Stone Tower Smoke (#1382)

* funen xml

* description

* outname
This commit is contained in:
Nuss 2023-09-19 07:04:23 +02:00 committed by GitHub
parent df800c74ae
commit fa71fbeaab
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 4 additions and 3 deletions

View File

@ -1,6 +1,7 @@
<Root>
<!-- Object for Stone Tower Smoke -->
<File Name="object_funen" Segment="6">
<DList Name="object_funen_DL_0000D0" Offset="0xD0" /> <!-- Original name is "obj_smork_modelT" -->
<Texture Name="object_funen_Tex_0001C0" OutName="tex_0001C0" Format="ia8" Width="32" Height="32" Offset="0x1C0" />
<DList Name="gStoneTowerSmokeDL" Offset="0xD0" /> <!-- Original name is "obj_smork_modelT" -->
<Texture Name="gStoneTowerSmokeTex" OutName="stone_tower_smoke" Format="ia8" Width="32" Height="32" Offset="0x1C0" />
</File>
</Root>

View File

@ -43,6 +43,6 @@ void ObjFunen_Draw(Actor* thisx, PlayState* play) {
gSPSegment(POLY_XLU_DISP++, 0x08,
Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0, temp, 0x20, 0x20, 1, 0, temp, 0x20, 0x20));
gSPDisplayList(POLY_XLU_DISP++, object_funen_DL_0000D0);
gSPDisplayList(POLY_XLU_DISP++, gStoneTowerSmokeDL);
CLOSE_DISPS(play->state.gfxCtx);
}