset="0x4A50" />
|
||||
<DList Name="gAniRightUpperArmDL" Offset="0x4B38" />
|
||||
|
|
|
|||
|
|
@ -22,7 +22,7 @@
|
|||
<Limb Name="gMamamuYanHeadLimb" Type="Standard" EnumName="MAMAMU_YAN_LIMB_HEAD" Offset="0x138" />
|
||||
|
||||
<!-- Mamamu Yan Skeleton -->
|
||||
<Skeleton Name="gMamamuYanSkel" Type="Flex" LimbType="Standard" LimbNone="MAMAMU_YAN_LIMB_NONE" LimbMax="MAMAMU_YAN_LIMB_MAX" EnumName="MamamuYanLimbs" Offset="0x180" />
|
||||
<Skeleton Name="gMamamuYanSkel" Type="Flex" LimbType="Standard" LimbNone="MAMAMU_YAN_LIMB_NONE" LimbMax="MAMAMU_YAN_LIMB_MAX" EnumName="MamamuYanLimb" Offset="0x180" />
|
||||
|
||||
<!-- Mamamu Yan Textures -->
|
||||
<Texture Name="gMamamuYanTLUT" OutName="mamamu_yan_tlut" Format="rgba16" Width="16" Height="16" Offset="0x198" />
|
||||
|
|
|
|||
|
|
@ -50,7 +50,7 @@
|
|||
<Limb Name="object_az_Standardlimb_0073B8" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_15" Offset="0x73B8" />
|
||||
<Limb Name="object_az_Standardlimb_0073C4" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_16" Offset="0x73C4" />
|
||||
<Limb Name="object_az_Standardlimb_0073D0" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_17" Offset="0x73D0" />
|
||||
<Skeleton Name="object_az_Skel_007438" Type="Flex" LimbType="Standard" LimbNone="OBJECT_AZ_1_LIMB_NONE" LimbMax="OBJECT_AZ_1_LIMB_MAX" EnumName="object_az_1_Limbs" Offset="0x7438" />
|
||||
<Skeleton Name="object_az_Skel_007438" Type="Flex" LimbType="Standard" LimbNone="OBJECT_AZ_1_LIMB_NONE" LimbMax="OBJECT_AZ_1_LIMB_MAX" EnumName="ObjectAz1Limb" Offset="0x7438" />
|
||||
<Animation Name="object_az_Anim_00750C" Offset="0x750C" />
|
||||
<Animation Name="object_az_Anim_007D3C" Offset="0x7D3C" />
|
||||
<Animation Name="object_az_Anim_0086AC" Offset="0x86AC" />
|
||||
|
|
@ -121,7 +121,7 @@
|
|||
<Limb Name="object_az_Standardlimb_017910" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_15" Offset="0x17910" />
|
||||
<Limb Name="object_az_Standardlimb_01791C" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_16" Offset="0x1791C" />
|
||||
<Limb Name="object_az_Standardlimb_017928" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_17" Offset="0x17928" />
|
||||
<Skeleton Name="object_az_Skel_017990" Type="Flex" LimbType="Standard" LimbNone="OBJECT_AZ_2_LIMB_NONE" LimbMax="OBJECT_AZ_2_LIMB_MAX" EnumName="object_az_2_Limbs" Offset="0x17990" />
|
||||
<Skeleton Name="object_az_Skel_017990" Type="Flex" LimbType="Standard" LimbNone="OBJECT_AZ_2_LIMB_NONE" LimbMax="OBJECT_AZ_2_LIMB_MAX" EnumName="ObjectAz2Limb" Offset="0x17990" />
|
||||
<!-- <Blob Name="object_az_Blob_0179A0" Size="0x20" Offset="0x179A0" /> -->
|
||||
<Texture Name="object_az_Tex_0179C0" OutName="tex_0179C0" Format="i4" Width="32" Height="64" Offset="0x179C0" />
|
||||
<Texture Name="object_az_Tex_017DC0" OutName="tex_017DC0" Format="i4" Width="64" Height="64" Offset="0x17DC0" />
|
||||
|
|
|
|||
|
|
@ -47,7 +47,7 @@
|
|||
<Limb Name="object_bai_Standardlimb_007898" Type="Standard" EnumName="OBJECT_BAI_LIMB_11" Offset="0x7898" />
|
||||
<Limb Name="object_bai_Standardlimb_0078A4" Type="Standard" EnumName="OBJECT_BAI_LIMB_12" Offset="0x78A4" />
|
||||
<Limb Name="object_bai_Standardlimb_0078B0" Type="Standard" EnumName="OBJECT_BAI_LIMB_13" Offset="0x78B0" />
|
||||
<Skeleton Name="object_bai_Skel_007908" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BAI_LIMB_NONE" LimbMax="OBJECT_BAI_LIMB_MAX" EnumName="object_bai_Limbs" Offset="0x7908" />
|
||||
<Skeleton Name="object_bai_Skel_007908" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BAI_LIMB_NONE" LimbMax="OBJECT_BAI_LIMB_MAX" EnumName="ObjectBaiLimb" Offset="0x7908" />
|
||||
<Animation Name="object_bai_Anim_008198" Offset="0x8198" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -68,7 +68,7 @@
|
|||
<Limb Name="object_bal_Standardlimb_00A62C" Type="Standard" EnumName="OBJECT_BAL_LIMB_1E" Offset="0xA62C" />
|
||||
<Limb Name="object_bal_Standardlimb_00A638" Type="Standard" EnumName="OBJECT_BAL_LIMB_1F" Offset="0xA638" />
|
||||
<Limb Name="object_bal_Standardlimb_00A644" Type="Standard" EnumName="OBJECT_BAL_LIMB_20" Offset="0xA644" />
|
||||
<Skeleton Name="object_bal_Skel_00A6D0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BAL_LIMB_NONE" LimbMax="OBJECT_BAL_LIMB_MAX" EnumName="object_bal_Limbs" Offset="0xA6D0" />
|
||||
<Skeleton Name="object_bal_Skel_00A6D0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BAL_LIMB_NONE" LimbMax="OBJECT_BAL_LIMB_MAX" EnumName="ObjectBalLimb" Offset="0xA6D0" />
|
||||
<Animation Name="object_bal_Anim_00A7DC" Offset="0xA7DC" />
|
||||
<Animation Name="object_bal_Anim_00B1E8" Offset="0xB1E8" />
|
||||
<Animation Name="object_bal_Anim_00B604" Offset="0xB604" />
|
||||
|
|
|
|||
|
|
@ -42,6 +42,6 @@
|
|||
<Limb Name="gBubbleCraniumLimb" Type="Standard" EnumName="BUBBLE_LIMB_CRANIUM" Offset="0x19E8" />
|
||||
|
||||
<!-- Bubble Skeleton -->
|
||||
<Skeleton Name="gBubbleSkel" Type="Normal" LimbType="Standard" LimbNone="BUBBLE_LIMB_NONE" LimbMax="BUBBLE_LIMB_MAX" EnumName="BubbleLimbs" Offset="0x1A30" />
|
||||
<Skeleton Name="gBubbleSkel" Type="Normal" LimbType="Standard" LimbNone="BUBBLE_LIMB_NONE" LimbMax="BUBBLE_LIMB_MAX" EnumName="BubbleLimb" Offset="0x1A30" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -41,7 +41,7 @@
|
|||
<Limb Name="gBbaRightLowerArmRootLimb" Type="Standard" EnumName="BBA_LIMB_RIGHT_LOWER_ARM_ROOT" Offset="0x5E88" />
|
||||
<Limb Name="gBbaRightForearmLimb" Type="Standard" EnumName="BBA_LIMB_RIGHT_FOREARM" Offset="0x5E94" />
|
||||
<Limb Name="gBbaRightHandLimb" Type="Standard" EnumName="BBA_LIMB_RIGHT_HAND" Offset="0x5EA0" />
|
||||
<Skeleton Name="gBbaSkel" Type="Flex" LimbType="Standard" LimbNone="BBA_LIMB_NONE" LimbMax="BBA_LIMB_MAX" EnumName="BbaLimbs" Offset="0x5EF0" />
|
||||
<Skeleton Name="gBbaSkel" Type="Flex" LimbType="Standard" LimbNone="BBA_LIMB_NONE" LimbMax="BBA_LIMB_MAX" EnumName="BbaLimb" Offset="0x5EF0" />
|
||||
|
||||
<!-- Animations -->
|
||||
<Animation Name="gBbaIdleAnim" Offset="0x6550" />
|
||||
|
|
|
|||
|
|
@ -23,6 +23,6 @@
|
|||
<Limb Name="object_bee_Standardlimb_001350" Type="Standard" EnumName="OBJECT_BEE_LIMB_07" Offset="0x1350" />
|
||||
<Limb Name="object_bee_Standardlimb_00135C" Type="Standard" EnumName="OBJECT_BEE_LIMB_08" Offset="0x135C" />
|
||||
<Limb Name="object_bee_Standardlimb_001368" Type="Standard" EnumName="OBJECT_BEE_LIMB_09" Offset="0x1368" />
|
||||
<Skeleton Name="object_bee_Skel_001398" Type="Normal" LimbType="Standard" LimbNone="OBJECT_BEE_LIMB_NONE" LimbMax="OBJECT_BEE_LIMB_MAX" EnumName="object_bee_Limbs" Offset="0x1398" />
|
||||
<Skeleton Name="object_bee_Skel_001398" Type="Normal" LimbType="Standard" LimbNone="OBJECT_BEE_LIMB_NONE" LimbMax="OBJECT_BEE_LIMB_MAX" EnumName="ObjectBeeLimb" Offset="0x1398" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -51,7 +51,7 @@
|
|||
<Limb Name="object_bg_Standardlimb_008F48" Type="Standard" EnumName="OBJECT_BG_1_LIMB_15" Offset="0x8F48" />
|
||||
<Limb Name="object_bg_Standardlimb_008F54" Type="Standard" EnumName="OBJECT_BG_1_LIMB_16" Offset="0x8F54" />
|
||||
<Limb Name="object_bg_Standardlimb_008F60" Type="Standard" EnumName="OBJECT_BG_1_LIMB_17" Offset="0x8F60" />
|
||||
<Skeleton Name="object_bg_Skel_008FC8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BG_1_LIMB_NONE" LimbMax="OBJECT_BG_1_LIMB_MAX" EnumName="object_bg_1_Limbs" Offset="0x8FC8" />
|
||||
<Skeleton Name="object_bg_Skel_008FC8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BG_1_LIMB_NONE" LimbMax="OBJECT_BG_1_LIMB_MAX" EnumName="ObjectBg1Limb" Offset="0x8FC8" />
|
||||
<Animation Name="object_bg_Anim_009890" Offset="0x9890" />
|
||||
<Animation Name="object_bg_Anim_009F20" Offset="0x9F20" />
|
||||
<Animation Name="object_bg_Anim_00A280" Offset="0xA280" />
|
||||
|
|
@ -107,6 +107,6 @@
|
|||
<Limb Name="object_bg_Standardlimb_011AE0" Type="Standard" EnumName="OBJECT_BG_2_LIMB_15" Offset="0x11AE0" />
|
||||
<Limb Name="object_bg_Standardlimb_011AEC" Type="Standard" EnumName="OBJECT_BG_2_LIMB_16" Offset="0x11AEC" />
|
||||
<Limb Name="object_bg_Standardlimb_011AF8" Type="Standard" EnumName="OBJECT_BG_2_LIMB_17" Offset="0x11AF8" />
|
||||
<Skeleton Name="object_bg_Skel_011B60" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BG_2_LIMB_NONE" LimbMax="OBJECT_BG_2_LIMB_MAX" EnumName="object_bg_2_Limbs" Offset="0x11B60" />
|
||||
<Skeleton Name="object_bg_Skel_011B60" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BG_2_LIMB_NONE" LimbMax="OBJECT_BG_2_LIMB_MAX" EnumName="ObjectBg2Limb" Offset="0x11B60" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -13,6 +13,6 @@
|
|||
<Limb Name="gBhRightWingToEdgeLimb" Type="Standard" EnumName="OBJECT_BH_LIMB_RIGHT_WING_TO_EDGE" Offset="0x1E28" />
|
||||
<Limb Name="gBhLeftWingToBodyLimb" Type="Standard" EnumName="OBJECT_BH_LIMB_LEFT_WING_TO_BODY" Offset="0x1E34" />
|
||||
<Limb Name="gBhLeftWingToEdgeLimb" Type="Standard" EnumName="OBJECT_BH_LIMB_LEFT_WING_TO_EDGE" Offset="0x1E40" />
|
||||
<Skeleton Name="gBhSkel" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BH_LIMB_NONE" LimbMax="OBJECT_BH_LIMB_MAX" EnumName="ObjectBhLimbs" Offset="0x1E60" />
|
||||
<Skeleton Name="gBhSkel" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BH_LIMB_NONE" LimbMax="OBJECT_BH_LIMB_MAX" EnumName="ObjectBhLimb" Offset="0x1E60" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -53,6 +53,6 @@
|
|||
<Limb Name="gBigOctoCenterSnoutLimb" Type="Standard" EnumName="BIGOKUTA_LIMB_CENTER_SNOUT" Offset="0x6B50" />
|
||||
<Limb Name="gBigOctoRightSnoutLimb" Type="Standard" EnumName="BIGOKUTA_LIMB_RIGHT_SNOUT" Offset="0x6B5C" />
|
||||
<Limb Name="gBigOctoLeftSnoutLimb" Type="Standard" EnumName="BIGOKUTA_LIMB_LEFT_SNOUT" Offset="0x6B68" />
|
||||
<Skeleton Name="gBigOctoSkel" Type="Flex" LimbType="Standard" LimbNone="BIGOKUTA_LIMB_NONE" LimbMax="BIGOKUTA_LIMB_MAX" EnumName="BigokutaLimbs" Offset="0x6BC0" />
|
||||
<Skeleton Name="gBigOctoSkel" Type="Flex" LimbType="Standard" LimbNone="BIGOKUTA_LIMB_NONE" LimbMax="BIGOKUTA_LIMB_MAX" EnumName="BigokutaLimb" Offset="0x6BC0" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -88,7 +88,7 @@
|
|||
<Limb Name="gGekkoJawLimb" Type="Standard" EnumName="GEKKO_LIMB_JAW" Offset="0xDF18" />
|
||||
<Limb Name="gGekkoLeftEyeLimb" Type="Standard" EnumName="GEKKO_LIMB_LEFT_EYE" Offset="0xDF24" />
|
||||
<Limb Name="gGekkoRightEyeLimb" Type="Standard" EnumName="GEKKO_LIMB_RIGHT_EYE" Offset="0xDF30" />
|
||||
<Skeleton Name="gGekkoSkel" Type="Flex" LimbType="Standard" LimbNone="GEKKO_LIMB_NONE" LimbMax="GEKKO_LIMB_MAX" EnumName="GekkoLimbs" Offset="0xDF98" />
|
||||
<Skeleton Name="gGekkoSkel" Type="Flex" LimbType="Standard" LimbNone="GEKKO_LIMB_NONE" LimbMax="GEKKO_LIMB_MAX" EnumName="GekkoLimb" Offset="0xDF98" />
|
||||
|
||||
<Animation Name="gGekkoWindupPunchAnim" Offset="0xF048" />
|
||||
<Animation Name="gGekkoSwimUpAnim" Offset="0xF3F0" />
|
||||
|
|
|
|||
|
|
@ -57,7 +57,7 @@
|
|||
<Limb Name="gShikashiRightForearmLimb" Type="Standard" EnumName="SHIKASHI_LIMB_RIGHT_FOREARM" Offset="0x572C" />
|
||||
<Limb Name="gShikashiRightHandLimb" Type="Standard" EnumName="SHIKASHI_LIMB_RIGHT_HAND" Offset="0x5738" />
|
||||
<Limb Name="gShikashiHeadLimb" Type="Standard" EnumName="SHIKASHI_LIMB_HEAD" Offset="0x5744" />
|
||||
<Skeleton Name="gShikashiSkel" Type="Flex" LimbType="Standard" LimbNone="SHIKASHI_LIMB_NONE" LimbMax="SHIKASHI_LIMB_MAX" EnumName="ShikashiLimbs" Offset="0x578C" />
|
||||
<Skeleton Name="gShikashiSkel" Type="Flex" LimbType="Standard" LimbNone="SHIKASHI_LIMB_NONE" LimbMax="SHIKASHI_LIMB_MAX" EnumName="ShikashiLimb" Offset="0x578C" />
|
||||
|
||||
<Animation Name="object_bji_Anim_005B58" Offset="0x5B58" />
|
||||
</File>
|
||||
|
|
|
|||
|
|
@ -23,6 +23,6 @@
|
|||
<Limb Name="gToiletHandOtherFingersLimb" Type="Standard" EnumName="TOILET_HAND_LIMB_OTHER_FINGERS" Offset="0x2354" />
|
||||
<Limb Name="gToiletHandThumbLimb" Type="Standard" EnumName="TOILET_HAND_LIMB_THUMB" Offset="0x2360" />
|
||||
<Limb Name="gToiletHandIndexFingerLimb" Type="Standard" EnumName="TOILET_HAND_LIMB_INDEX_FINGER" Offset="0x236C" />
|
||||
<Skeleton Name="gToiletHandSkel" Type="Flex" LimbType="Standard" LimbNone="TOILET_HAND_LIMB_NONE" LimbMax="TOILET_HAND_LIMB_MAX" EnumName="ToiletHandLimbs" Offset="0x2390" />
|
||||
<Skeleton Name="gToiletHandSkel" Type="Flex" LimbType="Standard" LimbNone="TOILET_HAND_LIMB_NONE" LimbMax="TOILET_HAND_LIMB_MAX" EnumName="ToiletHandLimb" Offset="0x2390" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@
