engineer124
ea17d924e4
Audio BGM Macros ( #460 )
...
* Introduce bgms
* Fill in bgm enums
* Rename bgm to clearer names
* Fix spacing
* Fix "No_Music" define
* remove comment
* Improve bgm names, found another seqId function
* Another seqId function
* Another name change
* Woods of Mystery -> Sarias Song
* add saria's song bgm to pierre
* Another bgm function found!
* Add bgm's to `gSaveContext.seqIndex`
2021-11-20 11:01:37 -03:00
Anghelo Carvajal
2f000058f5
`ovl_select`: ZELDA MAP SELECT matched and documented ( #310 )
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* basic functions
* errr
* Progress, kinda
* func_808016E8
* func_808019FC and func_80801A64
* Import data
* Format
* some progress
* func_808013B8
* func_80801620
* fix stuff
* func_80800930
* improve func_80800A44 a bit
* At least it is equivalent now
* matches!
* small renames
* Use generated reloc
* move functions
* Renaming a lot of stuff
* Some functions renames
* Rename members
* Add translations for everything
* Run formatter
* Update include/alloca.h
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Bigpo/z_en_bigpo.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* review changes
* review comments
* Update src/overlays/gamestates/ovl_select/z_select.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/gamestates/ovl_select/z_select.h
Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>
2021-09-28 22:23:08 -04:00