* Some Decoder WIPs
* Improvements
* POC
* Fix bss
* another newline
* Staff OK
* Cleanup + fix progress script
* script cleanup
* Some docs
* makefile
* Extract text from extract_assets.py
* More docs
* Even more docs
* Other message assets
* Small cleanups
* Clean up decoders/encoders
* Message_SetupLoadItemIcon -> Message_DecodeHeader
* Some more docs
* Remove mkdmadata
* Fade Skippable
* More cmd docs
* 1 left
* Last notes
* HS_TIMER -> HS_TIME
* More general docs
* Format
* Note the charmap conversion for buttons in message_data_fmt_nes.h
* Remove trailing whitespace
* Small fixes
* PR
* Bring over format.sh and .clang-tidy and run it
* Little fixes
* Adjustments
* Jenkins kick
* Jenkins kick 2
* format
* small fixes
* Bring over new formatter by Roman
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Force use of clang-11
* check_format
* Update error messages
* Fix from Tharo for python3.6
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* Just use nproc to determine num jobs for check format
* Update error message
* AnimatedMat_DrawStepOpa texture arg -> matAnim
* Fix enTwig draw prototype
* Tidying up
* Bring over fixes in OoT #1387
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Fix
* Update doc tools
* PR
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* Make names related to animations more consistent
* Standardize on sAnimationInfo
* Respond to hensldm's review
* Standardize on ChangeAnim
* Respond to hensldm's review
* Small formatting thing
* Consistency after merging master
* A few more things I missed
* Respond to Elliptic's review
* Some more stuff that was requested
* PlayState rename
* Make this work with the latest master and run format
* Respond to hensldm's review
* Respond to Elliptic's review
* Add Effect_GetPlayState to namefixer.py
* Add missed comma
* Bring code over
* Rename
* clean up variables.h
* Bring over some more code as well as cleanup
* remove newline in functions.h
* format
* Add plane functions
* Remove from actorfixer
* Add some more docs to plane functions
* Use temp for better format
* change func_8013E8F8 to return an s32
* rename origin back to pos
* format
* Add docs to SubS_ComputePlane
* format
* gfxContextPtr -> globalCtx
* bss
* Better docs of SubS_ComputePlane
* Normal -> unitVec
* Review pt. 1
* Update plane comment
* SubS_ActorAndPlayerAreFacing -> SubS_ActorAndPlayerFaceEachOther
* Add subs texture defines
* Update include/z64math.h
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Decomp Bba_01
* Doc bba01
* Document object_bba
* Remove new line
* Cleanup/rename EnHy to help differentiate it from overlays
* Adjust xml comment
* PR suggestions
* English is hard
* English is hard 2
* Add note about invalid textIds
* typo
* Fix merge
* Remove 0 defines