|
|||
<Limb Name="object_bob_Standardlimb_000090" Type="Standard" EnumName="OBJECT_BOB_LIMB_0D" Offset="0x90" />
|
||||
<Limb Name="object_bob_Standardlimb_00009C" Type="Standard" EnumName="OBJECT_BOB_LIMB_0E" Offset="0x9C" />
|
||||
<Limb Name="object_bob_Standardlimb_0000A8" Type="Standard" EnumName="OBJECT_BOB_LIMB_0F" Offset="0xA8" />
|
||||
<Skeleton Name="object_bob_Skel_0000F0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOB_LIMB_NONE" LimbMax="OBJECT_BOB_LIMB_MAX" EnumName="object_bob_Limbs" Offset="0xF0" />
|
||||
<Skeleton Name="object_bob_Skel_0000F0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOB_LIMB_NONE" LimbMax="OBJECT_BOB_LIMB_MAX" EnumName="ObjectBobLimb" Offset="0xF0" />
|
||||
<Texture Name="object_bob_TLUT_000108" OutName="tlut_000108" Format="rgba16" Width="16" Height="16" Offset="0x108" />
|
||||
<Texture Name="object_bob_Tex_000308" OutName="tex_000308" Format="ci8" Width="8" Height="8" Offset="0x308" />
|
||||
<Texture Name="object_bob_Tex_000348" OutName="tex_000348" Format="ci8" Width="8" Height="8" Offset="0x348" />
|
||||
|
|
|
|||
|
|
@ -75,7 +75,7 @@
|
|||
<Limb Name="object_boj_Standardlimb_00C1E0" Type="Standard" EnumName="OBJECT_BOJ_LIMB_0D" Offset="0xC1E0" />
|
||||
<Limb Name="object_boj_Standardlimb_00C1EC" Type="Standard" EnumName="OBJECT_BOJ_LIMB_0E" Offset="0xC1EC" />
|
||||
<Limb Name="object_boj_Standardlimb_00C1F8" Type="Standard" EnumName="OBJECT_BOJ_LIMB_0F" Offset="0xC1F8" />
|
||||
<Skeleton Name="object_boj_Skel_00C240" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOJ_LIMB_NONE" LimbMax="OBJECT_BOJ_LIMB_MAX" EnumName="object_boj_Limbs" Offset="0xC240" /> <!-- object_ginko_skeleton -->
|
||||
<Skeleton Name="object_boj_Skel_00C240" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOJ_LIMB_NONE" LimbMax="OBJECT_BOJ_LIMB_MAX" EnumName="ObjectBojLimb" Offset="0xC240" /> <!-- object_ginko_skeleton -->
|
||||
<Animation Name="object_boj_Anim_00DED8" Offset="0xDED8" />
|
||||
<Animation Name="object_boj_Anim_00F920" Offset="0xF920" />
|
||||
<Animation Name="object_boj_Anim_00FC1C" Offset="0xFC1C" />
|
||||
|
|
|
|||
|
|
@ -113,7 +113,7 @@
|
|||
<Limb Name="object_boss01_Standardlimb_00EFB8" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_31" Offset="0xEFB8" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EFC4" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_32" Offset="0xEFC4" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EFD0" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_33" Offset="0xEFD0" />
|
||||
<Skeleton Name="object_boss01_Skel_00F0A8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOSS01_1_LIMB_NONE" LimbMax="OBJECT_BOSS01_1_LIMB_MAX" EnumName="object_boss01_1_Limbs" Offset="0xF0A8" />
|
||||
<Skeleton Name="object_boss01_Skel_00F0A8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOSS01_1_LIMB_NONE" LimbMax="OBJECT_BOSS01_1_LIMB_MAX" EnumName="ObjectBoss011Limb" Offset="0xF0A8" />
|
||||
<Animation Name="object_boss01_Anim_00F918" Offset="0xF918" />
|
||||
<Animation Name="object_boss01_Anim_00FDEC" Offset="0xFDEC" />
|
||||
<Animation Name="object_boss01_Anim_00FF94" Offset="0xFF94" />
|
||||
|
|
@ -183,7 +183,7 @@
|
|||
<Limb Name="object_boss01_Standardlimb_02225C" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_12" Offset="0x2225C" />
|
||||
<Limb Name="object_boss01_Standardlimb_022268" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_13" Offset="0x22268" />
|
||||
<Limb Name="object_boss01_Standardlimb_022274" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_14" Offset="0x22274" />
|
||||
<Skeleton Name="object_boss01_Skel_0222D0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOSS01_2_LIMB_NONE" LimbMax="OBJECT_BOSS01_2_LIMB_MAX" EnumName="object_boss01_2_Limbs" Offset="0x222D0" />
|
||||
<Skeleton Name="object_boss01_Skel_0222D0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOSS01_2_LIMB_NONE" LimbMax="OBJECT_BOSS01_2_LIMB_MAX" EnumName="ObjectBoss012Limb" Offset="0x222D0" />
|
||||
<Animation Name="object_boss01_Anim_022550" Offset="0x22550" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -62,7 +62,7 @@
|
|||
<Limb Name="gTwinmoldHeadLeftAntennaFrontLimb" Type="Standard" EnumName="TWINMOLD_HEAD_LIMB_LEFT_ANTENNA_FRONT" Offset="0x9AD4" />
|
||||
|
||||
<!-- Twinmold Head Skeleton -->
|
||||
<Skeleton Name="gTwinmoldHeadSkel" Type="Normal" LimbType="Standard" LimbNone="TWINMOLD_HEAD_LIMB_NONE" LimbMax="TWINMOLD_HEAD_LIMB_MAX" EnumName="TwinmoldHeadLimbs" Offset="0x9B10" />
|
||||
<Skeleton Name="gTwinmoldHeadSkel" Type="Normal" LimbType="Standard" LimbNone="TWINMOLD_HEAD_LIMB_NONE" LimbMax="TWINMOLD_HEAD_LIMB_MAX" EnumName="TwinmoldHeadLimb" Offset="0x9B10" />
|
||||
|
||||
<!-- The only used animation for Twinmold's Head -->
|
||||
<Animation Name="gTwinmoldHeadFlyAnim" Offset="0x9C78" />
|
||||
|
|
@ -120,6 +120,6 @@
|
|||
<Limb Name="gTwinmoldBodyTailLimb" Type="Standard" EnumName="TWINMOLD_BODY_LIMB_TAIL" Offset="0x13920" />
|
||||
|
||||
<!-- Unused Twinmold Body Skeleton -->
|
||||
<Skeleton Name="gTwinmoldBodySkel" Type="Flex" LimbType="Standard" LimbNone="TWINMOLD_BODY_LIMB_NONE" LimbMax="TWINMOLD_BODY_LIMB_MAX" EnumName="TwinmoldBodyLimbs" Offset="0x13988" />
|
||||
<Skeleton Name="gTwinmoldBodySkel" Type="Flex" LimbType="Standard" LimbNone="TWINMOLD_BODY_LIMB_NONE" LimbMax="TWINMOLD_BODY_LIMB_MAX" EnumName="TwinmoldBodyLimb" Offset="0x13988" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -65,7 +65,7 @@
|
|||
<Limb Name="gGyorgJawLimb" Type="Standard" EnumName="GYORG_LIMB_JAW" Offset="0x9364" />
|
||||
|
||||
<!-- Gyorg Skeleton-->
|
||||
<Skeleton Name="gGyorgSkel" Type="Flex" LimbType="Standard" LimbNone="GYORG_LIMB_NONE" LimbMax="GYORG_LIMB_MAX" EnumName="GyorgLimbs" Offset="0x93A8" />
|
||||
<Skeleton Name="gGyorgSkel" Type="Flex" LimbType="Standard" LimbNone="GYORG_LIMB_NONE" LimbMax="GYORG_LIMB_MAX" EnumName="GyorgLimb" Offset="0x93A8" />
|
||||
|
||||
<!-- Gyorg Animations -->
|
||||
<Animation Name="gGyorgFloppingAnim" Offset="0x9554" /> <!-- Original name is "bus_dead" -->
|
||||
|
|
@ -130,7 +130,7 @@
|
|||
<Limb Name="gGyorgSmallFishHeadLimb" Type="Standard" EnumName="GYORG_SMALL_FISH_LIMB_HEAD" Offset="0xD9F0" />
|
||||
|
||||
<!-- Small Fishes Skeleton -->
|
||||
<Skeleton Name="gGyorgSmallFishSkel" Type="Flex" LimbType="Standard" LimbNone="GYORG_SMALL_FISH_LIMB_NONE" LimbMax="GYORG_SMALL_FISH_LIMB_MAX" EnumName="GyorgSmallFishLimbs" Offset="0xDA20" />
|
||||
<Skeleton Name="gGyorgSmallFishSkel" Type="Flex" LimbType="Standard" LimbNone="GYORG_SMALL_FISH_LIMB_NONE" LimbMax="GYORG_SMALL_FISH_LIMB_MAX" EnumName="GyorgSmallFishLimb" Offset="0xDA20" />
|
||||
|
||||
<!-- Small Fishes Animation -->
|
||||
<Animation Name="gGyorgSmallFishSwimAnim" Offset="0xDAAC" /> <!-- Original name is "minibus_b_swim" -->
|
||||
|
|
|
|||
|
|
@ -41,6 +41,6 @@
|
|||
<Limb Name="gWartBottomEyelidLimb" Type="Standard" EnumName="WART_LIMB_BOTTOM_EYELID" Offset="0x45BC" />
|
||||
|
||||
<!-- Wart Skeleton -->
|
||||
<Skeleton Name="gWartSkel" Type="Flex" LimbType="Standard" LimbNone="WART_LIMB_NONE" LimbMax="WART_LIMB_MAX" EnumName="WartLimbs" Offset="0x45E8" />
|
||||
<Skeleton Name="gWartSkel" Type="Flex" LimbType="Standard" LimbNone="WART_LIMB_NONE" LimbMax="WART_LIMB_MAX" EnumName="WartLimb" Offset="0x45E8" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -24,7 +24,7 @@
|
|||
<Limb Name="object_boss05_Standardlimb_002498" Type="Standard" EnumName="OBJECT_BOSS05_1_LIMB_07" Offset="0x2498" />
|
||||
<Limb Name="object_boss05_Standardlimb_0024A4" Type="Standard" EnumName="OBJECT_BOSS05_1_LIMB_08" Offset="0x24A4" />
|
||||
<Limb Name="object_boss05_Standardlimb_0024B0" Type="Standard" EnumName="OBJECT_BOSS05_1_LIMB_09" Offset="0x24B0" />
|
||||
<Skeleton Name="object_boss05_Skel_0024E0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOSS05_1_LIMB_NONE" LimbMax="OBJECT_BOSS05_1_LIMB_MAX" EnumName="object_boss05_1_Limbs" Offset="0x24E0" />
|
||||
<Skeleton Name="object_boss05_Skel_0024E0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOSS05_1_LIMB_NONE" LimbMax="OBJECT_BOSS05_1_LIMB_MAX" EnumName="ObjectBoss051Limb" Offset="0x24E0" />
|
||||
<Animation Name="object_boss05_Anim_002F0C" Offset="0x2F0C" />
|
||||
<Animation Name="object_boss05_Anim_003448" Offset="0x3448" />
|
||||
<Animation Name="object_boss05_Anim_003500" Offset="0x3500" />
|
||||
|
|
@ -72,7 +72,7 @@
|
|||
<Limb Name="object_boss05_Standardlimb_006308" Type="Standard" EnumName="OBJECT_BOSS05_2_LIMB_11" Offset="0x6308" />
|
||||
<Limb Name="object_boss05_Standardlimb_006314" Type="Standard" EnumName="OBJECT_BOSS05_2_LIMB_12" Offset="0x6314" />
|
||||
<Limb Name="object_boss05_Standardlimb_006320" Type="Standard" EnumName="OBJECT_BOSS05_2_LIMB_13" Offset="0x6320" />
|
||||
<Skeleton Name="object_boss05_Skel_006378" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOSS05_2_LIMB_NONE" LimbMax="OBJECT_BOSS05_2_LIMB_MAX" EnumName="object_boss05_2_Limbs" Offset="0x6378" />
|
||||
<Skeleton Name="object_boss05_Skel_006378" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOSS05_2_LIMB_NONE" LimbMax="OBJECT_BOSS05_2_LIMB_MAX" EnumName="ObjectBoss052Limb" Offset="0x6378" />
|
||||
<Animation Name="object_boss05_Anim_006484" Offset="0x6484" />
|
||||
<Animation Name="object_boss05_Anim_006E50" Offset="0x6E50" />
|
||||
<Animation Name="object_boss05_Anim_007488" Offset="0x7488" />
|
||||
|
|
|
|||
|
|
@ -47,7 +47,7 @@
|
|||
<Limb Name="object_boss07_Standardlimb_00991C" Type="Standard" EnumName="OBJECT_BOSS07_1_LIMB_16" Offset="0x991C" />
|
||||
<Limb Name="object_boss07_Standardlimb_009928" Type="Standard" EnumName="OBJECT_BOSS07_1_LIMB_17" Offset="0x9928" />
|
||||
<Limb Name="object_boss07_Standardlimb_009934" Type="Standard" EnumName="OBJECT_BOSS07_1_LIMB_18" Offset="0x9934" />
|
||||
<Skeleton Name="object_boss07_Skel_0099A0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOSS07_1_LIMB_NONE" LimbMax="OBJECT_BOSS07_1_LIMB_MAX" EnumName="object_boss07_1_Limbs" Offset="0x99A0" />
|
||||
<Skeleton Name="object_boss07_Skel_0099A0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOSS07_1_LIMB_NONE" LimbMax="OBJECT_BOSS07_1_LIMB_MAX" EnumName="ObjectBoss071Limb" Offset="0x99A0" />
|
||||
<Animation Name="object_boss07_Anim_009C7C" Offset="0x9C7C" />
|
||||
<Animation Name="object_boss07_Anim_009EA8" Offset="0x9EA8" />
|
||||
<Animation Name="object_boss07_Anim_00A194" Offset="0xA194" />
|
||||
|
|
@ -116,7 +116,7 @@
|
|||
<Limb Name="object_boss07_Standardlimb_019BEC" Type="Standard" EnumName="OBJECT_BOSS07_2_LIMB_10" Offset="0x19BEC" />
|
||||
<Limb Name="object_boss07_Standardlimb_019BF8" Type="Standard" EnumName="OBJECT_BOSS07_2_LIMB_11" Offset="0x19BF8" />
|
||||
<Limb Name="object_boss07_Standardlimb_019C04" Type="Standard" EnumName="OBJECT_BOSS07_2_LIMB_12" Offset="0x19C04" />
|
||||
<Skeleton Name="object_boss07_Skel_019C58" Type="Normal" LimbType="Standard" LimbNone="OBJECT_BOSS07_2_LIMB_NONE" LimbMax="OBJECT_BOSS07_2_LIMB_MAX" EnumName="object_boss07_2_Limbs" Offset="0x19C58" />
|
||||
<Skeleton Name="object_boss07_Skel_019C58" Type="Normal" LimbType="Standard" LimbNone="OBJECT_BOSS07_2_LIMB_NONE" LimbMax="OBJECT_BOSS07_2_LIMB_MAX" EnumName="ObjectBoss072Limb" Offset="0x19C58" />
|
||||
<Animation Name="object_boss07_Anim_019E48" Offset="0x19E48" />
|
||||
<Animation Name="object_boss07_Anim_01AE1C" Offset="0x1AE1C" />
|
||||
<Animation Name="object_boss07_Anim_01C430" Offset="0x1C430" />
|
||||
|
|
@ -184,7 +184,7 @@
|
|||
<Limb Name="object_boss07_Standardlimb_033560" Type="Standard" EnumName="OBJECT_BOSS07_3_LIMB_19" Offset="0x33560" />
|
||||
<Limb Name="object_boss07_Standardlimb_03356C" Type="Standard" EnumName="OBJECT_BOSS07_3_LIMB_1A" Offset="0x3356C" />
|
||||
<Limb Name="object_boss07_Standardlimb_033578" Type="Standard" EnumName="OBJECT_BOSS07_3_LIMB_1B" Offset="0x33578" />
|
||||
<Skeleton Name="object_boss07_Skel_0335F0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOSS07_3_LIMB_NONE" LimbMax="OBJECT_BOSS07_3_LIMB_MAX" EnumName="object_boss07_3_Limbs" Offset="0x335F0" />
|
||||
<Skeleton Name="object_boss07_Skel_0335F0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOSS07_3_LIMB_NONE" LimbMax="OBJECT_BOSS07_3_LIMB_MAX" EnumName="ObjectBoss073Limb" Offset="0x335F0" />
|
||||
<Animation Name="object_boss07_Anim_033F80" Offset="0x33F80" />
|
||||
<Animation Name="object_boss07_Anim_034E64" Offset="0x34E64" />
|
||||
<Animation Name="object_boss07_Anim_0358C4" Offset="0x358C4" />
|
||||
|
|
|
|||
|
|
@ -73,7 +73,7 @@
|
|||
<Limb Name="object_boss_hakugin_Standardlimb_0130B4" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_1E" Offset="0x130B4" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_0130C0" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_1F" Offset="0x130C0" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_0130CC" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_20" Offset="0x130CC" />
|
||||
<Skeleton Name="object_boss_hakugin_Skel_013158" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOSS_HAKUGIN_LIMB_NONE" LimbMax="OBJECT_BOSS_HAKUGIN_LIMB_MAX" EnumName="object_boss_hakugin_Limbs" Offset="0x13158" />
|
||||
<Skeleton Name="object_boss_hakugin_Skel_013158" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOSS_HAKUGIN_LIMB_NONE" LimbMax="OBJECT_BOSS_HAKUGIN_LIMB_MAX" EnumName="ObjectBossHakuginLimb" Offset="0x13158" />
|
||||
<Animation Name="object_boss_hakugin_Anim_0134D0" Offset="0x134D0" />
|
||||
<Animation Name="object_boss_hakugin_Anim_013828" Offset="0x13828" />
|
||||
<Animation Name="object_boss_hakugin_Anim_014024" Offset="0x14024" />
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@
|
|||
<Limb Name="object_box_Standardlimb_00666C" Type="Standard" EnumName="OBJECT_BOX_CHEST_LIMB_02" Offset="0x666C" />
|
||||
<Limb Name="object_box_Standardlimb_006678" Type="Standard" EnumName="OBJECT_BOX_CHEST_LIMB_03" Offset="0x6678" />
|
||||
<Limb Name="object_box_Standardlimb_006684" Type="Standard" EnumName="OBJECT_BOX_CHEST_LIMB_04" Offset="0x6684" />
|
||||
<Skeleton Name="gBoxChestSkel" Type="Normal" LimbType="Standard" LimbNone="OBJECT_BOX_CHEST_LIMB_NONE" LimbMax="OBJECT_BOX_CHEST_LIMB_MAX" EnumName="object_box_Chest_Limbs" Offset="0x66A0" />
|
||||
<Skeleton Name="gBoxChestSkel" Type="Normal" LimbType="Standard" LimbNone="OBJECT_BOX_CHEST_LIMB_NONE" LimbMax="OBJECT_BOX_CHEST_LIMB_MAX" EnumName="ObjectBoxChestLimb" Offset="0x66A0" />
|
||||
<CurveAnimation Name="gBoxLightAdultCurveAnim" SkelOffset="0x7D78" Offset="0x6A20"/>
|
||||
<CurveAnimation Name="gBoxLightChildCurveAnim" SkelOffset="0x7D78" Offset="0x6E30"/>
|
||||
<Texture Name="gBoxLightTex" OutName="box_light_tex" Format="i8" Width="64" Height="32" Offset="0x6E40" />
|
||||
|
|
@ -44,7 +44,7 @@
|
|||
<Limb Name="object_box_Curvelimb_007D1C" Type="Curve" EnumName="OBJECT_BOX_LIGHT_LIMB_12" Offset="0x7D1C" />
|
||||
<Limb Name="object_box_Curvelimb_007D28" Type="Curve" EnumName="OBJECT_BOX_LIGHT_LIMB_13" Offset="0x7D28" />
|
||||
<Limb Name="object_box_Curvelimb_007D34" Type="Curve" EnumName="OBJECT_BOX_LIGHT_LIMB_14" Offset="0x7D34" />
|
||||
<Skeleton Name="gBoxLightCurveSkel" Type="Curve" LimbType="Curve" LimbNone="OBJECT_BOX_LIGHT_LIMB_NONE" LimbMax="OBJECT_BOX_LIGHT_LIMB_MAX" EnumName="object_box_Light_Limbs" Offset="0x7D78" />
|
||||
<Skeleton Name="gBoxLightCurveSkel" Type="Curve" LimbType="Curve" LimbNone="OBJECT_BOX_LIGHT_LIMB_NONE" LimbMax="OBJECT_BOX_LIGHT_LIMB_MAX" EnumName="ObjectBoxLightLimb" Offset="0x7D78" />
|
||||
<Animation Name="gBoxBigChestOpenGoronAnim" Offset="0x7E54" />
|
||||
<Animation Name="gBoxBigChestOpenDekuAnim" Offset="0x7F30" />
|
||||
<Blob Name="object_box_zeroes_unk_00007F40" Size="0xA0" Offset="0x7F40" />
|
||||
|
|
|
|||
|
|
@ -72,7 +72,7 @@
|
|||
<Limb Name="object_bsb_Standardlimb_00C36C" Type="Standard" EnumName="OBJECT_BSB_LIMB_12" Offset="0xC36C" />
|
||||
<Limb Name="object_bsb_Standardlimb_00C378" Type="Standard" EnumName="OBJECT_BSB_LIMB_13" Offset="0xC378" />
|
||||
<Limb Name="object_bsb_Standardlimb_00C384" Type="Standard" EnumName="OBJECT_BSB_LIMB_14" Offset="0xC384" />
|
||||
<Skeleton Name="object_bsb_Skel_00C3E0" Type="Normal" LimbType="Standard" LimbNone="OBJECT_BSB_LIMB_NONE" LimbMax="OBJECT_BSB_LIMB_MAX" EnumName="object_bsb_Limbs" Offset="0xC3E0" />
|
||||
<Skeleton Name="object_bsb_Skel_00C3E0" Type="Normal" LimbType="Standard" LimbNone="OBJECT_BSB_LIMB_NONE" LimbMax="OBJECT_BSB_LIMB_MAX" EnumName="ObjectBsbLimb" Offset="0xC3E0" />
|
||||
<Animation Name="object_bsb_Anim_00C790" Offset="0xC790" />
|
||||
<Animation Name="object_bsb_Anim_00CD88" Offset="0xCD88" />
|
||||
<Animation Name="object_bsb_Anim_00D3CC" Offset="0xD3CC" />
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@
|
|||
<Limb Name="gCneRightHandLimb" LimbType="Standard" EnumName="CNE_LIMB_RIGHT_HAND" Offset="0x9C"/>
|
||||
<Limb Name="gCneHeadLimb" LimbType="Standard" EnumName="CNE_LIMB_HEAD" Offset="0xA8"/>
|
||||
|
||||
<Skeleton Name="gCneSkel" Type="Flex" LimbType="Standard" LimbNone="CNE_LIMB_NONE" LimbMax="CNE_LIMB_MAX" EnumName="CneLimbs" Offset="0xF0"/>
|
||||
<Skeleton Name="gCneSkel" Type="Flex" LimbType="Standard" LimbNone="CNE_LIMB_NONE" LimbMax="CNE_LIMB_MAX" EnumName="CneLimb" Offset="0xF0"/>
|
||||
|
||||
<!-- 32-bit aligned textures. -->
|
||||
<Texture Name="gCneTLUT" OutName="cne_tlut" Format="rgba16" Width="16" Height="16" Offset="0xFC"/>
|
||||
|
|
|
|||
|
|
@ -30,7 +30,7 @@
|
|||
<Limb Name="gCowNoseRingLimb" Type="Standard" EnumName="COW_LIMB_NOSE_RING" Offset="0x3FF0" />
|
||||
|
||||
<!-- Cow Skeleton -->
|
||||
<Skeleton Name="gCowSkel" Type="Flex" LimbType="Standard" LimbNone="COW_LIMB_NONE" LimbMax="COW_LIMB_MAX" EnumName="CowLimbs" Offset="0x4010" />
|
||||
<Skeleton Name="gCowSkel" Type="Flex" LimbType="Standard" LimbNone="COW_LIMB_NONE" LimbMax="COW_LIMB_MAX" EnumName="CowLimb" Offset="0x4010" />
|
||||
|
||||
<Animation Name="gCowMooAnim" Offset="0x4264" /> <!-- Original name is "usi_mooo" -->
|
||||
<Animation Name="gCowTailIdleAnim" Offset="0x4348" /> <!-- Original name is "ust_daran" ("loosely") -->
|
||||
|
|
@ -50,7 +50,7 @@
|
|||
<Limb Name="gCowTailEndLimb" Type="Standard" EnumName="COW_TAIL_LIMB_END" Offset="0x4C10" />
|
||||
|
||||
<!-- Cow Tail Skeleton -->
|
||||
<Skeleton Name="gCowTailSkel" Type="Flex" LimbType="Standard" LimbNone="COW_TAIL_LIMB_NONE" LimbMax="COW_TAIL_LIMB_MAX" EnumName="CowTailLimbs"Offset="0x4C30" />
|
||||
<Skeleton Name="gCowTailSkel" Type="Flex" LimbType="Standard" LimbNone="COW_TAIL_LIMB_NONE" LimbMax="COW_TAIL_LIMB_MAX" EnumName="CowTailLimb" Offset="0x4C30" />
|
||||
|
||||
<Animation Name="gCowTailSwishAnim" Offset="0x4E98" /> <!-- Original name is "ust_furifuri" ("fluttery") -->
|
||||
</File>
|
||||
|
|
|
|||
|
|
@ -19,6 +19,6 @@
|
|||
<Limb Name="gGuayLeftWingTipLimb" Type="Standard" EnumName="OBJECT_CROW_LIMB_LEFT_WING_TIP" Offset="0x107C" />
|
||||
<Limb Name="gGuayUpperTailLimb" Type="Standard" EnumName="OBJECT_CROW_LIMB_UPPER_TAIL" Offset="0x1088" />
|
||||
<Limb Name="gGuayTailLimb" Type="Standard" EnumName="OBJECT_CROW_LIMB_TAIL" Offset="0x1094" />
|
||||
<Skeleton Name="gGuaySkel" Type="Flex" LimbType="Standard" LimbNone="OBJECT_CROW_LIMB_NONE" LimbMax="OBJECT_CROW_LIMB_MAX" EnumName="objectCrowLimbs" Offset="0x10C0" />
|
||||
<Skeleton Name="gGuaySkel" Type="Flex" LimbType="Standard" LimbNone="OBJECT_CROW_LIMB_NONE" LimbMax="OBJECT_CROW_LIMB_MAX" EnumName="ObjectCrowLimb" Offset="0x10C0" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -89,7 +89,7 @@
|
|||
<Limb Name="object_cs_Standardlimb_00F7B8" Type="Standard" EnumName="OBJECT_CS_LIMB_12" Offset="0xF7B8" />
|
||||
<Limb Name="object_cs_Standardlimb_00F7C4" Type="Standard" EnumName="OBJECT_CS_LIMB_13" Offset="0xF7C4" />
|
||||
<Limb Name="object_cs_Standardlimb_00F7D0" Type="Standard" EnumName="OBJECT_CS_LIMB_14" Offset="0xF7D0" />
|
||||
<Skeleton Name="object_cs_Skel_00F82C" Type="Flex" LimbType="Standard" LimbNone="OBJECT_CS_LIMB_NONE" LimbMax="OBJECT_CS_LIMB_MAX" EnumName="object_cs_Limbs" Offset="0xF82C" />
|
||||
<Skeleton Name="object_cs_Skel_00F82C" Type="Flex" LimbType="Standard" LimbNone="OBJECT_CS_LIMB_NONE" LimbMax="OBJECT_CS_LIMB_MAX" EnumName="ObjectCsLimb" Offset="0xF82C" />
|
||||
<Animation Name="object_cs_Anim_00FAF4" Offset="0xFAF4" />
|
||||
<Animation Name="object_cs_Anim_01007C" Offset="0x1007C" />
|
||||
<Animation Name="object_cs_Anim_010B68" Offset="0x10B68" />
|
||||
|
|
|
|||
|
|
@ -81,6 +81,6 @@
|
|||
<Limb Name="object_dai_Standardlimb_013064" Type="Standard" EnumName="OBJECT_DAI_LIMB_10" Offset="0x13064" />
|
||||
<Limb Name="object_dai_Standardlimb_013070" Type="Standard" EnumName="OBJECT_DAI_LIMB_11" Offset="0x13070" />
|
||||
<Limb Name="object_dai_Standardlimb_01307C" Type="Standard" EnumName="OBJECT_DAI_LIMB_12" Offset="0x1307C" />
|
||||
<Skeleton Name="object_dai_Skel_0130D0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DAI_LIMB_NONE" LimbMax="OBJECT_DAI_LIMB_MAX" EnumName="object_dai_Limbs" Offset="0x130D0" />
|
||||
<Skeleton Name="object_dai_Skel_0130D0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DAI_LIMB_NONE" LimbMax="OBJECT_DAI_LIMB_MAX" EnumName="ObjectDaiLimb" Offset="0x130D0" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -65,7 +65,7 @@
|
|||
<Limb Name="object_daiku_Standardlimb_00A7EC" Type="Standard" EnumName="OBJECT_DAIKU_LIMB_0E" Offset="0xA7EC" />
|
||||
<Limb Name="object_daiku_Standardlimb_00A7F8" Type="Standard" EnumName="OBJECT_DAIKU_LIMB_0F" Offset="0xA7F8" />
|
||||
<Limb Name="object_daiku_Standardlimb_00A804" Type="Standard" EnumName="OBJECT_DAIKU_LIMB_10" Offset="0xA804" />
|
||||
<Skeleton Name="object_daiku_Skel_00A850" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DAIKU_LIMB_NONE" LimbMax="OBJECT_DAIKU_LIMB_MAX" EnumName="object_daiku_Limbs" Offset="0xA850" />
|
||||
<Skeleton Name="object_daiku_Skel_00A850" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DAIKU_LIMB_NONE" LimbMax="OBJECT_DAIKU_LIMB_MAX" EnumName="ObjectDaikuLimb" Offset="0xA850" />
|
||||
<Animation Name="object_daiku_Anim_00ACD0" Offset="0xACD0" />
|
||||
<Animation Name="object_daiku_Anim_00B690" Offset="0xB690" />
|
||||
<Animation Name="object_daiku_Anim_00BEAC" Offset="0xBEAC" />
|
||||
|
|
|
|||
|
|
@ -75,7 +75,7 @@
|
|||
<Limb Name="object_death_Standardlimb_00AC90" Type="Standard" EnumName="OBJECT_DEATH_LIMB_13" Offset="0xAC90" />
|
||||
<Limb Name="object_death_Standardlimb_00AC9C" Type="Standard" EnumName="OBJECT_DEATH_LIMB_14" Offset="0xAC9C" />
|
||||
<Limb Name="object_death_Standardlimb_00ACA8" Type="Standard" EnumName="OBJECT_DEATH_LIMB_15" Offset="0xACA8" />
|
||||
<Skeleton Name="object_death_Skel_00AD08" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DEATH_LIMB_NONE" LimbMax="OBJECT_DEATH_LIMB_MAX" EnumName="object_death_Limbs" Offset="0xAD08" />
|
||||
<Skeleton Name="object_death_Skel_00AD08" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DEATH_LIMB_NONE" LimbMax="OBJECT_DEATH_LIMB_MAX" EnumName="ObjectDeathLimb" Offset="0xAD08" />
|
||||
<Animation Name="object_death_Anim_00B284" Offset="0xB284" />
|
||||
<Animation Name="object_death_Anim_00B508" Offset="0xB508" />
|
||||
<Animation Name="object_death_Anim_00CB2C" Offset="0xCB2C" />
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@
|
|||
<Limb Name="object_dekubaba_Standardlimb_002A00" Type="Standard" EnumName="OBJECT_DEKUBABA_LIMB_05" Offset="0x2A00" />
|
||||
<Limb Name="object_dekubaba_Standardlimb_002A0C" Type="Standard" EnumName="OBJECT_DEKUBABA_LIMB_06" Offset="0x2A0C" />
|
||||
<Limb Name="object_dekubaba_Standardlimb_002A18" Type="Standard" EnumName="OBJECT_DEKUBABA_LIMB_07" Offset="0x2A18" />
|
||||
<Skeleton Name="object_dekubaba_Skel_002A40" Type="Normal" LimbType="Standard" LimbNone="OBJECT_DEKUBABA_LIMB_NONE" LimbMax="OBJECT_DEKUBABA_LIMB_MAX" EnumName="object_dekubaba_Limbs" Offset="0x2A40" />
|
||||
<Skeleton Name="object_dekubaba_Skel_002A40" Type="Normal" LimbType="Standard" LimbNone="OBJECT_DEKUBABA_LIMB_NONE" LimbMax="OBJECT_DEKUBABA_LIMB_MAX" EnumName="ObjectDekubabaLimb" Offset="0x2A40" />
|
||||
<DList Name="object_dekubaba_DL_003070" Offset="0x3070" />
|
||||
<Texture Name="object_dekubaba_Tex_0031C0" OutName="tex_0031C0" Format="rgba16" Width="32" Height="32" Offset="0x31C0" />
|
||||
</File>
|
||||
|
|
|
|||
|
|
@ -38,7 +38,7 @@
|
|||
<Limb Name="gDekuScrubRightFootLimb" Type="Standard" EnumName="DEKU_SCRUB_LIMB_RIGHT_FOOT" Offset="0x2438" />
|
||||
|
||||
<!-- Deku Scrub Skeleton -->
|
||||
<Skeleton Name="gDekuScrubSkel" Type="Normal" LimbType="Standard" LimbNone="DEKU_SCRUB_LIMB_NONE" LimbMax="DEKU_SCRUB_LIMB_MAX" EnumName="DekuScrubLimbs" Offset="0x2468" />
|
||||
<Skeleton Name="gDekuScrubSkel" Type="Normal" LimbType="Standard" LimbNone="DEKU_SCRUB_LIMB_NONE" LimbMax="DEKU_SCRUB_LIMB_MAX" EnumName="DekuScrubLimb" Offset="0x2468" />
|
||||
|
||||
<!-- Deku Scrub Animations -->
|
||||
<Animation Name="gDekuScrubDamageAnim" Offset="0x259C" /> <!-- Original name is "dn_damage" -->
|
||||
|
|
|
|||
|
|
@ -61,7 +61,7 @@
|
|||
<Limb Name="object_dinofos_Standardlimb_0094FC" Type="Standard" EnumName="OBJECT_DINOFOS_LIMB_12" Offset="0x94FC" />
|
||||
<Limb Name="object_dinofos_Standardlimb_009508" Type="Standard" EnumName="OBJECT_DINOFOS_LIMB_13" Offset="0x9508" />
|
||||
<Limb Name="object_dinofos_Standardlimb_009514" Type="Standard" EnumName="OBJECT_DINOFOS_LIMB_14" Offset="0x9514" />
|
||||
<Skeleton Name="object_dinofos_Skel_009570" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DINOFOS_LIMB_NONE" LimbMax="OBJECT_DINOFOS_LIMB_MAX" EnumName="object_dinofos_Limbs" Offset="0x9570" />
|
||||
<Skeleton Name="object_dinofos_Skel_009570" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DINOFOS_LIMB_NONE" LimbMax="OBJECT_DINOFOS_LIMB_MAX" EnumName="ObjectDinofosLimb" Offset="0x9570" />
|
||||
<Animation Name="object_dinofos_Anim_009B70" Offset="0x9B70" />
|
||||
<Animation Name="object_dinofos_Anim_00ABD0" Offset="0xABD0" />
|
||||
<Animation Name="object_dinofos_Anim_00C974" Offset="0xC974" />
|
||||
|
|
|
|||
|
|
@ -44,7 +44,7 @@
|
|||
<Limb Name="gDekuPalaceGuardEyesLimb" Type="Standard" EnumName="DEKU_PALACE_GUARD_LIMB_EYES" Offset="0x27FC" />
|
||||
<Limb Name="gDekuPalaceGuardLeftFootLimb" Type="Standard" EnumName="DEKU_PALACE_GUARD_LIMB_LEFT_FOOT" Offset="0x2808" />
|
||||
<Limb Name="gDekuPalaceGuardRightFootLimb" Type="Standard" EnumName="DEKU_PALACE_GUARD_LIMB_RIGHT_FOOT" Offset="0x2814" />
|
||||
<Skeleton Name="gDekuPalaceGuardSkel" Type="Normal" LimbType="Standard" LimbNone="DEKU_PALACE_GUARD_LIMB_NONE" LimbMax="DEKU_PALACE_GUARD_LIMB_MAX" EnumName="DekuPalaceGuardLimbs" Offset="0x2848" />
|
||||
<Skeleton Name="gDekuPalaceGuardSkel" Type="Normal" LimbType="Standard" LimbNone="DEKU_PALACE_GUARD_LIMB_NONE" LimbMax="DEKU_PALACE_GUARD_LIMB_MAX" EnumName="DekuPalaceGuardLimb" Offset="0x2848" />
|
||||
<Animation Name="gDekuPalaceGuardWaitAnim" Offset="0x2A08" /> <!-- Original named: dnk_wait -->
|
||||
<Animation Name="gDekuPalaceGuardWalkAnim" Offset="0x2B6C" /> <!-- Original named: dnk_walk -->
|
||||
</File>
|
||||
|
|
|
|||
|
|
@ -81,6 +81,6 @@
|
|||
<Limb Name="object_dno_Standardlimb_00E168" Type="Standard" EnumName="OBJECT_DNO_LIMB_19" Offset="0xE168" />
|
||||
<Limb Name="object_dno_Standardlimb_00E174" Type="Standard" EnumName="OBJECT_DNO_LIMB_1A" Offset="0xE174" />
|
||||
<Limb Name="object_dno_Standardlimb_00E180" Type="Standard" EnumName="OBJECT_DNO_LIMB_1B" Offset="0xE180" />
|
||||
<Skeleton Name="object_dno_Skel_00E1F8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DNO_LIMB_NONE" LimbMax="OBJECT_DNO_LIMB_MAX" EnumName="object_dno_Limbs" Offset="0xE1F8" />
|
||||
<Skeleton Name="object_dno_Skel_00E1F8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DNO_LIMB_NONE" LimbMax="OBJECT_DNO_LIMB_MAX" EnumName="ObjectDnoLimb" Offset="0xE1F8" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -81,7 +81,7 @@
|
|||
<Limb Name="object_dnp_Standardlimb_010CD8" Type="Standard" EnumName="OBJECT_DNP_LIMB_17" Offset="0x10CD8" />
|
||||
<Limb Name="object_dnp_Standardlimb_010CE4" Type="Standard" EnumName="OBJECT_DNP_LIMB_18" Offset="0x10CE4" />
|
||||
<Limb Name="object_dnp_Standardlimb_010CF0" Type="Standard" EnumName="OBJECT_DNP_LIMB_19" Offset="0x10CF0" />
|
||||
<Skeleton Name="object_dnp_Skel_010D60" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DNP_LIMB_NONE" LimbMax="OBJECT_DNP_LIMB_MAX" EnumName="object_dnp_Limbs" Offset="0x10D60" />
|
||||
<Skeleton Name="object_dnp_Skel_010D60" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DNP_LIMB_NONE" LimbMax="OBJECT_DNP_LIMB_MAX" EnumName="ObjectDnpLimb" Offset="0x10D60" />
|
||||
<Animation Name="object_dnp_Anim_0115B8" Offset="0x115B8" />
|
||||
<Animation Name="object_dnp_Anim_012428" Offset="0x12428" />
|
||||
</File>
|
||||
|
|
|
|||
|
|
@ -88,7 +88,7 @@
|
|||
<Limb Name="object_dnq_Standardlimb_00EAA4" Type="Standard" EnumName="OBJECT_DNQ_LIMB_1E" Offset="0xEAA4" />
|
||||
<Limb Name="object_dnq_Standardlimb_00EAB0" Type="Standard" EnumName="OBJECT_DNQ_LIMB_1F" Offset="0xEAB0" />
|
||||
<Limb Name="object_dnq_Standardlimb_00EABC" Type="Standard" EnumName="OBJECT_DNQ_LIMB_20" Offset="0xEABC" />
|
||||
<Skeleton Name="object_dnq_Skel_00EB48" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DNQ_LIMB_NONE" LimbMax="OBJECT_DNQ_LIMB_MAX" EnumName="object_dnq_Limbs" Offset="0xEB48" />
|
||||
<Skeleton Name="object_dnq_Skel_00EB48" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DNQ_LIMB_NONE" LimbMax="OBJECT_DNQ_LIMB_MAX" EnumName="ObjectDnqLimb" Offset="0xEB48" />
|
||||
<Animation Name="object_dnq_Anim_00F504" Offset="0xF504" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -38,7 +38,7 @@
|
|||
<Limb Name="gKingsChamberDekuGuardEyesLimb" Type="Standard" EnumName="KINGS_CHAMBER_DEKU_GUARD_LIMB_EYES" Offset="0x2D84" />
|
||||
<Limb Name="gKingsChamberDekuGuardLeftFootLimb" Type="Standard" EnumName="KINGS_CHAMBER_DEKU_GUARD_LIMB_LEFT_FOOT" Offset="0x2D90" />
|
||||
<Limb Name="gKingsChamberDekuGuardRightFootLimb" Type="Standard" EnumName="KINGS_CHAMBER_DEKU_GUARD_LIMB_RIGHT_FOOT" Offset="0x2D9C" />
|
||||
<Skeleton Name="gKingsChamberDekuGuardSkel" Type="Normal" LimbType="Standard" LimbNone="KINGS_CHAMBER_DEKU_GUARD_LIMB_NONE" LimbMax="KINGS_CHAMBER_DEKU_GUARD_LIMB_MAX" EnumName="KingsChamberDekuGuardLimbs" Offset="0x2DD8" />
|
||||
<Skeleton Name="gKingsChamberDekuGuardSkel" Type="Normal" LimbType="Standard" LimbNone="KINGS_CHAMBER_DEKU_GUARD_LIMB_NONE" LimbMax="KINGS_CHAMBER_DEKU_GUARD_LIMB_MAX" EnumName="KingsChamberDekuGuardLimb" Offset="0x2DD8" />
|
||||
<Animation Name="gKingsChamberDekuGuardIdleAnim" Offset="0x3310" /> <!-- Original name is "dns_wait" -->
|
||||
<Animation Name="gKingsChamberDekuGuardWalkAnim" Offset="0x34EC" /> <!-- Original name is "dns_walk" -->
|
||||
</File>
|
||||
|
|
|
|||
|
|
@ -84,7 +84,7 @@
|
|||
<Limb Name="object_dnt_Standardlimb_00ABE0" Type="Standard" EnumName="OBJECT_DNT_LIMB_19" Offset="0xABE0" />
|
||||
<Limb Name="object_dnt_Standardlimb_00ABEC" Type="Standard" EnumName="OBJECT_DNT_LIMB_1A" Offset="0xABEC" />
|
||||
<Limb Name="object_dnt_Standardlimb_00ABF8" Type="Standard" EnumName="OBJECT_DNT_LIMB_1B" Offset="0xABF8" />
|
||||
<Skeleton Name="object_dnt_Skel_00AC70" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DNT_LIMB_NONE" LimbMax="OBJECT_DNT_LIMB_MAX" EnumName="object_dnt_Limbs" Offset="0xAC70" />
|
||||
<Skeleton Name="object_dnt_Skel_00AC70" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DNT_LIMB_NONE" LimbMax="OBJECT_DNT_LIMB_MAX" EnumName="ObjectDntLimb" Offset="0xAC70" />
|
||||
<Animation Name="object_dnt_Anim_00B0B4" Offset="0xB0B4" />
|
||||
<Texture Name="object_dnt_Tex_00B0D0" OutName="tex_00B0D0" Format="rgba16" Width="16" Height="16" Offset="0xB0D0" />
|
||||
</File>
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@
|
|||
<Limb Name="object_dodongo_Standardlimb_00827C" Type="Standard" EnumName="OBJECT_DODONGO_LIMB_1C" Offset="0x827C" />
|
||||
<Limb Name="object_dodongo_Standardlimb_008288" Type="Standard" EnumName="OBJECT_DODONGO_LIMB_1D" Offset="0x8288" />
|
||||
<Limb Name="object_dodongo_Standardlimb_008294" Type="Standard" EnumName="OBJECT_DODONGO_LIMB_1E" Offset="0x8294" />
|
||||
<Skeleton Name="object_dodongo_Skel_008318" Type="Normal" LimbType="Standard" LimbNone="OBJECT_DODONGO_LIMB_NONE" LimbMax="OBJECT_DODONGO_LIMB_MAX" EnumName="object_dodongo_Limbs" Offset="0x8318" />
|
||||
<Skeleton Name="object_dodongo_Skel_008318" Type="Normal" LimbType="Standard" LimbNone="OBJECT_DODONGO_LIMB_NONE" LimbMax="OBJECT_DODONGO_LIMB_MAX" EnumName="ObjectDodongoLimb" Offset="0x8318" />
|
||||
<Animation Name="object_dodongo_Anim_008B1C" Offset="0x8B1C" />
|
||||
<Animation Name="object_dodongo_Anim_008DE0" Offset="0x8DE0" />
|
||||
<Animation Name="object_dodongo_Anim_009088" Offset="0x9088" />
|
||||
|
|
|
|||
|
|
@ -60,6 +60,6 @@
|
|||
<Limb Name="gDogTailLimb" Type="Standard" EnumName="DOG_LIMB_TAIL" Offset="0x80B4" />
|
||||
|
||||
<!-- Dog Skeleton -->
|
||||
<Skeleton Name="gDogSkel" Type="Flex" LimbType="Standard" LimbNone="DOG_LIMB_NONE" LimbMax="DOG_LIMB_MAX" EnumName="DogLimbs" Offset="0x80F0" />
|
||||
<Skeleton Name="gDogSkel" Type="Flex" LimbType="Standard" LimbNone="DOG_LIMB_NONE" LimbMax="DOG_LIMB_MAX" EnumName="DogLimb" Offset="0x80F0" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -16,6 +16,6 @@
|
|||
<Limb Name="gWeddingDressMannequinLimb" Type="Standard" EnumName="WEDDING_DRESS_MANNEQUIN_LIMB" Offset="0x5A48" />
|
||||
<Limb Name="gWeddingDressMannequinMaskLimb" Type="Standard" EnumName="WEDDING_DRESS_MANNEQUIN_LIMB_MASK" Offset="0x5A54" />
|
||||
<Limb Name="gWeddingDressMannequinPatternLimb" Type="Standard" EnumName="WEDDING_DRESS_MANNEQUIN_LIMB_PATTERN" Offset="0x5A60" />
|
||||
<Skeleton Name="gWeddingDressMannequinSkel" Type="Flex" LimbType="Standard" LimbNone="WEDDING_DRESS_MANNEQUIN_LIMB_NONE" LimbMax="WEDDING_DRESS_MANNEQUIN_LIMB_MAX" EnumName="WeddingDressMannequinLimbs" Offset="0x5A78" />
|
||||
<Skeleton Name="gWeddingDressMannequinSkel" Type="Flex" LimbType="Standard" LimbNone="WEDDING_DRESS_MANNEQUIN_LIMB_NONE" LimbMax="WEDDING_DRESS_MANNEQUIN_LIMB_MAX" EnumName="WeddingDressMannequinLimb" Offset="0x5A78" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -27,6 +27,6 @@
|
|||
<Limb Name="object_ds2_Standardlimb_004214" Type="Standard" EnumName="OBJECT_DS2_LIMB_06" Offset="0x4214" />
|
||||
<Limb Name="object_ds2_Standardlimb_004220" Type="Standard" EnumName="OBJECT_DS2_LIMB_07" Offset="0x4220" />
|
||||
<Limb Name="object_ds2_Standardlimb_00422C" Type="Standard" EnumName="OBJECT_DS2_LIMB_08" Offset="0x422C" />
|
||||
<Skeleton Name="object_ds2_Skel_004258" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DS2_LIMB_NONE" LimbMax="OBJECT_DS2_LIMB_MAX" EnumName="object_ds2_Limbs" Offset="0x4258" />
|
||||
<Skeleton Name="object_ds2_Skel_004258" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DS2_LIMB_NONE" LimbMax="OBJECT_DS2_LIMB_MAX" EnumName="ObjectDs2Limb" Offset="0x4258" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -86,7 +86,7 @@
|
|||
<Limb Name="gDs2nRightForarmLimb" Type="Standard" EnumName="DS2N_LIMB_RIGHT_FORARM" Offset="0x8104" />
|
||||
<Limb Name="gDs2nRightHandLimb" Type="Standard" EnumName="DS2N_LIMB_RIGHT_HAND" Offset="0x8110" />
|
||||
<Limb Name="gDs2nHeadLimb" Type="Standard" EnumName="DS2N_LIMB_HEAD" Offset="0x811C" />
|
||||
<Skeleton Name="gDs2nSkeleton" Type="Flex" LimbType="Standard" LimbNone="DS2N_LIMB_NONE" LimbMax="DS2N_LIMB_MAX" EnumName="Ds2nLimbs" Offset="0x8170" />
|
||||
<Skeleton Name="gDs2nSkeleton" Type="Flex" LimbType="Standard" LimbNone="DS2N_LIMB_NONE" LimbMax="DS2N_LIMB_MAX" EnumName="Ds2nLimb" Offset="0x8170" />
|
||||
|
||||
<!-- 8 bytes: 0x11 followed by zeros <Blob Name="gDs2n_Blob_008178" Size="0x8" Offset="0x8178" /> -->
|
||||
</File>
|
||||
|
|
|
|||
|
|
@ -61,7 +61,7 @@
|
|||
<Limb Name="object_dt_Standardlimb_00B070" Type="Standard" EnumName="OBJECT_DT_LIMB_0C" Offset="0xB070" />
|
||||
<Limb Name="object_dt_Standardlimb_00B07C" Type="Standard" EnumName="OBJECT_DT_LIMB_0D" Offset="0xB07C" />
|
||||
<Limb Name="object_dt_Standardlimb_00B088" Type="Standard" EnumName="OBJECT_DT_LIMB_0E" Offset="0xB088" />
|
||||
<Skeleton Name="object_dt_Skel_00B0CC" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DT_LIMB_NONE" LimbMax="OBJECT_DT_LIMB_MAX" EnumName="object_dt_Limbs" Offset="0xB0CC" />
|
||||
<Skeleton Name="object_dt_Skel_00B0CC" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DT_LIMB_NONE" LimbMax="OBJECT_DT_LIMB_MAX" EnumName="ObjectDtLimb" Offset="0xB0CC" />
|
||||
<Animation Name="object_dt_Anim_00B500" Offset="0xB500" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -91,6 +91,6 @@
|
|||
<Limb Name="object_dy_obj_Standardlimb_01C824" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_19" Offset="0x1C824" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C830" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_1A" Offset="0x1C830" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C83C" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_1B" Offset="0x1C83C" />
|
||||
<Skeleton Name="object_dy_obj_Skel_01C8B4" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DY_OBJ_LIMB_NONE" LimbMax="OBJECT_DY_OBJ_LIMB_MAX" EnumName="object_dy_obj_Limbs" Offset="0x1C8B4" />
|
||||
<Skeleton Name="object_dy_obj_Skel_01C8B4" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DY_OBJ_LIMB_NONE" LimbMax="OBJECT_DY_OBJ_LIMB_MAX" EnumName="ObjectDyObjLimb" Offset="0x1C8B4" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -8,6 +8,6 @@
|
|||
<Texture Name="object_efc_tw_Tex_0002C8" OutName="tex_0002C8" Format="i8" Width="64" Height="64" Offset="0x2C8" />
|
||||
<Limb Name="object_efc_tw_Curvelimb_0012C8" Type="Curve" EnumName="OBJECT_EFC_TW_LIMB_01" Offset="0x12C8" />
|
||||
<Limb Name="object_efc_tw_Curvelimb_0012D4" Type="Curve" EnumName="OBJECT_EFC_TW_LIMB_02" Offset="0x12D4" />
|
||||
<Skeleton Name="object_efc_tw_Skel_0012E8" Type="Curve" LimbType="Curve" LimbNone="OBJECT_EFC_TW_LIMB_NONE" LimbMax="OBJECT_EFC_TW_LIMB_MAX" EnumName="object_efc_tw_Limbs" Offset="0x12E8" />
|
||||
<Skeleton Name="object_efc_tw_Skel_0012E8" Type="Curve" LimbType="Curve" LimbNone="OBJECT_EFC_TW_LIMB_NONE" LimbMax="OBJECT_EFC_TW_LIMB_MAX" EnumName="ObjectEfcTwLimb" Offset="0x12E8" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -70,7 +70,7 @@
|
|||
<Limb Name="object_eg_Standardlimb_0095E4" Type="Standard" EnumName="OBJECT_EG_LIMB_15" Offset="0x95E4" />
|
||||
<Limb Name="object_eg_Standardlimb_0095F0" Type="Standard" EnumName="OBJECT_EG_LIMB_16" Offset="0x95F0" />
|
||||
<Limb Name="object_eg_Standardlimb_0095FC" Type="Standard" EnumName="OBJECT_EG_LIMB_17" Offset="0x95FC" />
|
||||
<Skeleton Name="object_eg_Skel_009664" Type="Flex" LimbType="Standard" LimbNone="OBJECT_EG_LIMB_NONE" LimbMax="OBJECT_EG_LIMB_MAX" EnumName="object_eg_Limbs" Offset="0x9664" />
|
||||
<Skeleton Name="object_eg_Skel_009664" Type="Flex" LimbType="Standard" LimbNone="OBJECT_EG_LIMB_NONE" LimbMax="OBJECT_EG_LIMB_MAX" EnumName="ObjectEgLimb" Offset="0x9664" />
|
||||
<Animation Name="object_eg_Anim_009D2C" Offset="0x9D2C" />
|
||||
<Animation Name="object_eg_Anim_00A204" Offset="0xA204" />
|
||||
<Animation Name="object_eg_Anim_00A484" Offset="0xA484" />
|
||||
|
|
|
|||
|
|
@ -22,7 +22,7 @@
|
|||
<Limb Name="gFamosSwordLimb" Type="Standard" EnumName="FAMOS_LIMB_SWORD" Offset="0x3D00" />
|
||||
<Limb Name="gFamosShieldLimb" Type="Standard" EnumName="FAMOS_LIMB_SHIELD" Offset="0x3D0C" />
|
||||
<Limb Name="gFamosHeadLimb" Type="Standard" EnumName="FAMOS_LIMB_HEAD" Offset="0x3D18" />
|
||||
<Skeleton Name="gFamosSkeleton" Type="Normal" LimbType="Standard" LimbNone="FAMOS_LIMB_NONE" LimbMax="FAMOS_LIMB_MAX" EnumName="FamosLimbs" Offset="0x3D38" />
|
||||
<Skeleton Name="gFamosSkeleton" Type="Normal" LimbType="Standard" LimbNone="FAMOS_LIMB_NONE" LimbMax="FAMOS_LIMB_MAX" EnumName="FamosLimb" Offset="0x3D38" />
|
||||
|
||||
<Animation Name="gFamosIdleAnim" Offset="0x3DC8" />
|
||||
<TextureAnimation Name="gFamosNormalGlowingEmblemTexAnim" Offset="0x3E30" />
|
||||
|
|
|
|||
|
|
@ -55,7 +55,7 @@
|
|||
<Limb Name="object_fb_Standardlimb_006110" Type="Standard" EnumName="OBJECT_FB_LIMB_15" Offset="0x6110" />
|
||||
<Limb Name="object_fb_Standardlimb_00611C" Type="Standard" EnumName="OBJECT_FB_LIMB_16" Offset="0x611C" />
|
||||
<Limb Name="object_fb_Standardlimb_006128" Type="Standard" EnumName="OBJECT_FB_LIMB_17" Offset="0x6128" />
|
||||
<Skeleton Name="object_fb_Skel_006190" Type="Flex" LimbType="Standard" LimbNone="OBJECT_FB_LIMB_NONE" LimbMax="OBJECT_FB_LIMB_MAX" EnumName="object_fb_Limbs" Offset="0x6190" />
|
||||
<Skeleton Name="object_fb_Skel_006190" Type="Flex" LimbType="Standard" LimbNone="OBJECT_FB_LIMB_NONE" LimbMax="OBJECT_FB_LIMB_MAX" EnumName="ObjectFbLimb" Offset="0x6190" />
|
||||
<DList Name="object_fb_DL_0061E0" Offset="0x61E0" />
|
||||
<Texture Name="object_fb_Tex_0062A8" OutName="tex_0062A8" Format="i4" Width="32" Height="64" Offset="0x62A8" />
|
||||
<Texture Name="object_fb_Tex_0066A8" OutName="tex_0066A8" Format="i4" Width="64" Height="64" Offset="0x66A8" />
|
||||
|
|
|
|||
|
|
@ -49,6 +49,6 @@
|
|||
<Limb Name="object_firefly_Standardlimb_001828" Type="Standard" EnumName="OBJECT_FIREFLY_LIMB_19" Offset="0x1828" />
|
||||
<Limb Name="object_firefly_Standardlimb_001834" Type="Standard" EnumName="OBJECT_FIREFLY_LIMB_1A" Offset="0x1834" />
|
||||
<Limb Name="object_firefly_Standardlimb_001840" Type="Standard" EnumName="OBJECT_FIREFLY_LIMB_1B" Offset="0x1840" />
|
||||
<Skeleton Name="object_firefly_Skel_0018B8" Type="Normal" LimbType="Standard" LimbNone="OBJECT_FIREFLY_LIMB_NONE" LimbMax="OBJECT_FIREFLY_LIMB_MAX" EnumName="object_firefly_Limbs" Offset="0x18B8" />
|
||||
<Skeleton Name="object_firefly_Skel_0018B8" Type="Normal" LimbType="Standard" LimbNone="OBJECT_FIREFLY_LIMB_NONE" LimbMax="OBJECT_FIREFLY_LIMB_MAX" EnumName="ObjectFireflyLimb" Offset="0x18B8" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -35,7 +35,7 @@
|
|||
<Limb Name="object_fish_Standardlimb_002960" Type="Standard" EnumName="OBJECT_FISH_1_LIMB_0D" Offset="0x2960" />
|
||||
<Limb Name="object_fish_Standardlimb_00296C" Type="Standard" EnumName="OBJECT_FISH_1_LIMB_0E" Offset="0x296C" />
|
||||
<Limb Name="object_fish_Standardlimb_002978" Type="Standard" EnumName="OBJECT_FISH_1_LIMB_0F" Offset="0x2978" />
|
||||
<Skeleton Name="gFishingFishSkel" Type="Flex" LimbType="Standard" LimbNone="OBJECT_FISH_1_LIMB_NONE" LimbMax="OBJECT_FISH_1_LIMB_MAX" EnumName="object_fish_1_Limbs" Offset="0x29C0" />
|
||||
<Skeleton Name="gFishingFishSkel" Type="Flex" LimbType="Standard" LimbNone="OBJECT_FISH_1_LIMB_NONE" LimbMax="OBJECT_FISH_1_LIMB_MAX" EnumName="ObjectFish1Limb" Offset="0x29C0" />
|
||||
<Texture Name="object_fish_Tex_0029D0" OutName="tex_0029D0" Format="rgba16" Width="8" Height="16" Offset="0x29D0" />
|
||||
<Texture Name="object_fish_Tex_002AD0" OutName="tex_002AD0" Format="rgba16" Width="8" Height="8" Offset="0x2AD0" />
|
||||
<DList Name="object_fish_DL_002BD0" Offset="0x2BD0" />
|
||||
|
|
@ -73,7 +73,7 @@
|
|||
<Limb Name="object_fish_Standardlimb_0085B4" Type="Standard" EnumName="OBJECT_FISH_2_LIMB_06" Offset="0x85B4" />
|
||||
<Limb Name="object_fish_Standardlimb_0085C0" Type="Standard" EnumName="OBJECT_FISH_2_LIMB_07" Offset="0x85C0" />
|
||||
<Limb Name="object_fish_Standardlimb_0085CC" Type="Standard" EnumName="OBJECT_FISH_2_LIMB_08" Offset="0x85CC" />
|
||||
<Skeleton Name="gFishingOwnerSkel" Type="Flex" LimbType="Standard" LimbNone="OBJECT_FISH_2_LIMB_NONE" LimbMax="OBJECT_FISH_2_LIMB_MAX" EnumName="object_fish_2_Limbs" Offset="0x85F8" />
|
||||
<Skeleton Name="gFishingOwnerSkel" Type="Flex" LimbType="Standard" LimbNone="OBJECT_FISH_2_LIMB_NONE" LimbMax="OBJECT_FISH_2_LIMB_MAX" EnumName="ObjectFish2Limb" Offset="0x85F8" />
|
||||
<DList Name="gFishingRippleSetupDL" Offset="0x8610" />
|
||||
<DList Name="gFishingRippleVtxDL" Offset="0x8678" />
|
||||
<Texture Name="object_fish_Tex_008690" OutName="tex_008690" Format="i4" Width="32" Height="32" Offset="0x8690" />
|
||||
|
|
@ -131,7 +131,7 @@
|
|||
<Limb Name="object_fish_Standardlimb_011008" Type="Standard" EnumName="OBJECT_FISH_3_LIMB_09" Offset="0x11008" />
|
||||
<Limb Name="object_fish_Standardlimb_011014" Type="Standard" EnumName="OBJECT_FISH_3_LIMB_0A" Offset="0x11014" />
|
||||
<Limb Name="object_fish_Standardlimb_011020" Type="Standard" EnumName="OBJECT_FISH_3_LIMB_0B" Offset="0x11020" />
|
||||
<Skeleton Name="gFishingLoachSkel" Type="Flex" LimbType="Standard" LimbNone="OBJECT_FISH_3_LIMB_NONE" LimbMax="OBJECT_FISH_3_LIMB_MAX" EnumName="object_fish_3_Limbs" Offset="0x11058" />
|
||||
<Skeleton Name="gFishingLoachSkel" Type="Flex" LimbType="Standard" LimbNone="OBJECT_FISH_3_LIMB_NONE" LimbMax="OBJECT_FISH_3_LIMB_MAX" EnumName="ObjectFish3Limb" Offset="0x11058" />
|
||||
<Blob Name="object_fish_Blob_011064" Size="0xC" Offset="0x11064" />
|
||||
<Texture Name="gFishingRodSegmentStripTex" OutName="tex_011070" Format="rgba16" Width="16" Height="8" Offset="0x11070" />
|
||||
<Texture Name="gFishingRodSegmentBlackTex" OutName="tex_011170" Format="rgba16" Width="16" Height="8" Offset="0x11170" />
|
||||
|
|
|
|||
|
|
@ -62,6 +62,6 @@
|
|||
<Limb Name="object_fr_Standardlimb_00B4B8" Type="Standard" EnumName="OBJECT_FR_LIMB_15" Offset="0xB4B8" />
|
||||
<Limb Name="object_fr_Standardlimb_00B4C4" Type="Standard" EnumName="OBJECT_FR_LIMB_16" Offset="0xB4C4" />
|
||||
<Limb Name="object_fr_Standardlimb_00B4D0" Type="Standard" EnumName="OBJECT_FR_LIMB_17" Offset="0xB4D0" />
|
||||
<Skeleton Name="object_fr_Skel_00B538" Type="Flex" LimbType="Standard" LimbNone="OBJECT_FR_LIMB_NONE" LimbMax="OBJECT_FR_LIMB_MAX" EnumName="object_fr_Limbs" Offset="0xB538" />
|
||||
<Skeleton Name="object_fr_Skel_00B538" Type="Flex" LimbType="Standard" LimbNone="OBJECT_FR_LIMB_NONE" LimbMax="OBJECT_FR_LIMB_MAX" EnumName="ObjectFrLimb" Offset="0xB538" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -103,7 +103,7 @@
|
|||
<!-- Skeleton -->
|
||||
<!-- @bug: gFsnSkel specifies 18 limbs but only 17 exist, ZAPD breaks if gFsnLimbs is not extracted manually -->
|
||||
<LimbTable Name="gFsnLimbs" LimbType="Standard" Count="17" Offset="0x132DC"/>
|
||||
<Skeleton Name="gFsnSkel" Type="Flex" LimbType="Standard" LimbNone="FSN_LIMB_NONE" LimbMax="FSN_LIMB_MAX" EnumName="FsnLimbs" Offset="0x13320" />
|
||||
<Skeleton Name="gFsnSkel" Type="Flex" LimbType="Standard" LimbNone="FSN_LIMB_NONE" LimbMax="FSN_LIMB_MAX" EnumName="FsnLimb" Offset="0x13320" />
|
||||
|
||||
<!-- Animations -->
|
||||
<Animation Name="gFsnLeanForwardStartAnim" Offset="0x138B0" />
|
||||
|
|
|
|||
|
|
@ -47,6 +47,6 @@
|
|||
<Limb Name="object_fu_Standardlimb_006C30" Type="Standard" EnumName="OBJECT_FU_LIMB_0D" Offset="0x6C30" />
|
||||
<Limb Name="object_fu_Standardlimb_006C3C" Type="Standard" EnumName="OBJECT_FU_LIMB_0E" Offset="0x6C3C" />
|
||||
<Limb Name="object_fu_Standardlimb_006C48" Type="Standard" EnumName="OBJECT_FU_LIMB_0F" Offset="0x6C48" />
|
||||
<Skeleton Name="object_fu_Skel_006C90" Type="Flex" LimbType="Standard" LimbNone="OBJECT_FU_LIMB_NONE" LimbMax="OBJECT_FU_LIMB_MAX" EnumName="object_fu_Limbs" Offset="0x6C90" />
|
||||
<Skeleton Name="object_fu_Skel_006C90" Type="Flex" LimbType="Standard" LimbNone="OBJECT_FU_LIMB_NONE" LimbMax="OBJECT_FU_LIMB_MAX" EnumName="ObjectFuLimb" Offset="0x6C90" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -71,7 +71,7 @@
|
|||
<Limb Name="object_geldb_Standardlimb_00A788" Type="Standard" EnumName="OBJECT_GELDB_LIMB_15" Offset="0xA788" />
|
||||
<Limb Name="object_geldb_Standardlimb_00A794" Type="Standard" EnumName="OBJECT_GELDB_LIMB_16" Offset="0xA794" />
|
||||
<Limb Name="object_geldb_Standardlimb_00A7A0" Type="Standard" EnumName="OBJECT_GELDB_LIMB_17" Offset="0xA7A0" />
|
||||
<Skeleton Name="object_geldb_Skel_00A808" Type="Flex" LimbType="Standard" LimbNone="OBJECT_GELDB_LIMB_NONE" LimbMax="OBJECT_GELDB_LIMB_MAX" EnumName="object_geldb_Limbs" Offset="0xA808" />
|
||||
<Skeleton Name="object_geldb_Skel_00A808" Type="Flex" LimbType="Standard" LimbNone="OBJECT_GELDB_LIMB_NONE" LimbMax="OBJECT_GELDB_LIMB_MAX" EnumName="ObjectGeldbLimb" Offset="0xA808" />
|
||||
<Animation Name="object_geldb_Anim_00AA8C" Offset="0xAA8C" />
|
||||
<Animation Name="object_geldb_Anim_00B0E4" Offset="0xB0E4" />
|
||||
</File>
|
||||
|
|
|
|||
|
|
@ -71,7 +71,7 @@
|
|||
<Limb Name="object_gg_Standardlimb_00F650" Type="Standard" EnumName="OBJECT_GG_LIMB_11" Offset="0xF650" />
|
||||
<Limb Name="object_gg_Standardlimb_00F65C" Type="Standard" EnumName="OBJECT_GG_LIMB_12" Offset="0xF65C" />
|
||||
<Limb Name="object_gg_Standardlimb_00F668" Type="Standard" EnumName="OBJECT_GG_LIMB_13" Offset="0xF668" />
|
||||
<Skeleton Name="object_gg_Skel_00F6C0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_GG_LIMB_NONE" LimbMax="OBJECT_GG_LIMB_MAX" EnumName="object_gg_Limbs" Offset="0xF6C0" />
|
||||
<Skeleton Name="object_gg_Skel_00F6C0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_GG_LIMB_NONE" LimbMax="OBJECT_GG_LIMB_MAX" EnumName="ObjectGgLimb" Offset="0xF6C0" />
|
||||
<Animation Name="object_gg_Anim_0100C8" Offset="0x100C8" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -68,7 +68,7 @@
|
|||
<Limb Name="gGiantRightHandLimb" Type="Standard" EnumName="GIANT_LIMB_RIGHT_HAND" Offset="0x7968" />
|
||||
|
||||
<!-- Giant Skeleton -->
|
||||
<Skeleton Name="gGiantSkel" Type="Flex" LimbType="Standard" LimbNone="GIANT_LIMB_NONE" LimbMax="GIANT_LIMB_MAX" EnumName="EnGiantLimbs" Offset="0x79B0" />
|
||||
<Skeleton Name="gGiantSkel" Type="Flex" LimbType="Standard" LimbNone="GIANT_LIMB_NONE" LimbMax="GIANT_LIMB_MAX" EnumName="EnGiantLimb" Offset="0x79B0" />
|
||||
|
||||
<!-- Giant Animations -->
|
||||
<Animation Name="gGiantLookUpStartAnim" Offset="0x8394" /> <!-- Original name is "kyo_kaoage" ("raising face") -->
|
||||
|
|
|
|||
|
|
@ -42,7 +42,7 @@
|
|||
<Limb Name="object_gk_Standardlimb_007950" Type="Standard" EnumName="OBJECT_GK_LIMB_11" Offset="0x7950" />
|
||||
<Limb Name="object_gk_Standardlimb_00795C" Type="Standard" EnumName="OBJECT_GK_LIMB_12" Offset="0x795C" />
|
||||
<Limb Name="object_gk_Standardlimb_007968" Type="Standard" EnumName="OBJECT_GK_LIMB_13" Offset="0x7968" />
|
||||
<Skeleton Name="object_gk_Skel_0079C0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_GK_LIMB_NONE" LimbMax="OBJECT_GK_LIMB_MAX" EnumName="object_gk_Limbs" Offset="0x79C0" />
|
||||
<Skeleton Name="object_gk_Skel_0079C0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_GK_LIMB_NONE" LimbMax="OBJECT_GK_LIMB_MAX" EnumName="ObjectGkLimb" Offset="0x79C0" />
|
||||
<Animation Name="object_gk_Anim_007DC4" Offset="0x7DC4" />
|
||||
<Animation Name="object_gk_Anim_008774" Offset="0x8774" />
|
||||
<Animation Name="object_gk_Anim_0092C0" Offset="0x92C0" />
|
||||
|
|
|
|||
|
|
@ -65,7 +65,7 @@
|
|||
<Limb Name="object_gla_Standardlimb_008D60" Type="Standard" EnumName="OBJECT_GLA_LIMB_13" Offset="0x8D60" />
|
||||
<Limb Name="object_gla_Standardlimb_008D6C" Type="Standard" EnumName="OBJECT_GLA_LIMB_14" Offset="0x8D6C" />
|
||||
<Limb Name="object_gla_Standardlimb_008D78" Type="Standard" EnumName="OBJECT_GLA_LIMB_15" Offset="0x8D78" />
|
||||
<Skeleton Name="object_gla_Skel_008DD8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_GLA_LIMB_NONE" LimbMax="OBJECT_GLA_LIMB_MAX" EnumName="object_gla_Limbs" Offset="0x8DD8" />
|
||||
<Skeleton Name="object_gla_Skel_008DD8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_GLA_LIMB_NONE" LimbMax="OBJECT_GLA_LIMB_MAX" EnumName="ObjectGlaLimb" Offset="0x8DD8" />
|
||||
<Animation Name="object_gla_Anim_0091D0" Offset="0x91D0" />
|
||||
<Animation Name="object_gla_Anim_009D1C" Offset="0x9D1C" />
|
||||
<Animation Name="object_gla_Anim_00A344" Offset="0xA344" />
|
||||
|
|
|
|||
|
|
@ -11,6 +11,6 @@
|
|||
<Texture Name="gNejironEyeClosedTex" OutName="nejiron_eye_closed" Format="rgba16" Width="16" Height="32" Offset="0x1CC8" />
|
||||
<Limb Name="gNejironBodyLimb" Type="Standard" EnumName="NEJIRON_LIMB_BODY" Offset="0x20C8" />
|
||||
<Limb Name="gNejironEyeLimb" Type="Standard" EnumName="NEJIRON_LIMB_EYES" Offset="0x20D4" />
|
||||
<Skeleton Name="gNejironSkel" Type="Normal" LimbType="Standard" LimbNone="NEJIRON_LIMB_NONE" LimbMax="NEJIRON_LIMB_MAX" EnumName="NejironLimbs" Offset="0x20E8" />
|
||||
<Skeleton Name="gNejironSkel" Type="Normal" LimbType="Standard" LimbNone="NEJIRON_LIMB_NONE" LimbMax="NEJIRON_LIMB_MAX" EnumName="NejironLimb" Offset="0x20E8" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@
|
|||
<Limb Name="object_grasshopper_Standardlimb_003E80" Type="Standard" EnumName="OBJECT_GRASSHOPPER_LIMB_15" Offset="0x3E80" />
|
||||
<Limb Name="object_grasshopper_Standardlimb_003E8C" Type="Standard" EnumName="OBJECT_GRASSHOPPER_LIMB_16" Offset="0x3E8C" />
|
||||
<Limb Name="object_grasshopper_Standardlimb_003E98" Type="Standard" EnumName="OBJECT_GRASSHOPPER_LIMB_17" Offset="0x3E98" />
|
||||
<Skeleton Name="object_grasshopper_Skel_003F00" Type="Normal" LimbType="Standard" LimbNone="OBJECT_GRASSHOPPER_LIMB_NONE" LimbMax="OBJECT_GRASSHOPPER_LIMB_MAX" EnumName="object_grasshopper_Limbs" Offset="0x3F00" />
|
||||
<Skeleton Name="object_grasshopper_Skel_003F00" Type="Normal" LimbType="Standard" LimbNone="OBJECT_GRASSHOPPER_LIMB_NONE" LimbMax="OBJECT_GRASSHOPPER_LIMB_MAX" EnumName="ObjectGrasshopperLimb" Offset="0x3F00" />
|
||||
<Animation Name="object_grasshopper_Anim_0042F0" Offset="0x42F0" />
|
||||
<Animation Name="object_grasshopper_Anim_0047AC" Offset="0x47AC" />
|
||||
<Animation Name="object_grasshopper_Anim_004BC8" Offset="0x4BC8" />
|
||||
|
|
|
|||
|
|
@ -63,7 +63,7 @@
|
|||
<Limb Name="object_ha_Standardlimb_008BE0" Type="Standard" EnumName="OBJECT_HA_1_LIMB_17" Offset="0x8BE0" />
|
||||
<Limb Name="object_ha_Standardlimb_008BEC" Type="Standard" EnumName="OBJECT_HA_1_LIMB_18" Offset="0x8BEC" />
|
||||
<Limb Name="object_ha_Standardlimb_008BF8" Type="Standard" EnumName="OBJECT_HA_1_LIMB_19" Offset="0x8BF8" />
|
||||
<Skeleton Name="object_ha_Skel_008C68" Type="Flex" LimbType="Standard" LimbNone="OBJECT_HA_1_LIMB_NONE" LimbMax="OBJECT_HA_1_LIMB_MAX" EnumName="object_ha_1_Limbs" Offset="0x8C68" />
|
||||
<Skeleton Name="object_ha_Skel_008C68" Type="Flex" LimbType="Standard" LimbNone="OBJECT_HA_1_LIMB_NONE" LimbMax="OBJECT_HA_1_LIMB_MAX" EnumName="ObjectHa1Limb" Offset="0x8C68" />
|
||||
<Animation Name="object_ha_Anim_009208" Offset="0x9208" />
|
||||
<Animation Name="object_ha_Anim_009858" Offset="0x9858" />
|
||||
<Animation Name="object_ha_Anim_00A05C" Offset="0xA05C" />
|
||||
|
|
@ -130,6 +130,6 @@
|
|||
<Limb Name="object_ha_Standardlimb_015050" Type="Standard" EnumName="OBJECT_HA_2_LIMB_17" Offset="0x15050" />
|
||||
<Limb Name="object_ha_Standardlimb_01505C" Type="Standard" EnumName="OBJECT_HA_2_LIMB_18" Offset="0x1505C" />
|
||||
<Limb Name="object_ha_Standardlimb_015068" Type="Standard" EnumName="OBJECT_HA_2_LIMB_19" Offset="0x15068" />
|
||||
<Skeleton Name="object_ha_Skel_0150D8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_HA_2_LIMB_NONE" LimbMax="OBJECT_HA_2_LIMB_MAX" EnumName="object_ha_2_Limbs" Offset="0x150D8" />
|
||||
<Skeleton Name="object_ha_Skel_0150D8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_HA_2_LIMB_NONE" LimbMax="OBJECT_HA_2_LIMB_MAX" EnumName="ObjectHa2Limb" Offset="0x150D8" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -56,7 +56,7 @@
|
|||
<Limb Name="gHarfgibudGibdoRightThighLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_RIGHT_THIGH" Offset="0x8514" />
|
||||
<Limb Name="gHarfgibudGibdoRightLegLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_RIGHT_LEG" Offset="0x8520" />
|
||||
<Limb Name="gHarfgibudGibdoRightFootLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_RIGHT_FOOT" Offset="0x852C" />
|
||||
<Skeleton Name="gHarfgibudGibdoSkel" Type="Flex" LimbType="Standard" LimbNone="HARFGIBUD_GIBDO_LIMB_NONE" LimbMax="HARFGIBUD_GIBDO_LIMB_MAX" EnumName="HarfgibudGibdoLimbs" Offset="0x8580" />
|
||||
<Skeleton Name="gHarfgibudGibdoSkel" Type="Flex" LimbType="Standard" LimbNone="HARFGIBUD_GIBDO_LIMB_NONE" LimbMax="HARFGIBUD_GIBDO_LIMB_MAX" EnumName="HarfgibudGibdoLimb" Offset="0x8580" />
|
||||
|
||||
<Animation Name="object_harfgibud_Anim_009D44" Offset="0x9D44" />
|
||||
<Animation Name="object_harfgibud_Anim_00A164" Offset="0xA164" />
|
||||
|
|
@ -116,7 +116,7 @@
|
|||
<Limb Name="gHarfgibudHumanRightThighLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_RIGHT_THIGH" Offset="0x129EC" />
|
||||
<Limb Name="gHarfgibudHumanRightLegLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_RIGHT_LEG" Offset="0x129F8" />
|
||||
<Limb Name="gHarfgibudHumanRightFootLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_RIGHT_FOOT" Offset="0x12A04" />
|
||||
<Skeleton Name="gHarfgibudHumanSkel" Type="Flex" LimbType="Standard" LimbNone="HARFGIBUD_HUMAN_LIMB_NONE" LimbMax="HARFGIBUD_HUMAN_LIMB_MAX" EnumName="HarfgibudHumanLimbs" Offset="0x12A58" />
|
||||
<Skeleton Name="gHarfgibudHumanSkel" Type="Flex" LimbType="Standard" LimbNone="HARFGIBUD_HUMAN_LIMB_NONE" LimbMax="HARFGIBUD_HUMAN_LIMB_MAX" EnumName="HarfgibudHumanLimb" Offset="0x12A58" />
|
||||
|
||||
<Animation Name="object_harfgibud_Anim_013684" Offset="0x13684" />
|
||||
<Animation Name="object_harfgibud_Anim_014220" Offset="0x14220" />
|
||||
|
|
|
|||
|
|
@ -34,6 +34,6 @@
|
|||
<Limb Name="object_hata_Standardlimb_002F5C" Type="Standard" EnumName="OBJECT_HATA_LIMB_12" Offset="0x2F5C" />
|
||||
<Limb Name="object_hata_Standardlimb_002F68" Type="Standard" EnumName="OBJECT_HATA_LIMB_13" Offset="0x2F68" />
|
||||
<Limb Name="object_hata_Standardlimb_002F74" Type="Standard" EnumName="OBJECT_HATA_LIMB_14" Offset="0x2F74" />
|
||||
<Skeleton Name="object_hata_Skel_002FD0" Type="Normal" LimbType="Standard" LimbNone="OBJECT_HATA_LIMB_NONE" LimbMax="OBJECT_HATA_LIMB_MAX" EnumName="object_hata_Limbs" Offset="0x2FD0" />
|
||||
<Skeleton Name="object_hata_Skel_002FD0" Type="Normal" LimbType="Standard" LimbNone="OBJECT_HATA_LIMB_NONE" LimbMax="OBJECT_HATA_LIMB_MAX" EnumName="ObjectHataLimb" Offset="0x2FD0" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -27,7 +27,7 @@
|
|||
<Limb Name="object_hintnuts_Standardlimb_002370" Type="Standard" EnumName="OBJECT_HINTNUTS_LIMB_07" Offset="0x2370" />
|
||||
<Limb Name="object_hintnuts_Standardlimb_00237C" Type="Standard" EnumName="OBJECT_HINTNUTS_LIMB_08" Offset="0x237C" />
|
||||
<Limb Name="object_hintnuts_Standardlimb_002388" Type="Standard" EnumName="OBJECT_HINTNUTS_LIMB_09" Offset="0x2388" />
|
||||
<Skeleton Name="object_hintnuts_Skel_0023B8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_HINTNUTS_LIMB_NONE" LimbMax="OBJECT_HINTNUTS_LIMB_MAX" EnumName="object_hintnuts_Limbs" Offset="0x23B8" />
|
||||
<Skeleton Name="object_hintnuts_Skel_0023B8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_HINTNUTS_LIMB_NONE" LimbMax="OBJECT_HINTNUTS_LIMB_MAX" EnumName="ObjectHintnutsLimb" Offset="0x23B8" />
|
||||
<Animation Name="object_hintnuts_Anim_0024CC" Offset="0x24CC" />
|
||||
<Animation Name="object_hintnuts_Anim_0026C4" Offset="0x26C4" />
|
||||
<Animation Name="object_hintnuts_Anim_002894" Offset="0x2894" />
|
||||
|
|
|
|||
|
|
@ -76,7 +76,7 @@
|
|||
<Limb Name="object_horse_link_child_Skinlimb_00A398" Type="Skin" EnumName="OBJECT_HORSE_LINK_CHILD_LIMB_2C" Offset="0xA398" />
|
||||
<Limb Name="object_horse_link_child_Skinlimb_00A3A8" Type="Skin" EnumName="OBJECT_HORSE_LINK_CHILD_LIMB_2D" Offset="0xA3A8" />
|
||||
<Limb Name="object_horse_link_child_Skinlimb_00A3B8" Type="Skin" EnumName="OBJECT_HORSE_LINK_CHILD_LIMB_2E" Offset="0xA3B8" />
|
||||
<Skeleton Name="object_horse_link_child_Skel_00A480" Type="Normal" LimbType="Standard" LimbNone="OBJECT_HORSE_LINK_CHILD_LIMB_NONE" LimbMax="OBJECT_HORSE_LINK_CHILD_LIMB_MAX" EnumName="object_horse_link_child_Limbs" Offset="0xA480" />
|
||||
<Skeleton Name="object_horse_link_child_Skel_00A480" Type="Normal" LimbType="Standard" LimbNone="OBJECT_HORSE_LINK_CHILD_LIMB_NONE" LimbMax="OBJECT_HORSE_LINK_CHILD_LIMB_MAX" EnumName="ObjectHorseLinkChildLimb" Offset="0xA480" />
|
||||
<Animation Name="object_horse_link_child_Anim_00A8DC" Offset="0xA8DC" />
|
||||
<Animation Name="object_horse_link_child_Anim_00AD08" Offset="0xAD08" />
|
||||
<Animation Name="object_horse_link_child_Anim_00B3E0" Offset="0xB3E0" />
|
||||
|
|
|
|||
|
|
@ -46,6 +46,6 @@
|
|||
<!-- shoulders down to toes plus box hes sitting on -->
|
||||
<Limb Name="gHsChestAndLowerBodyPlusBox" Type="Standard" EnumName="HS_LIMB_LOWER_BODY_PLUS_BOX" Offset="0x620C" />
|
||||
<Limb Name="gHsCuccoFeedBagsLimb" Type="Standard" EnumName="HS_LIMB_CUCCO_FEED_BAGS" Offset="0x6218" />
|
||||
<Skeleton Name="gHsSkeleton" Type="Flex" LimbType="Standard" LimbNone="OBJECT_HS_LIMB_NONE" LimbMax="OBJECT_HS_LIMB_MAX" EnumName="object_hs_Limbs" Offset="0x6260" />
|
||||
<Skeleton Name="gHsSkeleton" Type="Flex" LimbType="Standard" LimbNone="OBJECT_HS_LIMB_NONE" LimbMax="OBJECT_HS_LIMB_MAX" EnumName="ObjectHsLimb" Offset="0x6260" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -100,6 +100,6 @@
|
|||
<Limb Name="gIronKnuckleChestArmorBackLimb" EnumName="IRON_KNUCKLE_LIMB_CHEST_ARMOR_BACK" Type="Standard" Offset="0x13608" />
|
||||
<Limb Name="gIronKnuckleTorsoLimb" EnumName="IRON_KNUCKLE_LIMB_TORSO" Type="Standard" Offset="0x13614" />
|
||||
<Limb Name="gIronKnuckleWaistLimb" EnumName="IRON_KNUCKLE_LIMB_WAIST" Type="Standard" Offset="0x13620" />
|
||||
<Skeleton Name="gIronKnuckleSkel" Type="Flex" LimbType="Standard" LimbNone="IRON_KNUCKLE_LIMB_NONE" LimbMax="IRON_KNUCKLE_LIMB_MAX" EnumName="IronKnuckleLimbs" Offset="0x136A0" />
|
||||
<Skeleton Name="gIronKnuckleSkel" Type="Flex" LimbType="Standard" LimbNone="IRON_KNUCKLE_LIMB_NONE" LimbMax="IRON_KNUCKLE_LIMB_MAX" EnumName="IronKnuckleLimb" Offset="0x136A0" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -43,7 +43,7 @@
|
|||
<Limb Name="object_ikn_demo_Standardlimb_00388C" Type="Standard" EnumName="OBJECT_IKN_DEMO_1_LIMB_0E" Offset="0x388C" />
|
||||
<Limb Name="object_ikn_demo_Standardlimb_003898" Type="Standard" EnumName="OBJECT_IKN_DEMO_1_LIMB_0F" Offset="0x3898" />
|
||||
<Limb Name="object_ikn_demo_Standardlimb_0038A4" Type="Standard" EnumName="OBJECT_IKN_DEMO_1_LIMB_10" Offset="0x38A4" />
|
||||
<Skeleton Name="object_ikn_demo_Skel_0038F0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_IKN_DEMO_1_LIMB_NONE" LimbMax="OBJECT_IKN_DEMO_1_LIMB_MAX" EnumName="object_ikn_demo_1_Limbs" Offset="0x38F0" />
|
||||
<Skeleton Name="object_ikn_demo_Skel_0038F0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_IKN_DEMO_1_LIMB_NONE" LimbMax="OBJECT_IKN_DEMO_1_LIMB_MAX" EnumName="ObjectIknDemo1Limb" Offset="0x38F0" />
|
||||
<Animation Name="object_ikn_demo_Anim_003CAC" Offset="0x3CAC" />
|
||||
<Animation Name="object_ikn_demo_Anim_004208" Offset="0x4208" />
|
||||
<Animation Name="object_ikn_demo_Anim_004514" Offset="0x4514" />
|
||||
|
|
@ -63,7 +63,7 @@
|
|||
<Limb Name="object_ikn_demo_Standardlimb_007B0C" Type="Standard" EnumName="OBJECT_IKN_DEMO_2_LIMB_04" Offset="0x7B0C" />
|
||||
<Limb Name="object_ikn_demo_Standardlimb_007B18" Type="Standard" EnumName="OBJECT_IKN_DEMO_2_LIMB_05" Offset="0x7B18" />
|
||||
<Limb Name="object_ikn_demo_Standardlimb_007B24" Type="Standard" EnumName="OBJECT_IKN_DEMO_2_LIMB_06" Offset="0x7B24" />
|
||||
<Skeleton Name="object_ikn_demo_Skel_007B48" Type="Flex" LimbType="Standard" LimbNone="OBJECT_IKN_DEMO_2_LIMB_NONE" LimbMax="OBJECT_IKN_DEMO_2_LIMB_MAX" EnumName="object_ikn_demo_2_Limbs" Offset="0x7B48" />
|
||||
<Skeleton Name="object_ikn_demo_Skel_007B48" Type="Flex" LimbType="Standard" LimbNone="OBJECT_IKN_DEMO_2_LIMB_NONE" LimbMax="OBJECT_IKN_DEMO_2_LIMB_MAX" EnumName="ObjectIknDemo2Limb" Offset="0x7B48" />
|
||||
<Animation Name="object_ikn_demo_Anim_0081A8" Offset="0x81A8" />
|
||||
<Animation Name="object_ikn_demo_Anim_0083F4" Offset="0x83F4" />
|
||||
<Animation Name="object_ikn_demo_Anim_008724" Offset="0x8724" />
|
||||
|
|
@ -89,7 +89,7 @@
|
|||
<Limb Name="object_ikn_demo_Standardlimb_00B454" Type="Standard" EnumName="OBJECT_IKN_DEMO_3_LIMB_04" Offset="0xB454" />
|
||||
<Limb Name="object_ikn_demo_Standardlimb_00B460" Type="Standard" EnumName="OBJECT_IKN_DEMO_3_LIMB_05" Offset="0xB460" />
|
||||
<Limb Name="object_ikn_demo_Standardlimb_00B46C" Type="Standard" EnumName="OBJECT_IKN_DEMO_3_LIMB_06" Offset="0xB46C" />
|
||||
<Skeleton Name="object_ikn_demo_Skel_00B490" Type="Flex" LimbType="Standard" LimbNone="OBJECT_IKN_DEMO_3_LIMB_NONE" LimbMax="OBJECT_IKN_DEMO_3_LIMB_MAX" EnumName="object_ikn_demo_3_Limbs" Offset="0xB490" />
|
||||
<Skeleton Name="object_ikn_demo_Skel_00B490" Type="Flex" LimbType="Standard" LimbNone="OBJECT_IKN_DEMO_3_LIMB_NONE" LimbMax="OBJECT_IKN_DEMO_3_LIMB_MAX" EnumName="ObjectIknDemo3Limb" Offset="0xB490" />
|
||||
<Animation Name="object_ikn_demo_Anim_00B704" Offset="0xB704" />
|
||||
<Animation Name="object_ikn_demo_Anim_00B8C0" Offset="0xB8C0" />
|
||||
<Animation Name="object_ikn_demo_Anim_00B9E4" Offset="0xB9E4" />
|
||||
|
|
|
|||
|
|
@ -112,7 +112,7 @@
|
|||
<Limb Name="object_in_Standardlimb_014E38" Type="Standard" EnumName="OBJECT_IN_LIMB_11" Offset="0x14E38" />
|
||||
<Limb Name="object_in_Standardlimb_014E44" Type="Standard" EnumName="OBJECT_IN_LIMB_12" Offset="0x14E44" />
|
||||
<Limb Name="object_in_Standardlimb_014E50" Type="Standard" EnumName="OBJECT_IN_LIMB_13" Offset="0x14E50" />
|
||||
<Skeleton Name="object_in_Skel_014EA8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_IN_LIMB_NONE" LimbMax="OBJECT_IN_LIMB_MAX" EnumName="object_in_Limbs" Offset="0x14EA8" />
|
||||
<Skeleton Name="object_in_Skel_014EA8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_IN_LIMB_NONE" LimbMax="OBJECT_IN_LIMB_MAX" EnumName="ObjectInLimb" Offset="0x14EA8" />
|
||||
<Animation Name="object_in_Anim_014F8C" Offset="0x14F8C" />
|
||||
<Animation Name="object_in_Anim_015918" Offset="0x15918" />
|
||||
<Animation Name="object_in_Anim_015E38" Offset="0x15E38" />
|
||||
|
|
|
|||
|
|
@ -66,7 +66,7 @@
|
|||
<Limb Name="object_in2_Standardlimb_007840" Type="Standard" EnumName="OBJECT_IN2_LIMB_11" Offset="0x7840" />
|
||||
<Limb Name="object_in2_Standardlimb_00784C" Type="Standard" EnumName="OBJECT_IN2_LIMB_12" Offset="0x784C" />
|
||||
<Limb Name="object_in2_Standardlimb_007858" Type="Standard" EnumName="OBJECT_IN2_LIMB_13" Offset="0x7858" />
|
||||
<Skeleton Name="object_in2_Skel_0078B0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_IN2_LIMB_NONE" LimbMax="OBJECT_IN2_LIMB_MAX" EnumName="object_in2_Limbs" Offset="0x78B0" />
|
||||
<Skeleton Name="object_in2_Skel_0078B0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_IN2_LIMB_NONE" LimbMax="OBJECT_IN2_LIMB_MAX" EnumName="ObjectIn2Limb" Offset="0x78B0" />
|
||||
<Animation Name="object_in2_Anim_008090" Offset="0x8090" />
|
||||
<Animation Name="object_in2_Anim_00898C" Offset="0x898C" />
|
||||
<Animation Name="object_in2_Anim_009450" Offset="0x9450" />
|
||||
|
|
|
|||
|
|
@ -108,11 +108,11 @@
|
|||
<Limb Name="gGoronElderRightFootLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_RIGHT_FOOT" Offset="0x1AF5C" />
|
||||
|
||||
<!-- Goron Elder Skeleton -->
|
||||
<Skeleton Name="gGoronElderSkel" Type="Flex" LimbType="Standard" LimbNone="GORON_ELDER_LIMB_NONE" LimbMax="GORON_ELDER_LIMB_MAX" EnumName="GoronElderLimbs" Offset="0x1AFF0" />
|
||||
<Skeleton Name="gGoronElderSkel" Type="Flex" LimbType="Standard" LimbNone="GORON_ELDER_LIMB_NONE" LimbMax="GORON_ELDER_LIMB_MAX" EnumName="GoronElderLimb" Offset="0x1AFF0" />
|
||||
|
||||
<!-- Drum Animation, Limb, and Skeleton -->
|
||||
<Animation Name="gGoronElderDrumTakeOutAnim" Offset="0x1B1E8" /> <!-- Original name is "jggakki_dasu" ("get out") -->
|
||||
<Limb Name="gGoronElderDrumLimb" Type="Standard" EnumName="GORON_ELDER_DRUM_LIMB_ROOT" Offset="0x1B200" />
|
||||
<Skeleton Name="gGoronElderDrumSkel" Type="Normal" LimbType="Standard" LimbNone="GORON_ELDER_DRUM_LIMB_NONE" LimbMax="GORON_ELDER_DRUM_LIMB_MAX" EnumName="GoronElderDrumLimbs"Offset="0x1B210" />
|
||||
<Skeleton Name="gGoronElderDrumSkel" Type="Normal" LimbType="Standard" LimbNone="GORON_ELDER_DRUM_LIMB_NONE" LimbMax="GORON_ELDER_DRUM_LIMB_MAX" EnumName="GoronElderDrumLimb" Offset="0x1B210" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -39,7 +39,7 @@
|
|||
<Limb Name="object_js_Standardlimb_00693C" Type="Standard" EnumName="OBJECT_JS_LIMB_0A" Offset="0x693C" />
|
||||
<Limb Name="object_js_Standardlimb_006948" Type="Standard" EnumName="OBJECT_JS_LIMB_0B" Offset="0x6948" />
|
||||
<Limb Name="object_js_Standardlimb_006954" Type="Standard" EnumName="OBJECT_JS_LIMB_0C" Offset="0x6954" />
|
||||
<Skeleton Name="object_js_Skel_006990" Type="Flex" LimbType="Standard" LimbNone="OBJECT_JS_LIMB_NONE" LimbMax="OBJECT_JS_LIMB_MAX" EnumName="object_js_Limbs" Offset="0x6990" />
|
||||
<Skeleton Name="object_js_Skel_006990" Type="Flex" LimbType="Standard" LimbNone="OBJECT_JS_LIMB_NONE" LimbMax="OBJECT_JS_LIMB_MAX" EnumName="ObjectJsLimb" Offset="0x6990" />
|
||||
<Collision Name="object_js_Colheader_0069E8" Offset="0x69E8" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -49,7 +49,7 @@
|
|||
<Limb Name="object_jso_Standardlimb_0030F8" Type="Standard" EnumName="OBJECT_JSO_1_LIMB_11" Offset="0x30F8" />
|
||||
<Limb Name="object_jso_Standardlimb_003104" Type="Standard" EnumName="OBJECT_JSO_1_LIMB_12" Offset="0x3104" />
|
||||
<Limb Name="object_jso_Standardlimb_003110" Type="Standard" EnumName="OBJECT_JSO_1_LIMB_13" Offset="0x3110" />
|
||||
<Skeleton Name="object_jso_Skel_003168" Type="Flex" LimbType="Standard" LimbNone="OBJECT_JSO_1_LIMB_NONE" LimbMax="OBJECT_JSO_1_LIMB_MAX" EnumName="object_jso_1_Limbs" Offset="0x3168" />
|
||||
<Skeleton Name="object_jso_Skel_003168" Type="Flex" LimbType="Standard" LimbNone="OBJECT_JSO_1_LIMB_NONE" LimbMax="OBJECT_JSO_1_LIMB_MAX" EnumName="ObjectJso1Limb" Offset="0x3168" />
|
||||
<Animation Name="object_jso_Anim_003238" Offset="0x3238" />
|
||||
<Animation Name="object_jso_Anim_003530" Offset="0x3530" />
|
||||
<Animation Name="object_jso_Anim_00378C" Offset="0x378C" />
|
||||
|
|
@ -114,7 +114,7 @@
|
|||
<Limb Name="object_jso_Standardlimb_00A990" Type="Standard" EnumName="OBJECT_JSO_2_LIMB_11" Offset="0xA990" />
|
||||
<Limb Name="object_jso_Standardlimb_00A99C" Type="Standard" EnumName="OBJECT_JSO_2_LIMB_12" Offset="0xA99C" />
|
||||
<Limb Name="object_jso_Standardlimb_00A9A8" Type="Standard" EnumName="OBJECT_JSO_2_LIMB_13" Offset="0xA9A8" />
|
||||
<Skeleton Name="object_jso_Skel_00AA00" Type="Flex" LimbType="Standard" LimbNone="OBJECT_JSO_2_LIMB_NONE" LimbMax="OBJECT_JSO_2_LIMB_MAX" EnumName="object_jso_2_Limbs" Offset="0xAA00" />
|
||||
<Skeleton Name="object_jso_Skel_00AA00" Type="Flex" LimbType="Standard" LimbNone="OBJECT_JSO_2_LIMB_NONE" LimbMax="OBJECT_JSO_2_LIMB_MAX" EnumName="ObjectJso2Limb" Offset="0xAA00" />
|
||||
<Animation Name="object_jso_Anim_00AE80" Offset="0xAE80" />
|
||||
<Animation Name="object_jso_Anim_00B1DC" Offset="0xB1DC" />
|
||||
<Animation Name="object_jso_Anim_00B5F0" Offset="0xB5F0" />
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@
|
|||
<Limb Name="object_ka_Standardlimb_006520" Type="Standard" EnumName="OBJECT_KA_LIMB_19" Offset="0x6520" />
|
||||
<Limb Name="object_ka_Standardlimb_00652C" Type="Standard" EnumName="OBJECT_KA_LIMB_1A" Offset="0x652C" />
|
||||
<Limb Name="object_ka_Standardlimb_006538" Type="Standard" EnumName="OBJECT_KA_LIMB_1B" Offset="0x6538" />
|
||||
<Skeleton Name="object_ka_Skel_0065B0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_KA_LIMB_NONE" LimbMax="OBJECT_KA_LIMB_MAX" EnumName="object_ka_Limbs" Offset="0x65B0" />
|
||||
<Skeleton Name="object_ka_Skel_0065B0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_KA_LIMB_NONE" LimbMax="OBJECT_KA_LIMB_MAX" EnumName="ObjectKaLimb" Offset="0x65B0" />
|
||||
<Animation Name="object_ka_Anim_00686C" Offset="0x686C" />
|
||||
<Animation Name="object_ka_Anim_006A6C" Offset="0x6A6C" />
|
||||
<Animation Name="object_ka_Anim_0071EC" Offset="0x71EC" />
|
||||
|
|
|
|||
|
|
@ -69,7 +69,7 @@
|
|||
<Limb Name="object_kamejima_Standardlimb_00E6C8" Type="Standard" EnumName="OBJECT_KAMEJIMA_LIMB_15" Offset="0xE6C8" />
|
||||
<Limb Name="object_kamejima_Standardlimb_00E6D4" Type="Standard" EnumName="OBJECT_KAMEJIMA_LIMB_16" Offset="0xE6D4" />
|
||||
<Limb Name="object_kamejima_Standardlimb_00E6E0" Type="Standard" EnumName="OBJECT_KAMEJIMA_LIMB_17" Offset="0xE6E0" />
|
||||
<Skeleton Name="object_kamejima_Skel_00E748" Type="Flex" LimbType="Standard" LimbNone="OBJECT_KAMEJIMA_LIMB_NONE" LimbMax="OBJECT_KAMEJIMA_LIMB_MAX" EnumName="object_kamejima_Limbs" Offset="0xE748" />
|
||||
<Skeleton Name="object_kamejima_Skel_00E748" Type="Flex" LimbType="Standard" LimbNone="OBJECT_KAMEJIMA_LIMB_NONE" LimbMax="OBJECT_KAMEJIMA_LIMB_MAX" EnumName="ObjectKamejimaLimb" Offset="0xE748" />
|
||||
<Animation Name="object_kamejima_Anim_00EF98" Offset="0xEF98" />
|
||||
<Animation Name="object_kamejima_Anim_0100CC" Offset="0x100CC" />
|
||||
<Animation Name="object_kamejima_Anim_010918" Offset="0x10918" />
|
||||
|
|
|
|||
|
|
@ -68,7 +68,7 @@
|
|||
<Limb Name="object_kbt_Standardlimb_00DE78" Type="Standard" EnumName="OBJECT_KBT_LIMB_11" Offset="0xDE78" />
|
||||
<Limb Name="object_kbt_Standardlimb_00DE84" Type="Standard" EnumName="OBJECT_KBT_LIMB_12" Offset="0xDE84" />
|
||||
<Limb Name="object_kbt_Standardlimb_00DE90" Type="Standard" EnumName="OBJECT_KBT_LIMB_13" Offset="0xDE90" />
|
||||
<Skeleton Name="object_kbt_Skel_00DEE8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_KBT_LIMB_NONE" LimbMax="OBJECT_KBT_LIMB_MAX" EnumName="object_kbt_Limbs" Offset="0xDEE8" />
|
||||
<Skeleton Name="object_kbt_Skel_00DEE8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_KBT_LIMB_NONE" LimbMax="OBJECT_KBT_LIMB_MAX" EnumName="ObjectKbtLimb" Offset="0xDEE8" />
|
||||
<Animation Name="object_kbt_Anim_00E7BC" Offset="0xE7BC" />
|
||||
<Animation Name="object_kbt_Anim_00F0C8" Offset="0xF0C8" />
|
||||
</File>
|
||||
|
|
|
|||
|
|
@ -67,7 +67,7 @@
|
|||
<Limb Name="object_kgy_Standardlimb_00F894" Type="Standard" EnumName="OBJECT_KGY_LIMB_14" Offset="0xF894" />
|
||||
<Limb Name="object_kgy_Standardlimb_00F8A0" Type="Standard" EnumName="OBJECT_KGY_LIMB_15" Offset="0xF8A0" />
|
||||
<Limb Name="object_kgy_Standardlimb_00F8AC" Type="Standard" EnumName="OBJECT_KGY_LIMB_16" Offset="0xF8AC" />
|
||||
<Skeleton Name="object_kgy_Skel_00F910" Type="Flex" LimbType="Standard" LimbNone="OBJECT_KGY_LIMB_NONE" LimbMax="OBJECT_KGY_LIMB_MAX" EnumName="object_kgy_Limbs" Offset="0xF910" />
|
||||
<Skeleton Name="object_kgy_Skel_00F910" Type="Flex" LimbType="Standard" LimbNone="OBJECT_KGY_LIMB_NONE" LimbMax="OBJECT_KGY_LIMB_MAX" EnumName="ObjectKgyLimb" Offset="0xF910" />
|
||||
<Animation Name="object_kgy_Anim_0101F0" Offset="0x101F0" />
|
||||
<Animation Name="object_kgy_Anim_010B84" Offset="0x10B84" />
|
||||
</File>
|
||||
|
|
|
|||
|
|
@ -49,6 +49,6 @@
|
|||
<Limb Name="object_kitan_Standardlimb_007F34" Type="Standard" EnumName="OBJECT_KITAN_LIMB_12" Offset="0x7F34" />
|
||||
<Limb Name="object_kitan_Standardlimb_007F40" Type="Standard" EnumName="OBJECT_KITAN_LIMB_13" Offset="0x7F40" />
|
||||
<Limb Name="object_kitan_Standardlimb_007F4C" Type="Standard" EnumName="OBJECT_KITAN_LIMB_14" Offset="0x7F4C" />
|
||||
<Skeleton Name="object_kitan_Skel_007FA8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_KITAN_LIMB_NONE" LimbMax="OBJECT_KITAN_LIMB_MAX" EnumName="object_kitan_Limbs" Offset="0x7FA8" />
|
||||
<Skeleton Name="object_kitan_Skel_007FA8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_KITAN_LIMB_NONE" LimbMax="OBJECT_KITAN_LIMB_MAX" EnumName="ObjectKitanLimb" Offset="0x7FA8" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -171,7 +171,7 @@
|
|||
<Limb Name="object_knight_Standardlimb_020114" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_1A" Offset="0x20114" />
|
||||
<Limb Name="object_knight_Standardlimb_020120" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_1B" Offset="0x20120" />
|
||||
<Limb Name="object_knight_Standardlimb_02012C" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_1C" Offset="0x2012C" />
|
||||
<Skeleton Name="object_knight_Skel_0201A8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_KNIGHT_1_LIMB_NONE" LimbMax="OBJECT_KNIGHT_1_LIMB_MAX" EnumName="object_knight_1_Limbs" Offset="0x201A8" />
|
||||
<Skeleton Name="object_knight_Skel_0201A8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_KNIGHT_1_LIMB_NONE" LimbMax="OBJECT_KNIGHT_1_LIMB_MAX" EnumName="ObjectKnight1Limb" Offset="0x201A8" />
|
||||
<Limb Name="object_knight_Standardlimb_0201B4" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_01" Offset="0x201B4" />
|
||||
<Limb Name="object_knight_Standardlimb_0201C0" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_02" Offset="0x201C0" />
|
||||
<Limb Name="object_knight_Standardlimb_0201CC" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_03" Offset="0x201CC" />
|
||||
|
|
@ -200,7 +200,7 @@
|
|||
<Limb Name="object_knight_Standardlimb_0202E0" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_1A" Offset="0x202E0" />
|
||||
<Limb Name="object_knight_Standardlimb_0202EC" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_1B" Offset="0x202EC" />
|
||||
<Limb Name="object_knight_Standardlimb_0202F8" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_1C" Offset="0x202F8" />
|
||||
<Skeleton Name="object_knight_Skel_020374" Type="Flex" LimbType="Standard" LimbNone="OBJECT_KNIGHT_2_LIMB_NONE" LimbMax="OBJECT_KNIGHT_2_LIMB_MAX" EnumName="object_knight_2_Limbs" Offset="0x20374" />
|
||||
<Skeleton Name="object_knight_Skel_020374" Type="Flex" LimbType="Standard" LimbNone="OBJECT_KNIGHT_2_LIMB_NONE" LimbMax="OBJECT_KNIGHT_2_LIMB_MAX" EnumName="ObjectKnight2Limb" Offset="0x20374" />
|
||||
<Animation Name="object_knight_Anim_020950" Offset="0x20950" />
|
||||
<Animation Name="object_knight_Anim_02105C" Offset="0x2105C" />
|
||||
<Animation Name="object_knight_Anim_021B10" Offset="0x21B10" />
|
||||
|
|
|
|||
|
|
@ -75,7 +75,7 @@
|
|||
<Limb Name="object_kz_Standardlimb_00D7A8" Type="Standard" EnumName="OBJECT_KZ_LIMB_15" Offset="0xD7A8" />
|
||||
<Limb Name="object_kz_Standardlimb_00D7B4" Type="Standard" EnumName="OBJECT_KZ_LIMB_16" Offset="0xD7B4" />
|
||||
<Limb Name="object_kz_Standardlimb_00D7C0" Type="Standard" EnumName="OBJECT_KZ_LIMB_17" Offset="0xD7C0" />
|
||||
<Skeleton Name="object_kz_Skel_00D828" Type="Flex" LimbType="Standard" LimbNone="OBJECT_KZ_LIMB_NONE" LimbMax="OBJECT_KZ_LIMB_MAX" EnumName="object_kz_Limbs" Offset="0xD828" />
|
||||
<Skeleton Name="object_kz_Skel_00D828" Type="Flex" LimbType="Standard" LimbNone="OBJECT_KZ_LIMB_NONE" LimbMax="OBJECT_KZ_LIMB_MAX" EnumName="ObjectKzLimb" Offset="0xD828" />
|
||||
<Animation Name="object_kz_Anim_00DBE4" Offset="0xDBE4" />
|
||||
<Animation Name="object_kz_Anim_00E1C8" Offset="0xE1C8" />
|
||||
<Animation Name="object_kz_Anim_00E8BC" Offset="0xE8BC" />
|
||||
|
|
|
|||
|
|
@ -76,6 +76,6 @@
|
|||
<Limb Name="object_link_boy_Lodlimb_00D7F4" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_13" Offset="0xD7F4" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D804" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_14" Offset="0xD804" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D814" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_15" Offset="0xD814" />
|
||||
<Skeleton Name="object_link_boy_Skel_00D878" Type="Flex" LimbType="Standard" LimbNone="OBJECT_LINK_BOY_LIMB_NONE" LimbMax="OBJECT_LINK_BOY_LIMB_MAX" EnumName="object_link_boy_Limbs" Offset="0xD878" />
|
||||
<Skeleton Name="object_link_boy_Skel_00D878" Type="Flex" LimbType="Standard" LimbNone="OBJECT_LINK_BOY_LIMB_NONE" LimbMax="OBJECT_LINK_BOY_LIMB_MAX" EnumName="ObjectLinkBoyLimb" Offset="0xD878" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -151,6 +151,6 @@
|
|||
<Limb Name="object_link_child_Lodlimb_01E1C0" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_13" Offset="0x1E1C0" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E1D0" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_14" Offset="0x1E1D0" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E1E0" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_15" Offset="0x1E1E0" />
|
||||
<Skeleton Name="object_link_child_Skel_01E244" Type="Flex" LimbType="Standard" LimbNone="OBJECT_LINK_CHILD_LIMB_NONE" LimbMax="OBJECT_LINK_CHILD_LIMB_MAX" EnumName="object_link_child_Limbs" Offset="0x1E244" />
|
||||
<Skeleton Name="object_link_child_Skel_01E244" Type="Flex" LimbType="Standard" LimbNone="OBJECT_LINK_CHILD_LIMB_NONE" LimbMax="OBJECT_LINK_CHILD_LIMB_MAX" EnumName="ObjectLinkChildLimb" Offset="0x1E244" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -80,7 +80,7 @@
|
|||
<Limb Name="object_link_goron_Standardlimb_017784" Type="Standard" EnumName="OBJECT_LINK_GORON_1_LIMB_02" Offset="0x17784" />
|
||||
<Limb Name="object_link_goron_Standardlimb_017790" Type="Standard" EnumName="OBJECT_LINK_GORON_1_LIMB_03" Offset="0x17790" />
|
||||
<Limb Name="object_link_goron_Standardlimb_01779C" Type="Standard" EnumName="OBJECT_LINK_GORON_1_LIMB_04" Offset="0x1779C" />
|
||||
<Skeleton Name="object_link_goron_Skel_0177B8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_LINK_GORON_1_LIMB_NONE" LimbMax="OBJECT_LINK_GORON_1_LIMB_MAX" EnumName="object_link_goron_1_Limbs" Offset="0x177B8" />
|
||||
<Skeleton Name="object_link_goron_Skel_0177B8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_LINK_GORON_1_LIMB_NONE" LimbMax="OBJECT_LINK_GORON_1_LIMB_MAX" EnumName="ObjectLinkGoron1Limb" Offset="0x177B8" />
|
||||
<!-- <Blob Name="object_link_goron_Blob_0178D0" Size="0x10" Offset="0x178D0" /> -->
|
||||
<Limb Name="object_link_goron_Lodlimb_0178E0" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_01" Offset="0x178E0" />
|
||||
<Limb Name="object_link_goron_Lodlimb_0178F0" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_02" Offset="0x178F0" />
|
||||
|
|
@ -103,6 +103,6 @@
|
|||
<Limb Name="object_link_goron_Lodlimb_017A00" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_13" Offset="0x17A00" />
|
||||
<Limb Name="object_link_goron_Lodlimb_017A10" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_14" Offset="0x17A10" />
|
||||
<Limb Name="object_link_goron_Lodlimb_017A20" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_15" Offset="0x17A20" />
|
||||
<Skeleton Name="object_link_goron_Skel_017A84" Type="Flex" LimbType="Standard" LimbNone="OBJECT_LINK_GORON_2_LIMB_NONE" LimbMax="OBJECT_LINK_GORON_2_LIMB_MAX" EnumName="object_link_goron_2_Limbs" Offset="0x17A84" />
|
||||
<Skeleton Name="object_link_goron_Skel_017A84" Type="Flex" LimbType="Standard" LimbNone="OBJECT_LINK_GORON_2_LIMB_NONE" LimbMax="OBJECT_LINK_GORON_2_LIMB_MAX" EnumName="ObjectLinkGoron2Limb" Offset="0x17A84" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -74,6 +74,6 @@
|
|||
<Limb Name="object_link_nuts_Lodlimb_00B9A0" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_13" Offset="0xB9A0" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B9B0" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_14" Offset="0xB9B0" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B9C0" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_15" Offset="0xB9C0" />
|
||||
<Skeleton Name="object_link_nuts_Skel_00BA24" Type="Flex" LimbType="Standard" LimbNone="OBJECT_LINK_NUTS_LIMB_NONE" LimbMax="OBJECT_LINK_NUTS_LIMB_MAX" EnumName="object_link_nuts_Limbs" Offset="0xBA24" />
|
||||
<Skeleton Name="object_link_nuts_Skel_00BA24" Type="Flex" LimbType="Standard" LimbNone="OBJECT_LINK_NUTS_LIMB_NONE" LimbMax="OBJECT_LINK_NUTS_LIMB_MAX" EnumName="ObjectLinkNutsLimb" Offset="0xBA24" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -91,6 +91,6 @@
|
|||
<Limb Name="object_link_zora_Lodlimb_012BB0" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_13" Offset="0x12BB0" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012BC0" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_14" Offset="0x12BC0" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012BD0" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_15" Offset="0x12BD0" />
|
||||
<Skeleton Name="object_link_zora_Skel_012C34" Type="Flex" LimbType="Standard" LimbNone="OBJECT_LINK_ZORA_LIMB_NONE" LimbMax="OBJECT_LINK_ZORA_LIMB_MAX" EnumName="object_link_zora_Limbs" Offset="0x12C34" />
|
||||
<Skeleton Name="object_link_zora_Skel_012C34" Type="Flex" LimbType="Standard" LimbNone="OBJECT_LINK_ZORA_LIMB_NONE" LimbMax="OBJECT_LINK_ZORA_LIMB_MAX" EnumName="ObjectLinkZoraLimb" Offset="0x12C34" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
|
|
@ -103,7 +103,7 @@
|
|||
<Limb Name="gRomaniRightHandLimb" Type="Standard" EnumName="ROMANI_LIMB_RIGHT_HAND" Offset="0x138C4" />
|
||||
|
||||
<!-- Romani Skeleton -->
|
||||
<Skeleton Name="gRomaniSkel" Type="Flex" LimbType="Standard" LimbNone="ROMANI_LIMB_NONE" LimbMax="ROMANI_LIMB_MAX" EnumName="RomaniLimbs" Offset="0x13928" />
|
||||
<Skeleton Name="gRomaniSkel" Type="Flex" LimbType="Standard" LimbNone="ROMANI_LIMB_NONE" LimbMax="ROMANI_LIMB_MAX" EnumName="RomaniLimb" Offset="0x13928" />
|
||||
|
||||
<!-- Romani Animations -->
|
||||
<Animation Name="gRomaniWalkAnim" Offset="0x14088" /> <!-- Original name is "rm_walk" -->
|
||||
|
|
|
|||
|
|
@ -93,7 +93,7 @@
|
|||
<Limb Name="gCremiaDress4Limb" Type="Standard" EnumName="CREMIA_LIMB_DRESS_4" Offset="0x15BC8" />
|
||||
|
||||
<!-- Cremia Skeleton -->
|
||||
<Skeleton Name="gCremiaSkel" Type="Flex" LimbType="Standard" LimbNone="CREMIA_LIMB_NONE" LimbMax="CREMIA_LIMB_MAX" EnumName="CremiaLimbs" Offset="0x15C28" />
|
||||
<Skeleton Name="gCremiaSkel" Type="Flex" LimbType="Standard" LimbNone="CREMIA_LIMB_NONE" LimbMax="CREMIA_LIMB_MAX" EnumName="CremiaLimb" Offset="0x15C28" />
|
||||
|
||||
<!-- Cremia Animation -->
|
||||
<Animation Name="gCremiaWalkAnim" Offset="0x16720" /> <!-- Original name is "kl_walk" -->
|
||||
|
|
|
|||
|
|
@ -40,6 +40,6 @@
|
|||
<Limb Name="object_mk_Standardlimb_006C4C" Type="Standard" EnumName="OBJECT_MK_LIMB_0A" Offset="0x6C4C" />
|
||||
<Limb Name="object_mk_Standardlimb_006C58" Type="Standard" EnumName="OBJECT_MK_LIMB_0B" Offset="0x6C58" />
|
||||
<Limb Name="object_mk_Standardlimb_006C64" Type="Standard" EnumName="OBJECT_MK_LIMB_0C" Offset="0x6C64" />
|
||||
<Skeleton Name="object_mk_Skel_006CA0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_MK_LIMB_NONE" LimbMax="OBJECT_MK_LIMB_MAX" EnumName="object_mk_Limbs" Offset="0x6CA0" />
|
||||
<Skeleton Name="object_mk_Skel_006CA0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_MK_LIMB_NONE" LimbMax="OBJECT_MK_LIMB_MAX" EnumName="ObjectMkLimb" Offset="0x6CA0" />
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue